added the net_printoverhead and net_clearoverhead dev functions

This commit is contained in:
myT 2022-04-24 22:40:01 +02:00
parent 8c32b986f6
commit b8fd6e7c64
4 changed files with 133 additions and 4 deletions

View File

@ -317,6 +317,11 @@ void SV_SendMessageToClient( msg_t *msg, client_t *client );
void SV_SendClientMessages( void );
void SV_SendClientSnapshot( client_t *client );
// network overhead
void SV_PrintNetworkOverhead_f();
void SV_ClearNetworkOverhead_f();
void SV_InitNetworkOverhead();
//
// sv_game.c
//

View File

@ -756,6 +756,10 @@ static void SV_Uptime_f()
static const cmdTableItem_t sv_cmds[] =
{
#if defined(DEBUG) || defined(CNQ3_DEV)
{ "net_printoverhead", SV_PrintNetworkOverhead_f, NULL, "prints network overhead stats" },
{ "net_clearoverhead", SV_ClearNetworkOverhead_f, NULL, "clears network overhead stats" },
#endif
{ "heartbeat", SV_Heartbeat_f, NULL, "sends a heartbeat to master servers" },
{ "kick", SV_Kick_f, NULL, "kicks a player by name" },
{ "banUser", SV_Ban_f, NULL, "bans a player by name" },

View File

@ -595,6 +595,9 @@ void SV_Init()
// init the botlib here because we need the pre-compiler in the UI
SV_BotInitBotLib();
// register debugging code to evaluate network overhead
SV_InitNetworkOverhead();
}

View File

@ -23,6 +23,38 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "server.h"
struct netSliceOverhead_t
{
uint64_t numBytesSent;
uint64_t numBytesWritten;
const char* name;
qbool (*processCommand_f)( const char* cmd );
qbool (*processEntity_f)( const entityState_t* ent );
};
struct netOverhead_t
{
uint64_t numBytesSent; // total
netSliceOverhead_t slices[64];
int numSlices;
};
static netOverhead_t net_overhead;
static void SV_TrackEntityOverhead( int offset, const msg_t* msg, const entityState_t* ent )
{
for ( int s = 0; s < net_overhead.numSlices; ++s ) {
netSliceOverhead_t* ovh = &net_overhead.slices[s];
if ( ovh->processEntity_f != NULL && ovh->processEntity_f( ent ) ) {
const int sent = ( msg->bit - offset + 7 ) / 8;
ovh->numBytesSent += sent;
ovh->numBytesWritten += sent; // don't care enough to track this
}
}
}
/*
=============================================================================
@ -74,7 +106,9 @@ static void SV_EmitPacketEntities( const clientSnapshot_t* from, clientSnapshot_
if ( newnum == oldnum ) {
// delta update from old position: because the force parm is false,
// no bytes will be emitted if the entity has not changed at all
const int offset = msg->bit;
MSG_WriteDeltaEntity( msg, oldent, newent, qfalse );
SV_TrackEntityOverhead( offset, msg, newent );
oldindex++;
newindex++;
continue;
@ -82,7 +116,9 @@ static void SV_EmitPacketEntities( const clientSnapshot_t* from, clientSnapshot_
if ( newnum < oldnum ) {
// this is a new entity, send it from the baseline
const int offset = msg->bit;
MSG_WriteDeltaEntity( msg, &sv.svEntities[newnum].baseline, newent, qtrue );
SV_TrackEntityOverhead( offset, msg, newent );
newindex++;
continue;
}
@ -201,13 +237,23 @@ SV_UpdateServerCommandsToClient
==================
*/
void SV_UpdateServerCommandsToClient( client_t *client, msg_t *msg ) {
int i;
// write any unacknowledged serverCommands
for ( i = client->reliableAcknowledge + 1 ; i <= client->reliableSequence ; i++ ) {
for ( int i = client->reliableAcknowledge + 1 ; i <= client->reliableSequence ; i++ ) {
const char* const cmd = client->reliableCommands[i & (MAX_RELIABLE_COMMANDS - 1)];
const int offset = msg->bit;
MSG_WriteByte( msg, svc_serverCommand );
MSG_WriteLong( msg, i );
MSG_WriteString( msg, client->reliableCommands[ i & (MAX_RELIABLE_COMMANDS-1) ] );
MSG_WriteString( msg, cmd );
for ( int s = 0; s < net_overhead.numSlices; ++s ) {
netSliceOverhead_t* ovh = &net_overhead.slices[s];
if ( ovh->processCommand_f != NULL && ovh->processCommand_f( cmd ) ) {
// don't forget the protocol headers and the string's null-terminator
ovh->numBytesSent += ( msg->bit - offset + 7 ) / 8;
ovh->numBytesWritten += 5 + strlen( cmd ) + 1;
}
}
}
client->reliableSent = client->reliableSequence;
}
@ -532,6 +578,8 @@ void SV_SendMessageToClient( msg_t *msg, client_t *client ) {
// send the datagram
SV_Netchan_Transmit( client, msg ); //msg->cursize, msg->data );
net_overhead.numBytesSent += msg->cursize;
// set nextSnapshotTime based on rate and requested number of updates
// local clients get snapshots every frame
@ -665,3 +713,72 @@ void SV_SendClientMessages( void ) {
}
}
void SV_PrintNetworkOverhead_f()
{
if ( net_overhead.numBytesSent == 0 ) {
return;
}
const double sentTotal = net_overhead.numBytesSent;
double sentAll = 0.0;
double writtenAll = 0.0;
for ( int i = 0; i < net_overhead.numSlices; ++i ) {
const char* name = net_overhead.slices[i].name;
const double sent = net_overhead.slices[i].numBytesSent;
const double written = net_overhead.slices[i].numBytesWritten;
sentAll += sent;
writtenAll += written;
if ( sent == 0.0 ) {
Com_Printf( "%s unused\n", name );
continue;
}
const float overhead = sent / sentTotal;
const float compression = written / sent;
Com_Printf( "%s overhead: %.2f%%\n", name, overhead * 100.0f );
Com_Printf( "%s compression: %.2fx\n", name, compression );
}
if ( sentAll > 0.0 ) {
const float overhead = sentAll / sentTotal;
const float compression = writtenAll / sentAll;
Com_Printf( "total overhead: %.2f%%\n", overhead * 100.0f );
Com_Printf( "total compression: %.2fx\n", compression );
}
}
void SV_ClearNetworkOverhead_f()
{
net_overhead.numBytesSent = 0;
for ( int i = 0; i < net_overhead.numSlices; ++i ) {
net_overhead.slices[i].numBytesSent = 0;
net_overhead.slices[i].numBytesWritten = 0;
}
}
/*
// simple example code to get started
static qbool IsTeamInfoCommand( const char* cmd )
{
return Q_stricmpn( cmd, "tinfo ", 6 ) == 0;
}
void SV_InitNetworkOverhead()
{
net_overhead.slices[0].name = "CPMA Team Info";
net_overhead.slices[0].processCommand_f = &IsTeamInfoCommand;
net_overhead.numSlices = 1;
}
*/
void SV_InitNetworkOverhead()
{
// fill in the temp/debug code here
// #define CNQ3_DEV to make the console commands available in a release build
}