.. |
qgl.h
|
platform layer GL interface cleanup
|
2017-11-03 19:33:54 +01:00 |
stb_image.cpp
|
fixes for VC++ platform toolsets v140 and v141
|
2017-12-20 05:41:04 +01:00 |
stb_image.h
|
using stb_image to load png and tga images
|
2017-06-04 16:37:57 +02:00 |
tr_backend.cpp
|
minimizing disables the rendering back-end except for videos/screenshots
|
2018-01-07 00:03:42 +01:00 |
tr_bsp.cpp
|
fixed lightmap texture coordinates in all cases
|
2019-03-19 17:47:19 +01:00 |
tr_cmds.cpp
|
faster map loads by limiting the rendering back-end's frame-rate
|
2018-12-08 22:43:58 +01:00 |
tr_curve.cpp
|
import from cnq3 1.47
|
2016-12-17 20:43:04 -08:00 |
tr_flares.cpp
|
merge the new build system
|
2016-12-29 20:13:59 -08:00 |
tr_font.cpp
|
import from cnq3 1.47
|
2016-12-17 20:43:04 -08:00 |
tr_gl2.cpp
|
fixed requesting 4 samples instead of r_msaa samples
|
2018-10-05 14:03:02 +02:00 |
tr_help.h
|
added help panel and colorized help text
|
2017-12-27 05:13:33 +01:00 |
tr_image.cpp
|
fixed developer warnings for image reuse with mixed settings
|
2019-02-19 18:40:03 +01:00 |
tr_init.cpp
|
r_lodCurveError is now archived and no longer cheat-protected
|
2019-03-28 22:10:22 +01:00 |
tr_light.cpp
|
merge the new build system
|
2016-12-29 20:13:59 -08:00 |
tr_local.h
|
fixed lightmap texture coordinates in all cases
|
2019-03-19 17:47:19 +01:00 |
tr_main.cpp
|
deleted 2-threads rendering support (SMP)
|
2017-11-03 19:34:32 +01:00 |
tr_marks.cpp
|
import from cnq3 1.47
|
2016-12-17 20:43:04 -08:00 |
tr_mesh.cpp
|
merge the new build system
|
2016-12-29 20:13:59 -08:00 |
tr_model.cpp
|
repair some strange quality regressions in the renderer source, as well as what looks like some half-merged pmx pieces. add glext for win32 platforms. NOTE: vc has poisoned a bunch of files with CRLF endings, because apparently you're not allowed to have those work properly in vs2013 and later, sigh
|
2016-12-18 03:05:45 -08:00 |
tr_noise.cpp
|
map download improvements
|
2019-02-14 04:22:45 +01:00 |
tr_public.h
|
faster map loads by limiting the rendering back-end's frame-rate
|
2018-12-08 22:43:58 +01:00 |
tr_scene.cpp
|
deleted 2-threads rendering support (SMP)
|
2017-11-03 19:34:32 +01:00 |
tr_shade.cpp
|
fixed lightmap texture coordinates in all cases
|
2019-03-19 17:47:19 +01:00 |
tr_shade_calc.cpp
|
fixed a NULL pointer dereference crash in RB_CalcDiffuseColor
|
2017-07-06 05:41:03 +02:00 |
tr_shader.cpp
|
fixed shader stage collapsing happening in cases where it shouldn't
|
2019-03-19 17:50:32 +01:00 |
tr_sky.cpp
|
cleaned up tr_gl2.cpp and prefixes in win32 code
|
2017-11-03 19:35:35 +01:00 |
tr_surface.cpp
|
merge the new build system
|
2016-12-29 20:13:59 -08:00 |
tr_world.cpp
|
merge the new build system
|
2016-12-29 20:13:59 -08:00 |