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fixed music playback crash in CPMA credits with s_musicvolume > 0
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@ -1037,6 +1037,11 @@ static void S_UpdateBackgroundTrack()
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// decide how much data needs to be read from the file
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fileSamples = bufferSamples * s_backgroundStream->info.rate / dma.speed;
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// fileSamples can become 0 when dma.speed > s_backgroundStream->info.rate
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if ( fileSamples <= 0 ) {
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break;
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}
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// our max buffer size
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fileBytes = fileSamples * (s_backgroundStream->info.width * s_backgroundStream->info.channels);
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if ( fileBytes > sizeof(raw) ) {
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