cnq3/code/client
2017-07-05 23:56:18 +02:00
..
cl_avi.cpp import from cnq3 1.47 2016-12-17 20:43:04 -08:00
cl_browser.cpp import from cnq3 1.47 2016-12-17 20:43:04 -08:00
cl_cgame.cpp commands registered by cgame get removed after CG_SHUTDOWN 2017-07-04 22:31:21 +02:00
cl_cin.cpp replaced monitor gamma by a post-process gamma shader 2017-03-21 00:58:59 +01:00
cl_console.cpp raised the console text buffer size 2017-07-05 23:56:18 +02:00
cl_input.cpp added m_accelStyle and m_accelOffset for a new accel style 2017-06-02 20:53:35 +02:00
cl_keys.cpp com_completionStyle 1 for cycling auto-completion results line in ET 2017-07-05 05:53:05 +02:00
cl_main.cpp com_completionStyle 1 for cycling auto-completion results line in ET 2017-07-05 05:53:05 +02:00
cl_net_chan.cpp import from cnq3 1.47 2016-12-17 20:43:04 -08:00
cl_parse.cpp always making sv_pakNames empty 2017-05-23 23:49:59 +02:00
cl_scrn.cpp reduced win32 raw mouse input latency and added cl_drawMouseLag 2017-05-06 22:01:14 +02:00
cl_ui.cpp implemented the new interop system 2017-06-22 07:15:47 +02:00
client.h com_completionStyle 1 for cycling auto-completion results line in ET 2017-07-05 05:53:05 +02:00
keycodes.h added BACKSLASH as a bindable key on Windows 2017-05-04 18:52:46 +02:00
keys.h unified the command history logic 2017-06-04 13:02:20 +02:00
snd_codec.cpp import from cnq3 1.47 2016-12-17 20:43:04 -08:00
snd_codec.h import from cnq3 1.47 2016-12-17 20:43:04 -08:00
snd_codec_ogg.cpp import from cnq3 1.47 2016-12-17 20:43:04 -08:00
snd_codec_wav.cpp import from cnq3 1.47 2016-12-17 20:43:04 -08:00
snd_dma.cpp revert to linear falloff 2017-01-18 01:28:44 -08:00
snd_local.h import from cnq3 1.47 2016-12-17 20:43:04 -08:00
snd_main.cpp import from cnq3 1.47 2016-12-17 20:43:04 -08:00
snd_mem.cpp import from cnq3 1.47 2016-12-17 20:43:04 -08:00
snd_mix.cpp import from cnq3 1.47 2016-12-17 20:43:04 -08:00
snd_public.h import from cnq3 1.47 2016-12-17 20:43:04 -08:00