mirror of
https://bitbucket.org/CPMADevs/cnq3
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858 lines
30 KiB
Markdown
858 lines
30 KiB
Markdown
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Building on Un*x Platforms (including Cygwin and OS X)
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=======================================================
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Build Requirements
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------------------
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- autoconf 2.56 or later
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- automake 1.7 or later
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- libtool 1.4 or later
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* If using Xcode 4.3 or later on OS X, autoconf and automake are no longer
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provided. The easiest way to obtain them is from
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[MacPorts](http://www.MacPorts.org).
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- NASM or YASM (if building x86 or x86-64 SIMD extensions)
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* If using NASM, 0.98, or 2.01 or later is required for an x86 build (0.99
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and 2.00 do not work properly with libjpeg-turbo's x86 SIMD code.)
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* If using NASM, 2.00 or later is required for an x86-64 build.
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* If using NASM, 2.07 or later (except 2.11.08) is required for an x86-64
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Mac build (2.11.08 does not work properly with libjpeg-turbo's x86-64 SIMD
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code when building macho64 objects.) NASM or YASM can be obtained from
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[MacPorts](http://www.macports.org/).
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The binary RPMs released by the NASM project do not work on older Linux
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systems, such as Red Hat Enterprise Linux 4. On such systems, you can
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easily build and install NASM from a source RPM by downloading one of the
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SRPMs from
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<http://www.nasm.us/pub/nasm/releasebuilds>
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and executing the following as root:
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ARCH=`uname -m`
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rpmbuild --rebuild nasm-{version}.src.rpm
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rpm -Uvh /usr/src/redhat/RPMS/$ARCH/nasm-{version}.$ARCH.rpm
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NOTE: the NASM build will fail if texinfo is not installed.
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- GCC v4.1 (or later) or clang recommended for best performance
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- If building the TurboJPEG Java wrapper, JDK or OpenJDK 1.5 or later is
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required. Some systems, such as Solaris 10 and later and Red Hat Enterprise
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Linux 5 and later, have this pre-installed. On OS X 10.5 and 10.6, it will
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be necessary to install the Java Developer Package, which can be downloaded
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from <http://developer.apple.com/downloads> (Apple ID required.) For other
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systems, you can obtain the Oracle Java Development Kit from
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<http://www.java.com>.
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Out-of-Tree Builds
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------------------
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Binary objects, libraries, and executables are generated in the same directory
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from which `configure` was executed (the "binary directory"), and this
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directory need not necessarily be the same as the libjpeg-turbo source
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directory. You can create multiple independent binary directories, in which
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different versions of libjpeg-turbo can be built from the same source tree
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using different compilers or settings. In the sections below,
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*{build_directory}* refers to the binary directory, whereas
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*{source_directory}* refers to the libjpeg-turbo source directory. For in-tree
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builds, these directories are the same.
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Building libjpeg-turbo
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----------------------
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The following procedure will build libjpeg-turbo on Linux, FreeBSD, Cygwin, and
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Solaris/x86 systems (on Solaris, this generates a 32-bit library. See below
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for 64-bit build instructions.)
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cd {source_directory}
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autoreconf -fiv
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cd {build_directory}
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sh {source_directory}/configure [additional configure flags]
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make
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NOTE: Running autoreconf in the source directory is not necessary if building
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libjpeg-turbo from one of the official release tarballs.
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This will generate the following files under .libs/:
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**libjpeg.a**
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Static link library for the libjpeg API
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**libjpeg.so.{version}** (Linux, Unix)
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**libjpeg.{version}.dylib** (OS X)
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**cygjpeg-{version}.dll** (Cygwin)
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Shared library for the libjpeg API
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By default, *{version}* is 62.1.0, 7.1.0, or 8.0.2, depending on whether
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libjpeg v6b (default), v7, or v8 emulation is enabled. If using Cygwin,
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*{version}* is 62, 7, or 8.
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**libjpeg.so** (Linux, Unix)
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**libjpeg.dylib** (OS X)
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Development symlink for the libjpeg API
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**libjpeg.dll.a** (Cygwin)
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Import library for the libjpeg API
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**libturbojpeg.a**
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Static link library for the TurboJPEG API
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**libturbojpeg.so.0.1.0** (Linux, Unix)
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**libturbojpeg.0.1.0.dylib** (OS X)
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**cygturbojpeg-0.dll** (Cygwin)
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Shared library for the TurboJPEG API
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**libturbojpeg.so** (Linux, Unix)
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**libturbojpeg.dylib** (OS X)
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Development symlink for the TurboJPEG API
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**libturbojpeg.dll.a** (Cygwin)
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Import library for the TurboJPEG API
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### libjpeg v7 or v8 API/ABI Emulation
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Add `--with-jpeg7` to the `configure` command line to build a version of
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libjpeg-turbo that is API/ABI-compatible with libjpeg v7. Add `--with-jpeg8`
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to the `configure` command to build a version of libjpeg-turbo that is
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API/ABI-compatible with libjpeg v8. See [README.md](README.md) for more
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information on libjpeg v7 and v8 emulation.
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### In-Memory Source/Destination Managers
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When using libjpeg v6b or v7 API/ABI emulation, add `--without-mem-srcdst` to
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the `configure` command line to build a version of libjpeg-turbo that lacks the
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`jpeg_mem_src()` and `jpeg_mem_dest()` functions. These functions were not
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part of the original libjpeg v6b and v7 APIs, so removing them ensures strict
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conformance with those APIs. See [README.md](README.md) for more information.
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### Arithmetic Coding Support
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Since the patent on arithmetic coding has expired, this functionality has been
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included in this release of libjpeg-turbo. libjpeg-turbo's implementation is
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based on the implementation in libjpeg v8, but it works when emulating libjpeg
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v7 or v6b as well. The default is to enable both arithmetic encoding and
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decoding, but those who have philosophical objections to arithmetic coding can
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add `--without-arith-enc` or `--without-arith-dec` to the `configure` command
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line to disable encoding or decoding (respectively.)
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### TurboJPEG Java Wrapper
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Add `--with-java` to the `configure` command line to incorporate an optional
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Java Native Interface wrapper into the TurboJPEG shared library and build the
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Java front-end classes to support it. This allows the TurboJPEG shared library
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to be used directly from Java applications. See [java/README](java/README) for
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more details.
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You can set the `JAVAC`, `JAR`, and `JAVA` configure variables to specify
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alternate commands for javac, jar, and java (respectively.) You can also
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set the `JAVACFLAGS` configure variable to specify arguments that should be
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passed to the Java compiler when building the front-end classes, and
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`JNI_CFLAGS` to specify arguments that should be passed to the C compiler when
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building the JNI wrapper. Run `configure --help` for more details.
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Installing libjpeg-turbo
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------------------------
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If you intend to install these libraries and the associated header files, then
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replace 'make' in the instructions above with
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make install prefix={base dir} libdir={library directory}
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For example,
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make install prefix=/usr/local libdir=/usr/local/lib64
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will install the header files in /usr/local/include and the library files in
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/usr/local/lib64. If `prefix` and `libdir` are not specified, then the default
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is to install the header files in /opt/libjpeg-turbo/include and the library
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files in /opt/libjpeg-turbo/lib32 (32-bit) or /opt/libjpeg-turbo/lib64
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(64-bit.)
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NOTE: You can specify a prefix of /usr and a libdir of, for instance,
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/usr/lib64 to overwrite the system's version of libjpeg. If you do this,
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however, then be sure to BACK UP YOUR SYSTEM'S INSTALLATION OF LIBJPEG before
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overwriting it. It is recommended that you instead install libjpeg-turbo into
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a non-system directory and manipulate the `LD_LIBRARY_PATH` or create symlinks
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to force applications to use libjpeg-turbo instead of libjpeg. See
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[README.md](README.md) for more information.
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Build Recipes
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-------------
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### 32-bit Build on 64-bit Linux
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Add
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--host i686-pc-linux-gnu CFLAGS='-O3 -m32' LDFLAGS=-m32
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to the `configure` command line.
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### 64-bit Build on 64-bit OS X
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Add
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--host x86_64-apple-darwin NASM=/opt/local/bin/nasm
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to the `configure` command line. NASM 2.07 or later from MacPorts must be
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installed.
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### 32-bit Build on 64-bit OS X
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Add
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--host i686-apple-darwin CFLAGS='-O3 -m32' LDFLAGS=-m32
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to the `configure` command line.
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### 64-bit Backward-Compatible Build on 64-bit OS X
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Add
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--host x86_64-apple-darwin NASM=/opt/local/bin/nasm \
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CFLAGS='-mmacosx-version-min=10.5 -O3' \
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LDFLAGS='-mmacosx-version-min=10.5'
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to the `configure` command line. NASM 2.07 or later from MacPorts must be
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installed.
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### 32-bit Backward-Compatible Build on OS X
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Add
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--host i686-apple-darwin \
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CFLAGS='-mmacosx-version-min=10.5 -O3 -m32' \
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LDFLAGS='-mmacosx-version-min=10.5 -m32'
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to the `configure` command line.
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### 64-bit Build on 64-bit Solaris
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Add
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--host x86_64-pc-solaris CFLAGS='-O3 -m64' LDFLAGS=-m64
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to the `configure` command line.
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### 32-bit Build on 64-bit FreeBSD
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Add
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--host i386-unknown-freebsd CC='gcc -B /usr/lib32' CFLAGS='-O3 -m32' \
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LDFLAGS='-B/usr/lib32'
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to the `configure` command line. NASM 2.07 or later from FreeBSD ports must be
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installed.
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### Oracle Solaris Studio
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Add
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CC=cc
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to the `configure` command line. libjpeg-turbo will automatically be built
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with the maximum optimization level (-xO5) unless you override `CFLAGS`.
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To build a 64-bit version of libjpeg-turbo using Oracle Solaris Studio, add
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--host x86_64-pc-solaris CC=cc CFLAGS='-xO5 -m64' LDFLAGS=-m64
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to the `configure` command line.
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### MinGW Build on Cygwin
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Use CMake (see recipes below)
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ARM Support
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-----------
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This release of libjpeg-turbo can use ARM NEON SIMD instructions to accelerate
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JPEG compression/decompression by approximately 2-4x on ARMv7 and later
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platforms. If libjpeg-turbo is configured on an ARM Linux platform, then the
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build system will automatically include the NEON SIMD routines, if they are
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supported. Build instructions for other ARM-based platforms follow.
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### Building libjpeg-turbo for iOS
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iOS platforms, such as the iPhone and iPad, use ARM processors, some of which
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support NEON instructions. Additional steps are required in order to build
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libjpeg-turbo for these platforms.
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#### Additional build requirements
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- [gas-preprocessor.pl]
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(https://raw.githubusercontent.com/libjpeg-turbo/gas-preprocessor/master/gas-preprocessor.pl)
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should be installed in your `PATH`.
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#### ARM 32-bit Build (Xcode 4.6.x and earlier, LLVM-GCC)
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Set the following shell variables for simplicity:
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*Xcode 4.2 and earlier*
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IOS_PLATFORMDIR=/Developer/Platforms/iPhoneOS.platform`
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*Xcode 4.3 and later*
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IOS_PLATFORMDIR=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform
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*All Xcode versions*
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IOS_SYSROOT=$IOS_PLATFORMDIR/Developer/SDKs/iPhoneOS*.sdk
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IOS_GCC=$IOS_PLATFORMDIR/Developer/usr/bin/arm-apple-darwin10-llvm-gcc-4.2
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*ARMv7 (code will run on iPhone 3GS-4S/iPad 1st-3rd Generation and newer)*
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IOS_CFLAGS="-march=armv7 -mcpu=cortex-a8 -mtune=cortex-a8 -mfpu=neon"
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*ARMv7s (code will run on iPhone 5/iPad 4th Generation and newer)*
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[NOTE: Requires Xcode 4.5 or later]
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IOS_CFLAGS="-march=armv7s -mcpu=swift -mtune=swift -mfpu=neon"
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Follow the procedure under "Building libjpeg-turbo" above, adding
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--host arm-apple-darwin10 \
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CC="$IOS_GCC" LD="$IOS_GCC" \
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CFLAGS="-mfloat-abi=softfp -isysroot $IOS_SYSROOT -O3 $IOS_CFLAGS" \
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LDFLAGS="-mfloat-abi=softfp -isysroot $IOS_SYSROOT $IOS_CFLAGS"
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to the `configure` command line.
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#### ARM 32-bit Build (Xcode 5.0.x and later, Clang)
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Set the following shell variables for simplicity:
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IOS_PLATFORMDIR=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform
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IOS_SYSROOT=$IOS_PLATFORMDIR/Developer/SDKs/iPhoneOS*.sdk
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IOS_GCC=/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang
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*ARMv7 (code will run on iPhone 3GS-4S/iPad 1st-3rd Generation and newer)*
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IOS_CFLAGS="-arch armv7"
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*ARMv7s (code will run on iPhone 5/iPad 4th Generation and newer)*
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IOS_CFLAGS="-arch armv7s"
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Follow the procedure under "Building libjpeg-turbo" above, adding
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--host arm-apple-darwin10 \
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CC="$IOS_GCC" LD="$IOS_GCC" \
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CFLAGS="-mfloat-abi=softfp -isysroot $IOS_SYSROOT -O3 $IOS_CFLAGS" \
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LDFLAGS="-mfloat-abi=softfp -isysroot $IOS_SYSROOT $IOS_CFLAGS" \
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CCASFLAGS="-no-integrated-as $IOS_CFLAGS"
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to the `configure` command line.
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#### ARMv8 64-bit Build (Xcode 5.0.x and later, Clang)
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Code will run on iPhone 5S/iPad Mini 2/iPad Air and newer.
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Set the following shell variables for simplicity:
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IOS_PLATFORMDIR=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform
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IOS_SYSROOT=$IOS_PLATFORMDIR/Developer/SDKs/iPhoneOS*.sdk
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IOS_GCC=/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang
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IOS_CFLAGS="-arch arm64"
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Follow the procedure under "Building libjpeg-turbo" above, adding
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--host aarch64-apple-darwin \
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CC="$IOS_GCC" LD="$IOS_GCC" \
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CFLAGS="-isysroot $IOS_SYSROOT -O3 $IOS_CFLAGS" \
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LDFLAGS="-isysroot $IOS_SYSROOT $IOS_CFLAGS"
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to the `configure` command line.
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NOTE: You can also add `-miphoneos-version-min={version}` to `$IOS_CFLAGS`
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above in order to support older versions of iOS than the default version
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supported by the SDK.
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Once built, lipo can be used to combine the ARMv7, v7s, and/or v8 variants into
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a universal library.
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### Building libjpeg-turbo for Android
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Building libjpeg-turbo for Android platforms requires the
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{Android NDK}(https://developer.android.com/tools/sdk/ndk)
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and autotools. The following is a general recipe script that can be modified for your specific needs.
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# Set these variables to suit your needs
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NDK_PATH={full path to the "ndk" directory-- for example, /opt/android/ndk}
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BUILD_PLATFORM={the platform name for the NDK package you installed--
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for example, "windows-x86" or "linux-x86_64" or "darwin-x86_64"}
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TOOLCHAIN_VERSION={"4.8", "4.9", "clang3.5", etc. This corresponds to a
|
||
|
toolchain directory under ${NDK_PATH}/toolchains/.}
|
||
|
ANDROID_VERSION={The minimum version of Android to support-- for example,
|
||
|
"16", "19", etc. "21" or later is required for a 64-bit build.}
|
||
|
|
||
|
# 32-bit ARMv7 build
|
||
|
HOST=arm-linux-androideabi
|
||
|
SYSROOT=${NDK_PATH}/platforms/android-${ANDROID_VERSION}/arch-arm
|
||
|
ANDROID_CFLAGS="-march=armv7-a -mfloat-abi=softfp -fprefetch-loop-arrays \
|
||
|
--sysroot=${SYSROOT}"
|
||
|
|
||
|
# 64-bit ARMv8 build
|
||
|
HOST=aarch64-linux-android
|
||
|
SYSROOT=${NDK_PATH}/platforms/android-${ANDROID_VERSION}/arch-arm64
|
||
|
ANDROID_CFLAGS="--sysroot=${SYSROOT}"
|
||
|
|
||
|
TOOLCHAIN=${NDK_PATH}/toolchains/${HOST}-${TOOLCHAIN_VERSION}/prebuilt/${BUILD_PLATFORM}
|
||
|
ANDROID_INCLUDES="-I${SYSROOT}/usr/include -I${TOOLCHAIN}/include"
|
||
|
export CPP=${TOOLCHAIN}/bin/${HOST}-cpp
|
||
|
export AR=${TOOLCHAIN}/bin/${HOST}-ar
|
||
|
export AS=${TOOLCHAIN}/bin/${HOST}-as
|
||
|
export NM=${TOOLCHAIN}/bin/${HOST}-nm
|
||
|
export CC=${TOOLCHAIN}/bin/${HOST}-gcc
|
||
|
export LD=${TOOLCHAIN}/bin/${HOST}-ld
|
||
|
export RANLIB=${TOOLCHAIN}/bin/${HOST}-ranlib
|
||
|
export OBJDUMP=${TOOLCHAIN}/bin/${HOST}-objdump
|
||
|
export STRIP=${TOOLCHAIN}/bin/${HOST}-strip
|
||
|
cd {build_directory}
|
||
|
sh {source_directory}/configure --host=${HOST} \
|
||
|
CFLAGS="${ANDROID_INCLUDES} ${ANDROID_CFLAGS} -O3 -fPIE" \
|
||
|
CPPFLAGS="${ANDROID_INCLUDES} ${ANDROID_CFLAGS}" \
|
||
|
LDFLAGS="${ANDROID_CFLAGS} -pie" --with-simd ${1+"$@"}
|
||
|
make
|
||
|
|
||
|
If building for Android 4.0.x (API level < 16) or earlier, remove `-fPIE` from
|
||
|
`CFLAGS` and `-pie` from `LDFLAGS`.
|
||
|
|
||
|
|
||
|
Building on Windows (Visual C++ or MinGW)
|
||
|
=========================================
|
||
|
|
||
|
|
||
|
Build Requirements
|
||
|
------------------
|
||
|
|
||
|
- [CMake](http://www.cmake.org) v2.8.11 or later
|
||
|
|
||
|
- [NASM](http://www.nasm.us) or [YASM](http://yasm.tortall.net)
|
||
|
* If using NASM, 0.98 or later is required for an x86 build.
|
||
|
* If using NASM, 2.05 or later is required for an x86-64 build.
|
||
|
* nasm.exe/yasm.exe should be in your `PATH`.
|
||
|
|
||
|
- Microsoft Visual C++ 2005 or later
|
||
|
|
||
|
If you don't already have Visual C++, then the easiest way to get it is by
|
||
|
installing the
|
||
|
[Windows SDK](http://msdn.microsoft.com/en-us/windows/bb980924.aspx).
|
||
|
The Windows SDK includes both 32-bit and 64-bit Visual C++ compilers and
|
||
|
everything necessary to build libjpeg-turbo.
|
||
|
|
||
|
* You can also use Microsoft Visual Studio Express/Community Edition, which
|
||
|
is a free download. (NOTE: versions prior to 2012 can only be used to
|
||
|
build 32-bit code.)
|
||
|
* If you intend to build libjpeg-turbo from the command line, then add the
|
||
|
appropriate compiler and SDK directories to the `INCLUDE`, `LIB`, and
|
||
|
`PATH` environment variables. This is generally accomplished by
|
||
|
executing `vcvars32.bat` or `vcvars64.bat` and `SetEnv.cmd`.
|
||
|
`vcvars32.bat` and `vcvars64.bat` are part of Visual C++ and are located in
|
||
|
the same directory as the compiler. `SetEnv.cmd` is part of the Windows
|
||
|
SDK. You can pass optional arguments to `SetEnv.cmd` to specify a 32-bit
|
||
|
or 64-bit build environment.
|
||
|
|
||
|
... OR ...
|
||
|
|
||
|
- MinGW
|
||
|
|
||
|
[MinGW-builds](http://sourceforge.net/projects/mingwbuilds/) or
|
||
|
[tdm-gcc](http://tdm-gcc.tdragon.net/) recommended if building on a Windows
|
||
|
machine. Both distributions install a Start Menu link that can be used to
|
||
|
launch a command prompt with the appropriate compiler paths automatically
|
||
|
set.
|
||
|
|
||
|
- If building the TurboJPEG Java wrapper, JDK 1.5 or later is required. This
|
||
|
can be downloaded from <http://www.java.com>.
|
||
|
|
||
|
|
||
|
Out-of-Tree Builds
|
||
|
------------------
|
||
|
|
||
|
Binary objects, libraries, and executables are generated in the same directory
|
||
|
from which `cmake` was executed (the "binary directory"), and this directory
|
||
|
need not necessarily be the same as the libjpeg-turbo source directory. You
|
||
|
can create multiple independent binary directories, in which different versions
|
||
|
of libjpeg-turbo can be built from the same source tree using different
|
||
|
compilers or settings. In the sections below, *{build_directory}* refers to
|
||
|
the binary directory, whereas *{source_directory}* refers to the libjpeg-turbo
|
||
|
source directory. For in-tree builds, these directories are the same.
|
||
|
|
||
|
|
||
|
Building libjpeg-turbo
|
||
|
----------------------
|
||
|
|
||
|
|
||
|
### Visual C++ (Command Line)
|
||
|
|
||
|
cd {build_directory}
|
||
|
cmake -G "NMake Makefiles" -DCMAKE_BUILD_TYPE=Release {source_directory}
|
||
|
nmake
|
||
|
|
||
|
This will build either a 32-bit or a 64-bit version of libjpeg-turbo, depending
|
||
|
on which version of cl.exe is in the `PATH`.
|
||
|
|
||
|
The following files will be generated under *{build_directory}*:
|
||
|
|
||
|
**jpeg-static.lib**
|
||
|
Static link library for the libjpeg API
|
||
|
|
||
|
**sharedlib/jpeg{version}.dll**
|
||
|
DLL for the libjpeg API
|
||
|
|
||
|
**sharedlib/jpeg.lib**
|
||
|
Import library for the libjpeg API
|
||
|
|
||
|
**turbojpeg-static.lib**
|
||
|
Static link library for the TurboJPEG API
|
||
|
|
||
|
**turbojpeg.dll**
|
||
|
DLL for the TurboJPEG API
|
||
|
|
||
|
**turbojpeg.lib**
|
||
|
Import library for the TurboJPEG API
|
||
|
|
||
|
*{version}* is 62, 7, or 8, depending on whether libjpeg v6b (default), v7, or
|
||
|
v8 emulation is enabled.
|
||
|
|
||
|
|
||
|
### Visual C++ (IDE)
|
||
|
|
||
|
Choose the appropriate CMake generator option for your version of Visual Studio
|
||
|
(run `cmake` with no arguments for a list of available generators.) For
|
||
|
instance:
|
||
|
|
||
|
cd {build_directory}
|
||
|
cmake -G "Visual Studio 10" {source_directory}
|
||
|
|
||
|
NOTE: Add "Win64" to the generator name (for example, "Visual Studio 10
|
||
|
Win64") to build a 64-bit version of libjpeg-turbo. Recent versions of CMake
|
||
|
no longer document that. A separate build directory must be used for 32-bit
|
||
|
and 64-bit builds.
|
||
|
|
||
|
You can then open ALL_BUILD.vcproj in Visual Studio and build one of the
|
||
|
configurations in that project ("Debug", "Release", etc.) to generate a full
|
||
|
build of libjpeg-turbo.
|
||
|
|
||
|
This will generate the following files under *{build_directory}*:
|
||
|
|
||
|
**{configuration}/jpeg-static.lib**
|
||
|
Static link library for the libjpeg API
|
||
|
|
||
|
**sharedlib/{configuration}/jpeg{version}.dll**
|
||
|
DLL for the libjpeg API
|
||
|
|
||
|
**sharedlib/{configuration}/jpeg.lib**
|
||
|
Import library for the libjpeg API
|
||
|
|
||
|
**{configuration}/turbojpeg-static.lib**
|
||
|
Static link library for the TurboJPEG API
|
||
|
|
||
|
**{configuration}/turbojpeg.dll**
|
||
|
DLL for the TurboJPEG API
|
||
|
|
||
|
**{configuration}/turbojpeg.lib**
|
||
|
Import library for the TurboJPEG API
|
||
|
|
||
|
*{configuration}* is Debug, Release, RelWithDebInfo, or MinSizeRel, depending
|
||
|
on the configuration you built in the IDE, and *{version}* is 62, 7, or 8,
|
||
|
depending on whether libjpeg v6b (default), v7, or v8 emulation is enabled.
|
||
|
|
||
|
|
||
|
### MinGW
|
||
|
|
||
|
NOTE: This assumes that you are building on a Windows machine. If you are
|
||
|
cross-compiling on a Linux/Unix machine, then see "Build Recipes" below.
|
||
|
|
||
|
cd {build_directory}
|
||
|
cmake -G "MinGW Makefiles" {source_directory}
|
||
|
mingw32-make
|
||
|
|
||
|
This will generate the following files under *{build_directory}*:
|
||
|
|
||
|
**libjpeg.a**
|
||
|
Static link library for the libjpeg API
|
||
|
|
||
|
**sharedlib/libjpeg-{version}.dll**
|
||
|
DLL for the libjpeg API
|
||
|
|
||
|
**sharedlib/libjpeg.dll.a**
|
||
|
Import library for the libjpeg API
|
||
|
|
||
|
**libturbojpeg.a**
|
||
|
Static link library for the TurboJPEG API
|
||
|
|
||
|
**libturbojpeg.dll**
|
||
|
DLL for the TurboJPEG API
|
||
|
|
||
|
**libturbojpeg.dll.a**
|
||
|
Import library for the TurboJPEG API
|
||
|
|
||
|
*{version}* is 62, 7, or 8, depending on whether libjpeg v6b (default), v7, or
|
||
|
v8 emulation is enabled.
|
||
|
|
||
|
|
||
|
### Debug Build
|
||
|
|
||
|
Add `-DCMAKE_BUILD_TYPE=Debug` to the `cmake` command line. Or, if building
|
||
|
with NMake, remove `-DCMAKE_BUILD_TYPE=Release` (Debug builds are the default
|
||
|
with NMake.)
|
||
|
|
||
|
|
||
|
### libjpeg v7 or v8 API/ABI Emulation
|
||
|
|
||
|
Add `-DWITH_JPEG7=1` to the `cmake` command line to build a version of
|
||
|
libjpeg-turbo that is API/ABI-compatible with libjpeg v7. Add `-DWITH_JPEG8=1`
|
||
|
to the `cmake` command line to build a version of libjpeg-turbo that is
|
||
|
API/ABI-compatible with libjpeg v8. See [README.md](README.md) for more
|
||
|
information on libjpeg v7 and v8 emulation.
|
||
|
|
||
|
|
||
|
### In-Memory Source/Destination Managers
|
||
|
|
||
|
When using libjpeg v6b or v7 API/ABI emulation, add `-DWITH_MEM_SRCDST=0` to
|
||
|
the `cmake` command line to build a version of libjpeg-turbo that lacks the
|
||
|
`jpeg_mem_src()` and `jpeg_mem_dest()` functions. These functions were not
|
||
|
part of the original libjpeg v6b and v7 APIs, so removing them ensures strict
|
||
|
conformance with those APIs. See [README.md](README.md) for more information.
|
||
|
|
||
|
|
||
|
### Arithmetic Coding Support
|
||
|
|
||
|
Since the patent on arithmetic coding has expired, this functionality has been
|
||
|
included in this release of libjpeg-turbo. libjpeg-turbo's implementation is
|
||
|
based on the implementation in libjpeg v8, but it works when emulating libjpeg
|
||
|
v7 or v6b as well. The default is to enable both arithmetic encoding and
|
||
|
decoding, but those who have philosophical objections to arithmetic coding can
|
||
|
add `-DWITH_ARITH_ENC=0` or `-DWITH_ARITH_DEC=0` to the `cmake` command line to
|
||
|
disable encoding or decoding (respectively.)
|
||
|
|
||
|
|
||
|
### TurboJPEG Java Wrapper
|
||
|
|
||
|
Add `-DWITH_JAVA=1` to the `cmake` command line to incorporate an optional Java
|
||
|
Native Interface wrapper into the TurboJPEG shared library and build the Java
|
||
|
front-end classes to support it. This allows the TurboJPEG shared library to
|
||
|
be used directly from Java applications. See [java/README](java/README) for
|
||
|
more details.
|
||
|
|
||
|
You can set the `Java_JAVAC_EXECUTABLE`, `Java_JAVA_EXECUTABLE`, and
|
||
|
`Java_JAR_EXECUTABLE` CMake variables to specify alternate commands or
|
||
|
locations for javac, jar, and java (respectively.) You can also set the
|
||
|
`JAVACFLAGS` CMake variable to specify arguments that should be passed to the
|
||
|
Java compiler when building the front-end classes.
|
||
|
|
||
|
|
||
|
Installing libjpeg-turbo
|
||
|
------------------------
|
||
|
|
||
|
You can use the build system to install libjpeg-turbo into a directory of your
|
||
|
choosing (as opposed to creating an installer.) To do this, add:
|
||
|
|
||
|
-DCMAKE_INSTALL_PREFIX={install_directory}
|
||
|
|
||
|
to the cmake command line.
|
||
|
|
||
|
For example,
|
||
|
|
||
|
cmake -G "NMake Makefiles" -DCMAKE_BUILD_TYPE=Release \
|
||
|
-DCMAKE_INSTALL_PREFIX=c:\libjpeg-turbo {source_directory}
|
||
|
nmake install
|
||
|
|
||
|
will install the header files in c:\libjpeg-turbo\include, the library files
|
||
|
in c:\libjpeg-turbo\lib, the DLL's in c:\libjpeg-turbo\bin, and the
|
||
|
documentation in c:\libjpeg-turbo\doc.
|
||
|
|
||
|
|
||
|
Build Recipes
|
||
|
-------------
|
||
|
|
||
|
|
||
|
### 64-bit MinGW Build on Cygwin
|
||
|
|
||
|
cd {build_directory}
|
||
|
CC=/usr/bin/x86_64-w64-mingw32-gcc \
|
||
|
cmake -G "Unix Makefiles" -DCMAKE_SYSTEM_NAME=Windows \
|
||
|
-DCMAKE_RC_COMPILER=/usr/bin/x86_64-w64-mingw32-windres.exe \
|
||
|
{source_directory}
|
||
|
make
|
||
|
|
||
|
This produces a 64-bit build of libjpeg-turbo that does not depend on
|
||
|
cygwin1.dll or other Cygwin DLL's. The mingw64-x86\_64-gcc-core and
|
||
|
mingw64-x86\_64-gcc-g++ packages (and their dependencies) must be installed.
|
||
|
|
||
|
|
||
|
### 32-bit MinGW Build on Cygwin
|
||
|
|
||
|
cd {build_directory}
|
||
|
CC=/usr/bin/i686-w64-mingw32-gcc \
|
||
|
cmake -G "Unix Makefiles" -DCMAKE_SYSTEM_NAME=Windows \
|
||
|
-DCMAKE_RC_COMPILER=/usr/bin/i686-w64-mingw32-windres.exe \
|
||
|
{source_directory}
|
||
|
make
|
||
|
|
||
|
This produces a 32-bit build of libjpeg-turbo that does not depend on
|
||
|
cygwin1.dll or other Cygwin DLL's. The mingw64-i686-gcc-core and
|
||
|
mingw64-i686-gcc-g++ packages (and their dependencies) must be installed.
|
||
|
|
||
|
|
||
|
### MinGW Build on Linux
|
||
|
|
||
|
cd {build_directory}
|
||
|
CC={mingw_binary_path}/i686-pc-mingw32-gcc \
|
||
|
cmake -G "Unix Makefiles" -DCMAKE_SYSTEM_NAME=Windows \
|
||
|
-DCMAKE_RC_COMPILER={mingw_binary_path}/i686-pc-mingw32-windres \
|
||
|
-DCMAKE_AR={mingw_binary_path}/i686-pc-mingw32-ar \
|
||
|
-DCMAKE_RANLIB={mingw_binary_path}/i686-pc-mingw32-ranlib \
|
||
|
{source_directory}
|
||
|
make
|
||
|
|
||
|
|
||
|
Creating Release Packages
|
||
|
=========================
|
||
|
|
||
|
The following commands can be used to create various types of release packages:
|
||
|
|
||
|
|
||
|
Unix/Linux
|
||
|
----------
|
||
|
|
||
|
make rpm
|
||
|
|
||
|
Create Red Hat-style binary RPM package. Requires RPM v4 or later.
|
||
|
|
||
|
make srpm
|
||
|
|
||
|
This runs `make dist` to create a pristine source tarball, then creates a
|
||
|
Red Hat-style source RPM package from the tarball. Requires RPM v4 or later.
|
||
|
|
||
|
make deb
|
||
|
|
||
|
Create Debian-style binary package. Requires dpkg.
|
||
|
|
||
|
make dmg
|
||
|
|
||
|
Create Macintosh package/disk image. This requires pkgbuild and
|
||
|
productbuild, which are installed by default on OS X 10.7 and later and which
|
||
|
can be obtained by installing Xcode 3.2.6 (with the "Unix Development"
|
||
|
option) on OS X 10.6. Packages built in this manner can be installed on OS X
|
||
|
10.5 and later, but they must be built on OS X 10.6 or later.
|
||
|
|
||
|
make udmg [BUILDDIR32={32-bit build directory}]
|
||
|
|
||
|
On 64-bit OS X systems, this creates a Macintosh package and disk image that
|
||
|
contains universal i386/x86-64 binaries. You should first configure a 32-bit
|
||
|
out-of-tree build of libjpeg-turbo, then configure a 64-bit out-of-tree
|
||
|
build, then run `make udmg` from the 64-bit build directory. The build
|
||
|
system will look for the 32-bit build under *{source_directory}*/osxx86 by
|
||
|
default, but you can override this by setting the `BUILDDIR32` variable on the
|
||
|
make command line as shown above.
|
||
|
|
||
|
make iosdmg [BUILDDIR32={32-bit build directory}] \
|
||
|
[BUILDDIRARMV7={ARMv7 build directory}] \
|
||
|
[BUILDDIRARMV7S={ARMv7s build directory}] \
|
||
|
[BUILDDIRARMV8={ARMv8 build directory}]
|
||
|
|
||
|
On OS X systems, this creates a Macintosh package and disk image in which the
|
||
|
libjpeg-turbo static libraries contain ARM architectures necessary to build
|
||
|
iOS applications. If building on an x86-64 system, the binaries will also
|
||
|
contain the i386 architecture, as with `make udmg` above. You should first
|
||
|
configure ARMv7, ARMv7s, and/or ARMv8 out-of-tree builds of libjpeg-turbo (see
|
||
|
"Building libjpeg-turbo for iOS" above.) If you are building an x86-64 version
|
||
|
of libjpeg-turbo, you should configure a 32-bit out-of-tree build as well.
|
||
|
Next, build libjpeg-turbo as you would normally, using an out-of-tree build.
|
||
|
When it is built, run `make iosdmg` from the build directory. The build system
|
||
|
will look for the ARMv7 build under *{source_directory}*/iosarmv7 by default,
|
||
|
the ARMv7s build under *{source_directory}*/iosarmv7s by default, the ARMv8
|
||
|
build under *{source_directory}*/iosarmv8 by default, and (if applicable) the
|
||
|
32-bit build under *{source_directory}*/osxx86 by default, but you can override
|
||
|
this by setting the `BUILDDIR32`, `BUILDDIRARMV7`, `BUILDDIRARMV7S`, and/or
|
||
|
`BUILDDIRARMV8` variables on the `make` command line as shown above.
|
||
|
|
||
|
NOTE: If including an ARMv8 build in the package, then you may need to use
|
||
|
Xcode's version of lipo instead of the operating system's. To do this, pass
|
||
|
an argument of `LIPO="xcrun lipo"` on the make command line.
|
||
|
|
||
|
make cygwinpkg
|
||
|
|
||
|
Build a Cygwin binary package.
|
||
|
|
||
|
|
||
|
Windows
|
||
|
-------
|
||
|
|
||
|
If using NMake:
|
||
|
|
||
|
cd {build_directory}
|
||
|
nmake installer
|
||
|
|
||
|
If using MinGW:
|
||
|
|
||
|
cd {build_directory}
|
||
|
make installer
|
||
|
|
||
|
If using the Visual Studio IDE, build the "installer" project.
|
||
|
|
||
|
The installer package (libjpeg-turbo[-gcc][64].exe) will be located under
|
||
|
*{build_directory}*. If building using the Visual Studio IDE, then the
|
||
|
installer package will be located in a subdirectory with the same name as the
|
||
|
configuration you built (such as *{build_directory}*\Debug\ or
|
||
|
*{build_directory}*\Release\).
|
||
|
|
||
|
Building a Windows installer requires the Nullsoft Install System
|
||
|
(http://nsis.sourceforge.net/.) makensis.exe should be in your `PATH`.
|
||
|
|
||
|
|
||
|
Regression testing
|
||
|
==================
|
||
|
|
||
|
The most common way to test libjpeg-turbo is by invoking `make test` on
|
||
|
Unix/Linux platforms or `ctest` on Windows platforms, once the build has
|
||
|
completed. This runs a series of tests to ensure that mathematical
|
||
|
compatibility has been maintained between libjpeg-turbo and libjpeg v6b. This
|
||
|
also invokes the TurboJPEG unit tests, which ensure that the colorspace
|
||
|
extensions, YUV encoding, decompression scaling, and other features of the
|
||
|
TurboJPEG C and Java APIs are working properly (and, by extension, that the
|
||
|
equivalent features of the underlying libjpeg API are also working.)
|
||
|
|
||
|
Invoking `make testclean` or `nmake testclean` (if using NMake) or building
|
||
|
the 'testclean' target (if using the Visual Studio IDE) will clean up the
|
||
|
output images generated by `make test`.
|
||
|
|
||
|
On Unix/Linux platforms, more extensive tests of the TurboJPEG C and Java
|
||
|
wrappers can be run by invoking `make tjtest`. These extended TurboJPEG tests
|
||
|
essentially iterate through all of the available features of the TurboJPEG APIs
|
||
|
that are not covered by the TurboJPEG unit tests (this includes the lossless
|
||
|
transform options) and compare the images generated by each feature to images
|
||
|
generated using the equivalent feature in the libjpeg API. The extended
|
||
|
TurboJPEG tests are meant to test for regressions in the TurboJPEG wrappers,
|
||
|
not in the underlying libjpeg API library.
|