mirror of
https://bitbucket.org/CPMADevs/cnq3
synced 2025-02-01 21:30:57 +00:00
53d93b1af0
sv_pure 0 for clients - 1 is annoyingly restrictive for a client s_volume 0.2 - it was so damn loud com_hunkMegs 128 for clients - to cope with "big" maps r_msaa 0 - too many players still gaming with toasters r_gamma 1.2 |
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.. | ||
server.h | ||
sv_bot.cpp | ||
sv_ccmds.cpp | ||
sv_client.cpp | ||
sv_game.cpp | ||
sv_init.cpp | ||
sv_main.cpp | ||
sv_net_chan.cpp | ||
sv_snapshot.cpp | ||
sv_world.cpp |