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mentioned the r_dynamiclight 1 r_lightmap 1 fix in the changelog
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@ -123,6 +123,8 @@ fix: classes of transparent surfaces (sprites, beams, etc) now get drawn in the
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fix: dynamic lights can now affect transparent surfaces
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fix: dynamic lights no longer "reveal" the diffuse texture when r_lightmap is 1
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fix: incorrect image flags for various things (clamp mode, mip generation, anisotropic filtering, ...)
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