myT
9ea5d021d5
implemented the new interop system
...
implemented the dynamic lights and integer shader time extensions
2017-06-22 07:15:47 +02:00
myT
b8e4413d2f
enforcing the [-127 127] usercmd range in trap_GetUserCmd
2017-06-20 07:41:39 +02:00
myT
49f7f8bbd8
trap_RemoveCommand was missing from cg_public.h
2017-06-20 02:01:35 +02:00
myT
860610466a
added a minimize button to the window
2017-06-14 07:44:37 +02:00
myT
bec4101854
using stb_image to load png and tga images
...
libjpeg errors no longer shut down the engine
2017-06-04 16:37:57 +02:00
myT
4c98469f3f
fixed the incorrect backslash insertion on empty edit lines in the dedicated server consoles
2017-06-04 13:04:45 +02:00
myT
8b5728559b
unified the command history logic
...
when a command is the same as the previous one, it doesn't get saved
Linux tty keys support: left, right, home, end, delete
2017-06-04 13:02:20 +02:00
myT
b8b064fc53
fixed incorrect symbol usage for the Linux build
2017-06-03 13:02:01 +02:00
myT
59f658c791
fixed the win32 dedicated server build
2017-06-03 00:27:59 +02:00
myT
176f1ea09f
improved error reporting for FBOs and shader compilations
2017-06-02 23:02:20 +02:00
myT
aa2b00cbbb
added m_accelStyle and m_accelOffset for a new accel style
2017-06-02 20:53:35 +02:00
myT
1ef18feab5
restoring desktop settings and minimizing the window when crashing
...
making sure the crash message box is always visible
2017-06-02 18:59:23 +02:00
myT
c1c9031f13
raised MAX_CVARS to handle bloated configs
2017-06-01 20:53:17 +02:00
myT
b19cd251b9
removed some dead code
2017-06-01 20:49:52 +02:00
myT
c3ee3f2a4d
with r_mode 1, tabbing out of the game will restore display settings on the desktop
...
fixed window restore after minimizing when clicking the task bar or using alt-tab
fixed r_mode 1 on secondary monitors
fixed in_mouse 2 input on secondary monitors
fixed the cursor sometimes staying visible and unclipped when restoring the window
2017-06-01 20:48:21 +02:00
myT
d9bacec921
in_minimize registers a hotkey to minimize/restore the client
2017-06-01 13:02:19 +02:00
Christiaan Hondeveld
53b0866069
Merged dedicated console history
2017-05-28 14:49:22 +02:00
myT
6cde91e503
always making sv_pakNames empty
2017-05-23 23:49:59 +02:00
myT
b51ac6eb9a
check for overflows in SV_SetConfigstring and print a warning message when the gs buffer overflows
2017-05-23 23:46:52 +02:00
myT
1bd7614d21
added sv_minRebootDelayMins to control early server reboots
2017-05-23 23:42:02 +02:00
myT
b49c880fe5
fixed broken rendering when the 2nd stage of a collapsed shader stage pair had non-white colors
2017-05-19 00:23:53 +02:00
myT
a646bfdc87
fixed shader stages using "wave" not being animated when the server time is a big number
2017-05-19 00:04:32 +02:00
myT
389cd1690d
fixed a bunch of fp math expressions for lack of precision and incorrectly using double instead of float
2017-05-19 00:00:08 +02:00
myT
85d6762647
added auto-completion to the Windows dedicated server
...
fixed Linux dedicated servers inserting a leading backslash when running auto-completion
fixed tty handling of the leading "]"
2017-05-18 23:23:50 +02:00
myT
9d18b2dfe5
fixed the Linux build and removed unused files and dead code
2017-05-18 06:20:28 +02:00
myT
76ab2a5d6d
we only run our handler for exceptions that we know we can't recover from
2017-05-17 07:48:26 +02:00
myT
8e2aafbdfd
r_monitor is now latched, auto-updated and is used in every vid_restart call
...
fixed glConfig.vidWidth/Height when r_mode is set to use desktop res
2017-05-17 07:41:25 +02:00
myT
94541565b5
added con_scaleMode
2017-05-17 07:18:06 +02:00
myT
e7fc251663
no longer able to scroll past the topmost line after a console clear
2017-05-17 07:13:28 +02:00
myT
e4062a6c90
reduced win32 raw mouse input latency and added cl_drawMouseLag
2017-05-06 22:01:14 +02:00
myT
f9d4056e41
fixed the pukka3tourney2 slime not being green with r_vertexLight 1
2017-05-04 19:06:51 +02:00
myT
6b167831dd
fixed the ct3ctf1 grate near quad getting picmipped
2017-05-04 19:02:58 +02:00
myT
0e18c3b645
added BACKSLASH as a bindable key on Windows
2017-05-04 18:52:46 +02:00
myT
8abb87e783
fixed the player name look-up behavior of kick, banUser, dumpuser
2017-05-04 18:36:07 +02:00
myT
998ad98511
the mismatching initial values developer cvar warning only gets printed once
2017-05-04 18:30:06 +02:00
myT
172b6a0e9a
fixed Q_itohex not dealing with big numbers properly
2017-05-04 18:24:09 +02:00
myT
7ea3b4264c
fixed multi-view mouse input sensitivity for CPMA 1.50
2017-05-04 08:51:13 +02:00
myT
1f71b7c4c7
bumped the version to 1.49
2017-05-03 03:44:04 +02:00
myT
e199d943e0
fixed calls to OutputDebugStringA/W being considered a crash
2017-04-20 03:28:50 +02:00
myT
3d6d1e587a
renamed con_saveCmdHistory to con_history
2017-04-20 03:25:46 +02:00
myT
46115fe130
updated the q3asm .map file output for simpler parsing
2017-04-17 23:13:54 +02:00
myT
b5ee082797
the blood decals on pukka3tourney2 were broken because of code adding lightmap stages
2017-04-11 17:47:21 +02:00
myT
32de17e9b2
updated the changelog
2017-04-11 17:45:54 +02:00
myT
2cfcd8a5e8
using the CPMADIR env. var to specify the mod directory's name
2017-04-11 16:53:34 +02:00
myT
de19c9beb1
added the .vcxproj.user files to the repo for the debug launch settings
2017-04-05 22:01:08 +02:00
myT
c63c3e80a6
replaced monitor gamma by a post-process gamma shader
...
ported the dyn lights shaders to glsl
nuked stereo rendering
replaced r_ext_multisample with r_msaa
2017-03-21 00:58:59 +01:00
myt
635e71d024
try to restore settings once only to make sure we always attempt writing
...
the backtrace(s)
2017-03-08 02:10:11 +01:00
myT
7ccf48f10d
removed the WS_BORDER flag in FS as it caused issues on some configs
2017-03-14 05:22:12 +01:00
myT
ddb6f080f3
fixed RB_CalcDeformNormals from accessing floats as doubles, which was breaking the rendering of flags and probably many other things
2017-03-14 05:18:59 +01:00
myT
1efd5b6d82
improved crash and exit handlers that restore system settings (monitor gamma ramps, system timer resolution, terminal settings, ...) and crash reports with full QVM stack trace
2017-03-14 05:11:12 +01:00