Commit graph

412 commits

Author SHA1 Message Date
myT
e64de08ef2 printing WSAEWOULDBLOCK on recvfrom is far too verbose 2022-12-27 19:18:17 +01:00
myT
15bea75d06 fixed new demo player not always writing to all entities in a snapshot 2022-12-27 04:20:56 +01:00
myT
b36fce3234 fixed multiple instances of variable shadowing 2022-12-26 22:08:46 +01:00
myT
8ccea00571 added VC++ 2022 project files 2022-12-26 22:04:52 +01:00
myT
8f271c5ddd fixed some changelog issues 2022-12-13 05:51:00 +01:00
myT
cb38533de5 invertedpenguin: replaced the shader of the blood pool behind RA 2022-12-13 05:10:57 +01:00
myT
3c8cb0f592 simplified R_ImageList_f 2022-12-11 19:13:33 +01:00
myT
33a2c4ad6e fixed changelog formatting 2022-12-11 19:13:06 +01:00
myT
3e18b2d0e1 forcing the nopicmip flag on specific texture folders
for now: "textures/npmenv" and "textures/npmpads"
2022-12-11 19:12:40 +01:00
myT
6b9d35df8c fixed /imageinfo and /shadermixeduse 2022-12-11 19:09:34 +01:00
myT
952da7c009 added the -f option to /writeconfig 2022-12-05 21:07:06 +01:00
myT
a7e87a065b fixed the reported selected MSAA sample counts for GL2/GL3 2022-12-04 01:02:37 +01:00
myT
69c1bee127 simplified and improved r_vertexLight handling 2022-12-03 04:57:58 +01:00
myT
5e0739fdf9 preventing unnecessary work when g_forcedLoadImages gets larger 2022-11-25 05:45:04 +01:00
myT
b8d9f7e5f1 fixed the default strategy for D3D11 buffer offsets 2022-11-25 05:39:52 +01:00
myT
cfdba32b24 added /imageinfo and /shadermixeduse 2022-11-25 03:32:41 +01:00
myT
d43a016e61 improved mark mode's end key handling of white space 2022-11-23 20:42:54 +01:00
myT
b517f56959 only print warnings for excessive sound loads with /developer 1 2022-11-22 22:19:35 +01:00
myT
f7a1d6655e fixed invalid printf argument lists
the CL_AddKeyUpCommands case was quite peculiar:
"time" wasn't a variable but the standard C library function
2022-11-22 20:34:46 +01:00
myT
79b2457783 added printf annotations for VC++'s analyzer 2022-11-22 20:20:45 +01:00
myT
a7a233699e bots can no longer get timed out
this was just annoying when testing things
one less CVar to remember and set...
2022-11-06 02:36:15 +01:00
myT
af52b71e03 fixed the void argument list in DEF_TRAP_0 to help catch mistakes 2022-11-05 05:01:17 +01:00
myT
ea435faf1f added a legend to clarify the output of /shaderlist 2022-11-04 23:16:33 +01:00
myT
0be40a60a7 the new demo player now has smoother animations at low time scales 2022-11-04 05:06:38 +01:00
myT
f401f742ee added a new demo player with fast seeking support
added cl_demoPlayer and cl_escapeAbortsDemo
2022-11-04 05:01:00 +01:00
myT
9f90a6ee8b added Sys_IsDebuggerAttached and Q_assert 2022-11-04 04:46:04 +01:00
myT
6dbf731973 improved the VM argument type conversion shim 2022-11-04 04:40:23 +01:00
myT
439177057c fixed FS_FileForHandle's range check 2022-11-04 04:36:05 +01:00
myT
2fd422c053 let the mod handle syscall fix-ups in a unified way across build types 2022-10-28 23:39:05 +02:00
myT
03ae2d0d05 removed a lot of unused code 2022-10-28 23:32:27 +02:00
myT
be0746dfc4 fixed read-only CVar registration keeping the existing value 2022-10-23 05:23:27 +02:00
myT
c8c9bef131 added r_depthClamp and cap_DepthClamp 2022-10-23 02:58:20 +02:00
myT
74acd92d91 fixed the D3D projection transform not matching GL 2022-10-18 19:09:14 +02:00
myT
1b74aed8b9 removed the useless myftol macro 2022-06-17 03:38:39 +02:00
myT
9895f3b895 fixed RB_RenderLitSurfList still crashing because of an invalid stage index
the first attempt was f99c223495
this is really not a proper fix since I haven't solved how it gets to that stage
but, knowing I will be deleting this whole part of the code soon enough anyway...
2022-06-17 03:26:36 +02:00
myT
928c9a71ec added a clang-format config for use with new source files 2022-06-17 02:00:41 +02:00
myT
3dc34d47f3 replaced the CPU image resampling functions with something better 2022-06-17 01:59:56 +02:00
myT
0ee2a50e90 image read/write errors print warnings instead of causing drop errors 2022-06-17 01:53:32 +02:00
myT
2389b5db39 updated stb_image.h 2022-06-17 01:46:01 +02:00
myT
2aa92b3cde a better way to deal with Clang's vexing parse warning 2022-06-01 03:53:52 +02:00
myT
e56a11b638 added /shaderinfo 2022-05-28 16:50:42 +02:00
myT
049793f8f9 made some expression more legible as originally intended
the code is equivalent since && has higher precedence than ||
in other words, I messed up but got it right by sheer luck
2022-05-26 23:12:02 +02:00
myT
75f0635f3f fixed /video writing incorrect audio stream lengths to the AVI file headers 2022-05-26 22:52:25 +02:00
myT
928a8df74a fixed a potential 1-byte buffer overflow in CL_ServerInfoPacket 2022-05-26 22:29:00 +02:00
myT
dcb3c80998 added default to a switch statement to make it clear we didn't forget any case 2022-05-26 22:25:25 +02:00
myT
96e4d2d7cb added a couple of explicit casts for Clang to keep quiet 2022-05-26 22:23:50 +02:00
myT
4b131f258c no longer checking whether unsigned integers are negative... 2022-05-26 22:22:45 +02:00
myT
15d457adb0 no longer letting Clang complain about the size of an empty struct 2022-05-26 22:20:58 +02:00
myT
6a49052e20 disabled a few more warnings globally because of Clang 2022-05-26 22:20:21 +02:00
myT
8e563d6c4a fixed Info_Print crashing when a token is too long
too long being >= 512 but < BIG_INFO_KEY/BIG_INFO_VALUE
Info_NextPair will still crash when key/value string lengths exceed BIG_INFO_KEY/BIG_INFO_VALUE
2022-05-26 17:22:20 +02:00