myT
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455408faa6
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validate that root signatures don't have gaps
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2023-12-18 00:49:26 +01:00 |
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myT
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6396ca0ef3
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don't render the map's fog when RDF_NOWORLDMODEL is set
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2023-12-18 00:36:15 +01:00 |
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myT
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0eed6f7e7e
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added shader model to RHI caps GUI
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2023-12-18 00:31:21 +01:00 |
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myT
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f9103b4d52
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don't require Windows.h for the ASSERT_OR_DIE macro
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2023-12-18 00:13:15 +01:00 |
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myT
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19aad64607
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added Nuklear extensions for UI and CGame
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2023-11-29 02:57:28 +01:00 |
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myT
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3cea7e0c3d
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added FFmpeg support for A/V capture compression
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2023-11-27 02:53:15 +01:00 |
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myT
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9a6e253dc3
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removed screenshot/videoframe requests from the render command list
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2023-11-23 19:59:39 +01:00 |
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myT
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b91e20a1b9
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fixed sync issue with swap chain readback
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2023-11-18 15:32:39 +01:00 |
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myT
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61fbcb5304
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fixed RT format mismatch with r_rtColorFormat > 0 and r_smaa > 0
only the inverse tone map needed multiple pipelines
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2023-11-18 15:32:39 +01:00 |
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myT
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4795cf3666
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don't issue barriers in BeginTextureReadback when not needed
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2023-11-18 04:02:14 +01:00 |
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myT
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f37a3ee7c0
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display the format in the D3D12 RHI texture list
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2023-11-18 04:00:00 +01:00 |
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myT
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ab8eff394a
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disable NVAPI by default
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2023-11-18 03:56:22 +01:00 |
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myT
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d160e7069b
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distinguish transparent DL passes from opaque ones
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2023-11-18 03:54:23 +01:00 |
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myT
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b918b24304
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don't apply SMAA to small regions
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2023-11-18 03:39:24 +01:00 |
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myT
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83f8643cb3
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more lenient validation of CHBLS color CVars
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2023-11-12 04:19:09 +01:00 |
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myT
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e83e2eb532
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fixed validation for ch_crosshairHitColor and ch_crosshairFragColor
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2023-11-12 02:20:11 +01:00 |
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myT
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457ca2ab65
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no longer tessellating in RB_SurfaceSizeGrid
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2023-11-12 01:33:01 +01:00 |
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myT
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e3f0afc117
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implemented gfxinfo
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2023-11-12 01:33:01 +01:00 |
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myT
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5d9b4ebd13
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removed glw_win.h
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2023-11-12 01:33:01 +01:00 |
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myT
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35f58c507e
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removed r_showsky, r_showtris, r_shownormals
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2023-11-12 01:33:01 +01:00 |
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myT
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37377591a0
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moved a bunch of function declarations to qcommon.h
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2023-11-12 01:33:01 +01:00 |
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myT
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7ad28bf32f
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moved some RHI constants to the header file
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2023-11-12 01:33:01 +01:00 |
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myT
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13c14ee2f2
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removed the RB_CHECKOVERFLOW macro and some dead declarations
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2023-11-12 01:33:01 +01:00 |
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myT
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b0e283b249
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removed dead code in the RHI and disabled GPU validation by default
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2023-11-12 01:33:01 +01:00 |
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myT
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a7dc8e4721
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re-enabled the r_ignoreShaderSortKey 0 debug validation code
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2023-11-12 01:33:01 +01:00 |
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myT
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8587c34719
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updated the changelog and version
include git.h only from a single file
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2023-11-12 01:33:01 +01:00 |
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myT
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e52f482a4b
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added custom font support and font licenses
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2023-11-12 01:33:00 +01:00 |
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myT
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e009dce47a
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r_rtColorFormat is now a UNORM format, fixed shader data for PIX debugging
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2023-11-12 01:33:00 +01:00 |
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myT
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e52133ea5d
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no longer drawing the scene when in hyperspace
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2023-11-12 01:33:00 +01:00 |
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myT
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1258625810
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GRP UI: respect image 0's texture wrap mode
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2023-11-12 01:33:00 +01:00 |
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myT
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4219dc7698
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removed 32-bit builds, disabled Linux/FreeBSD clients
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2023-11-12 01:33:00 +01:00 |
|
myT
|
9342951184
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fixed 64-bit syscall argument truncation
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2023-11-12 01:33:00 +01:00 |
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myT
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00840e10d8
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implemented depth fade
improved PSO change tracking
embedded more common uber pixel shader permutations
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2023-11-12 01:33:00 +01:00 |
|
myT
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aa51fae5a6
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fixed SMAA crash on device change
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2023-11-12 01:33:00 +01:00 |
|
myT
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46d08be6e7
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improved error reporting for adapter selection
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2023-11-12 01:33:00 +01:00 |
|
myT
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e5e6ce1d08
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fixed expression to clarify intent
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2023-11-12 01:33:00 +01:00 |
|
myT
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6fdf62d710
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removed dead code
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2023-11-12 01:33:00 +01:00 |
|
myT
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29939c951c
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removed unused fog logic and data
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2023-11-12 01:33:00 +01:00 |
|
myT
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ffde1f2b1b
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implemented dynamic lights
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2023-11-12 01:32:59 +01:00 |
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myT
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ccb9827b03
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added GUI for options and front-end stats
added keycatchgui
added VS2019 project files
renamed r_swapInterval
removed r_speeds
fixed r_mode 1 cursor
fixed device caps
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2023-11-12 01:32:59 +01:00 |
|
myT
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61243c3ce1
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clear tessellated buffer before drawing a scene view
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2023-11-12 01:32:59 +01:00 |
|
myT
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d1912ba929
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allow device change at any time
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2023-11-12 01:32:59 +01:00 |
|
myT
|
fd035c0f70
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added r_shadingRate
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2023-11-12 01:32:59 +01:00 |
|
myT
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d841f13fb0
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recreate samplers on video restart so max anisotropy takes effect
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2023-11-12 01:32:59 +01:00 |
|
myT
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e2f6e05ebe
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fixed mirror portal rendering
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2023-11-12 01:32:59 +01:00 |
|
myT
|
a86504ddad
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fixed alpha test and depth write in transparent shaders
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2023-11-12 01:32:59 +01:00 |
|
myT
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a60693ae65
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partial depth pre-pass with some hacky heuristics
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2023-11-12 01:32:59 +01:00 |
|
myT
|
fadbea4b2c
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fixed incorrect swap chain size messing up r_mode 1
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2023-11-12 01:32:59 +01:00 |
|
myT
|
2789da3a48
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added live shader code editing
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2023-11-12 01:32:59 +01:00 |
|
myT
|
e13385ed05
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more static memory for cpm3b_b1
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2023-11-12 01:32:59 +01:00 |
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