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fixed the Z and 9 keys not being bindable on Linux
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2 changed files with 4 additions and 2 deletions
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@ -6,6 +6,8 @@ chg: on Windows, a fatal error will move the early console window to the foregro
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chg: com_hunkMegs doesn't have a maximum value anymore
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a value too high would reset it and the engine might fail to load with the default value
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fix: on Linux, the 'Z' and '9' keys could not be bound
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fix: cl_allowDownload 1 failing on "connect" (error 10047 on Windows)
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fix: cl_allowDownload 1 was using the current directory instead of fs_basepath
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@ -69,8 +69,8 @@ static int QuakeKeyFromSDLKey( SDL_Keysym key )
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const SDL_Keycode sym = key.sym;
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// these ranges map directly to ASCII chars
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if ((sym >= SDLK_a && sym < SDLK_z) ||
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(sym >= SDLK_0 && sym < SDLK_9))
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if ((sym >= SDLK_a && sym <= SDLK_z) ||
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(sym >= SDLK_0 && sym <= SDLK_9))
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return (int)sym;
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// F1 to F24
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