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cnq3/code/renderer
2024-01-21 03:27:18 +01:00
..
compshaders added the Cinematic Rendering Pipeline 2024-01-13 22:40:13 +01:00
d3d12 improved client build and updated build guide 2024-01-14 01:34:01 +01:00
shaders added pre-pass w/ normals, unified clip plane generation 2024-01-19 23:57:40 +01:00
crp_dof_accum.cpp moved to an immediate-mode barrier API 2024-01-15 17:10:36 +01:00
crp_dof_gather.cpp moved to an immediate-mode barrier API 2024-01-15 17:10:36 +01:00
crp_fog.cpp moved to an immediate-mode barrier API 2024-01-15 17:10:36 +01:00
crp_geometry.cpp added the Cinematic Rendering Pipeline 2024-01-13 22:40:13 +01:00
crp_local.h added pre-pass w/ normals, unified clip plane generation 2024-01-19 23:57:40 +01:00
crp_magnifier.cpp added a magnifier tool to the CRP 2024-01-15 22:03:50 +01:00
crp_main.cpp added pre-pass w/ normals, unified clip plane generation 2024-01-19 23:57:40 +01:00
crp_opaque.cpp added pre-pass w/ normals, unified clip plane generation 2024-01-19 23:57:40 +01:00
crp_prepass.cpp fixed unused variable warning in Prepass::ProcessShader 2024-01-21 03:27:18 +01:00
crp_tone_map.cpp added pre-pass w/ normals, unified clip plane generation 2024-01-19 23:57:40 +01:00
crp_transp_draw.cpp added pre-pass w/ normals, unified clip plane generation 2024-01-19 23:57:40 +01:00
crp_transp_resolve.cpp added pre-pass w/ normals, unified clip plane generation 2024-01-19 23:57:40 +01:00
D3D12MemAlloc.cpp
D3D12MemAlloc.h
grp_geometry.cpp added the Cinematic Rendering Pipeline 2024-01-13 22:40:13 +01:00
grp_local.h simplified world shader trace and fixed its VSync support 2024-01-18 03:16:35 +01:00
grp_main.cpp added pre-pass w/ normals, unified clip plane generation 2024-01-19 23:57:40 +01:00
grp_post.cpp moved to an immediate-mode barrier API 2024-01-15 17:10:36 +01:00
grp_smaa.cpp moved to an immediate-mode barrier API 2024-01-15 17:10:36 +01:00
grp_uber_shaders.h added the Cinematic Rendering Pipeline 2024-01-13 22:40:13 +01:00
grp_world.cpp added pre-pass w/ normals, unified clip plane generation 2024-01-19 23:57:40 +01:00
rhi_d3d12.cpp added r_gpuIndex and /gpulist 2024-01-21 02:27:18 +01:00
rhi_local.h added r_gpuIndex and /gpulist 2024-01-21 02:27:18 +01:00
rhi_public.h added r_gpuIndex and /gpulist 2024-01-21 02:27:18 +01:00
smaa_area_texture.h
smaa_search_texture.h
srp_imgui.cpp added the Cinematic Rendering Pipeline 2024-01-13 22:40:13 +01:00
srp_local.h added the Cinematic Rendering Pipeline 2024-01-13 22:40:13 +01:00
srp_main.cpp added pre-pass w/ normals, unified clip plane generation 2024-01-19 23:57:40 +01:00
srp_mip_gen.cpp moved to an immediate-mode barrier API 2024-01-15 17:10:36 +01:00
srp_nuklear.cpp added the Cinematic Rendering Pipeline 2024-01-13 22:40:13 +01:00
srp_ui.cpp moved to an immediate-mode barrier API 2024-01-15 17:10:36 +01:00
stb_image.cpp
stb_image.h
tr_backend.cpp added pre-pass w/ normals, unified clip plane generation 2024-01-19 23:57:40 +01:00
tr_bsp.cpp
tr_cmds.cpp fixed R_EndScene's memory allocation test 2024-01-13 22:35:34 +01:00
tr_curve.cpp
tr_gui.cpp added custom font support and font licenses 2023-11-12 01:33:00 +01:00
tr_help.h added r_gpuIndex and /gpulist 2024-01-21 02:27:18 +01:00
tr_image.cpp removed unused fog logic and data 2023-11-12 01:33:00 +01:00
tr_image_scale.cpp
tr_init.cpp added r_gpuIndex and /gpulist 2024-01-21 02:27:18 +01:00
tr_light.cpp
tr_local.h added r_gpuIndex and /gpulist 2024-01-21 02:27:18 +01:00
tr_main.cpp added pre-pass w/ normals, unified clip plane generation 2024-01-19 23:57:40 +01:00
tr_marks.cpp
tr_mesh.cpp fixed expression to clarify intent 2023-11-12 01:33:00 +01:00
tr_model.cpp
tr_noise.cpp
tr_nuklear.cpp added Nuklear extensions for UI and CGame 2023-11-29 02:57:28 +01:00
tr_public.h added Nuklear extensions for UI and CGame 2023-11-29 02:57:28 +01:00
tr_renderdoc.cpp
tr_scene.cpp removed unused fog logic and data 2023-11-12 01:33:00 +01:00
tr_shade_calc.cpp removed unused fog logic and data 2023-11-12 01:33:00 +01:00
tr_shader.cpp implemented depth fade 2023-11-12 01:33:00 +01:00
tr_sky.cpp removed r_showsky, r_showtris, r_shownormals 2023-11-12 01:33:01 +01:00
tr_surface.cpp no longer tessellating in RB_SurfaceSizeGrid 2023-11-12 01:33:01 +01:00
tr_world.cpp removed unused fog logic and data 2023-11-12 01:33:00 +01:00