debug
x64
release
x64
{4B7F8CE3-3737-CE30-A03E-A78C8C156921}
true
Win32Proj
shadercomp
Application
true
Unicode
v143
Application
false
Unicode
v143
true
true
..\..\.bin\debug\
..\..\.build\debug\shadercomp\
shadercomp
.exe
false
false
..\..\.bin\release\
..\..\.build\release\shadercomp\
shadercomp
.exe
false
NotUsing
Level4
DEBUG;_DEBUG;_CRT_SECURE_NO_WARNINGS;WIN32;_WIN32;_HAS_EXCEPTIONS=0;%(PreprocessorDefinitions)
ProgramDatabase
Disabled
MultiThreadedDebug
false
false
false
/wd4267 %(AdditionalOptions)
Level3
Console
true
..\..\.build\debug;%(AdditionalLibraryDirectories)
%(AdditionalOptions)
copy /B /Y "$(TargetDir)\$(TargetName).exe" "..\..\code\renderer\hlsl"
copy /B /Y "$(TargetDir)\$(TargetName).pdb" "..\..\code\renderer\hlsl"
"../../code/renderer/hlsl/$(TargetFileName)"
NotUsing
Level4
Default
NDEBUG;_CRT_SECURE_NO_WARNINGS;WIN32;_WIN32;_HAS_EXCEPTIONS=0;%(PreprocessorDefinitions)
ProgramDatabase
MinSpace
true
true
false
true
true
MultiThreaded
false
false
false
Fast
true
/GL /wd4267 %(AdditionalOptions)
Level3
Console
true
true
true
..\..\.build\release;%(AdditionalLibraryDirectories)
%(AdditionalOptions)
copy /B /Y "$(TargetDir)\$(TargetName).exe" "..\..\code\renderer\hlsl"
copy /B /Y "$(TargetDir)\$(TargetName).pdb" "..\..\code\renderer\hlsl"
"../../code/renderer/hlsl/$(TargetFileName)"