fixed texel offset in the CPU mip-map generator

This commit is contained in:
myT 2023-05-30 19:49:55 +02:00
parent 3960c7d32e
commit 815b8d0c02
1 changed files with 9 additions and 9 deletions

View File

@ -1,6 +1,6 @@
/*
===========================================================================
Copyright (C) 2022 Gian 'myT' Schellenbaum
Copyright (C) 2022-2023 Gian 'myT' Schellenbaum
This file is part of Challenge Quake 3 (CNQ3).
@ -415,8 +415,8 @@ static void IMG_CreateContribs( imageContribs_t* contribs, int srcSize, int dstS
{
const float scale = (float)srcSize / (float)dstSize;
const float recScale = 1.0f / (float)scale;
const float filterHalfWidth = filter->support * (float)scale / 2.0f;
const int maxContribsPerPixel = 2 + (int)ceilf(filterHalfWidth * 2.0f);
const int filterHalfWidthI = (int)ceilf(filter->support * (float)scale / 2.0f);
const int maxContribsPerPixel = filterHalfWidthI * 2;
contribs->contribLists = (contribList_t*)MEM_Alloc(2 * dstSize * sizeof(contribList_t));
contribs->contribs = (contrib_t*)MEM_Alloc(2 * dstSize * maxContribsPerPixel * sizeof(contrib_t));
@ -426,23 +426,23 @@ static void IMG_CreateContribs( imageContribs_t* contribs, int srcSize, int dstS
contrib_t* contrib = contribs->contribs;
for (int dstPos = 0; dstPos < dstSize; ++dstPos) {
const int center = (int)(dstPos * scale);
const int start = (int)floorf(center - filterHalfWidth);
const int end = (int)ceilf(center + filterHalfWidth);
const int centerI = (int)(dstPos * scale); // the "real" center is 0.5 higher
const float centerF = (float)centerI + 0.5f;
const int start = centerI - filterHalfWidthI + 1;
const int end = centerI + filterHalfWidthI;
const int firstIndex = (int)(contrib - contribs->contribs);
float totalWeight = 0.0f;
for (int k = start; k <= end; ++k) {
const float delta = (float)(k - center) * recScale;
const float delta = ((float)k - centerF) * recScale;
totalWeight += filter->function(delta) * recScale;
}
const float recWeight = 1.0f / totalWeight;
int contribCount = 0;
for (int k = start; k <= end; ++k) {
const int srcPos = IMG_WrapPixel(k, srcSize, wrapMode);
const float delta = (float)(k - center) * recScale;
const float delta = ((float)k - centerF) * recScale;
const float weight = filter->function(delta) * recScale * recWeight;
if (weight == 0.0f) {