/* =========================================================================== Copyright (C) 1999-2005 Id Software, Inc. This file is part of Quake III Arena source code. Quake III Arena source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Quake III Arena source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Quake III Arena source code; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ #include #include #include #include #include #include #include #include #include #include "../qcommon/q_shared.h" #include "../qcommon/qcommon.h" //============================================================================= // Used to determine where to store user-specific files static char homePath[MAX_OSPATH]; /* ================ Sys_Milliseconds ================ */ /* base time in seconds, that's our origin timeval:tv_sec is an int: assuming this wraps every 0x7fffffff - ~68 years since the Epoch (1970) - we're safe till 2038 using unsigned long data type to work right with Sys_XTimeToSysTime */ unsigned long sys_timeBase = 0; /* current time in ms, using sys_timeBase as origin NOTE: sys_timeBase*1000 + curtime -> ms since the Epoch 0x7fffffff ms - ~24 days although timeval:tv_usec is an int, I'm not sure wether it is actually used as an unsigned int (which would affect the wrap period) */ int Sys_Milliseconds() { static int curtime; struct timeval tp; gettimeofday(&tp, NULL); if (!sys_timeBase) { sys_timeBase = tp.tv_sec; return tp.tv_usec/1000; } curtime = (tp.tv_sec - sys_timeBase)*1000 + tp.tv_usec/1000; return curtime; } #if (defined(__linux__) || defined(__FreeBSD__) || defined(__sun)) && !defined(DEDICATED) /* ================ Sys_XTimeToSysTime sub-frame timing of events returned by X X uses the Time typedef - unsigned long disable with in_subframe 0 sys_timeBase*1000 is the number of ms since the Epoch of our origin xtime is in ms and uses the Epoch as origin Time data type is an unsigned long: 0xffffffff ms - ~49 days period I didn't find much info in the XWindow documentation about the wrapping we clamp sys_timeBase*1000 to unsigned long, that gives us the current origin for xtime the computation will still work if xtime wraps (at ~49 days period since the Epoch) after we set sys_timeBase ================ */ extern cvar_t *in_subframe; int Sys_XTimeToSysTime (unsigned long xtime) { int ret, time, test; if (!in_subframe->value) { // if you don't want to do any event times corrections return Sys_Milliseconds(); } // test the wrap issue #if 0 // reference values for test: sys_timeBase 0x3dc7b5e9 xtime 0x541ea451 (read these from a test run) // xtime will wrap in 0xabe15bae ms >~ 0x2c0056 s (33 days from Nov 5 2002 -> 8 Dec) // NOTE: date -d '1970-01-01 UTC 1039384002 seconds' +%c // use sys_timeBase 0x3dc7b5e9+0x2c0056 = 0x3df3b63f // after around 5s, xtime would have wrapped around // we get 7132, the formula handles the wrap safely unsigned long xtime_aux,base_aux; int test; // Com_Printf("sys_timeBase: %p\n", sys_timeBase); // Com_Printf("xtime: %p\n", xtime); xtime_aux = 500; // 500 ms after wrap base_aux = 0x3df3b63f; // the base a few seconds before wrap test = xtime_aux - (unsigned long)(base_aux*1000); Com_Printf("xtime wrap test: %d\n", test); #endif // some X servers (like suse 8.1's) report weird event times // if the game is loading, resolving DNS, etc. we are also getting old events // so we only deal with subframe corrections that look 'normal' ret = xtime - (unsigned long)(sys_timeBase*1000); time = Sys_Milliseconds(); test = time - ret; //printf("delta: %d\n", test); if (test < 0 || test > 30) // in normal conditions I've never seen this go above { return time; } return ret; } #endif void Sys_Mkdir( const char *path ) { mkdir (path, 0777); } //============================================ #define MAX_FOUND_FILES 0x1000 // bk001129 - new in 1.26 static void Sys_ListFilteredFiles( const char *basedir, const char *subdirs, const char *filter, char **list, int *numfiles ) { char search[MAX_OSPATH], newsubdirs[MAX_OSPATH]; char filename[MAX_OSPATH]; DIR *fdir; struct dirent *d; struct stat st; if ( *numfiles >= MAX_FOUND_FILES - 1 ) { return; } if (strlen(subdirs)) { Com_sprintf( search, sizeof(search), "%s/%s", basedir, subdirs ); } else { Com_sprintf( search, sizeof(search), "%s", basedir ); } if ((fdir = opendir(search)) == NULL) { return; } while ((d = readdir(fdir)) != NULL) { Com_sprintf(filename, sizeof(filename), "%s/%s", search, d->d_name); if (stat(filename, &st) == -1) continue; if (st.st_mode & S_IFDIR) { if (Q_stricmp(d->d_name, ".") && Q_stricmp(d->d_name, "..")) { if (strlen(subdirs)) { Com_sprintf( newsubdirs, sizeof(newsubdirs), "%s/%s", subdirs, d->d_name); } else { Com_sprintf( newsubdirs, sizeof(newsubdirs), "%s", d->d_name); } Sys_ListFilteredFiles( basedir, newsubdirs, filter, list, numfiles ); } } if ( *numfiles >= MAX_FOUND_FILES - 1 ) { break; } Com_sprintf( filename, sizeof(filename), "%s/%s", subdirs, d->d_name ); if (!Com_FilterPath( filter, filename )) continue; list[ *numfiles ] = CopyString( filename ); (*numfiles)++; } closedir(fdir); } char **Sys_ListFiles( const char *directory, const char *extension, const char *filter, int *numfiles, qboolean wantsubs ) { struct dirent *d; DIR *fdir; qboolean dironly = wantsubs; char search[MAX_OSPATH]; int nfiles; char **listCopy; char *list[MAX_FOUND_FILES]; int i; struct stat st; int extLen; if (filter) { nfiles = 0; Sys_ListFilteredFiles( directory, "", filter, list, &nfiles ); list[ nfiles ] = NULL; *numfiles = nfiles; if (!nfiles) return NULL; listCopy = (char**)Z_Malloc( ( nfiles + 1 ) * sizeof( *listCopy ) ); for ( i = 0 ; i < nfiles ; i++ ) { listCopy[i] = list[i]; } listCopy[i] = NULL; return listCopy; } if ( !extension) extension = ""; if ( extension[0] == '/' && extension[1] == 0 ) { extension = ""; dironly = qtrue; } extLen = strlen( extension ); // search nfiles = 0; if ((fdir = opendir(directory)) == NULL) { *numfiles = 0; return NULL; } while ((d = readdir(fdir)) != NULL) { Com_sprintf(search, sizeof(search), "%s/%s", directory, d->d_name); if (stat(search, &st) == -1) continue; if ((dironly && !(st.st_mode & S_IFDIR)) || (!dironly && (st.st_mode & S_IFDIR))) continue; if (*extension) { if ( strlen( d->d_name ) < strlen( extension ) || Q_stricmp( d->d_name + strlen( d->d_name ) - strlen( extension ), extension ) ) { continue; // didn't match } } if ( nfiles == MAX_FOUND_FILES - 1 ) break; list[ nfiles ] = CopyString( d->d_name ); nfiles++; } list[ nfiles ] = NULL; closedir(fdir); // return a copy of the list *numfiles = nfiles; if ( !nfiles ) { return NULL; } listCopy = (char**)Z_Malloc( ( nfiles + 1 ) * sizeof( *listCopy ) ); for ( i = 0 ; i < nfiles ; i++ ) { listCopy[i] = list[i]; } listCopy[i] = NULL; return listCopy; } void Sys_FreeFileList( char **list ) { int i; if ( !list ) { return; } for ( i = 0 ; list[i] ; i++ ) { Z_Free( list[i] ); } Z_Free( list ); } const char* Sys_Cwd() { static char cwd[MAX_OSPATH]; getcwd( cwd, sizeof( cwd ) - 1 ); cwd[MAX_OSPATH-1] = 0; return cwd; } void Sys_SetDefaultHomePath(const char *path) { Q_strncpyz(homePath, path, sizeof(homePath)); } const char* Sys_DefaultHomePath() { if (*homePath) return homePath; const char* p; if (p = getenv("HOME")) { Q_strncpyz(homePath, p, sizeof(homePath)); #ifdef MACOS_X Q_strcat(homePath, sizeof(homePath), "/Library/Application Support/Quake3"); #else Q_strcat(homePath, sizeof(homePath), "/.q3a"); #endif if (mkdir(homePath, 0777)) { if (errno != EEXIST) Sys_Error("Unable to create directory \"%s\", error is %s(%d)\n", homePath, strerror(errno), errno); } return homePath; } return ""; // assume current dir } //============================================ void Sys_ShowConsole( int visLevel, qboolean quitOnClose ) { } const char* Sys_GetCurrentUser() { const struct passwd* p; if (!(p = getpwuid(getuid()))) return "player"; return p->pw_name; }