mirror of
https://bitbucket.org/CPMADevs/cnq3
synced 2024-11-23 04:12:42 +00:00
3305c6f515
- /monitorlist - the monitor list gets updated during video restarts and by /monitorlist - Linux > r_monitor is now 0-based and monitors are sorted top-to-bottom, left-to-right - Windows > the Windows + shift + left/right arrow key shortcuts should be ok to use
233 lines
5.6 KiB
C++
233 lines
5.6 KiB
C++
#include "linux_local.h"
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#include "linux_help.h"
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#include "../renderer/tr_local.h"
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#include "../renderer/qgl.h"
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#include <SDL2/SDL.h>
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#include "sdl_local.h"
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glImp_t glimp;
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cvar_t* r_fullscreen;
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static cvar_t* r_monitor; // 1-based, 0 means use primary monitor
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static const cvarTableItem_t glimp_cvars[] = {
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{ &r_fullscreen, "r_fullscreen", "0", CVAR_ARCHIVE | CVAR_LATCH, CVART_BOOL, NULL, NULL, "full-screen mode" },
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{ &r_monitor, "r_monitor", "0", CVAR_ARCHIVE | CVAR_LATCH, CVART_INTEGER, "0", NULL, help_r_monitor }
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};
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static void sdl_MonitorList_f();
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static const cmdTableItem_t glimp_cmds[] = {
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{ "monitorlist", &sdl_MonitorList_f, NULL, "refreshes and prints the monitor list" }
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};
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static qbool sdl_IsMonitorListValid()
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{
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const int count = glimp.monitorCount;
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const int curr = glimp.monitor;
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return
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count >= 1 && count <= MAX_MONITOR_COUNT &&
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curr >= 0 && curr < count;
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}
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static int sdl_CompareMonitorRects( const void* aPtr, const void* bPtr )
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{
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const SDL_Rect* const a = (const SDL_Rect*)aPtr;
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const SDL_Rect* const b = (const SDL_Rect*)bPtr;
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const int dy = a->y - b->y;
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if (dy != 0)
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return dy;
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return a->x - b->x;
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}
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static void sdl_CreateMonitorList()
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{
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glimp.monitorCount = 0;
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const int count = SDL_GetNumVideoDisplays();
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if (count <= 0)
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return;
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int gi = 0;
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for (int si = 0; si < count; ++si) {
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if (gi >= MAX_MONITOR_COUNT)
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break;
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if (SDL_GetDisplayBounds(si, &glimp.monitorRects[gi]) == 0)
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++gi;
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}
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glimp.monitorCount = gi;
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if (sdl_IsMonitorListValid())
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qsort(glimp.monitorRects, (size_t)glimp.monitorCount, sizeof(glimp.monitorRects[0]), &sdl_CompareMonitorRects);
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else
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glimp.monitorCount = 0;
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}
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// call this before creating the window
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static void sdl_UpdateMonitorIndexFromCvar()
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{
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if (glimp.monitorCount <= 0 || glimp.monitorCount >= MAX_MONITOR_COUNT)
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return;
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const int monitor = Cvar_Get("r_monitor", "0", CVAR_ARCHIVE | CVAR_LATCH)->integer;
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if (monitor < 0 || monitor >= glimp.monitorCount) {
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glimp.monitor = 0;
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return;
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}
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glimp.monitor = monitor;
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}
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// call this after the window has been moved
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void sdl_UpdateMonitorIndexFromWindow()
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{
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if (glimp.monitorCount <= 0)
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return;
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// update the glimp index
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const int current = SDL_GetWindowDisplayIndex(glimp.window);
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if (current < 0 || current >= glimp.monitorCount) {
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glimp.monitorCount = 0;
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return;
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}
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glimp.monitor = current;
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// update the cvar index
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Cvar_Set("r_monitor", va("%d", glimp.monitor));
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}
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static void sdl_GetSafeDesktopRect( SDL_Rect* rect )
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{
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if (!sdl_IsMonitorListValid()) {
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rect->x = 0;
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rect->y = 0;
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rect->w = 1280;
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rect->h = 720;
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}
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*rect = glimp.monitorRects[glimp.monitor];
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}
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static void sdl_PrintMonitorList()
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{
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const int count = glimp.monitorCount;
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if (count <= 0) {
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Com_Printf("No monitor detected.\n");
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return;
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}
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Com_Printf("Monitors detected (left is " S_COLOR_CVAR "r_monitor ^7value):\n");
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for (int i = 0; i < count; ++i) {
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const SDL_Rect rect = glimp.monitorRects[i];
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Com_Printf(S_COLOR_VAL "%d ^7%dx%d at %d,%d\n", i, rect.w, rect.h, rect.x, rect.y);
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}
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}
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static void sdl_MonitorList_f()
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{
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sdl_CreateMonitorList();
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sdl_UpdateMonitorIndexFromCvar();
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sdl_PrintMonitorList();
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}
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void Sys_GL_Init()
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{
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if (glimp.window != NULL)
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return;
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Cvar_RegisterArray(glimp_cvars, MODULE_CLIENT);
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static qbool firstInit = qtrue;
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if (firstInit) {
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Cmd_RegisterArray(glimp_cmds, MODULE_CLIENT);
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firstInit = qfalse;
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}
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sdl_CreateMonitorList();
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sdl_UpdateMonitorIndexFromCvar();
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sdl_PrintMonitorList();
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SDL_Rect deskropRect;
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sdl_GetSafeDesktopRect(&deskropRect);
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R_ConfigureVideoMode(deskropRect.w, deskropRect.h);
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Uint32 windowFlags = SDL_WINDOW_OPENGL | SDL_WINDOW_SHOWN;
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if (glInfo.winFullscreen) {
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if (glInfo.vidFullscreen)
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windowFlags |= SDL_WINDOW_FULLSCREEN;
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else
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windowFlags |= SDL_WINDOW_FULLSCREEN_DESKTOP;
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}
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// @TODO: make a cvar defaulting to an empty string for this? e.g. value: "libGL.so.1"
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if (SDL_GL_LoadLibrary(NULL) < 0)
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ri.Error(ERR_FATAL, "Sys_GL_Init - SDL_GL_LoadLibrary failed: %s\n", SDL_GetError());
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glimp.window = SDL_CreateWindow("CNQ3", deskropRect.x, deskropRect.y, glConfig.vidWidth, glConfig.vidHeight, windowFlags);
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if (glimp.window == NULL)
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ri.Error(ERR_FATAL, "Sys_GL_Init - SDL_CreateWindow failed: %s\n", SDL_GetError());
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SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8);
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SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8);
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SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
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SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 8);
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SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
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SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24);
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SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 8);
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SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 0);
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SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 0);
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SDL_GL_SetAttribute(SDL_GL_ACCELERATED_VISUAL, 1);
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glimp.glContext = SDL_GL_CreateContext(glimp.window);
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if (glimp.glContext == NULL)
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ri.Error(ERR_FATAL, "Sys_GL_Init - SDL_GL_CreateContext failed: %s\n", SDL_GetError());
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glConfig.colorBits = 32;
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glConfig.depthBits = 24;
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glConfig.stencilBits = 8;
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if (SDL_GL_MakeCurrent(glimp.window, glimp.glContext) < 0)
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ri.Error(ERR_FATAL, "Sys_GL_Init - SDL_GL_MakeCurrent failed: %s\n", SDL_GetError());
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if (!Lin_LoadGL())
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ri.Error(ERR_FATAL, "Sys_GL_Init - failed to initialize core OpenGL\n");
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}
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void Sys_GL_Shutdown()
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{
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if (glimp.glContext != NULL) {
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SDL_GL_DeleteContext(glimp.glContext);
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glimp.glContext = NULL;
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}
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if (glimp.window != NULL) {
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SDL_DestroyWindow(glimp.window);
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glimp.window = NULL;
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}
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SDL_GL_UnloadLibrary();
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Lin_UnloadGL();
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}
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void Sys_GL_EndFrame()
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{
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if (r_swapInterval->modified) {
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r_swapInterval->modified = qfalse;
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SDL_GL_SetSwapInterval(r_swapInterval->integer);
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}
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SDL_GL_SwapWindow(glimp.window);
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}
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