cnq3/code
myT 4cd544217c platform layer GL interface cleanup
renamed and documented the core GLimp functions
moved the memset calls out of GLimp_Shutdown
dealing with anisotropic filtering properly and fixed the cvar's range and help
platform extension loading is done through Sys_GL_LoadExtensions
throwing fatal errors is done by the renderer exclusively
removed QGL_Init and QGL_Shutdown
cleaned up glconfig_t
filling up the unused glConfig fields in the renderer for old mods
2017-11-03 19:33:54 +01:00
..
botlib full x64 support with a VM based on quake3e OCT 21 2016 2017-01-11 14:24:58 +01:00
client added bindkeylist 2017-10-28 21:40:07 +02:00
freetype merge the new build system 2016-12-29 20:13:59 -08:00
game import from cnq3 1.47 2016-12-17 20:43:04 -08:00
libjpeg-turbo switch from jpeg6 to jpeg-turbo 2017-01-03 00:34:59 -08:00
libunwind new Linux signal handlers 2017-10-10 19:36:12 +02:00
linux platform layer GL interface cleanup 2017-11-03 19:33:54 +01:00
null import from cnq3 1.47 2016-12-17 20:43:04 -08:00
qcommon platform layer GL interface cleanup 2017-11-03 19:33:54 +01:00
renderer platform layer GL interface cleanup 2017-11-03 19:33:54 +01:00
server sv_restartProcess restarts the child process 2017-10-12 03:45:24 +02:00
tools updated the q3asm .map file output for simpler parsing 2017-04-17 23:13:54 +02:00
win32 platform layer GL interface cleanup 2017-11-03 19:33:54 +01:00