/*
===========================================================================
Copyright (C) 2023 Gian 'myT' Schellenbaum

This file is part of Challenge Quake 3 (CNQ3).

Challenge Quake 3 is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.

Challenge Quake 3 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with Challenge Quake 3. If not, see <https://www.gnu.org/licenses/>.
===========================================================================
*/
// RenderDoc integration


#include "tr_local.h"
#include "../renderdoc/renderdoc_app.h"


CNQ3_RENDERDOC_API_STRUCT* renderDocAPI;


void R_RenderDoc_CaptureFrames( int numFrames )
{
	if (renderDocAPI) {
		if (numFrames == 1) {
			renderDocAPI->TriggerCapture();
		} else if (numFrames > 1) {
			renderDocAPI->TriggerMultiFrameCapture(numFrames);
		}
	}
}