mirror of
https://bitbucket.org/CPMADevs/cnq3
synced 2024-11-29 07:12:18 +00:00
added a FS_GetFileList syscall for CGame
This commit is contained in:
parent
2204f40d7a
commit
f43c18e86e
2 changed files with 6 additions and 1 deletions
|
@ -362,6 +362,7 @@ static qbool CL_CG_GetValue( char* value, int valueSize, const char* key )
|
|||
{ "trap_CNQ3_NK_Draw", CG_EXT_NK_DRAW },
|
||||
{ "trap_CNQ3_SetCharEvents", CG_EXT_SETCHAREVENTS },
|
||||
{ "trap_CNQ3_R_AddRefEntityToScene", CG_EXT_CNQ3_R_ADDREFENTITYTOSCENE },
|
||||
{ "trap_CNQ3_FS_GetFileList", CG_EXT_CNQ3_FS_GETFILELIST },
|
||||
// commands
|
||||
{ "screenshotnc", 1 },
|
||||
{ "screenshotncJPEG", 1 },
|
||||
|
@ -733,6 +734,9 @@ static intptr_t CL_CgameSystemCalls( intptr_t *args )
|
|||
re.AddRefEntityToScene( VMA(1), REV_MOTIONBLUR );
|
||||
return 0;
|
||||
|
||||
case CG_EXT_CNQ3_FS_GETFILELIST:
|
||||
return FS_GetFileList( VMA(1), VMA(2), VMA(3), args[4] );
|
||||
|
||||
default:
|
||||
Com_Error( ERR_DROP, "Bad cgame system trap: %i", args[0] );
|
||||
}
|
||||
|
|
|
@ -207,7 +207,8 @@ typedef enum {
|
|||
CG_EXT_NK_UPLOAD,
|
||||
CG_EXT_NK_DRAW,
|
||||
CG_EXT_SETCHAREVENTS,
|
||||
CG_EXT_CNQ3_R_ADDREFENTITYTOSCENE
|
||||
CG_EXT_CNQ3_R_ADDREFENTITYTOSCENE,
|
||||
CG_EXT_CNQ3_FS_GETFILELIST
|
||||
} cgameImport_t;
|
||||
|
||||
|
||||
|
|
Loading…
Reference in a new issue