diff --git a/code/client/cl_download.cpp b/code/client/cl_download.cpp index d15c591..362f8e2 100644 --- a/code/client/cl_download.cpp +++ b/code/client/cl_download.cpp @@ -1,3 +1,25 @@ +/* +=========================================================================== +Copyright (C) 2017-2019 Gian 'myT' Schellenbaum + +This file is part of Challenge Quake 3 (CNQ3). + +Challenge Quake 3 is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Challenge Quake 3 is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Challenge Quake 3. If not, see . +=========================================================================== +*/ +// fast asynchronous HTTP .pk3 file downloads for missing maps + #include "client.h" #include #include diff --git a/code/linux/linux_main.cpp b/code/linux/linux_main.cpp index 17cc0af..1486557 100644 --- a/code/linux/linux_main.cpp +++ b/code/linux/linux_main.cpp @@ -1,3 +1,25 @@ +/* +=========================================================================== +Copyright (C) 2017-2018 Gian 'myT' Schellenbaum + +This file is part of Challenge Quake 3 (CNQ3). + +Challenge Quake 3 is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Challenge Quake 3 is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Challenge Quake 3. If not, see . +=========================================================================== +*/ +// Linux entry point + #include "linux_local.h" diff --git a/code/linux/sdl_core.cpp b/code/linux/sdl_core.cpp index 29fd307..1ad0ff1 100644 --- a/code/linux/sdl_core.cpp +++ b/code/linux/sdl_core.cpp @@ -1,3 +1,25 @@ +/* +=========================================================================== +Copyright (C) 2017-2018 Gian 'myT' Schellenbaum + +This file is part of Challenge Quake 3 (CNQ3). + +Challenge Quake 3 is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Challenge Quake 3 is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Challenge Quake 3. If not, see . +=========================================================================== +*/ +// Linux main loop, event handling, etc. using SDL 2 + #include "linux_local.h" #include diff --git a/code/linux/sdl_glimp.cpp b/code/linux/sdl_glimp.cpp index 7354a32..dcc7fb9 100644 --- a/code/linux/sdl_glimp.cpp +++ b/code/linux/sdl_glimp.cpp @@ -1,3 +1,25 @@ +/* +=========================================================================== +Copyright (C) 2017-2019 Gian 'myT' Schellenbaum + +This file is part of Challenge Quake 3 (CNQ3). + +Challenge Quake 3 is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Challenge Quake 3 is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Challenge Quake 3. If not, see . +=========================================================================== +*/ +// Linux video using SDL 2 + #include "linux_local.h" #include "linux_help.h" #include "../renderer/tr_local.h" diff --git a/code/linux/sdl_local.h b/code/linux/sdl_local.h index 8c8b91f..96897b6 100644 --- a/code/linux/sdl_local.h +++ b/code/linux/sdl_local.h @@ -1,3 +1,24 @@ +/* +=========================================================================== +Copyright (C) 2017-2019 Gian 'myT' Schellenbaum + +This file is part of Challenge Quake 3 (CNQ3). + +Challenge Quake 3 is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Challenge Quake 3 is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Challenge Quake 3. If not, see . +=========================================================================== +*/ + #pragma once diff --git a/code/linux/sdl_snd.cpp b/code/linux/sdl_snd.cpp index ad89078..cac2e9b 100644 --- a/code/linux/sdl_snd.cpp +++ b/code/linux/sdl_snd.cpp @@ -1,3 +1,25 @@ +/* +=========================================================================== +Copyright (C) 2017 Gian 'myT' Schellenbaum + +This file is part of Challenge Quake 3 (CNQ3). + +Challenge Quake 3 is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Challenge Quake 3 is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Challenge Quake 3. If not, see . +=========================================================================== +*/ +// Linux audio using SDL 2 + #include "../qcommon/q_shared.h" #include "../client/snd_local.h" #include diff --git a/code/qcommon/crash.cpp b/code/qcommon/crash.cpp index b92c5c1..1911f44 100644 --- a/code/qcommon/crash.cpp +++ b/code/qcommon/crash.cpp @@ -1,3 +1,25 @@ +/* +=========================================================================== +Copyright (C) 2017-2019 Gian 'myT' Schellenbaum + +This file is part of Challenge Quake 3 (CNQ3). + +Challenge Quake 3 is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Challenge Quake 3 is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Challenge Quake 3. If not, see . +=========================================================================== +*/ +// save and print useful data for JSON crash report files + #include "crash.h" #include "git.h" #include "vm_local.h" diff --git a/code/qcommon/crash.h b/code/qcommon/crash.h index 6813728..37d72ed 100644 --- a/code/qcommon/crash.h +++ b/code/qcommon/crash.h @@ -1,3 +1,25 @@ +/* +=========================================================================== +Copyright (C) 2017 Gian 'myT' Schellenbaum + +This file is part of Challenge Quake 3 (CNQ3). + +Challenge Quake 3 is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Challenge Quake 3 is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Challenge Quake 3. If not, see . +=========================================================================== +*/ +// save and print useful data for JSON crash report files + #include "q_shared.h" #include "qcommon.h" diff --git a/code/qcommon/huffman_static.cpp b/code/qcommon/huffman_static.cpp index 0e919f3..fc7a3e4 100644 --- a/code/qcommon/huffman_static.cpp +++ b/code/qcommon/huffman_static.cpp @@ -1,3 +1,25 @@ +/* +=========================================================================== +Copyright (C) 2017 Gian 'myT' Schellenbaum + +This file is part of Challenge Quake 3 (CNQ3). + +Challenge Quake 3 is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Challenge Quake 3 is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Challenge Quake 3. If not, see . +=========================================================================== +*/ +// compression and decompression for a static pre-defined Huffman tree + #include "q_shared.h" #include "qcommon.h" diff --git a/code/qcommon/json.cpp b/code/qcommon/json.cpp index 479957a..e950dfc 100644 --- a/code/qcommon/json.cpp +++ b/code/qcommon/json.cpp @@ -1,3 +1,25 @@ +/* +=========================================================================== +Copyright (C) 2017 Gian 'myT' Schellenbaum + +This file is part of Challenge Quake 3 (CNQ3). + +Challenge Quake 3 is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Challenge Quake 3 is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Challenge Quake 3. If not, see . +=========================================================================== +*/ +// writing JSON to files without dynamic memory allocation etc for crash reports + #include "crash.h" diff --git a/code/renderer/stb_image.cpp b/code/renderer/stb_image.cpp index 029ddec..5fc8870 100644 --- a/code/renderer/stb_image.cpp +++ b/code/renderer/stb_image.cpp @@ -1,3 +1,25 @@ +/* +=========================================================================== +Copyright (C) 2017 Gian 'myT' Schellenbaum + +This file is part of Challenge Quake 3 (CNQ3). + +Challenge Quake 3 is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Challenge Quake 3 is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Challenge Quake 3. If not, see . +=========================================================================== +*/ +// implements LoadSTB, which is the interface between CNQ3 and stb_image + #include "tr_local.h" #if defined(_MSC_VER) diff --git a/code/win32/win_exception.cpp b/code/win32/win_exception.cpp index 9a0ee29..5e0c573 100644 --- a/code/win32/win_exception.cpp +++ b/code/win32/win_exception.cpp @@ -1,3 +1,25 @@ +/* +=========================================================================== +Copyright (C) 2017-2019 Gian 'myT' Schellenbaum + +This file is part of Challenge Quake 3 (CNQ3). + +Challenge Quake 3 is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Challenge Quake 3 is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Challenge Quake 3. If not, see . +=========================================================================== +*/ +// exception and exit handlers (crash reports, minidumps), error mode changes, etc + #include "../qcommon/q_shared.h" #include "../qcommon/qcommon.h" #include "../qcommon/crash.h"