cnq3/code/server
myT 53d93b1af0 new default values
sv_pure 0 for clients - 1 is annoyingly restrictive for a client
s_volume 0.2 - it was so damn loud
com_hunkMegs 128 for clients - to cope with "big" maps
r_msaa 0 - too many players still gaming with toasters
r_gamma 1.2
2017-12-27 07:33:59 +01:00
..
server.h changed 2 cvar names/ranges and fixed the server's time wrap check 2017-12-14 23:37:23 +01:00
sv_bot.cpp import from cnq3 1.47 2016-12-17 20:43:04 -08:00
sv_ccmds.cpp sv_restartProcess restarts the child process 2017-10-12 03:45:24 +02:00
sv_client.cpp cvar help extension 2017-10-03 19:11:10 +02:00
sv_game.cpp added help panel and colorized help text 2017-12-27 05:13:33 +01:00
sv_init.cpp new default values 2017-12-27 07:33:59 +01:00
sv_main.cpp changed 2 cvar names/ranges and fixed the server's time wrap check 2017-12-14 23:37:23 +01:00
sv_net_chan.cpp import from cnq3 1.47 2016-12-17 20:43:04 -08:00
sv_snapshot.cpp fixed kicked players not getting the "disconnect" command (this bug wasn't in 1.47) 2017-11-09 01:58:46 +01:00
sv_world.cpp fixes for VC++ platform toolsets v140 and v141 2017-12-20 05:41:04 +01:00