mentioned the r_dynamiclight 1 r_lightmap 1 fix in the changelog

This commit is contained in:
myT 2019-11-12 04:32:58 +01:00
parent 0cbfe60d86
commit 554d80ba64

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@ -123,6 +123,8 @@ fix: classes of transparent surfaces (sprites, beams, etc) now get drawn in the
fix: dynamic lights can now affect transparent surfaces
fix: dynamic lights no longer "reveal" the diffuse texture when r_lightmap is 1
fix: incorrect image flags for various things (clamp mode, mip generation, anisotropic filtering, ...)