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r_speeds is no longer cheat-protected
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2 changed files with 3 additions and 2 deletions
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@ -142,7 +142,8 @@ chg: r_textureMode <filter> (default: "best") is now latched and only supports 2
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chg: removed the following CVars: r_measureOverdraw, r_nobind, r_showImages
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chg: r_speeds 1 now reports more precise timings, V-Sync status, GPU time and the selected back-end
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chg: r_speeds is no longer cheat-protected
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it now also reports more precise timings, V-Sync status, GPU time and the selected back-end
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chg: using the roundss SSE4.1 instruction for inlining floor and ceil syscalls when possible
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@ -428,7 +428,7 @@ static const cvarTableItem_t r_cvars[] =
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{ &r_drawentities, "r_drawentities", "1", CVAR_CHEAT, CVART_BOOL, NULL, NULL, "enables entity rendering" },
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{ &r_nocull, "r_nocull", "0", CVAR_CHEAT, CVART_BOOL, NULL, NULL, "disables frustum culling" },
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{ &r_novis, "r_novis", "0", CVAR_CHEAT, CVART_BOOL, NULL, NULL, "disables PVS usage" },
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{ &r_speeds, "r_speeds", "0", CVAR_CHEAT, CVART_BOOL, NULL, NULL, "draws rendering performance counters" },
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{ &r_speeds, "r_speeds", "0", CVAR_TEMP, CVART_BOOL, NULL, NULL, "draws rendering performance counters" },
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{ &r_verbose, "r_verbose", "0", CVAR_TEMP, CVART_BOOL, NULL, NULL, "prints additional information" },
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{ &r_debugSurface, "r_debugSurface", "0", CVAR_CHEAT, CVART_BOOL, NULL, NULL, "draws collision models" },
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{ &r_showtris, "r_showtris", "0", CVAR_CHEAT, CVART_BOOL, NULL, NULL, "draws wireframe triangles" },
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