cnq3/code/renderer
myT 01ce4063b5 added r_lightmapGreyscale
thanks to Jakub 'kubaxvx' Matraszek for his contribution
2020-01-12 23:03:54 +01:00
..
hlsl fixed A2C by making sure we use the absolute values of the derivatives 2019-12-26 16:26:12 +01:00
stb_image.cpp added OpenGL 3.2 and Direct3D 11 renderer back-ends 2019-09-25 05:25:59 +02:00
stb_image.h using stb_image to load png and tga images 2017-06-04 16:37:57 +02:00
tr_backend.cpp crash and drawing fixes for r_shownormals, r_showtris and r_debugSurface 2019-12-26 16:16:30 +01:00
tr_backend_d3d11.cpp re-added r_textureMode to keep GL_NEAREST compatibility 2020-01-12 23:03:41 +01:00
tr_backend_gl2.cpp re-added r_textureMode to keep GL_NEAREST compatibility 2020-01-12 23:03:41 +01:00
tr_backend_gl3.cpp re-added r_textureMode to keep GL_NEAREST compatibility 2020-01-12 23:03:41 +01:00
tr_bsp.cpp added r_lightmapGreyscale 2020-01-12 23:03:54 +01:00
tr_cmds.cpp added OpenGL 3.2 and Direct3D 11 renderer back-ends 2019-09-25 05:25:59 +02:00
tr_curve.cpp import from cnq3 1.47 2016-12-17 20:43:04 -08:00
tr_help.h re-added r_textureMode to keep GL_NEAREST compatibility 2020-01-12 23:03:41 +01:00
tr_image.cpp fixed r_picmip incorrectly applying to external lightmap atlases 2020-01-07 22:54:48 +01:00
tr_init.cpp added r_lightmapGreyscale 2020-01-12 23:03:54 +01:00
tr_light.cpp merge the new build system 2016-12-29 20:13:59 -08:00
tr_local.h added r_lightmapGreyscale 2020-01-12 23:03:54 +01:00
tr_main.cpp added OpenGL 3.2 and Direct3D 11 renderer back-ends 2019-09-25 05:25:59 +02:00
tr_marks.cpp import from cnq3 1.47 2016-12-17 20:43:04 -08:00
tr_mesh.cpp merge the new build system 2016-12-29 20:13:59 -08:00
tr_model.cpp added pattern matching filtering to /modellist /skinlist /imagelist /shaderlist 2019-09-25 05:29:13 +02:00
tr_noise.cpp map download improvements 2019-02-14 04:22:45 +01:00
tr_public.h added OpenGL 3.2 and Direct3D 11 renderer back-ends 2019-09-25 05:25:59 +02:00
tr_scene.cpp added OpenGL 3.2 and Direct3D 11 renderer back-ends 2019-09-25 05:25:59 +02:00
tr_shade.cpp crash and drawing fixes for r_shownormals, r_showtris and r_debugSurface 2019-12-26 16:16:30 +01:00
tr_shade_calc.cpp added OpenGL 3.2 and Direct3D 11 renderer back-ends 2019-09-25 05:25:59 +02:00
tr_shader.cpp fixed r_lightmap affecting non-opaque surfaces 2020-01-09 23:09:39 +01:00
tr_sky.cpp added OpenGL 3.2 and Direct3D 11 renderer back-ends 2019-09-25 05:25:59 +02:00
tr_surface.cpp added OpenGL 3.2 and Direct3D 11 renderer back-ends 2019-09-25 05:25:59 +02:00
tr_world.cpp added OpenGL 3.2 and Direct3D 11 renderer back-ends 2019-09-25 05:25:59 +02:00