myT
3960c7d32e
fixed NDP executing end-of-demo commands when starting playback
2023-05-22 02:16:56 +02:00
myT
9f32a13f05
fixed video recording issues with long demo file names
2023-04-30 00:55:55 +02:00
myT
ab44152713
tweaked NDP behavior for beta 2
...
- more accurate seeking to enable scrubbing
- rate-limiting is now the mod's reponsability
- using the same FULL_SNAPSHOT_INTERVAL in all builds to make bugs less difficult to track
2023-04-04 22:52:16 +02:00
myT
8ed8d26481
removed the R_SetPVSCulling extension
...
reverted 7e0de354c2
the mod can feed a different area mask to force drawing everything
2023-04-04 22:42:24 +02:00
myT
c75b2b27fa
fixed invalid skybox texture mip/filter settings
2023-03-02 18:57:49 +01:00
myT
693415a6e2
added .wav files to the pure client read exception list
2023-03-01 02:43:28 +01:00
myT
7e0de354c2
added the R_SetPVSCulling extension
2023-02-25 23:01:11 +01:00
myT
ec95faad1b
fixed the RB_CalcDiffuseColor color array offset
2023-02-24 04:43:48 +01:00
myT
cae492053f
CVar sets always use all arguments
2022-12-28 14:37:30 +01:00
myT
608b223f52
can set the "dedicated" CVar from the command-line again
2022-12-28 04:10:24 +01:00
myT
ebfa9346b2
added s_khz
...
defaulting to 22.05 KHz on Windows again due to (presumably) chipset/driver issues
chipsets involved: Realtek ALC887, Realtek ALC892
2022-12-27 20:40:03 +01:00
myT
e64de08ef2
printing WSAEWOULDBLOCK on recvfrom is far too verbose
2022-12-27 19:18:17 +01:00
myT
15bea75d06
fixed new demo player not always writing to all entities in a snapshot
2022-12-27 04:20:56 +01:00
myT
b36fce3234
fixed multiple instances of variable shadowing
2022-12-26 22:08:46 +01:00
myT
8ccea00571
added VC++ 2022 project files
2022-12-26 22:04:52 +01:00
myT
8f271c5ddd
fixed some changelog issues
2022-12-13 05:51:00 +01:00
myT
cb38533de5
invertedpenguin: replaced the shader of the blood pool behind RA
2022-12-13 05:10:57 +01:00
myT
3c8cb0f592
simplified R_ImageList_f
2022-12-11 19:13:33 +01:00
myT
33a2c4ad6e
fixed changelog formatting
2022-12-11 19:13:06 +01:00
myT
3e18b2d0e1
forcing the nopicmip flag on specific texture folders
...
for now: "textures/npmenv" and "textures/npmpads"
2022-12-11 19:12:40 +01:00
myT
6b9d35df8c
fixed /imageinfo and /shadermixeduse
2022-12-11 19:09:34 +01:00
myT
952da7c009
added the -f option to /writeconfig
2022-12-05 21:07:06 +01:00
myT
a7e87a065b
fixed the reported selected MSAA sample counts for GL2/GL3
2022-12-04 01:02:37 +01:00
myT
69c1bee127
simplified and improved r_vertexLight handling
2022-12-03 04:57:58 +01:00
myT
5e0739fdf9
preventing unnecessary work when g_forcedLoadImages gets larger
2022-11-25 05:45:04 +01:00
myT
b8d9f7e5f1
fixed the default strategy for D3D11 buffer offsets
2022-11-25 05:39:52 +01:00
myT
cfdba32b24
added /imageinfo and /shadermixeduse
2022-11-25 03:32:41 +01:00
myT
d43a016e61
improved mark mode's end key handling of white space
2022-11-23 20:42:54 +01:00
myT
b517f56959
only print warnings for excessive sound loads with /developer 1
2022-11-22 22:19:35 +01:00
myT
f7a1d6655e
fixed invalid printf argument lists
...
the CL_AddKeyUpCommands case was quite peculiar:
"time" wasn't a variable but the standard C library function
2022-11-22 20:34:46 +01:00
myT
79b2457783
added printf annotations for VC++'s analyzer
2022-11-22 20:20:45 +01:00
myT
a7a233699e
bots can no longer get timed out
...
this was just annoying when testing things
one less CVar to remember and set...
2022-11-06 02:36:15 +01:00
myT
af52b71e03
fixed the void argument list in DEF_TRAP_0 to help catch mistakes
2022-11-05 05:01:17 +01:00
myT
ea435faf1f
added a legend to clarify the output of /shaderlist
2022-11-04 23:16:33 +01:00
myT
0be40a60a7
the new demo player now has smoother animations at low time scales
2022-11-04 05:06:38 +01:00
myT
f401f742ee
added a new demo player with fast seeking support
...
added cl_demoPlayer and cl_escapeAbortsDemo
2022-11-04 05:01:00 +01:00
myT
9f90a6ee8b
added Sys_IsDebuggerAttached and Q_assert
2022-11-04 04:46:04 +01:00
myT
6dbf731973
improved the VM argument type conversion shim
2022-11-04 04:40:23 +01:00
myT
439177057c
fixed FS_FileForHandle's range check
2022-11-04 04:36:05 +01:00
myT
2fd422c053
let the mod handle syscall fix-ups in a unified way across build types
2022-10-28 23:39:05 +02:00
myT
03ae2d0d05
removed a lot of unused code
2022-10-28 23:32:27 +02:00
myT
be0746dfc4
fixed read-only CVar registration keeping the existing value
2022-10-23 05:23:27 +02:00
myT
c8c9bef131
added r_depthClamp and cap_DepthClamp
2022-10-23 02:58:20 +02:00
myT
74acd92d91
fixed the D3D projection transform not matching GL
2022-10-18 19:09:14 +02:00
myT
1b74aed8b9
removed the useless myftol macro
2022-06-17 03:38:39 +02:00
myT
9895f3b895
fixed RB_RenderLitSurfList still crashing because of an invalid stage index
...
the first attempt was f99c223495
this is really not a proper fix since I haven't solved how it gets to that stage
but, knowing I will be deleting this whole part of the code soon enough anyway...
2022-06-17 03:26:36 +02:00
myT
928c9a71ec
added a clang-format config for use with new source files
2022-06-17 02:00:41 +02:00
myT
3dc34d47f3
replaced the CPU image resampling functions with something better
2022-06-17 01:59:56 +02:00
myT
0ee2a50e90
image read/write errors print warnings instead of causing drop errors
2022-06-17 01:53:32 +02:00
myT
2389b5db39
updated stb_image.h
2022-06-17 01:46:01 +02:00