/* =========================================================================== Copyright (C) 2023 Gian 'myT' Schellenbaum This file is part of Challenge Quake 3 (CNQ3). Challenge Quake 3 is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Challenge Quake 3 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Challenge Quake 3. If not, see . =========================================================================== */ // RenderDoc integration #include "tr_local.h" #include "../renderdoc/renderdoc_app.h" CNQ3_RENDERDOC_API_STRUCT* renderDocAPI; void R_RenderDoc_CaptureFrames( int numFrames ) { if (renderDocAPI) { if (numFrames == 1) { renderDocAPI->TriggerCapture(); } else if (numFrames > 1) { renderDocAPI->TriggerMultiFrameCapture(numFrames); } } }