Commit graph

158 commits

Author SHA1 Message Date
myT
e4062a6c90 reduced win32 raw mouse input latency and added cl_drawMouseLag 2017-05-06 22:01:14 +02:00
myT
f9d4056e41 fixed the pukka3tourney2 slime not being green with r_vertexLight 1 2017-05-04 19:06:51 +02:00
myT
6b167831dd fixed the ct3ctf1 grate near quad getting picmipped 2017-05-04 19:02:58 +02:00
myT
0e18c3b645 added BACKSLASH as a bindable key on Windows 2017-05-04 18:52:46 +02:00
myT
8abb87e783 fixed the player name look-up behavior of kick, banUser, dumpuser 2017-05-04 18:36:07 +02:00
myT
998ad98511 the mismatching initial values developer cvar warning only gets printed once 2017-05-04 18:30:06 +02:00
myT
172b6a0e9a fixed Q_itohex not dealing with big numbers properly 2017-05-04 18:24:09 +02:00
myT
7ea3b4264c fixed multi-view mouse input sensitivity for CPMA 1.50 2017-05-04 08:51:13 +02:00
myT
1f71b7c4c7 bumped the version to 1.49 2017-05-03 03:44:04 +02:00
myT
e199d943e0 fixed calls to OutputDebugStringA/W being considered a crash 2017-04-20 03:28:50 +02:00
myT
3d6d1e587a renamed con_saveCmdHistory to con_history 2017-04-20 03:25:46 +02:00
myT
46115fe130 updated the q3asm .map file output for simpler parsing 2017-04-17 23:13:54 +02:00
myT
b5ee082797 the blood decals on pukka3tourney2 were broken because of code adding lightmap stages 2017-04-11 17:47:21 +02:00
myT
32de17e9b2 updated the changelog 2017-04-11 17:45:54 +02:00
myT
2cfcd8a5e8 using the CPMADIR env. var to specify the mod directory's name 2017-04-11 16:53:34 +02:00
myT
de19c9beb1 added the .vcxproj.user files to the repo for the debug launch settings 2017-04-05 22:01:08 +02:00
myT
c63c3e80a6 replaced monitor gamma by a post-process gamma shader
ported the dyn lights shaders to glsl
nuked stereo rendering
replaced r_ext_multisample with r_msaa
2017-03-21 00:58:59 +01:00
myt
635e71d024 try to restore settings once only to make sure we always attempt writing
the backtrace(s)
2017-03-08 02:10:11 +01:00
myT
7ccf48f10d removed the WS_BORDER flag in FS as it caused issues on some configs 2017-03-14 05:22:12 +01:00
myT
ddb6f080f3 fixed RB_CalcDeformNormals from accessing floats as doubles, which was breaking the rendering of flags and probably many other things 2017-03-14 05:18:59 +01:00
myT
1efd5b6d82 improved crash and exit handlers that restore system settings (monitor gamma ramps, system timer resolution, terminal settings, ...) and crash reports with full QVM stack trace 2017-03-14 05:11:12 +01:00
myT
d945904298 fixed a memory leak due to an incorrect munmap argument (credit: Cyrax) 2017-03-08 16:10:34 +01:00
myT
0bc9c75e49 moved the create_git_header scripts into the cnq3 repository 2017-03-08 02:41:21 +01:00
myT
ae2560984a fixed comparing an int to NULL 2017-03-08 01:06:30 +01:00
myt
720c84e24e added huffman_static to the makefiles 2017-03-08 00:56:37 +01:00
myT
701ae06fbb update the glConfig resolution with the one we actually have 2017-03-07 23:32:50 +01:00
myT
84ae1e4d9e updated mouse input for better grab (de-)activation and fixed window dragging 2017-03-07 23:09:17 +01:00
myT
e567ed84d0 file system start-up will now verify the presence and integrity of baseq3/pak0-8.pk3 2017-03-07 22:56:53 +01:00
myT
82994d21f8 opt-in command history saving with con_saveCmdHistory 2017-03-07 22:44:03 +01:00
myT
14f037f1f9 tty input matches in-game behavior when cgame is running
fixed truncated tty input
2017-03-07 22:24:28 +01:00
myT
9240214c7b clear modifier keys on focus change 2017-03-07 22:14:55 +01:00
myT
fcab743f4a calling Com_Error before com_noErrorInterrupt was initialized would crash 2017-03-06 01:40:29 +01:00
myT
076cf14d02 using much simpler and faster Huffman codec code when not dealing with out of band datagrams 2017-03-05 23:32:58 +01:00
myT
e0d55dc63c improved multi-monitor support and added r_monitor
only apply hw gamma ramps where and when needed
fixed the start-up console window staying visible when starting in full-screen
black window background to avoid the white flashes when hw gamma is enabled
2017-03-05 22:48:02 +01:00
myT
569247745b x64 target bug: _findfirst handle truncation would lead to crashes on some machines 2017-03-05 20:20:59 +01:00
myT
39ee0db5b7 added exception/signal/exit handlers to properly restore modified system settings like gamma ramps 2017-03-05 20:10:48 +01:00
arQon
d8bf2665f5 rewrite most of the linux mouse code: support (and prefer) xinput2 and raw support, default to the master pointer and add m_device to choose one explicitly. 2017-01-25 07:14:23 -08:00
myT
0f89ca6853 tweaked console scrolling (binds and speed), fixed the clamping and the backtick insertion on Windows 2017-01-23 07:33:53 +01:00
myT
9b350a7d0c replaced a needless linear walk through the shader text uberbuffer with a lookup 2017-01-20 18:26:16 -08:00
myT
26f2f7966c pressing tab means we always end up with a leading (back)slash 2017-01-19 23:26:06 +01:00
arQon
b34c0365ab red means error. always has, always will. let's keep it that way 2017-01-19 10:08:59 -08:00
arQon
227305892f make KP_STAR great again 2017-01-19 07:24:21 -08:00
arQon
379d2e9ee1 can't try to autocomplete keynames in the dedserver build - there aren't any keys :) 2017-01-19 03:56:09 -08:00
arQon
4f9754adfe intelligent TAB-completion handling (support for mapnames, binds, etc) 2017-01-19 00:59:44 -08:00
arQon
047f312ea7 revert to linear falloff 2017-01-18 01:28:44 -08:00
myT
f327428475 full x64 support with a VM based on quake3e OCT 21 2016
the VM compiler uses SSE for floating-point ops when possible
2017-01-11 14:24:58 +01:00
arQon
fc9465caab switch from jpeg6 to jpeg-turbo
aside from the speed improvements, this also makes for nicer code
in the renderer interaction with libjpeg, thanks to mem_dest support etc
2017-01-03 00:34:59 -08:00
myT
d449e35e2d simplified the code implementing Sys_GetProcessorId (and removed the inline asm) 2016-12-31 02:16:36 +01:00
myT
511291bb97 added pre-generated VC++ 2013 project files and a makefile for Linux
pthread linking has been disabled for the Linux server as it's not used there
2016-12-31 02:11:22 +01:00
myT
32625ef4e2 using the QUAKE3DIR env var to locate the output/debug directory
removed the legacy id build files and renamed the sys directory to build
the makefiles and intermediate build files are now under the build directory
2016-12-30 23:50:10 +01:00