myT
9cb02a32bf
searching for valid sample counts for MSAA in GL2 and GL3 instead of failing
2019-12-26 16:24:22 +01:00
myT
a89a2e3ead
MSAA centroid interpolation mode for GL3 and D3D11 to prevent artifacts
...
this helps mostly to avoid lightmap tile leaks with MSAA
2019-12-26 16:20:41 +01:00
myT
4968bfca6d
crash and drawing fixes for r_shownormals, r_showtris and r_debugSurface
...
- preventing crashes and drops with r_shownormals
- fixed the colors of r_showtris, r_shownormals and r_debugSurface
- simplified the overflow macro
2019-12-26 16:16:30 +01:00
myT
554d80ba64
mentioned the r_dynamiclight 1 r_lightmap 1 fix in the changelog
2019-11-12 04:32:58 +01:00
myT
0cbfe60d86
fixed hyperspace rendering
2019-11-12 04:23:49 +01:00
myT
cb0ef3aab8
fixed OpenGL version checks and FBO support checks
2019-11-12 04:22:36 +01:00
myT
2dcddc87eb
always disabling the FPS limiter after drop errors
2019-11-12 04:19:31 +01:00
myT
c024cdcdc9
fixed a crash due to lack of memory for the sound system
2019-09-25 05:59:17 +02:00
myT
f674e9faf1
fixed a typo in the premake script
2019-09-25 05:36:45 +02:00
myT
7939488266
fixed incorrect state bits for shaders when loading a map with no lighting
2019-09-25 05:35:45 +02:00
myT
0087c2bf14
fixed fog-only shaders being recognized as sky shaders
2019-09-25 05:34:22 +02:00
myT
8ee79c7b9e
added r_rtColorFormat to select the color format for render targets
...
fixed FindBestAvailableAA not testing the depth/stencil format
2019-09-25 05:31:55 +02:00
myT
c5192d49b7
using the roundss SSE4.1 instruction for inlining floor and ceil syscalls when possible
...
fixed sharedTraps_t listing syscalls that were not actually at the same index for all 3 VMs
2019-09-25 05:29:36 +02:00
myT
1115cb39b0
added pattern matching filtering to /modellist /skinlist /imagelist /shaderlist
2019-09-25 05:29:13 +02:00
myT
db4fb31658
added OpenGL 3.2 and Direct3D 11 renderer back-ends
2019-09-25 05:25:59 +02:00
myT
6f3908ceaa
completely removed flare support
2019-09-25 05:21:01 +02:00
myT
837073be62
removed bg_public.h
2019-09-25 05:15:14 +02:00
myT
b406564962
added copyright notices to important new files
2019-09-25 05:14:58 +02:00
myT
983b53cbbb
SSE2 instruction set support is now required
2019-09-25 05:14:36 +02:00
myT
39af360fdc
removed FreeType and the R_REGISTERFONT syscalls
2019-09-25 05:14:07 +02:00
myT
c44b13ad90
when faces have short normals, we compute new unit-length normals
2019-09-25 05:13:39 +02:00
myT
3ae1abd69e
removed dead code (NEWLINE macro)
2019-09-25 05:12:28 +02:00
myT
2d806401eb
setting a cvar back to its default frees the latched string
2019-09-25 05:12:05 +02:00
myT
30c8990d6b
fixed sdl_UpdateMonitorIndexFromWindow
...
made r_monitor 0-based on Linux
the concept of primary monitor isn't universal on Linux
2019-09-25 05:11:01 +02:00
myT
5e4d41df8e
1.51 release
2019-03-31 01:05:03 +01:00
myT
baa6eb2cc4
added .shader to the pure client file read exception list
2019-03-29 23:34:37 +01:00
myT
08b5d6bf57
r_lodCurveError is now archived and no longer cheat-protected
...
the new default also looks a lot less terrible
2019-03-28 22:10:22 +01:00
myT
e5e9bd8d28
fixed shader stage collapsing happening in cases where it shouldn't
2019-03-19 17:50:32 +01:00
myT
afb9b725e9
fixed lightmap texture coordinates in all cases
2019-03-19 17:47:19 +01:00
myT
b089166978
now showing the cvar's current value in the help panel
2019-02-21 17:15:55 +01:00
myT
c75caeb98e
added control/shift + left/right arrow field navigation
2019-02-21 17:14:45 +01:00
myT
b3456d0a10
added the ctrl-i and ctrl-d console shortcuts
2019-02-21 17:11:29 +01:00
myT
3305c6f515
improved multi-monitor support
...
- /monitorlist
- the monitor list gets updated during video restarts and by /monitorlist
- Linux > r_monitor is now 0-based and monitors are sorted top-to-bottom, left-to-right
- Windows > the Windows + shift + left/right arrow key shortcuts should be ok to use
2019-02-20 20:52:34 +01:00
myT
e42c05dfc8
removed the unused alt-tab blocking code for Windows
2019-02-19 19:43:22 +01:00
myT
51809f8276
fixed incorrect LPARAM type casts in the WM_MOVE handler (the coordinates are signed)
2019-02-19 18:51:44 +01:00
myT
7a83c0d6c4
fixed developer warnings for image reuse with mixed settings
2019-02-19 18:40:03 +01:00
myT
26ccc528d1
map download improvements
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- numeric addresses as fallbacks
- non-blocking connections
- writing to $(fs_homepath)/baseq3 instead of $(fs_basepath)/baseq3
- only using valid (TCP/stream) addresses from getaddrinfo
- setting send time-outs
- ensuring the destination directory exists
- the renderer no longer messes up the RNG seed
2019-02-14 04:22:45 +01:00
myT
b909f05195
bundling lightmap tiles into texture atlases to improve batching
2018-12-08 23:36:27 +01:00
myT
a26b150c59
faster map loads by limiting the rendering back-end's frame-rate
2018-12-08 22:43:58 +01:00
myT
51cda86421
added the trap_IsRecordingDemo syscall for CPMA 1.52+
2018-12-08 00:55:21 +01:00
myT
2f70685fa3
fixed bitstream string parsing not reading the last byte of max length strings ("q3msgboom")
2018-12-08 00:24:51 +01:00
myT
55ae7645b1
fixed demo playback abortion crashing when the "nextdemo" cvar was set to play a demo
...
also no longer breaking when stopping demo playback because it's annoying as hell
2018-12-08 00:13:45 +01:00
myT
4a848e7b6a
no longer feeding cs commands that came from a previous gamestate to cgame
2018-12-08 00:03:26 +01:00
myT
8ecb5683d1
raised the upper limit of open stdio file handles from 512 to 2048 on Windows
2018-12-07 22:18:17 +01:00
myT
3620da42e4
fixed mouse cursor clipping on Windows
2018-12-07 21:28:22 +01:00
myT
4e32660946
write module file paths in the crash reports' JSON files
2018-12-07 20:48:49 +01:00
myT
a49512abde
fixed requesting 4 samples instead of r_msaa samples
2018-10-05 14:03:02 +02:00
myT
1370e44ae5
added /cvar_add and /cvar_mul
2018-10-05 13:30:20 +02:00
myT
5972f247b1
fixed a bunch of /video and /stopvideo issues
...
chg: /video can only be used during demo playback
fix: broken audio in the output files due to writing the wrong buffer
fix: files sequences have a "_%3d" name suffix of adding an underscore to the extension
fix: using a better supported video codec (FourCC 0x00000000) for raw BGR output
fix: broken raw video output when r_width wasn't a multiple of 4
fix: /stopvideo no longer leaves sound output broken for a while after stopping
2018-09-29 08:22:47 +02:00
myT
a9e7bc7226
fixed cv/callvote completion handlers getting removed at cg shutdown and never added back
2018-09-26 05:28:40 +02:00