mirror of
https://bitbucket.org/CPMADevs/cnq3
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220 lines
4.9 KiB
C++
220 lines
4.9 KiB
C++
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/*
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===========================================================================
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Copyright (C) 1999-2005 Id Software, Inc.
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Copyright (C) 2005 Stuart Dalton (badcdev@gmail.com)
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This file is part of Quake III Arena source code.
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Quake III Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake III Arena source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Quake III Arena source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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#include "client.h"
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#include "snd_codec.h"
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static int FGetLittleLong( fileHandle_t f )
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{
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int v;
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FS_Read( &v, sizeof(v), f );
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return LittleLong(v);
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}
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static short FGetLittleShort( fileHandle_t f )
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{
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short v;
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FS_Read( &v, sizeof(v), f );
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return LittleShort(v);
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}
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static int S_ReadChunkInfo( fileHandle_t f, char* name )
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{
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if (FS_Read( name, 4, f ) != 4)
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return -1;
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int n = FGetLittleLong(f);
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if ( n < 0 ) {
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Com_Printf( S_COLOR_YELLOW "WARNING: Negative chunk length\n" );
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return -1;
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}
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return n;
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}
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// returns the length of the data in the chunk, or -1 if not found
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static int S_FindRIFFChunk( fileHandle_t f, const char* chunkname )
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{
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char name[4];
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int len;
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while ( ( len = S_ReadChunkInfo(f, name) ) >= 0 )
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{
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if ( !memcmp( name, chunkname, 4 ) )
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return len;
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// not the right chunk - skip it
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len = PAD( len, 2 );
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FS_Seek( f, len, FS_SEEK_CUR );
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}
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return -1;
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}
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static void S_ByteSwapRawSamples( int samples, int width, int s_channels, const byte* data )
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{
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if ( width != 2 ) {
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return;
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}
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if ( LittleShort( 256 ) == 256 ) {
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return;
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}
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if ( s_channels == 2 ) {
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samples <<= 1;
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}
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for (int i = 0; i < samples; ++i) {
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((short *)data)[i] = LittleShort( ((short *)data)[i] );
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}
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}
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static qbool S_ReadRIFFHeader( fileHandle_t f, snd_info_t* info )
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{
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// skip the riff wav header
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FS_Seek( f, 12, FS_SEEK_CUR );
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// scan for the format chunk
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int fmtlen;
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if ((fmtlen = S_FindRIFFChunk(f, "fmt ")) < 0) {
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Com_Printf( S_COLOR_RED "ERROR: Couldn't find \"fmt\" chunk\n" );
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return qfalse;
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}
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// save the parts of the RIFF data we care about
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FGetLittleShort(f); // format (1: PCM)
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info->channels = FGetLittleShort(f);
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info->rate = FGetLittleLong(f);
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FGetLittleLong(f); // byte rate
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FGetLittleShort(f); // block align
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int bits = FGetLittleShort(f);
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if ( bits < 8 ) {
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Com_Printf( S_COLOR_RED "ERROR: Less than 8 bit sound is not supported\n");
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return qfalse;
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}
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info->width = bits / 8;
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info->dataofs = 0;
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// skip the rest of the format chunk if we need to
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if (fmtlen > 16)
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FS_Seek( f, fmtlen - 16, FS_SEEK_CUR );
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// scan for the data chunk
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if ((info->size = S_FindRIFFChunk(f, "data")) < 0)
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{
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Com_Printf( S_COLOR_RED "ERROR: Couldn't find \"data\" chunk\n");
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return qfalse;
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}
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info->samples = (info->size / info->width) / info->channels;
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return qtrue;
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}
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static byte* S_WAV_CodecLoad( const char* filename, snd_info_t* info )
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{
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fileHandle_t f;
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FS_FOpenFileRead( filename, &f, qtrue );
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if (!f) {
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Com_Printf( S_COLOR_RED "ERROR: Could not open \"%s\"\n", filename );
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return NULL;
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}
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if (!S_ReadRIFFHeader( f, info )) {
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FS_FCloseFile( f );
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Com_Printf( S_COLOR_RED "ERROR: Incorrect/unsupported format in \"%s\"\n", filename );
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return NULL;
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}
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byte* buffer = (byte*)Z_Malloc( info->size );
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if (!buffer) {
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FS_FCloseFile( f );
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Com_Printf( S_COLOR_RED "ERROR: Out of memory reading \"%s\"\n", filename );
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return NULL;
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}
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FS_Read( buffer, info->size, f );
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S_ByteSwapRawSamples( info->samples, info->width, info->channels, buffer );
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FS_FCloseFile( f );
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return buffer;
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}
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static snd_stream_t* S_WAV_CodecOpenStream( const char* filename )
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{
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snd_stream_t* rv = S_CodecUtilOpen( filename, &wav_codec );
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if (!rv)
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return NULL;
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if (!S_ReadRIFFHeader( rv->file, &rv->info )) {
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S_CodecUtilClose(rv);
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return NULL;
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}
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return rv;
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}
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static void S_WAV_CodecCloseStream( snd_stream_t* stream )
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{
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S_CodecUtilClose( stream );
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}
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static int S_WAV_CodecReadStream( snd_stream_t* stream, int bytes, void* buffer )
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{
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int remaining = stream->info.size - stream->pos;
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if (remaining <= 0)
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return 0;
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if (bytes > remaining)
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bytes = remaining;
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stream->pos += bytes;
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int samples = (bytes / stream->info.width) / stream->info.channels;
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FS_Read( buffer, bytes, stream->file );
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S_ByteSwapRawSamples( samples, stream->info.width, stream->info.channels, (byte*)buffer );
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return bytes;
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}
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snd_codec_t wav_codec =
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{
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".wav",
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S_WAV_CodecLoad,
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S_WAV_CodecOpenStream,
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S_WAV_CodecReadStream,
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S_WAV_CodecCloseStream,
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NULL
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};
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