fixed demo playback abortion crashing when the "nextdemo" cvar was set to play a demo

also no longer breaking when stopping demo playback because it's annoying as hell
This commit is contained in:
myT 2018-12-08 00:13:45 +01:00
parent 4a848e7b6a
commit 55ae7645b1
2 changed files with 6 additions and 5 deletions

View File

@ -16,6 +16,8 @@ add: /toggle can now accept a value sequence (2 or more entries) to loop through
chg: on Windows, the upper limit of open stdio file handles was raised from 512 to 2048
fix: aborting demo playback would crash when the "nextdemo" cvar was set to play a demo
fix: no longer feeding cs commands that came from a previous gamestate to cgame
example: "/map cpm22" -> "/cv map cpm25" -> elevator sound was broken

View File

@ -273,9 +273,8 @@ void QDECL Com_ErrorExt( int code, int module, qbool realError, const char *fmt,
#if defined(_WIN32) && defined(_DEBUG)
if ( code != ERR_DISCONNECT && code != ERR_NEED_CD ) {
if ((!com_noErrorInterrupt || !com_noErrorInterrupt->integer) && IsDebuggerPresent()) {
if ( realError && (!com_noErrorInterrupt || !com_noErrorInterrupt->integer) && IsDebuggerPresent() )
__debugbreak();
}
}
#endif
@ -293,7 +292,7 @@ void QDECL Com_ErrorExt( int code, int module, qbool realError, const char *fmt,
com_errorEntered = qfalse;
longjmp (abortframe, -1);
} else if ( code == ERR_DROP || code == ERR_DISCONNECT ) {
if (realError)
if ( realError )
Com_Printf( "********************\nERROR: %s\n********************\n", com_errorMessage );
else
Com_Printf( "ERROR: %s\n", com_errorMessage );
@ -301,11 +300,11 @@ void QDECL Com_ErrorExt( int code, int module, qbool realError, const char *fmt,
#ifndef DEDICATED
const qbool demo = CL_DemoPlaying();
CL_Disconnect( qtrue );
if ( demo )
CL_NextDemo();
CL_FlushMemory(); // shuts down the VMs and starts them back up
if ( realError )
CL_ForwardUIError( code == ERR_DROP ? EXT_ERRLEV_DROP : EXT_ERRLEV_DISC, module, com_errorMessage );
else if ( demo )
CL_NextDemo();
#endif
com_errorEntered = qfalse;
longjmp (abortframe, -1);