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fixed a NULL pointer dereference crash in RB_CalcDiffuseColor
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@ -1044,7 +1044,11 @@ void RB_CalcDiffuseColor( unsigned char *colors )
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vec3_t lightDir;
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vec3_t directedLight;
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int numVertexes;
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ent = backEnd.currentEntity;
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if (!ent || !tess.numVertexes)
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return;
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ambientLightInt = ent->ambientLightInt;
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VectorCopy( ent->ambientLight, ambientLight );
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VectorCopy( ent->directedLight, directedLight );
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