debug x64 release x64 {4B7F8CE3-3737-CE30-A03E-A78C8C156921} true Win32Proj shadercomp Application true Unicode v143 Application false Unicode v143 true true ..\..\.bin\debug\ ..\..\.build\debug\shadercomp\ shadercomp .exe false false ..\..\.bin\release\ ..\..\.build\release\shadercomp\ shadercomp .exe false NotUsing Level4 DEBUG;_DEBUG;_CRT_SECURE_NO_WARNINGS;WIN32;_WIN32;_HAS_EXCEPTIONS=0;%(PreprocessorDefinitions) ProgramDatabase Disabled MultiThreadedDebug false false false /wd4267 %(AdditionalOptions) Level3 Console true ..\..\.build\debug;%(AdditionalLibraryDirectories) %(AdditionalOptions) copy /B /Y "$(TargetDir)\$(TargetName).exe" "..\..\code\renderer\hlsl" copy /B /Y "$(TargetDir)\$(TargetName).pdb" "..\..\code\renderer\hlsl" "../../code/renderer/hlsl/$(TargetFileName)" NotUsing Level4 Default NDEBUG;_CRT_SECURE_NO_WARNINGS;WIN32;_WIN32;_HAS_EXCEPTIONS=0;%(PreprocessorDefinitions) ProgramDatabase MinSpace true true false true true MultiThreaded false false false Fast true /GL /wd4267 %(AdditionalOptions) Level3 Console true true true ..\..\.build\release;%(AdditionalLibraryDirectories) %(AdditionalOptions) copy /B /Y "$(TargetDir)\$(TargetName).exe" "..\..\code\renderer\hlsl" copy /B /Y "$(TargetDir)\$(TargetName).pdb" "..\..\code\renderer\hlsl" "../../code/renderer/hlsl/$(TargetFileName)"