mirror of
https://github.com/chocolate-doom/research.git
synced 2024-11-22 20:31:30 +00:00
8b3cb7a6bb
Subversion-branch: /research Subversion-revision: 1881
1208 lines
86 KiB
C
1208 lines
86 KiB
C
state_t states[] = {
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{SPR_IMPX, 0, -1, NULL, 0, 0, 0 }, // state #0
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{SPR_ACLO, 4, 1050, A_FreeTargMobj, 0, 0, 0 }, // state #1
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{SPR_PTN1, 0, 3, NULL, 3, 0, 0 }, // state #2
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{SPR_PTN1, 1, 3, NULL, 4, 0, 0 }, // state #3
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{SPR_PTN1, 2, 3, NULL, 2, 0, 0 }, // state #4
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{SPR_SHLD, 0, -1, NULL, 0, 0, 0 }, // state #5
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{SPR_SHD2, 0, -1, NULL, 0, 0, 0 }, // state #6
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{SPR_BAGH, 0, -1, NULL, 0, 0, 0 }, // state #7
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{SPR_SPMP, 0, -1, NULL, 0, 0, 0 }, // state #8
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{SPR_ACLO, 4, 1400, NULL, 10, 0, 0 }, // state #9
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{SPR_ACLO, 0, 4, A_RestoreSpecialThing1, 11, 0, 0 }, // state #10
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{SPR_ACLO, 1, 4, NULL, 12, 0, 0 }, // state #11
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{SPR_ACLO, 0, 4, NULL, 13, 0, 0 }, // state #12
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{SPR_ACLO, 1, 4, NULL, 14, 0, 0 }, // state #13
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{SPR_ACLO, 2, 4, NULL, 15, 0, 0 }, // state #14
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{SPR_ACLO, 1, 4, NULL, 16, 0, 0 }, // state #15
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{SPR_ACLO, 2, 4, NULL, 17, 0, 0 }, // state #16
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{SPR_ACLO, 3, 4, NULL, 18, 0, 0 }, // state #17
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{SPR_ACLO, 2, 4, NULL, 19, 0, 0 }, // state #18
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{SPR_ACLO, 3, 4, A_RestoreSpecialThing2, 0, 0, 0 }, // state #19
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{SPR_ACLO, 3, 3, NULL, 21, 0, 0 }, // state #20
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{SPR_ACLO, 2, 3, NULL, 22, 0, 0 }, // state #21
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{SPR_ACLO, 3, 3, NULL, 23, 0, 0 }, // state #22
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{SPR_ACLO, 2, 3, NULL, 24, 0, 0 }, // state #23
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{SPR_ACLO, 1, 3, NULL, 25, 0, 0 }, // state #24
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{SPR_ACLO, 2, 3, NULL, 26, 0, 0 }, // state #25
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{SPR_ACLO, 1, 3, NULL, 27, 0, 0 }, // state #26
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{SPR_ACLO, 0, 3, NULL, 28, 0, 0 }, // state #27
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{SPR_ACLO, 1, 3, NULL, 29, 0, 0 }, // state #28
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{SPR_ACLO, 0, 3, NULL, 30, 0, 0 }, // state #29
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{SPR_ACLO, 0, 1400, A_HideThing, 31, 0, 0 }, // state #30
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{SPR_ACLO, 0, 3, A_UnHideThing, 32, 0, 0 }, // state #31
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{SPR_ACLO, 1, 3, NULL, 33, 0, 0 }, // state #32
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{SPR_ACLO, 0, 3, NULL, 34, 0, 0 }, // state #33
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{SPR_ACLO, 1, 3, NULL, 35, 0, 0 }, // state #34
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{SPR_ACLO, 2, 3, NULL, 36, 0, 0 }, // state #35
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{SPR_ACLO, 1, 3, NULL, 37, 0, 0 }, // state #36
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{SPR_ACLO, 2, 3, NULL, 38, 0, 0 }, // state #37
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{SPR_ACLO, 3, 3, NULL, 39, 0, 0 }, // state #38
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{SPR_ACLO, 2, 3, NULL, 40, 0, 0 }, // state #39
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{SPR_ACLO, 3, 3, A_RestoreArtifact, 0, 0, 0 }, // state #40
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{SPR_ACLO, 3, 3, NULL, 42, 0, 0 }, // state #41
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{SPR_ACLO, 2, 3, NULL, 43, 0, 0 }, // state #42
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{SPR_ACLO, 3, 3, NULL, 44, 0, 0 }, // state #43
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{SPR_ACLO, 2, 3, NULL, 45, 0, 0 }, // state #44
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{SPR_ACLO, 1, 3, NULL, 46, 0, 0 }, // state #45
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{SPR_ACLO, 2, 3, NULL, 47, 0, 0 }, // state #46
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{SPR_ACLO, 1, 3, NULL, 48, 0, 0 }, // state #47
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{SPR_ACLO, 0, 3, NULL, 49, 0, 0 }, // state #48
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{SPR_ACLO, 1, 3, NULL, 50, 0, 0 }, // state #49
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{SPR_ACLO, 0, 3, NULL, 0, 0, 0 }, // state #50
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{SPR_INVS, 32768, 350, NULL, 51, 0, 0 }, // state #51
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{SPR_PTN2, 0, 4, NULL, 53, 0, 0 }, // state #52
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{SPR_PTN2, 1, 4, NULL, 54, 0, 0 }, // state #53
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{SPR_PTN2, 2, 4, NULL, 52, 0, 0 }, // state #54
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{SPR_SOAR, 0, 5, NULL, 56, 0, 0 }, // state #55
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{SPR_SOAR, 1, 5, NULL, 57, 0, 0 }, // state #56
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{SPR_SOAR, 2, 5, NULL, 58, 0, 0 }, // state #57
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{SPR_SOAR, 1, 5, NULL, 55, 0, 0 }, // state #58
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{SPR_INVU, 0, 3, NULL, 60, 0, 0 }, // state #59
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{SPR_INVU, 1, 3, NULL, 61, 0, 0 }, // state #60
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{SPR_INVU, 2, 3, NULL, 62, 0, 0 }, // state #61
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{SPR_INVU, 3, 3, NULL, 59, 0, 0 }, // state #62
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{SPR_PWBK, 0, 350, NULL, 63, 0, 0 }, // state #63
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{SPR_EGGC, 0, 6, NULL, 65, 0, 0 }, // state #64
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{SPR_EGGC, 1, 6, NULL, 66, 0, 0 }, // state #65
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{SPR_EGGC, 2, 6, NULL, 67, 0, 0 }, // state #66
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{SPR_EGGC, 1, 6, NULL, 64, 0, 0 }, // state #67
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{SPR_EGGM, 0, 4, NULL, 69, 0, 0 }, // state #68
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{SPR_EGGM, 1, 4, NULL, 70, 0, 0 }, // state #69
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{SPR_EGGM, 2, 4, NULL, 71, 0, 0 }, // state #70
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{SPR_EGGM, 3, 4, NULL, 72, 0, 0 }, // state #71
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{SPR_EGGM, 4, 4, NULL, 68, 0, 0 }, // state #72
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{SPR_FX01, 32772, 3, NULL, 74, 0, 0 }, // state #73
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{SPR_FX01, 32773, 3, NULL, 75, 0, 0 }, // state #74
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{SPR_FX01, 32774, 3, NULL, 76, 0, 0 }, // state #75
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{SPR_FX01, 32775, 3, NULL, 0, 0, 0 }, // state #76
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{SPR_SPHL, 0, 350, NULL, 77, 0, 0 }, // state #77
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{SPR_TRCH, 32768, 3, NULL, 79, 0, 0 }, // state #78
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{SPR_TRCH, 32769, 3, NULL, 80, 0, 0 }, // state #79
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{SPR_TRCH, 32770, 3, NULL, 78, 0, 0 }, // state #80
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{SPR_FBMB, 4, 350, NULL, 81, 0, 0 }, // state #81
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{SPR_FBMB, 0, 10, NULL, 83, 0, 0 }, // state #82
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{SPR_FBMB, 1, 10, NULL, 84, 0, 0 }, // state #83
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{SPR_FBMB, 2, 10, NULL, 85, 0, 0 }, // state #84
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{SPR_FBMB, 3, 10, NULL, 86, 0, 0 }, // state #85
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{SPR_FBMB, 4, 6, A_Scream, 87, 0, 0 }, // state #86
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{SPR_XPL1, 32768, 4, A_Explode, 88, 0, 0 }, // state #87
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{SPR_XPL1, 32769, 4, NULL, 89, 0, 0 }, // state #88
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{SPR_XPL1, 32770, 4, NULL, 90, 0, 0 }, // state #89
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{SPR_XPL1, 32771, 4, NULL, 91, 0, 0 }, // state #90
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{SPR_XPL1, 32772, 4, NULL, 92, 0, 0 }, // state #91
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{SPR_XPL1, 32773, 4, NULL, 0, 0, 0 }, // state #92
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{SPR_ATLP, 0, 4, NULL, 94, 0, 0 }, // state #93
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{SPR_ATLP, 1, 4, NULL, 95, 0, 0 }, // state #94
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{SPR_ATLP, 2, 4, NULL, 96, 0, 0 }, // state #95
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{SPR_ATLP, 1, 4, NULL, 93, 0, 0 }, // state #96
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{SPR_PPOD, 0, 10, NULL, 97, 0, 0 }, // state #97
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{SPR_PPOD, 1, 14, A_PodPain, 97, 0, 0 }, // state #98
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{SPR_PPOD, 32770, 5, A_RemovePod, 100, 0, 0 }, // state #99
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{SPR_PPOD, 32771, 5, A_Scream, 101, 0, 0 }, // state #100
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{SPR_PPOD, 32772, 5, A_Explode, 102, 0, 0 }, // state #101
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{SPR_PPOD, 32773, 10, NULL, 1, 0, 0 }, // state #102
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{SPR_PPOD, 8, 3, NULL, 104, 0, 0 }, // state #103
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{SPR_PPOD, 9, 3, NULL, 105, 0, 0 }, // state #104
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{SPR_PPOD, 10, 3, NULL, 106, 0, 0 }, // state #105
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{SPR_PPOD, 11, 3, NULL, 107, 0, 0 }, // state #106
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{SPR_PPOD, 12, 3, NULL, 108, 0, 0 }, // state #107
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{SPR_PPOD, 13, 3, NULL, 109, 0, 0 }, // state #108
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{SPR_PPOD, 14, 3, NULL, 110, 0, 0 }, // state #109
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{SPR_PPOD, 15, 3, NULL, 97, 0, 0 }, // state #110
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{SPR_PPOD, 6, 8, NULL, 112, 0, 0 }, // state #111
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{SPR_PPOD, 7, 8, NULL, 111, 0, 0 }, // state #112
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{SPR_PPOD, 6, 10, NULL, 0, 0, 0 }, // state #113
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{SPR_AMG1, 0, 35, A_MakePod, 114, 0, 0 }, // state #114
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{SPR_SPSH, 0, 8, NULL, 116, 0, 0 }, // state #115
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{SPR_SPSH, 1, 8, NULL, 117, 0, 0 }, // state #116
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{SPR_SPSH, 2, 8, NULL, 118, 0, 0 }, // state #117
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{SPR_SPSH, 3, 16, NULL, 0, 0, 0 }, // state #118
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{SPR_SPSH, 3, 10, NULL, 0, 0, 0 }, // state #119
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{SPR_SPSH, 4, 5, NULL, 121, 0, 0 }, // state #120
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{SPR_SPSH, 5, 5, NULL, 122, 0, 0 }, // state #121
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{SPR_SPSH, 6, 5, NULL, 123, 0, 0 }, // state #122
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{SPR_SPSH, 7, 5, NULL, 124, 0, 0 }, // state #123
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{SPR_SPSH, 8, 5, NULL, 125, 0, 0 }, // state #124
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{SPR_SPSH, 9, 5, NULL, 126, 0, 0 }, // state #125
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{SPR_SPSH, 10, 5, NULL, 0, 0, 0 }, // state #126
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{SPR_LVAS, 32768, 5, NULL, 128, 0, 0 }, // state #127
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{SPR_LVAS, 32769, 5, NULL, 129, 0, 0 }, // state #128
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{SPR_LVAS, 32770, 5, NULL, 130, 0, 0 }, // state #129
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{SPR_LVAS, 32771, 5, NULL, 131, 0, 0 }, // state #130
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{SPR_LVAS, 32772, 5, NULL, 132, 0, 0 }, // state #131
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{SPR_LVAS, 32773, 5, NULL, 0, 0, 0 }, // state #132
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{SPR_LVAS, 32774, 5, NULL, 134, 0, 0 }, // state #133
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{SPR_LVAS, 32775, 5, NULL, 135, 0, 0 }, // state #134
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{SPR_LVAS, 32776, 5, NULL, 136, 0, 0 }, // state #135
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{SPR_LVAS, 32777, 5, NULL, 137, 0, 0 }, // state #136
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{SPR_LVAS, 32778, 5, NULL, 0, 0, 0 }, // state #137
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{SPR_SLDG, 0, 8, NULL, 139, 0, 0 }, // state #138
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{SPR_SLDG, 1, 8, NULL, 140, 0, 0 }, // state #139
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{SPR_SLDG, 2, 8, NULL, 141, 0, 0 }, // state #140
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{SPR_SLDG, 3, 8, NULL, 0, 0, 0 }, // state #141
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{SPR_SLDG, 3, 6, NULL, 0, 0, 0 }, // state #142
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{SPR_SLDG, 4, 5, NULL, 144, 0, 0 }, // state #143
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{SPR_SLDG, 5, 5, NULL, 145, 0, 0 }, // state #144
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{SPR_SLDG, 6, 5, NULL, 146, 0, 0 }, // state #145
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{SPR_SLDG, 7, 5, NULL, 0, 0, 0 }, // state #146
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{SPR_SKH1, 0, -1, NULL, 0, 0, 0 }, // state #147
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{SPR_SKH2, 0, -1, NULL, 0, 0, 0 }, // state #148
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{SPR_SKH3, 0, -1, NULL, 0, 0, 0 }, // state #149
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{SPR_SKH4, 0, -1, NULL, 0, 0, 0 }, // state #150
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{SPR_CHDL, 0, 4, NULL, 152, 0, 0 }, // state #151
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{SPR_CHDL, 1, 4, NULL, 153, 0, 0 }, // state #152
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{SPR_CHDL, 2, 4, NULL, 151, 0, 0 }, // state #153
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{SPR_SRTC, 0, 4, NULL, 155, 0, 0 }, // state #154
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{SPR_SRTC, 1, 4, NULL, 156, 0, 0 }, // state #155
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{SPR_SRTC, 2, 4, NULL, 154, 0, 0 }, // state #156
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{SPR_SMPL, 0, -1, NULL, 0, 0, 0 }, // state #157
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{SPR_STGS, 0, -1, NULL, 0, 0, 0 }, // state #158
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{SPR_STGL, 0, -1, NULL, 0, 0, 0 }, // state #159
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{SPR_STCS, 0, -1, NULL, 0, 0, 0 }, // state #160
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{SPR_STCL, 0, -1, NULL, 0, 0, 0 }, // state #161
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{SPR_KFR1, 32768, 3, NULL, 163, 0, 0 }, // state #162
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{SPR_KFR1, 32769, 3, NULL, 164, 0, 0 }, // state #163
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{SPR_KFR1, 32770, 3, NULL, 165, 0, 0 }, // state #164
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{SPR_KFR1, 32771, 3, NULL, 166, 0, 0 }, // state #165
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{SPR_KFR1, 32772, 3, NULL, 167, 0, 0 }, // state #166
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{SPR_KFR1, 32773, 3, NULL, 168, 0, 0 }, // state #167
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{SPR_KFR1, 32774, 3, NULL, 169, 0, 0 }, // state #168
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{SPR_KFR1, 32775, 3, NULL, 162, 0, 0 }, // state #169
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{SPR_BARL, 0, -1, NULL, 0, 0, 0 }, // state #170
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{SPR_BRPL, 0, -1, NULL, 0, 0, 0 }, // state #171
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{SPR_MOS1, 0, -1, NULL, 0, 0, 0 }, // state #172
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{SPR_MOS2, 0, -1, NULL, 0, 0, 0 }, // state #173
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{SPR_WTRH, 32768, 6, NULL, 175, 0, 0 }, // state #174
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{SPR_WTRH, 32769, 6, NULL, 176, 0, 0 }, // state #175
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{SPR_WTRH, 32770, 6, NULL, 174, 0, 0 }, // state #176
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{SPR_HCOR, 0, -1, NULL, 0, 0, 0 }, // state #177
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{SPR_KGZ1, 0, 1, NULL, 179, 0, 0 }, // state #178
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{SPR_KGZ1, 0, 1, A_InitKeyGizmo, 180, 0, 0 }, // state #179
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{SPR_KGZ1, 0, -1, NULL, 0, 0, 0 }, // state #180
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{SPR_KGZB, 0, 1, NULL, 181, 0, 0 }, // state #181
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{SPR_KGZB, 32768, -1, NULL, 0, 0, 0 }, // state #182
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{SPR_KGZG, 32768, -1, NULL, 0, 0, 0 }, // state #183
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{SPR_KGZY, 32768, -1, NULL, 0, 0, 0 }, // state #184
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{SPR_VLCO, 0, 350, NULL, 186, 0, 0 }, // state #185
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{SPR_VLCO, 0, 35, A_VolcanoSet, 187, 0, 0 }, // state #186
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{SPR_VLCO, 1, 3, NULL, 188, 0, 0 }, // state #187
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{SPR_VLCO, 2, 3, NULL, 189, 0, 0 }, // state #188
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{SPR_VLCO, 3, 3, NULL, 190, 0, 0 }, // state #189
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{SPR_VLCO, 1, 3, NULL, 191, 0, 0 }, // state #190
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{SPR_VLCO, 2, 3, NULL, 192, 0, 0 }, // state #191
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{SPR_VLCO, 3, 3, NULL, 193, 0, 0 }, // state #192
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{SPR_VLCO, 4, 10, A_VolcanoBlast, 186, 0, 0 }, // state #193
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{SPR_VFBL, 0, 4, A_BeastPuff, 195, 0, 0 }, // state #194
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{SPR_VFBL, 1, 4, A_BeastPuff, 194, 0, 0 }, // state #195
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{SPR_XPL1, 0, 4, A_VolcBallImpact, 197, 0, 0 }, // state #196
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{SPR_XPL1, 1, 4, NULL, 198, 0, 0 }, // state #197
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{SPR_XPL1, 2, 4, NULL, 199, 0, 0 }, // state #198
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{SPR_XPL1, 3, 4, NULL, 200, 0, 0 }, // state #199
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{SPR_XPL1, 4, 4, NULL, 201, 0, 0 }, // state #200
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{SPR_XPL1, 5, 4, NULL, 0, 0, 0 }, // state #201
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{SPR_VTFB, 0, 4, NULL, 203, 0, 0 }, // state #202
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{SPR_VTFB, 1, 4, NULL, 202, 0, 0 }, // state #203
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{SPR_SFFI, 2, 4, NULL, 205, 0, 0 }, // state #204
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{SPR_SFFI, 1, 4, NULL, 206, 0, 0 }, // state #205
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{SPR_SFFI, 0, 4, NULL, 207, 0, 0 }, // state #206
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{SPR_SFFI, 1, 4, NULL, 208, 0, 0 }, // state #207
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{SPR_SFFI, 2, 4, NULL, 209, 0, 0 }, // state #208
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{SPR_SFFI, 3, 4, NULL, 210, 0, 0 }, // state #209
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{SPR_SFFI, 4, 4, NULL, 0, 0, 0 }, // state #210
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{SPR_TGLT, 0, 8, A_SpawnTeleGlitter, 211, 0, 0 }, // state #211
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{SPR_TGLT, 5, 8, A_SpawnTeleGlitter2, 212, 0, 0 }, // state #212
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{SPR_TGLT, 32768, 2, NULL, 214, 0, 0 }, // state #213
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{SPR_TGLT, 32769, 2, A_AccTeleGlitter, 215, 0, 0 }, // state #214
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{SPR_TGLT, 32770, 2, NULL, 216, 0, 0 }, // state #215
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{SPR_TGLT, 32771, 2, A_AccTeleGlitter, 217, 0, 0 }, // state #216
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{SPR_TGLT, 32772, 2, NULL, 213, 0, 0 }, // state #217
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{SPR_TGLT, 32773, 2, NULL, 219, 0, 0 }, // state #218
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{SPR_TGLT, 32774, 2, A_AccTeleGlitter, 220, 0, 0 }, // state #219
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{SPR_TGLT, 32775, 2, NULL, 221, 0, 0 }, // state #220
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{SPR_TGLT, 32776, 2, A_AccTeleGlitter, 222, 0, 0 }, // state #221
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{SPR_TGLT, 32777, 2, NULL, 218, 0, 0 }, // state #222
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{SPR_TELE, 32768, 6, NULL, 224, 0, 0 }, // state #223
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{SPR_TELE, 32769, 6, NULL, 225, 0, 0 }, // state #224
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{SPR_TELE, 32770, 6, NULL, 226, 0, 0 }, // state #225
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{SPR_TELE, 32771, 6, NULL, 227, 0, 0 }, // state #226
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{SPR_TELE, 32772, 6, NULL, 228, 0, 0 }, // state #227
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{SPR_TELE, 32773, 6, NULL, 229, 0, 0 }, // state #228
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{SPR_TELE, 32774, 6, NULL, 230, 0, 0 }, // state #229
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{SPR_TELE, 32775, 6, NULL, 231, 0, 0 }, // state #230
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{SPR_TELE, 32774, 6, NULL, 232, 0, 0 }, // state #231
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{SPR_TELE, 32773, 6, NULL, 233, 0, 0 }, // state #232
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{SPR_TELE, 32772, 6, NULL, 234, 0, 0 }, // state #233
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{SPR_TELE, 32771, 6, NULL, 235, 0, 0 }, // state #234
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{SPR_TELE, 32770, 6, NULL, 0, 0, 0 }, // state #235
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{SPR_STFF, 0, 0, A_Light0, 0, 0, 0 }, // state #236
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{SPR_STFF, 0, 1, A_WeaponReady, 237, 0, 0 }, // state #237
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{SPR_STFF, 0, 1, A_Lower, 238, 0, 0 }, // state #238
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{SPR_STFF, 0, 1, A_Raise, 239, 0, 0 }, // state #239
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{SPR_STFF, 3, 4, A_WeaponReady, 241, 0, 0 }, // state #240
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{SPR_STFF, 4, 4, A_WeaponReady, 242, 0, 0 }, // state #241
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{SPR_STFF, 5, 4, A_WeaponReady, 240, 0, 0 }, // state #242
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{SPR_STFF, 3, 1, A_Lower, 243, 0, 0 }, // state #243
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{SPR_STFF, 3, 1, A_Raise, 244, 0, 0 }, // state #244
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{SPR_STFF, 1, 6, NULL, 246, 0, 0 }, // state #245
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{SPR_STFF, 2, 8, A_StaffAttackPL1, 247, 0, 0 }, // state #246
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{SPR_STFF, 1, 8, A_ReFire, 237, 0, 0 }, // state #247
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{SPR_STFF, 6, 6, NULL, 249, 0, 0 }, // state #248
|
|
{SPR_STFF, 7, 8, A_StaffAttackPL2, 250, 0, 0 }, // state #249
|
|
{SPR_STFF, 6, 8, A_ReFire, 240, 0, 0 }, // state #250
|
|
{SPR_PUF3, 32768, 4, NULL, 252, 0, 0 }, // state #251
|
|
{SPR_PUF3, 1, 4, NULL, 253, 0, 0 }, // state #252
|
|
{SPR_PUF3, 2, 4, NULL, 254, 0, 0 }, // state #253
|
|
{SPR_PUF3, 3, 4, NULL, 0, 0, 0 }, // state #254
|
|
{SPR_PUF4, 32768, 4, NULL, 256, 0, 0 }, // state #255
|
|
{SPR_PUF4, 32769, 4, NULL, 257, 0, 0 }, // state #256
|
|
{SPR_PUF4, 32770, 4, NULL, 258, 0, 0 }, // state #257
|
|
{SPR_PUF4, 32771, 4, NULL, 259, 0, 0 }, // state #258
|
|
{SPR_PUF4, 32772, 4, NULL, 260, 0, 0 }, // state #259
|
|
{SPR_PUF4, 32773, 4, NULL, 0, 0, 0 }, // state #260
|
|
{SPR_BEAK, 0, 1, A_BeakReady, 261, 0, 0 }, // state #261
|
|
{SPR_BEAK, 0, 1, A_Lower, 262, 0, 0 }, // state #262
|
|
{SPR_BEAK, 0, 1, A_BeakRaise, 263, 0, 0 }, // state #263
|
|
{SPR_BEAK, 0, 18, A_BeakAttackPL1, 261, 0, 0 }, // state #264
|
|
{SPR_BEAK, 0, 12, A_BeakAttackPL2, 261, 0, 0 }, // state #265
|
|
{SPR_WGNT, 0, -1, NULL, 0, 0, 0 }, // state #266
|
|
{SPR_GAUN, 0, 1, A_WeaponReady, 267, 0, 0 }, // state #267
|
|
{SPR_GAUN, 0, 1, A_Lower, 268, 0, 0 }, // state #268
|
|
{SPR_GAUN, 0, 1, A_Raise, 269, 0, 0 }, // state #269
|
|
{SPR_GAUN, 6, 4, A_WeaponReady, 271, 0, 0 }, // state #270
|
|
{SPR_GAUN, 7, 4, A_WeaponReady, 272, 0, 0 }, // state #271
|
|
{SPR_GAUN, 8, 4, A_WeaponReady, 270, 0, 0 }, // state #272
|
|
{SPR_GAUN, 6, 1, A_Lower, 273, 0, 0 }, // state #273
|
|
{SPR_GAUN, 6, 1, A_Raise, 274, 0, 0 }, // state #274
|
|
{SPR_GAUN, 1, 4, NULL, 276, 0, 0 }, // state #275
|
|
{SPR_GAUN, 2, 4, NULL, 277, 0, 0 }, // state #276
|
|
{SPR_GAUN, 32771, 4, A_GauntletAttack, 278, 0, 0 }, // state #277
|
|
{SPR_GAUN, 32772, 4, A_GauntletAttack, 279, 0, 0 }, // state #278
|
|
{SPR_GAUN, 32773, 4, A_GauntletAttack, 280, 0, 0 }, // state #279
|
|
{SPR_GAUN, 2, 4, A_ReFire, 281, 0, 0 }, // state #280
|
|
{SPR_GAUN, 1, 4, A_Light0, 267, 0, 0 }, // state #281
|
|
{SPR_GAUN, 9, 4, NULL, 283, 0, 0 }, // state #282
|
|
{SPR_GAUN, 10, 4, NULL, 284, 0, 0 }, // state #283
|
|
{SPR_GAUN, 32779, 4, A_GauntletAttack, 285, 0, 0 }, // state #284
|
|
{SPR_GAUN, 32780, 4, A_GauntletAttack, 286, 0, 0 }, // state #285
|
|
{SPR_GAUN, 32781, 4, A_GauntletAttack, 287, 0, 0 }, // state #286
|
|
{SPR_GAUN, 10, 4, A_ReFire, 288, 0, 0 }, // state #287
|
|
{SPR_GAUN, 9, 4, A_Light0, 270, 0, 0 }, // state #288
|
|
{SPR_PUF1, 32768, 4, NULL, 290, 0, 0 }, // state #289
|
|
{SPR_PUF1, 32769, 4, NULL, 291, 0, 0 }, // state #290
|
|
{SPR_PUF1, 32770, 4, NULL, 292, 0, 0 }, // state #291
|
|
{SPR_PUF1, 32771, 4, NULL, 0, 0, 0 }, // state #292
|
|
{SPR_PUF1, 32772, 4, NULL, 294, 0, 0 }, // state #293
|
|
{SPR_PUF1, 32773, 4, NULL, 295, 0, 0 }, // state #294
|
|
{SPR_PUF1, 32774, 4, NULL, 296, 0, 0 }, // state #295
|
|
{SPR_PUF1, 32775, 4, NULL, 0, 0, 0 }, // state #296
|
|
{SPR_WBLS, 0, -1, NULL, 0, 0, 0 }, // state #297
|
|
{SPR_BLSR, 0, 1, A_WeaponReady, 298, 0, 0 }, // state #298
|
|
{SPR_BLSR, 0, 1, A_Lower, 299, 0, 0 }, // state #299
|
|
{SPR_BLSR, 0, 1, A_Raise, 300, 0, 0 }, // state #300
|
|
{SPR_BLSR, 1, 3, NULL, 302, 0, 0 }, // state #301
|
|
{SPR_BLSR, 2, 3, NULL, 303, 0, 0 }, // state #302
|
|
{SPR_BLSR, 3, 2, A_FireBlasterPL1, 304, 0, 0 }, // state #303
|
|
{SPR_BLSR, 2, 2, NULL, 305, 0, 0 }, // state #304
|
|
{SPR_BLSR, 1, 2, NULL, 306, 0, 0 }, // state #305
|
|
{SPR_BLSR, 0, 0, A_ReFire, 298, 0, 0 }, // state #306
|
|
{SPR_BLSR, 1, 0, NULL, 308, 0, 0 }, // state #307
|
|
{SPR_BLSR, 2, 0, NULL, 309, 0, 0 }, // state #308
|
|
{SPR_BLSR, 3, 3, A_FireBlasterPL2, 310, 0, 0 }, // state #309
|
|
{SPR_BLSR, 2, 4, NULL, 311, 0, 0 }, // state #310
|
|
{SPR_BLSR, 1, 4, NULL, 312, 0, 0 }, // state #311
|
|
{SPR_BLSR, 0, 0, A_ReFire, 298, 0, 0 }, // state #312
|
|
{SPR_ACLO, 4, 200, NULL, 313, 0, 0 }, // state #313
|
|
{SPR_FX18, 32768, 3, A_SpawnRippers, 315, 0, 0 }, // state #314
|
|
{SPR_FX18, 32769, 3, NULL, 316, 0, 0 }, // state #315
|
|
{SPR_FX18, 32770, 4, NULL, 317, 0, 0 }, // state #316
|
|
{SPR_FX18, 32771, 4, NULL, 318, 0, 0 }, // state #317
|
|
{SPR_FX18, 32772, 4, NULL, 319, 0, 0 }, // state #318
|
|
{SPR_FX18, 32773, 4, NULL, 320, 0, 0 }, // state #319
|
|
{SPR_FX18, 32774, 4, NULL, 0, 0, 0 }, // state #320
|
|
{SPR_FX18, 7, 4, NULL, 322, 0, 0 }, // state #321
|
|
{SPR_FX18, 8, 4, NULL, 323, 0, 0 }, // state #322
|
|
{SPR_FX18, 9, 4, NULL, 324, 0, 0 }, // state #323
|
|
{SPR_FX18, 10, 4, NULL, 325, 0, 0 }, // state #324
|
|
{SPR_FX18, 11, 4, NULL, 0, 0, 0 }, // state #325
|
|
{SPR_FX18, 12, 4, NULL, 327, 0, 0 }, // state #326
|
|
{SPR_FX18, 13, 5, NULL, 326, 0, 0 }, // state #327
|
|
{SPR_FX18, 32782, 4, NULL, 329, 0, 0 }, // state #328
|
|
{SPR_FX18, 32783, 4, NULL, 330, 0, 0 }, // state #329
|
|
{SPR_FX18, 32784, 4, NULL, 331, 0, 0 }, // state #330
|
|
{SPR_FX18, 32785, 4, NULL, 332, 0, 0 }, // state #331
|
|
{SPR_FX18, 32786, 4, NULL, 0, 0, 0 }, // state #332
|
|
{SPR_FX17, 32768, 4, NULL, 334, 0, 0 }, // state #333
|
|
{SPR_FX17, 32769, 4, NULL, 335, 0, 0 }, // state #334
|
|
{SPR_FX17, 32770, 4, NULL, 336, 0, 0 }, // state #335
|
|
{SPR_FX17, 32771, 4, NULL, 337, 0, 0 }, // state #336
|
|
{SPR_FX17, 32772, 4, NULL, 0, 0, 0 }, // state #337
|
|
{SPR_FX17, 32773, 3, NULL, 339, 0, 0 }, // state #338
|
|
{SPR_FX17, 32774, 3, NULL, 340, 0, 0 }, // state #339
|
|
{SPR_FX17, 32775, 4, NULL, 341, 0, 0 }, // state #340
|
|
{SPR_FX17, 32776, 4, NULL, 342, 0, 0 }, // state #341
|
|
{SPR_FX17, 32777, 4, NULL, 343, 0, 0 }, // state #342
|
|
{SPR_FX17, 32778, 4, NULL, 344, 0, 0 }, // state #343
|
|
{SPR_FX17, 32779, 4, NULL, 0, 0, 0 }, // state #344
|
|
{SPR_WMCE, 0, -1, NULL, 0, 0, 0 }, // state #345
|
|
{SPR_MACE, 0, 1, A_WeaponReady, 346, 0, 0 }, // state #346
|
|
{SPR_MACE, 0, 1, A_Lower, 347, 0, 0 }, // state #347
|
|
{SPR_MACE, 0, 1, A_Raise, 348, 0, 0 }, // state #348
|
|
{SPR_MACE, 1, 4, NULL, 350, 0, 0 }, // state #349
|
|
{SPR_MACE, 2, 3, A_FireMacePL1, 351, 0, 0 }, // state #350
|
|
{SPR_MACE, 3, 3, A_FireMacePL1, 352, 0, 0 }, // state #351
|
|
{SPR_MACE, 4, 3, A_FireMacePL1, 353, 0, 0 }, // state #352
|
|
{SPR_MACE, 5, 3, A_FireMacePL1, 354, 0, 0 }, // state #353
|
|
{SPR_MACE, 2, 4, A_ReFire, 355, 0, 0 }, // state #354
|
|
{SPR_MACE, 3, 4, NULL, 356, 0, 0 }, // state #355
|
|
{SPR_MACE, 4, 4, NULL, 357, 0, 0 }, // state #356
|
|
{SPR_MACE, 5, 4, NULL, 358, 0, 0 }, // state #357
|
|
{SPR_MACE, 1, 4, NULL, 346, 0, 0 }, // state #358
|
|
{SPR_MACE, 1, 4, NULL, 360, 0, 0 }, // state #359
|
|
{SPR_MACE, 3, 4, A_FireMacePL2, 361, 0, 0 }, // state #360
|
|
{SPR_MACE, 1, 4, NULL, 362, 0, 0 }, // state #361
|
|
{SPR_MACE, 0, 8, A_ReFire, 346, 0, 0 }, // state #362
|
|
{SPR_FX02, 0, 4, A_MacePL1Check, 364, 0, 0 }, // state #363
|
|
{SPR_FX02, 1, 4, A_MacePL1Check, 363, 0, 0 }, // state #364
|
|
{SPR_FX02, 32773, 4, A_MaceBallImpact, 366, 0, 0 }, // state #365
|
|
{SPR_FX02, 32774, 4, NULL, 367, 0, 0 }, // state #366
|
|
{SPR_FX02, 32775, 4, NULL, 368, 0, 0 }, // state #367
|
|
{SPR_FX02, 32776, 4, NULL, 369, 0, 0 }, // state #368
|
|
{SPR_FX02, 32777, 4, NULL, 0, 0, 0 }, // state #369
|
|
{SPR_FX02, 2, 4, NULL, 371, 0, 0 }, // state #370
|
|
{SPR_FX02, 3, 4, NULL, 370, 0, 0 }, // state #371
|
|
{SPR_FX02, 32773, 4, A_MaceBallImpact2, 366, 0, 0 }, // state #372
|
|
{SPR_FX02, 0, 4, NULL, 374, 0, 0 }, // state #373
|
|
{SPR_FX02, 1, 4, NULL, 373, 0, 0 }, // state #374
|
|
{SPR_FX02, 4, 99, NULL, 375, 0, 0 }, // state #375
|
|
{SPR_FX02, 32770, 4, A_DeathBallImpact, 366, 0, 0 }, // state #376
|
|
{SPR_WSKL, 0, -1, NULL, 0, 0, 0 }, // state #377
|
|
{SPR_HROD, 0, 1, A_WeaponReady, 378, 0, 0 }, // state #378
|
|
{SPR_HROD, 0, 1, A_Lower, 379, 0, 0 }, // state #379
|
|
{SPR_HROD, 0, 1, A_Raise, 380, 0, 0 }, // state #380
|
|
{SPR_HROD, 0, 4, A_FireSkullRodPL1, 382, 0, 0 }, // state #381
|
|
{SPR_HROD, 1, 4, A_FireSkullRodPL1, 383, 0, 0 }, // state #382
|
|
{SPR_HROD, 1, 0, A_ReFire, 378, 0, 0 }, // state #383
|
|
{SPR_HROD, 2, 2, NULL, 385, 0, 0 }, // state #384
|
|
{SPR_HROD, 3, 3, NULL, 386, 0, 0 }, // state #385
|
|
{SPR_HROD, 4, 2, NULL, 387, 0, 0 }, // state #386
|
|
{SPR_HROD, 5, 3, NULL, 388, 0, 0 }, // state #387
|
|
{SPR_HROD, 6, 4, A_FireSkullRodPL2, 389, 0, 0 }, // state #388
|
|
{SPR_HROD, 5, 2, NULL, 390, 0, 0 }, // state #389
|
|
{SPR_HROD, 4, 3, NULL, 391, 0, 0 }, // state #390
|
|
{SPR_HROD, 3, 2, NULL, 392, 0, 0 }, // state #391
|
|
{SPR_HROD, 2, 2, A_ReFire, 378, 0, 0 }, // state #392
|
|
{SPR_FX00, 32768, 6, NULL, 394, 0, 0 }, // state #393
|
|
{SPR_FX00, 32769, 6, NULL, 393, 0, 0 }, // state #394
|
|
{SPR_FX00, 32775, 5, NULL, 396, 0, 0 }, // state #395
|
|
{SPR_FX00, 32776, 5, NULL, 397, 0, 0 }, // state #396
|
|
{SPR_FX00, 32777, 4, NULL, 398, 0, 0 }, // state #397
|
|
{SPR_FX00, 32778, 4, NULL, 399, 0, 0 }, // state #398
|
|
{SPR_FX00, 32779, 3, NULL, 400, 0, 0 }, // state #399
|
|
{SPR_FX00, 32780, 3, NULL, 0, 0, 0 }, // state #400
|
|
{SPR_FX00, 32770, 3, NULL, 402, 0, 0 }, // state #401
|
|
{SPR_FX00, 32771, 3, A_SkullRodPL2Seek, 403, 0, 0 }, // state #402
|
|
{SPR_FX00, 32772, 3, NULL, 404, 0, 0 }, // state #403
|
|
{SPR_FX00, 32773, 3, A_SkullRodPL2Seek, 401, 0, 0 }, // state #404
|
|
{SPR_FX00, 32775, 5, A_AddPlayerRain, 406, 0, 0 }, // state #405
|
|
{SPR_FX00, 32776, 5, NULL, 407, 0, 0 }, // state #406
|
|
{SPR_FX00, 32777, 4, NULL, 408, 0, 0 }, // state #407
|
|
{SPR_FX00, 32778, 3, NULL, 409, 0, 0 }, // state #408
|
|
{SPR_FX00, 32779, 3, NULL, 410, 0, 0 }, // state #409
|
|
{SPR_FX00, 32780, 3, NULL, 411, 0, 0 }, // state #410
|
|
{SPR_FX00, 6, 1, A_HideInCeiling, 412, 0, 0 }, // state #411
|
|
{SPR_FX00, 6, 1, A_SkullRodStorm, 412, 0, 0 }, // state #412
|
|
{SPR_FX20, 32768, -1, NULL, 0, 0, 0 }, // state #413
|
|
{SPR_FX21, 32768, -1, NULL, 0, 0, 0 }, // state #414
|
|
{SPR_FX22, 32768, -1, NULL, 0, 0, 0 }, // state #415
|
|
{SPR_FX23, 32768, -1, NULL, 0, 0, 0 }, // state #416
|
|
{SPR_FX20, 32769, 4, A_RainImpact, 418, 0, 0 }, // state #417
|
|
{SPR_FX20, 32770, 4, NULL, 419, 0, 0 }, // state #418
|
|
{SPR_FX20, 32771, 4, NULL, 420, 0, 0 }, // state #419
|
|
{SPR_FX20, 32772, 4, NULL, 421, 0, 0 }, // state #420
|
|
{SPR_FX20, 32773, 4, NULL, 0, 0, 0 }, // state #421
|
|
{SPR_FX21, 32769, 4, A_RainImpact, 423, 0, 0 }, // state #422
|
|
{SPR_FX21, 32770, 4, NULL, 424, 0, 0 }, // state #423
|
|
{SPR_FX21, 32771, 4, NULL, 425, 0, 0 }, // state #424
|
|
{SPR_FX21, 32772, 4, NULL, 426, 0, 0 }, // state #425
|
|
{SPR_FX21, 32773, 4, NULL, 0, 0, 0 }, // state #426
|
|
{SPR_FX22, 32769, 4, A_RainImpact, 428, 0, 0 }, // state #427
|
|
{SPR_FX22, 32770, 4, NULL, 429, 0, 0 }, // state #428
|
|
{SPR_FX22, 32771, 4, NULL, 430, 0, 0 }, // state #429
|
|
{SPR_FX22, 32772, 4, NULL, 431, 0, 0 }, // state #430
|
|
{SPR_FX22, 32773, 4, NULL, 0, 0, 0 }, // state #431
|
|
{SPR_FX23, 32769, 4, A_RainImpact, 433, 0, 0 }, // state #432
|
|
{SPR_FX23, 32770, 4, NULL, 434, 0, 0 }, // state #433
|
|
{SPR_FX23, 32771, 4, NULL, 435, 0, 0 }, // state #434
|
|
{SPR_FX23, 32772, 4, NULL, 436, 0, 0 }, // state #435
|
|
{SPR_FX23, 32773, 4, NULL, 0, 0, 0 }, // state #436
|
|
{SPR_FX20, 32774, 4, NULL, 441, 0, 0 }, // state #437
|
|
{SPR_FX21, 32774, 4, NULL, 442, 0, 0 }, // state #438
|
|
{SPR_FX22, 32774, 4, NULL, 443, 0, 0 }, // state #439
|
|
{SPR_FX23, 32774, 4, NULL, 444, 0, 0 }, // state #440
|
|
{SPR_FX20, 32775, 4, NULL, 445, 0, 0 }, // state #441
|
|
{SPR_FX21, 32775, 4, NULL, 446, 0, 0 }, // state #442
|
|
{SPR_FX22, 32775, 4, NULL, 447, 0, 0 }, // state #443
|
|
{SPR_FX23, 32775, 4, NULL, 448, 0, 0 }, // state #444
|
|
{SPR_FX20, 32776, 4, NULL, 0, 0, 0 }, // state #445
|
|
{SPR_FX21, 32776, 4, NULL, 0, 0, 0 }, // state #446
|
|
{SPR_FX22, 32776, 4, NULL, 0, 0, 0 }, // state #447
|
|
{SPR_FX23, 32776, 4, NULL, 0, 0, 0 }, // state #448
|
|
{SPR_GWND, 0, 1, A_WeaponReady, 449, 0, 0 }, // state #449
|
|
{SPR_GWND, 0, 1, A_Lower, 450, 0, 0 }, // state #450
|
|
{SPR_GWND, 0, 1, A_Raise, 451, 0, 0 }, // state #451
|
|
{SPR_GWND, 1, 3, NULL, 453, 0, 0 }, // state #452
|
|
{SPR_GWND, 2, 5, A_FireGoldWandPL1, 454, 0, 0 }, // state #453
|
|
{SPR_GWND, 3, 3, NULL, 455, 0, 0 }, // state #454
|
|
{SPR_GWND, 3, 0, A_ReFire, 449, 0, 0 }, // state #455
|
|
{SPR_GWND, 1, 3, NULL, 457, 0, 0 }, // state #456
|
|
{SPR_GWND, 2, 4, A_FireGoldWandPL2, 458, 0, 0 }, // state #457
|
|
{SPR_GWND, 3, 3, NULL, 459, 0, 0 }, // state #458
|
|
{SPR_GWND, 3, 0, A_ReFire, 449, 0, 0 }, // state #459
|
|
{SPR_FX01, 32768, 6, NULL, 461, 0, 0 }, // state #460
|
|
{SPR_FX01, 32769, 6, NULL, 460, 0, 0 }, // state #461
|
|
{SPR_FX01, 32772, 3, NULL, 463, 0, 0 }, // state #462
|
|
{SPR_FX01, 32773, 3, NULL, 464, 0, 0 }, // state #463
|
|
{SPR_FX01, 32774, 3, NULL, 465, 0, 0 }, // state #464
|
|
{SPR_FX01, 32775, 3, NULL, 0, 0, 0 }, // state #465
|
|
{SPR_FX01, 32770, 6, NULL, 467, 0, 0 }, // state #466
|
|
{SPR_FX01, 32771, 6, NULL, 466, 0, 0 }, // state #467
|
|
{SPR_PUF2, 32768, 3, NULL, 469, 0, 0 }, // state #468
|
|
{SPR_PUF2, 32769, 3, NULL, 470, 0, 0 }, // state #469
|
|
{SPR_PUF2, 32770, 3, NULL, 471, 0, 0 }, // state #470
|
|
{SPR_PUF2, 32771, 3, NULL, 472, 0, 0 }, // state #471
|
|
{SPR_PUF2, 32772, 3, NULL, 0, 0, 0 }, // state #472
|
|
{SPR_WPHX, 0, -1, NULL, 0, 0, 0 }, // state #473
|
|
{SPR_PHNX, 0, 1, A_WeaponReady, 474, 0, 0 }, // state #474
|
|
{SPR_PHNX, 0, 1, A_Lower, 475, 0, 0 }, // state #475
|
|
{SPR_PHNX, 0, 1, A_Raise, 476, 0, 0 }, // state #476
|
|
{SPR_PHNX, 1, 5, NULL, 478, 0, 0 }, // state #477
|
|
{SPR_PHNX, 2, 7, A_FirePhoenixPL1, 479, 0, 0 }, // state #478
|
|
{SPR_PHNX, 3, 4, NULL, 480, 0, 0 }, // state #479
|
|
{SPR_PHNX, 1, 4, NULL, 481, 0, 0 }, // state #480
|
|
{SPR_PHNX, 1, 0, A_ReFire, 474, 0, 0 }, // state #481
|
|
{SPR_PHNX, 1, 3, A_InitPhoenixPL2, 483, 0, 0 }, // state #482
|
|
{SPR_PHNX, 32770, 1, A_FirePhoenixPL2, 484, 0, 0 }, // state #483
|
|
{SPR_PHNX, 1, 4, A_ReFire, 485, 0, 0 }, // state #484
|
|
{SPR_PHNX, 1, 4, A_ShutdownPhoenixPL2, 474, 0, 0 }, // state #485
|
|
{SPR_FX04, 32768, 4, A_PhoenixPuff, 486, 0, 0 }, // state #486
|
|
{SPR_FX08, 32768, 6, A_Explode, 488, 0, 0 }, // state #487
|
|
{SPR_FX08, 32769, 5, NULL, 489, 0, 0 }, // state #488
|
|
{SPR_FX08, 32770, 5, NULL, 490, 0, 0 }, // state #489
|
|
{SPR_FX08, 32771, 4, NULL, 491, 0, 0 }, // state #490
|
|
{SPR_FX08, 32772, 4, NULL, 492, 0, 0 }, // state #491
|
|
{SPR_FX08, 32773, 4, NULL, 493, 0, 0 }, // state #492
|
|
{SPR_FX08, 32774, 4, NULL, 494, 0, 0 }, // state #493
|
|
{SPR_FX08, 32775, 4, NULL, 0, 0, 0 }, // state #494
|
|
{SPR_FX04, 1, 4, NULL, 496, 0, 0 }, // state #495
|
|
{SPR_FX04, 2, 4, NULL, 497, 0, 0 }, // state #496
|
|
{SPR_FX04, 3, 4, NULL, 498, 0, 0 }, // state #497
|
|
{SPR_FX04, 4, 4, NULL, 499, 0, 0 }, // state #498
|
|
{SPR_FX04, 5, 4, NULL, 0, 0, 0 }, // state #499
|
|
{SPR_FX09, 32768, 2, NULL, 501, 0, 0 }, // state #500
|
|
{SPR_FX09, 32769, 2, NULL, 502, 0, 0 }, // state #501
|
|
{SPR_FX09, 32768, 2, NULL, 503, 0, 0 }, // state #502
|
|
{SPR_FX09, 32769, 2, NULL, 504, 0, 0 }, // state #503
|
|
{SPR_FX09, 32768, 2, NULL, 505, 0, 0 }, // state #504
|
|
{SPR_FX09, 32769, 2, A_FlameEnd, 506, 0, 0 }, // state #505
|
|
{SPR_FX09, 32770, 2, NULL, 507, 0, 0 }, // state #506
|
|
{SPR_FX09, 32771, 2, NULL, 508, 0, 0 }, // state #507
|
|
{SPR_FX09, 32772, 2, NULL, 509, 0, 0 }, // state #508
|
|
{SPR_FX09, 32773, 2, NULL, 0, 0, 0 }, // state #509
|
|
{SPR_FX09, 32774, 3, NULL, 511, 0, 0 }, // state #510
|
|
{SPR_FX09, 32775, 3, A_FloatPuff, 512, 0, 0 }, // state #511
|
|
{SPR_FX09, 32776, 4, NULL, 513, 0, 0 }, // state #512
|
|
{SPR_FX09, 32777, 5, NULL, 514, 0, 0 }, // state #513
|
|
{SPR_FX09, 32778, 5, NULL, 0, 0, 0 }, // state #514
|
|
{SPR_WBOW, 0, -1, NULL, 0, 0, 0 }, // state #515
|
|
{SPR_CRBW, 0, 1, A_WeaponReady, 517, 0, 0 }, // state #516
|
|
{SPR_CRBW, 0, 1, A_WeaponReady, 518, 0, 0 }, // state #517
|
|
{SPR_CRBW, 0, 1, A_WeaponReady, 519, 0, 0 }, // state #518
|
|
{SPR_CRBW, 0, 1, A_WeaponReady, 520, 0, 0 }, // state #519
|
|
{SPR_CRBW, 0, 1, A_WeaponReady, 521, 0, 0 }, // state #520
|
|
{SPR_CRBW, 0, 1, A_WeaponReady, 522, 0, 0 }, // state #521
|
|
{SPR_CRBW, 1, 1, A_WeaponReady, 523, 0, 0 }, // state #522
|
|
{SPR_CRBW, 1, 1, A_WeaponReady, 524, 0, 0 }, // state #523
|
|
{SPR_CRBW, 1, 1, A_WeaponReady, 525, 0, 0 }, // state #524
|
|
{SPR_CRBW, 1, 1, A_WeaponReady, 526, 0, 0 }, // state #525
|
|
{SPR_CRBW, 1, 1, A_WeaponReady, 527, 0, 0 }, // state #526
|
|
{SPR_CRBW, 1, 1, A_WeaponReady, 528, 0, 0 }, // state #527
|
|
{SPR_CRBW, 2, 1, A_WeaponReady, 529, 0, 0 }, // state #528
|
|
{SPR_CRBW, 2, 1, A_WeaponReady, 530, 0, 0 }, // state #529
|
|
{SPR_CRBW, 2, 1, A_WeaponReady, 531, 0, 0 }, // state #530
|
|
{SPR_CRBW, 2, 1, A_WeaponReady, 532, 0, 0 }, // state #531
|
|
{SPR_CRBW, 2, 1, A_WeaponReady, 533, 0, 0 }, // state #532
|
|
{SPR_CRBW, 2, 1, A_WeaponReady, 516, 0, 0 }, // state #533
|
|
{SPR_CRBW, 0, 1, A_Lower, 534, 0, 0 }, // state #534
|
|
{SPR_CRBW, 0, 1, A_Raise, 535, 0, 0 }, // state #535
|
|
{SPR_CRBW, 3, 6, A_FireCrossbowPL1, 537, 0, 0 }, // state #536
|
|
{SPR_CRBW, 4, 3, NULL, 538, 0, 0 }, // state #537
|
|
{SPR_CRBW, 5, 3, NULL, 539, 0, 0 }, // state #538
|
|
{SPR_CRBW, 6, 3, NULL, 540, 0, 0 }, // state #539
|
|
{SPR_CRBW, 7, 3, NULL, 541, 0, 0 }, // state #540
|
|
{SPR_CRBW, 0, 4, NULL, 542, 0, 0 }, // state #541
|
|
{SPR_CRBW, 1, 4, NULL, 543, 0, 0 }, // state #542
|
|
{SPR_CRBW, 2, 5, A_ReFire, 516, 0, 0 }, // state #543
|
|
{SPR_CRBW, 3, 5, A_FireCrossbowPL2, 545, 0, 0 }, // state #544
|
|
{SPR_CRBW, 4, 3, NULL, 546, 0, 0 }, // state #545
|
|
{SPR_CRBW, 5, 2, NULL, 547, 0, 0 }, // state #546
|
|
{SPR_CRBW, 6, 3, NULL, 548, 0, 0 }, // state #547
|
|
{SPR_CRBW, 7, 2, NULL, 549, 0, 0 }, // state #548
|
|
{SPR_CRBW, 0, 3, NULL, 550, 0, 0 }, // state #549
|
|
{SPR_CRBW, 1, 3, NULL, 551, 0, 0 }, // state #550
|
|
{SPR_CRBW, 2, 4, A_ReFire, 516, 0, 0 }, // state #551
|
|
{SPR_FX03, 32769, 1, NULL, 552, 0, 0 }, // state #552
|
|
{SPR_FX03, 32775, 8, NULL, 554, 0, 0 }, // state #553
|
|
{SPR_FX03, 32776, 8, NULL, 555, 0, 0 }, // state #554
|
|
{SPR_FX03, 32777, 8, NULL, 0, 0, 0 }, // state #555
|
|
{SPR_FX03, 32769, 1, A_BoltSpark, 556, 0, 0 }, // state #556
|
|
{SPR_FX03, 32768, 1, NULL, 557, 0, 0 }, // state #557
|
|
{SPR_FX03, 32770, 8, NULL, 559, 0, 0 }, // state #558
|
|
{SPR_FX03, 32771, 8, NULL, 560, 0, 0 }, // state #559
|
|
{SPR_FX03, 32772, 8, NULL, 0, 0, 0 }, // state #560
|
|
{SPR_FX03, 32773, 8, NULL, 562, 0, 0 }, // state #561
|
|
{SPR_FX03, 32774, 8, NULL, 0, 0, 0 }, // state #562
|
|
{SPR_BLOD, 2, 8, NULL, 564, 0, 0 }, // state #563
|
|
{SPR_BLOD, 1, 8, NULL, 565, 0, 0 }, // state #564
|
|
{SPR_BLOD, 0, 8, NULL, 0, 0, 0 }, // state #565
|
|
{SPR_BLOD, 2, 8, NULL, 567, 0, 0 }, // state #566
|
|
{SPR_BLOD, 1, 8, NULL, 568, 0, 0 }, // state #567
|
|
{SPR_BLOD, 0, 8, NULL, 0, 0, 0 }, // state #568
|
|
{SPR_BLOD, 0, 6, NULL, 0, 0, 0 }, // state #569
|
|
{SPR_PLAY, 0, -1, NULL, 0, 0, 0 }, // state #570
|
|
{SPR_PLAY, 0, 4, NULL, 572, 0, 0 }, // state #571
|
|
{SPR_PLAY, 1, 4, NULL, 573, 0, 0 }, // state #572
|
|
{SPR_PLAY, 2, 4, NULL, 574, 0, 0 }, // state #573
|
|
{SPR_PLAY, 3, 4, NULL, 571, 0, 0 }, // state #574
|
|
{SPR_PLAY, 4, 12, NULL, 570, 0, 0 }, // state #575
|
|
{SPR_PLAY, 32773, 6, NULL, 575, 0, 0 }, // state #576
|
|
{SPR_PLAY, 6, 4, NULL, 578, 0, 0 }, // state #577
|
|
{SPR_PLAY, 6, 4, A_Pain, 570, 0, 0 }, // state #578
|
|
{SPR_PLAY, 7, 6, NULL, 580, 0, 0 }, // state #579
|
|
{SPR_PLAY, 8, 6, A_Scream, 581, 0, 0 }, // state #580
|
|
{SPR_PLAY, 9, 6, NULL, 582, 0, 0 }, // state #581
|
|
{SPR_PLAY, 10, 6, NULL, 583, 0, 0 }, // state #582
|
|
{SPR_PLAY, 11, 6, A_NoBlocking, 584, 0, 0 }, // state #583
|
|
{SPR_PLAY, 12, 6, NULL, 585, 0, 0 }, // state #584
|
|
{SPR_PLAY, 13, 6, NULL, 586, 0, 0 }, // state #585
|
|
{SPR_PLAY, 14, 6, NULL, 587, 0, 0 }, // state #586
|
|
{SPR_PLAY, 15, -1, A_AddPlayerCorpse, 0, 0, 0 }, // state #587
|
|
{SPR_PLAY, 16, 5, A_Scream, 589, 0, 0 }, // state #588
|
|
{SPR_PLAY, 17, 5, A_SkullPop, 590, 0, 0 }, // state #589
|
|
{SPR_PLAY, 18, 5, A_NoBlocking, 591, 0, 0 }, // state #590
|
|
{SPR_PLAY, 19, 5, NULL, 592, 0, 0 }, // state #591
|
|
{SPR_PLAY, 20, 5, NULL, 593, 0, 0 }, // state #592
|
|
{SPR_PLAY, 21, 5, NULL, 594, 0, 0 }, // state #593
|
|
{SPR_PLAY, 22, 5, NULL, 595, 0, 0 }, // state #594
|
|
{SPR_PLAY, 23, 5, NULL, 596, 0, 0 }, // state #595
|
|
{SPR_PLAY, 24, -1, A_AddPlayerCorpse, 0, 0, 0 }, // state #596
|
|
{SPR_FDTH, 32768, 5, A_FlameSnd, 598, 0, 0 }, // state #597
|
|
{SPR_FDTH, 32769, 4, NULL, 599, 0, 0 }, // state #598
|
|
{SPR_FDTH, 32770, 5, NULL, 600, 0, 0 }, // state #599
|
|
{SPR_FDTH, 32771, 4, A_Scream, 601, 0, 0 }, // state #600
|
|
{SPR_FDTH, 32772, 5, NULL, 602, 0, 0 }, // state #601
|
|
{SPR_FDTH, 32773, 4, NULL, 603, 0, 0 }, // state #602
|
|
{SPR_FDTH, 32774, 5, A_FlameSnd, 604, 0, 0 }, // state #603
|
|
{SPR_FDTH, 32775, 4, NULL, 605, 0, 0 }, // state #604
|
|
{SPR_FDTH, 32776, 5, NULL, 606, 0, 0 }, // state #605
|
|
{SPR_FDTH, 32777, 4, NULL, 607, 0, 0 }, // state #606
|
|
{SPR_FDTH, 32778, 5, NULL, 608, 0, 0 }, // state #607
|
|
{SPR_FDTH, 32779, 4, NULL, 609, 0, 0 }, // state #608
|
|
{SPR_FDTH, 32780, 5, NULL, 610, 0, 0 }, // state #609
|
|
{SPR_FDTH, 32781, 4, NULL, 611, 0, 0 }, // state #610
|
|
{SPR_FDTH, 32782, 5, A_NoBlocking, 612, 0, 0 }, // state #611
|
|
{SPR_FDTH, 32783, 4, NULL, 613, 0, 0 }, // state #612
|
|
{SPR_FDTH, 32784, 5, NULL, 614, 0, 0 }, // state #613
|
|
{SPR_FDTH, 32785, 4, NULL, 615, 0, 0 }, // state #614
|
|
{SPR_ACLO, 4, 35, A_CheckBurnGone, 615, 0, 0 }, // state #615
|
|
{SPR_ACLO, 4, 8, NULL, 0, 0, 0 }, // state #616
|
|
{SPR_BSKL, 0, 5, A_CheckSkullFloor, 618, 0, 0 }, // state #617
|
|
{SPR_BSKL, 1, 5, A_CheckSkullFloor, 619, 0, 0 }, // state #618
|
|
{SPR_BSKL, 2, 5, A_CheckSkullFloor, 620, 0, 0 }, // state #619
|
|
{SPR_BSKL, 3, 5, A_CheckSkullFloor, 621, 0, 0 }, // state #620
|
|
{SPR_BSKL, 4, 5, A_CheckSkullFloor, 617, 0, 0 }, // state #621
|
|
{SPR_BSKL, 5, 16, A_CheckSkullDone, 622, 0, 0 }, // state #622
|
|
{SPR_BSKL, 5, 1050, NULL, 0, 0, 0 }, // state #623
|
|
{SPR_CHKN, 0, -1, NULL, 0, 0, 0 }, // state #624
|
|
{SPR_CHKN, 0, 3, NULL, 626, 0, 0 }, // state #625
|
|
{SPR_CHKN, 1, 3, NULL, 627, 0, 0 }, // state #626
|
|
{SPR_CHKN, 0, 3, NULL, 628, 0, 0 }, // state #627
|
|
{SPR_CHKN, 1, 3, NULL, 625, 0, 0 }, // state #628
|
|
{SPR_CHKN, 2, 12, NULL, 624, 0, 0 }, // state #629
|
|
{SPR_CHKN, 3, 4, A_Feathers, 631, 0, 0 }, // state #630
|
|
{SPR_CHKN, 2, 4, A_Pain, 624, 0, 0 }, // state #631
|
|
{SPR_CHKN, 0, 10, A_ChicLook, 633, 0, 0 }, // state #632
|
|
{SPR_CHKN, 1, 10, A_ChicLook, 632, 0, 0 }, // state #633
|
|
{SPR_CHKN, 0, 3, A_ChicChase, 635, 0, 0 }, // state #634
|
|
{SPR_CHKN, 1, 3, A_ChicChase, 634, 0, 0 }, // state #635
|
|
{SPR_CHKN, 3, 5, A_Feathers, 637, 0, 0 }, // state #636
|
|
{SPR_CHKN, 2, 5, A_ChicPain, 634, 0, 0 }, // state #637
|
|
{SPR_CHKN, 0, 8, A_FaceTarget, 639, 0, 0 }, // state #638
|
|
{SPR_CHKN, 2, 10, A_ChicAttack, 634, 0, 0 }, // state #639
|
|
{SPR_CHKN, 4, 6, A_Scream, 641, 0, 0 }, // state #640
|
|
{SPR_CHKN, 5, 6, A_Feathers, 642, 0, 0 }, // state #641
|
|
{SPR_CHKN, 6, 6, NULL, 643, 0, 0 }, // state #642
|
|
{SPR_CHKN, 7, 6, A_NoBlocking, 644, 0, 0 }, // state #643
|
|
{SPR_CHKN, 8, 6, NULL, 645, 0, 0 }, // state #644
|
|
{SPR_CHKN, 9, 6, NULL, 646, 0, 0 }, // state #645
|
|
{SPR_CHKN, 10, 6, NULL, 647, 0, 0 }, // state #646
|
|
{SPR_CHKN, 11, -1, NULL, 0, 0, 0 }, // state #647
|
|
{SPR_CHKN, 12, 3, NULL, 649, 0, 0 }, // state #648
|
|
{SPR_CHKN, 13, 3, NULL, 650, 0, 0 }, // state #649
|
|
{SPR_CHKN, 14, 3, NULL, 651, 0, 0 }, // state #650
|
|
{SPR_CHKN, 15, 3, NULL, 652, 0, 0 }, // state #651
|
|
{SPR_CHKN, 16, 3, NULL, 653, 0, 0 }, // state #652
|
|
{SPR_CHKN, 15, 3, NULL, 654, 0, 0 }, // state #653
|
|
{SPR_CHKN, 14, 3, NULL, 655, 0, 0 }, // state #654
|
|
{SPR_CHKN, 13, 3, NULL, 648, 0, 0 }, // state #655
|
|
{SPR_CHKN, 13, 6, NULL, 0, 0, 0 }, // state #656
|
|
{SPR_MUMM, 0, 10, A_Look, 658, 0, 0 }, // state #657
|
|
{SPR_MUMM, 1, 10, A_Look, 657, 0, 0 }, // state #658
|
|
{SPR_MUMM, 0, 4, A_Chase, 660, 0, 0 }, // state #659
|
|
{SPR_MUMM, 1, 4, A_Chase, 661, 0, 0 }, // state #660
|
|
{SPR_MUMM, 2, 4, A_Chase, 662, 0, 0 }, // state #661
|
|
{SPR_MUMM, 3, 4, A_Chase, 659, 0, 0 }, // state #662
|
|
{SPR_MUMM, 4, 6, A_FaceTarget, 664, 0, 0 }, // state #663
|
|
{SPR_MUMM, 5, 6, A_MummyAttack, 665, 0, 0 }, // state #664
|
|
{SPR_MUMM, 6, 6, A_FaceTarget, 659, 0, 0 }, // state #665
|
|
{SPR_MUMM, 23, 5, A_FaceTarget, 667, 0, 0 }, // state #666
|
|
{SPR_MUMM, 32792, 5, A_FaceTarget, 668, 0, 0 }, // state #667
|
|
{SPR_MUMM, 23, 5, A_FaceTarget, 669, 0, 0 }, // state #668
|
|
{SPR_MUMM, 32792, 5, A_FaceTarget, 670, 0, 0 }, // state #669
|
|
{SPR_MUMM, 23, 5, A_FaceTarget, 671, 0, 0 }, // state #670
|
|
{SPR_MUMM, 32792, 15, A_MummyAttack2, 659, 0, 0 }, // state #671
|
|
{SPR_MUMM, 7, 4, NULL, 673, 0, 0 }, // state #672
|
|
{SPR_MUMM, 7, 4, A_Pain, 659, 0, 0 }, // state #673
|
|
{SPR_MUMM, 8, 5, NULL, 675, 0, 0 }, // state #674
|
|
{SPR_MUMM, 9, 5, A_Scream, 676, 0, 0 }, // state #675
|
|
{SPR_MUMM, 10, 5, A_MummySoul, 677, 0, 0 }, // state #676
|
|
{SPR_MUMM, 11, 5, NULL, 678, 0, 0 }, // state #677
|
|
{SPR_MUMM, 12, 5, A_NoBlocking, 679, 0, 0 }, // state #678
|
|
{SPR_MUMM, 13, 5, NULL, 680, 0, 0 }, // state #679
|
|
{SPR_MUMM, 14, 5, NULL, 681, 0, 0 }, // state #680
|
|
{SPR_MUMM, 15, -1, NULL, 0, 0, 0 }, // state #681
|
|
{SPR_MUMM, 16, 5, NULL, 683, 0, 0 }, // state #682
|
|
{SPR_MUMM, 17, 5, NULL, 684, 0, 0 }, // state #683
|
|
{SPR_MUMM, 18, 5, NULL, 685, 0, 0 }, // state #684
|
|
{SPR_MUMM, 19, 9, NULL, 686, 0, 0 }, // state #685
|
|
{SPR_MUMM, 20, 5, NULL, 687, 0, 0 }, // state #686
|
|
{SPR_MUMM, 21, 5, NULL, 688, 0, 0 }, // state #687
|
|
{SPR_MUMM, 22, 5, NULL, 0, 0, 0 }, // state #688
|
|
{SPR_FX15, 32768, 5, A_ContMobjSound, 690, 0, 0 }, // state #689
|
|
{SPR_FX15, 32769, 5, A_MummyFX1Seek, 691, 0, 0 }, // state #690
|
|
{SPR_FX15, 32770, 5, NULL, 692, 0, 0 }, // state #691
|
|
{SPR_FX15, 32769, 5, A_MummyFX1Seek, 689, 0, 0 }, // state #692
|
|
{SPR_FX15, 32771, 5, NULL, 694, 0, 0 }, // state #693
|
|
{SPR_FX15, 32772, 5, NULL, 695, 0, 0 }, // state #694
|
|
{SPR_FX15, 32773, 5, NULL, 696, 0, 0 }, // state #695
|
|
{SPR_FX15, 32774, 5, NULL, 0, 0, 0 }, // state #696
|
|
{SPR_BEAS, 0, 10, A_Look, 698, 0, 0 }, // state #697
|
|
{SPR_BEAS, 1, 10, A_Look, 697, 0, 0 }, // state #698
|
|
{SPR_BEAS, 0, 3, A_Chase, 700, 0, 0 }, // state #699
|
|
{SPR_BEAS, 1, 3, A_Chase, 701, 0, 0 }, // state #700
|
|
{SPR_BEAS, 2, 3, A_Chase, 702, 0, 0 }, // state #701
|
|
{SPR_BEAS, 3, 3, A_Chase, 703, 0, 0 }, // state #702
|
|
{SPR_BEAS, 4, 3, A_Chase, 704, 0, 0 }, // state #703
|
|
{SPR_BEAS, 5, 3, A_Chase, 699, 0, 0 }, // state #704
|
|
{SPR_BEAS, 7, 10, A_FaceTarget, 706, 0, 0 }, // state #705
|
|
{SPR_BEAS, 8, 10, A_BeastAttack, 699, 0, 0 }, // state #706
|
|
{SPR_BEAS, 6, 3, NULL, 708, 0, 0 }, // state #707
|
|
{SPR_BEAS, 6, 3, A_Pain, 699, 0, 0 }, // state #708
|
|
{SPR_BEAS, 17, 6, NULL, 710, 0, 0 }, // state #709
|
|
{SPR_BEAS, 18, 6, A_Scream, 711, 0, 0 }, // state #710
|
|
{SPR_BEAS, 19, 6, NULL, 712, 0, 0 }, // state #711
|
|
{SPR_BEAS, 20, 6, NULL, 713, 0, 0 }, // state #712
|
|
{SPR_BEAS, 21, 6, NULL, 714, 0, 0 }, // state #713
|
|
{SPR_BEAS, 22, 6, A_NoBlocking, 715, 0, 0 }, // state #714
|
|
{SPR_BEAS, 23, 6, NULL, 716, 0, 0 }, // state #715
|
|
{SPR_BEAS, 24, 6, NULL, 717, 0, 0 }, // state #716
|
|
{SPR_BEAS, 25, -1, NULL, 0, 0, 0 }, // state #717
|
|
{SPR_BEAS, 9, 5, NULL, 719, 0, 0 }, // state #718
|
|
{SPR_BEAS, 10, 6, A_Scream, 720, 0, 0 }, // state #719
|
|
{SPR_BEAS, 11, 5, NULL, 721, 0, 0 }, // state #720
|
|
{SPR_BEAS, 12, 6, NULL, 722, 0, 0 }, // state #721
|
|
{SPR_BEAS, 13, 5, NULL, 723, 0, 0 }, // state #722
|
|
{SPR_BEAS, 14, 6, A_NoBlocking, 724, 0, 0 }, // state #723
|
|
{SPR_BEAS, 15, 5, NULL, 725, 0, 0 }, // state #724
|
|
{SPR_BEAS, 16, -1, NULL, 0, 0, 0 }, // state #725
|
|
{SPR_FRB1, 0, 2, A_BeastPuff, 727, 0, 0 }, // state #726
|
|
{SPR_FRB1, 0, 2, A_BeastPuff, 728, 0, 0 }, // state #727
|
|
{SPR_FRB1, 1, 2, A_BeastPuff, 729, 0, 0 }, // state #728
|
|
{SPR_FRB1, 1, 2, A_BeastPuff, 730, 0, 0 }, // state #729
|
|
{SPR_FRB1, 2, 2, A_BeastPuff, 731, 0, 0 }, // state #730
|
|
{SPR_FRB1, 2, 2, A_BeastPuff, 726, 0, 0 }, // state #731
|
|
{SPR_FRB1, 3, 4, NULL, 733, 0, 0 }, // state #732
|
|
{SPR_FRB1, 4, 4, NULL, 734, 0, 0 }, // state #733
|
|
{SPR_FRB1, 5, 4, NULL, 735, 0, 0 }, // state #734
|
|
{SPR_FRB1, 6, 4, NULL, 736, 0, 0 }, // state #735
|
|
{SPR_FRB1, 7, 4, NULL, 0, 0, 0 }, // state #736
|
|
{SPR_FRB1, 0, 4, NULL, 738, 0, 0 }, // state #737
|
|
{SPR_FRB1, 1, 4, NULL, 739, 0, 0 }, // state #738
|
|
{SPR_FRB1, 2, 4, NULL, 740, 0, 0 }, // state #739
|
|
{SPR_FRB1, 3, 4, NULL, 741, 0, 0 }, // state #740
|
|
{SPR_FRB1, 4, 4, NULL, 742, 0, 0 }, // state #741
|
|
{SPR_FRB1, 5, 4, NULL, 743, 0, 0 }, // state #742
|
|
{SPR_FRB1, 6, 4, NULL, 744, 0, 0 }, // state #743
|
|
{SPR_FRB1, 7, 4, NULL, 0, 0, 0 }, // state #744
|
|
{SPR_FRB1, 32768, 4, NULL, 746, 0, 0 }, // state #745
|
|
{SPR_FRB1, 32769, 4, NULL, 747, 0, 0 }, // state #746
|
|
{SPR_FRB1, 32770, 4, NULL, 748, 0, 0 }, // state #747
|
|
{SPR_FRB1, 32771, 4, NULL, 749, 0, 0 }, // state #748
|
|
{SPR_FRB1, 32772, 4, NULL, 750, 0, 0 }, // state #749
|
|
{SPR_FRB1, 32773, 4, NULL, 751, 0, 0 }, // state #750
|
|
{SPR_FRB1, 32774, 4, NULL, 752, 0, 0 }, // state #751
|
|
{SPR_FRB1, 32775, 4, NULL, 0, 0, 0 }, // state #752
|
|
{SPR_FRB1, 3, 4, NULL, 754, 0, 0 }, // state #753
|
|
{SPR_FRB1, 4, 4, NULL, 755, 0, 0 }, // state #754
|
|
{SPR_FRB1, 5, 4, NULL, 756, 0, 0 }, // state #755
|
|
{SPR_FRB1, 6, 4, NULL, 757, 0, 0 }, // state #756
|
|
{SPR_FRB1, 7, 4, NULL, 0, 0, 0 }, // state #757
|
|
{SPR_SNKE, 0, 10, A_Look, 759, 0, 0 }, // state #758
|
|
{SPR_SNKE, 1, 10, A_Look, 758, 0, 0 }, // state #759
|
|
{SPR_SNKE, 0, 4, A_Chase, 761, 0, 0 }, // state #760
|
|
{SPR_SNKE, 1, 4, A_Chase, 762, 0, 0 }, // state #761
|
|
{SPR_SNKE, 2, 4, A_Chase, 763, 0, 0 }, // state #762
|
|
{SPR_SNKE, 3, 4, A_Chase, 760, 0, 0 }, // state #763
|
|
{SPR_SNKE, 5, 5, A_FaceTarget, 765, 0, 0 }, // state #764
|
|
{SPR_SNKE, 5, 5, A_FaceTarget, 766, 0, 0 }, // state #765
|
|
{SPR_SNKE, 5, 4, A_SnakeAttack, 767, 0, 0 }, // state #766
|
|
{SPR_SNKE, 5, 4, A_SnakeAttack, 768, 0, 0 }, // state #767
|
|
{SPR_SNKE, 5, 4, A_SnakeAttack, 769, 0, 0 }, // state #768
|
|
{SPR_SNKE, 5, 5, A_FaceTarget, 770, 0, 0 }, // state #769
|
|
{SPR_SNKE, 5, 5, A_FaceTarget, 771, 0, 0 }, // state #770
|
|
{SPR_SNKE, 5, 5, A_FaceTarget, 772, 0, 0 }, // state #771
|
|
{SPR_SNKE, 5, 4, A_SnakeAttack2, 760, 0, 0 }, // state #772
|
|
{SPR_SNKE, 4, 3, NULL, 774, 0, 0 }, // state #773
|
|
{SPR_SNKE, 4, 3, A_Pain, 760, 0, 0 }, // state #774
|
|
{SPR_SNKE, 6, 5, NULL, 776, 0, 0 }, // state #775
|
|
{SPR_SNKE, 7, 5, A_Scream, 777, 0, 0 }, // state #776
|
|
{SPR_SNKE, 8, 5, NULL, 778, 0, 0 }, // state #777
|
|
{SPR_SNKE, 9, 5, NULL, 779, 0, 0 }, // state #778
|
|
{SPR_SNKE, 10, 5, NULL, 780, 0, 0 }, // state #779
|
|
{SPR_SNKE, 11, 5, NULL, 781, 0, 0 }, // state #780
|
|
{SPR_SNKE, 12, 5, A_NoBlocking, 782, 0, 0 }, // state #781
|
|
{SPR_SNKE, 13, 5, NULL, 783, 0, 0 }, // state #782
|
|
{SPR_SNKE, 14, 5, NULL, 784, 0, 0 }, // state #783
|
|
{SPR_SNKE, 15, -1, NULL, 0, 0, 0 }, // state #784
|
|
{SPR_SNFX, 32768, 5, NULL, 786, 0, 0 }, // state #785
|
|
{SPR_SNFX, 32769, 5, NULL, 787, 0, 0 }, // state #786
|
|
{SPR_SNFX, 32770, 5, NULL, 788, 0, 0 }, // state #787
|
|
{SPR_SNFX, 32771, 5, NULL, 785, 0, 0 }, // state #788
|
|
{SPR_SNFX, 32772, 5, NULL, 790, 0, 0 }, // state #789
|
|
{SPR_SNFX, 32773, 5, NULL, 791, 0, 0 }, // state #790
|
|
{SPR_SNFX, 32774, 4, NULL, 792, 0, 0 }, // state #791
|
|
{SPR_SNFX, 32775, 3, NULL, 793, 0, 0 }, // state #792
|
|
{SPR_SNFX, 32776, 3, NULL, 0, 0, 0 }, // state #793
|
|
{SPR_SNFX, 32777, 6, NULL, 795, 0, 0 }, // state #794
|
|
{SPR_SNFX, 32778, 6, NULL, 794, 0, 0 }, // state #795
|
|
{SPR_SNFX, 32779, 5, NULL, 797, 0, 0 }, // state #796
|
|
{SPR_SNFX, 32780, 5, NULL, 798, 0, 0 }, // state #797
|
|
{SPR_SNFX, 32781, 4, NULL, 799, 0, 0 }, // state #798
|
|
{SPR_SNFX, 32782, 3, NULL, 0, 0, 0 }, // state #799
|
|
{SPR_HEAD, 0, 10, A_Look, 800, 0, 0 }, // state #800
|
|
{SPR_HEAD, 0, 4, A_Chase, 801, 0, 0 }, // state #801
|
|
{SPR_HEAD, 0, 5, A_FaceTarget, 803, 0, 0 }, // state #802
|
|
{SPR_HEAD, 1, 20, A_HeadAttack, 801, 0, 0 }, // state #803
|
|
{SPR_HEAD, 0, 4, NULL, 805, 0, 0 }, // state #804
|
|
{SPR_HEAD, 0, 4, A_Pain, 801, 0, 0 }, // state #805
|
|
{SPR_HEAD, 2, 7, NULL, 807, 0, 0 }, // state #806
|
|
{SPR_HEAD, 3, 7, A_Scream, 808, 0, 0 }, // state #807
|
|
{SPR_HEAD, 4, 7, NULL, 809, 0, 0 }, // state #808
|
|
{SPR_HEAD, 5, 7, NULL, 810, 0, 0 }, // state #809
|
|
{SPR_HEAD, 6, 7, A_NoBlocking, 811, 0, 0 }, // state #810
|
|
{SPR_HEAD, 7, 7, NULL, 812, 0, 0 }, // state #811
|
|
{SPR_HEAD, 8, -1, A_BossDeath, 0, 0, 0 }, // state #812
|
|
{SPR_FX05, 0, 6, NULL, 814, 0, 0 }, // state #813
|
|
{SPR_FX05, 1, 6, NULL, 815, 0, 0 }, // state #814
|
|
{SPR_FX05, 2, 6, NULL, 813, 0, 0 }, // state #815
|
|
{SPR_FX05, 3, 5, A_HeadIceImpact, 817, 0, 0 }, // state #816
|
|
{SPR_FX05, 4, 5, NULL, 818, 0, 0 }, // state #817
|
|
{SPR_FX05, 5, 5, NULL, 819, 0, 0 }, // state #818
|
|
{SPR_FX05, 6, 5, NULL, 0, 0, 0 }, // state #819
|
|
{SPR_FX05, 7, 6, NULL, 821, 0, 0 }, // state #820
|
|
{SPR_FX05, 8, 6, NULL, 822, 0, 0 }, // state #821
|
|
{SPR_FX05, 9, 6, NULL, 820, 0, 0 }, // state #822
|
|
{SPR_FX05, 3, 5, NULL, 824, 0, 0 }, // state #823
|
|
{SPR_FX05, 4, 5, NULL, 825, 0, 0 }, // state #824
|
|
{SPR_FX05, 5, 5, NULL, 826, 0, 0 }, // state #825
|
|
{SPR_FX05, 6, 5, NULL, 0, 0, 0 }, // state #826
|
|
{SPR_FX06, 0, 4, A_HeadFireGrow, 828, 0, 0 }, // state #827
|
|
{SPR_FX06, 1, 4, A_HeadFireGrow, 829, 0, 0 }, // state #828
|
|
{SPR_FX06, 2, 4, A_HeadFireGrow, 827, 0, 0 }, // state #829
|
|
{SPR_FX06, 0, 5, NULL, 831, 0, 0 }, // state #830
|
|
{SPR_FX06, 1, 5, NULL, 832, 0, 0 }, // state #831
|
|
{SPR_FX06, 2, 5, NULL, 830, 0, 0 }, // state #832
|
|
{SPR_FX06, 3, 5, NULL, 834, 0, 0 }, // state #833
|
|
{SPR_FX06, 4, 5, NULL, 835, 0, 0 }, // state #834
|
|
{SPR_FX06, 5, 5, NULL, 836, 0, 0 }, // state #835
|
|
{SPR_FX06, 6, 5, NULL, 0, 0, 0 }, // state #836
|
|
{SPR_FX07, 3, 3, NULL, 838, 0, 0 }, // state #837
|
|
{SPR_FX07, 4, 3, NULL, 839, 0, 0 }, // state #838
|
|
{SPR_FX07, 5, 3, NULL, 840, 0, 0 }, // state #839
|
|
{SPR_FX07, 6, 3, NULL, 841, 0, 0 }, // state #840
|
|
{SPR_FX07, 0, 3, A_WhirlwindSeek, 842, 0, 0 }, // state #841
|
|
{SPR_FX07, 1, 3, A_WhirlwindSeek, 843, 0, 0 }, // state #842
|
|
{SPR_FX07, 2, 3, A_WhirlwindSeek, 841, 0, 0 }, // state #843
|
|
{SPR_FX07, 6, 4, NULL, 845, 0, 0 }, // state #844
|
|
{SPR_FX07, 5, 4, NULL, 846, 0, 0 }, // state #845
|
|
{SPR_FX07, 4, 4, NULL, 847, 0, 0 }, // state #846
|
|
{SPR_FX07, 3, 4, NULL, 0, 0, 0 }, // state #847
|
|
{SPR_CLNK, 0, 10, A_Look, 849, 0, 0 }, // state #848
|
|
{SPR_CLNK, 1, 10, A_Look, 848, 0, 0 }, // state #849
|
|
{SPR_CLNK, 0, 3, A_Chase, 851, 0, 0 }, // state #850
|
|
{SPR_CLNK, 1, 3, A_Chase, 852, 0, 0 }, // state #851
|
|
{SPR_CLNK, 2, 3, A_Chase, 853, 0, 0 }, // state #852
|
|
{SPR_CLNK, 3, 3, A_Chase, 850, 0, 0 }, // state #853
|
|
{SPR_CLNK, 4, 5, A_FaceTarget, 855, 0, 0 }, // state #854
|
|
{SPR_CLNK, 5, 4, A_FaceTarget, 856, 0, 0 }, // state #855
|
|
{SPR_CLNK, 6, 7, A_ClinkAttack, 850, 0, 0 }, // state #856
|
|
{SPR_CLNK, 7, 3, NULL, 858, 0, 0 }, // state #857
|
|
{SPR_CLNK, 7, 3, A_Pain, 850, 0, 0 }, // state #858
|
|
{SPR_CLNK, 8, 6, NULL, 860, 0, 0 }, // state #859
|
|
{SPR_CLNK, 9, 6, NULL, 861, 0, 0 }, // state #860
|
|
{SPR_CLNK, 10, 5, A_Scream, 862, 0, 0 }, // state #861
|
|
{SPR_CLNK, 11, 5, A_NoBlocking, 863, 0, 0 }, // state #862
|
|
{SPR_CLNK, 12, 5, NULL, 864, 0, 0 }, // state #863
|
|
{SPR_CLNK, 13, 5, NULL, 865, 0, 0 }, // state #864
|
|
{SPR_CLNK, 14, -1, NULL, 0, 0, 0 }, // state #865
|
|
{SPR_WZRD, 0, 10, A_Look, 867, 0, 0 }, // state #866
|
|
{SPR_WZRD, 1, 10, A_Look, 866, 0, 0 }, // state #867
|
|
{SPR_WZRD, 0, 3, A_Chase, 869, 0, 0 }, // state #868
|
|
{SPR_WZRD, 0, 4, A_Chase, 870, 0, 0 }, // state #869
|
|
{SPR_WZRD, 0, 3, A_Chase, 871, 0, 0 }, // state #870
|
|
{SPR_WZRD, 0, 4, A_Chase, 872, 0, 0 }, // state #871
|
|
{SPR_WZRD, 1, 3, A_Chase, 873, 0, 0 }, // state #872
|
|
{SPR_WZRD, 1, 4, A_Chase, 874, 0, 0 }, // state #873
|
|
{SPR_WZRD, 1, 3, A_Chase, 875, 0, 0 }, // state #874
|
|
{SPR_WZRD, 1, 4, A_Chase, 868, 0, 0 }, // state #875
|
|
{SPR_WZRD, 2, 4, A_WizAtk1, 877, 0, 0 }, // state #876
|
|
{SPR_WZRD, 2, 4, A_WizAtk2, 878, 0, 0 }, // state #877
|
|
{SPR_WZRD, 2, 4, A_WizAtk1, 879, 0, 0 }, // state #878
|
|
{SPR_WZRD, 2, 4, A_WizAtk2, 880, 0, 0 }, // state #879
|
|
{SPR_WZRD, 2, 4, A_WizAtk1, 881, 0, 0 }, // state #880
|
|
{SPR_WZRD, 2, 4, A_WizAtk2, 882, 0, 0 }, // state #881
|
|
{SPR_WZRD, 2, 4, A_WizAtk1, 883, 0, 0 }, // state #882
|
|
{SPR_WZRD, 2, 4, A_WizAtk2, 884, 0, 0 }, // state #883
|
|
{SPR_WZRD, 3, 12, A_WizAtk3, 868, 0, 0 }, // state #884
|
|
{SPR_WZRD, 4, 3, A_GhostOff, 886, 0, 0 }, // state #885
|
|
{SPR_WZRD, 4, 3, A_Pain, 868, 0, 0 }, // state #886
|
|
{SPR_WZRD, 5, 6, A_GhostOff, 888, 0, 0 }, // state #887
|
|
{SPR_WZRD, 6, 6, A_Scream, 889, 0, 0 }, // state #888
|
|
{SPR_WZRD, 7, 6, NULL, 890, 0, 0 }, // state #889
|
|
{SPR_WZRD, 8, 6, NULL, 891, 0, 0 }, // state #890
|
|
{SPR_WZRD, 9, 6, A_NoBlocking, 892, 0, 0 }, // state #891
|
|
{SPR_WZRD, 10, 6, NULL, 893, 0, 0 }, // state #892
|
|
{SPR_WZRD, 11, 6, NULL, 894, 0, 0 }, // state #893
|
|
{SPR_WZRD, 12, -1, NULL, 0, 0, 0 }, // state #894
|
|
{SPR_FX11, 32768, 6, NULL, 896, 0, 0 }, // state #895
|
|
{SPR_FX11, 32769, 6, NULL, 895, 0, 0 }, // state #896
|
|
{SPR_FX11, 32770, 5, NULL, 898, 0, 0 }, // state #897
|
|
{SPR_FX11, 32771, 5, NULL, 899, 0, 0 }, // state #898
|
|
{SPR_FX11, 32772, 5, NULL, 900, 0, 0 }, // state #899
|
|
{SPR_FX11, 32773, 5, NULL, 901, 0, 0 }, // state #900
|
|
{SPR_FX11, 32774, 5, NULL, 0, 0, 0 }, // state #901
|
|
{SPR_IMPX, 0, 10, A_Look, 903, 0, 0 }, // state #902
|
|
{SPR_IMPX, 1, 10, A_Look, 904, 0, 0 }, // state #903
|
|
{SPR_IMPX, 2, 10, A_Look, 905, 0, 0 }, // state #904
|
|
{SPR_IMPX, 1, 10, A_Look, 902, 0, 0 }, // state #905
|
|
{SPR_IMPX, 0, 3, A_Chase, 907, 0, 0 }, // state #906
|
|
{SPR_IMPX, 0, 3, A_Chase, 908, 0, 0 }, // state #907
|
|
{SPR_IMPX, 1, 3, A_Chase, 909, 0, 0 }, // state #908
|
|
{SPR_IMPX, 1, 3, A_Chase, 910, 0, 0 }, // state #909
|
|
{SPR_IMPX, 2, 3, A_Chase, 911, 0, 0 }, // state #910
|
|
{SPR_IMPX, 2, 3, A_Chase, 912, 0, 0 }, // state #911
|
|
{SPR_IMPX, 1, 3, A_Chase, 913, 0, 0 }, // state #912
|
|
{SPR_IMPX, 1, 3, A_Chase, 906, 0, 0 }, // state #913
|
|
{SPR_IMPX, 3, 6, A_FaceTarget, 915, 0, 0 }, // state #914
|
|
{SPR_IMPX, 4, 6, A_FaceTarget, 916, 0, 0 }, // state #915
|
|
{SPR_IMPX, 5, 6, A_ImpMeAttack, 906, 0, 0 }, // state #916
|
|
{SPR_IMPX, 0, 10, A_FaceTarget, 918, 0, 0 }, // state #917
|
|
{SPR_IMPX, 1, 6, A_ImpMsAttack, 919, 0, 0 }, // state #918
|
|
{SPR_IMPX, 2, 6, NULL, 920, 0, 0 }, // state #919
|
|
{SPR_IMPX, 1, 6, NULL, 921, 0, 0 }, // state #920
|
|
{SPR_IMPX, 0, 6, NULL, 922, 0, 0 }, // state #921
|
|
{SPR_IMPX, 1, 6, NULL, 919, 0, 0 }, // state #922
|
|
{SPR_IMPX, 3, 6, A_FaceTarget, 924, 0, 0 }, // state #923
|
|
{SPR_IMPX, 4, 6, A_FaceTarget, 925, 0, 0 }, // state #924
|
|
{SPR_IMPX, 5, 6, A_ImpMsAttack2, 906, 0, 0 }, // state #925
|
|
{SPR_IMPX, 6, 3, NULL, 927, 0, 0 }, // state #926
|
|
{SPR_IMPX, 6, 3, A_Pain, 906, 0, 0 }, // state #927
|
|
{SPR_IMPX, 6, 4, A_ImpDeath, 929, 0, 0 }, // state #928
|
|
{SPR_IMPX, 7, 5, NULL, 929, 0, 0 }, // state #929
|
|
{SPR_IMPX, 18, 5, A_ImpXDeath1, 931, 0, 0 }, // state #930
|
|
{SPR_IMPX, 19, 5, NULL, 932, 0, 0 }, // state #931
|
|
{SPR_IMPX, 20, 5, NULL, 933, 0, 0 }, // state #932
|
|
{SPR_IMPX, 21, 5, A_ImpXDeath2, 934, 0, 0 }, // state #933
|
|
{SPR_IMPX, 22, 5, NULL, 934, 0, 0 }, // state #934
|
|
{SPR_IMPX, 8, 7, A_ImpExplode, 936, 0, 0 }, // state #935
|
|
{SPR_IMPX, 9, 7, A_Scream, 937, 0, 0 }, // state #936
|
|
{SPR_IMPX, 10, 7, NULL, 938, 0, 0 }, // state #937
|
|
{SPR_IMPX, 11, -1, NULL, 0, 0, 0 }, // state #938
|
|
{SPR_IMPX, 23, 7, NULL, 940, 0, 0 }, // state #939
|
|
{SPR_IMPX, 24, 7, NULL, 941, 0, 0 }, // state #940
|
|
{SPR_IMPX, 25, -1, NULL, 0, 0, 0 }, // state #941
|
|
{SPR_IMPX, 12, 5, NULL, 943, 0, 0 }, // state #942
|
|
{SPR_IMPX, 13, 700, NULL, 944, 0, 0 }, // state #943
|
|
{SPR_IMPX, 14, 700, NULL, 0, 0, 0 }, // state #944
|
|
{SPR_IMPX, 15, 5, NULL, 946, 0, 0 }, // state #945
|
|
{SPR_IMPX, 16, 700, NULL, 947, 0, 0 }, // state #946
|
|
{SPR_IMPX, 17, 700, NULL, 0, 0, 0 }, // state #947
|
|
{SPR_FX10, 32768, 6, NULL, 949, 0, 0 }, // state #948
|
|
{SPR_FX10, 32769, 6, NULL, 950, 0, 0 }, // state #949
|
|
{SPR_FX10, 32770, 6, NULL, 948, 0, 0 }, // state #950
|
|
{SPR_FX10, 32771, 5, NULL, 952, 0, 0 }, // state #951
|
|
{SPR_FX10, 32772, 5, NULL, 953, 0, 0 }, // state #952
|
|
{SPR_FX10, 32773, 5, NULL, 954, 0, 0 }, // state #953
|
|
{SPR_FX10, 32774, 5, NULL, 0, 0, 0 }, // state #954
|
|
{SPR_KNIG, 0, 10, A_Look, 956, 0, 0 }, // state #955
|
|
{SPR_KNIG, 1, 10, A_Look, 955, 0, 0 }, // state #956
|
|
{SPR_KNIG, 0, 4, A_Chase, 958, 0, 0 }, // state #957
|
|
{SPR_KNIG, 1, 4, A_Chase, 959, 0, 0 }, // state #958
|
|
{SPR_KNIG, 2, 4, A_Chase, 960, 0, 0 }, // state #959
|
|
{SPR_KNIG, 3, 4, A_Chase, 957, 0, 0 }, // state #960
|
|
{SPR_KNIG, 4, 10, A_FaceTarget, 962, 0, 0 }, // state #961
|
|
{SPR_KNIG, 5, 8, A_FaceTarget, 963, 0, 0 }, // state #962
|
|
{SPR_KNIG, 6, 8, A_KnightAttack, 964, 0, 0 }, // state #963
|
|
{SPR_KNIG, 4, 10, A_FaceTarget, 965, 0, 0 }, // state #964
|
|
{SPR_KNIG, 5, 8, A_FaceTarget, 966, 0, 0 }, // state #965
|
|
{SPR_KNIG, 6, 8, A_KnightAttack, 957, 0, 0 }, // state #966
|
|
{SPR_KNIG, 7, 3, NULL, 968, 0, 0 }, // state #967
|
|
{SPR_KNIG, 7, 3, A_Pain, 957, 0, 0 }, // state #968
|
|
{SPR_KNIG, 8, 6, NULL, 970, 0, 0 }, // state #969
|
|
{SPR_KNIG, 9, 6, A_Scream, 971, 0, 0 }, // state #970
|
|
{SPR_KNIG, 10, 6, NULL, 972, 0, 0 }, // state #971
|
|
{SPR_KNIG, 11, 6, A_NoBlocking, 973, 0, 0 }, // state #972
|
|
{SPR_KNIG, 12, 6, NULL, 974, 0, 0 }, // state #973
|
|
{SPR_KNIG, 13, 6, NULL, 975, 0, 0 }, // state #974
|
|
{SPR_KNIG, 14, -1, NULL, 0, 0, 0 }, // state #975
|
|
{SPR_SPAX, 32768, 3, A_ContMobjSound, 977, 0, 0 }, // state #976
|
|
{SPR_SPAX, 32769, 3, NULL, 978, 0, 0 }, // state #977
|
|
{SPR_SPAX, 32770, 3, NULL, 976, 0, 0 }, // state #978
|
|
{SPR_SPAX, 32771, 6, NULL, 980, 0, 0 }, // state #979
|
|
{SPR_SPAX, 32772, 6, NULL, 981, 0, 0 }, // state #980
|
|
{SPR_SPAX, 32773, 6, NULL, 0, 0, 0 }, // state #981
|
|
{SPR_RAXE, 32768, 5, A_DripBlood, 983, 0, 0 }, // state #982
|
|
{SPR_RAXE, 32769, 5, A_DripBlood, 982, 0, 0 }, // state #983
|
|
{SPR_RAXE, 32770, 6, NULL, 985, 0, 0 }, // state #984
|
|
{SPR_RAXE, 32771, 6, NULL, 986, 0, 0 }, // state #985
|
|
{SPR_RAXE, 32772, 6, NULL, 0, 0, 0 }, // state #986
|
|
{SPR_SRCR, 0, 10, A_Look, 988, 0, 0 }, // state #987
|
|
{SPR_SRCR, 1, 10, A_Look, 987, 0, 0 }, // state #988
|
|
{SPR_SRCR, 0, 5, A_Sor1Chase, 990, 0, 0 }, // state #989
|
|
{SPR_SRCR, 1, 5, A_Sor1Chase, 991, 0, 0 }, // state #990
|
|
{SPR_SRCR, 2, 5, A_Sor1Chase, 992, 0, 0 }, // state #991
|
|
{SPR_SRCR, 3, 5, A_Sor1Chase, 989, 0, 0 }, // state #992
|
|
{SPR_SRCR, 16, 6, A_Sor1Pain, 989, 0, 0 }, // state #993
|
|
{SPR_SRCR, 16, 7, A_FaceTarget, 995, 0, 0 }, // state #994
|
|
{SPR_SRCR, 17, 6, A_FaceTarget, 996, 0, 0 }, // state #995
|
|
{SPR_SRCR, 18, 10, A_Srcr1Attack, 989, 0, 0 }, // state #996
|
|
{SPR_SRCR, 18, 10, A_FaceTarget, 998, 0, 0 }, // state #997
|
|
{SPR_SRCR, 16, 7, A_FaceTarget, 999, 0, 0 }, // state #998
|
|
{SPR_SRCR, 17, 6, A_FaceTarget, 1000, 0, 0 }, // state #999
|
|
{SPR_SRCR, 18, 10, A_Srcr1Attack, 989, 0, 0 }, // state #1000
|
|
{SPR_SRCR, 4, 7, NULL, 1002, 0, 0 }, // state #1001
|
|
{SPR_SRCR, 5, 7, A_Scream, 1003, 0, 0 }, // state #1002
|
|
{SPR_SRCR, 6, 7, NULL, 1004, 0, 0 }, // state #1003
|
|
{SPR_SRCR, 7, 6, NULL, 1005, 0, 0 }, // state #1004
|
|
{SPR_SRCR, 8, 6, NULL, 1006, 0, 0 }, // state #1005
|
|
{SPR_SRCR, 9, 6, NULL, 1007, 0, 0 }, // state #1006
|
|
{SPR_SRCR, 10, 6, NULL, 1008, 0, 0 }, // state #1007
|
|
{SPR_SRCR, 11, 25, A_SorZap, 1009, 0, 0 }, // state #1008
|
|
{SPR_SRCR, 12, 5, NULL, 1010, 0, 0 }, // state #1009
|
|
{SPR_SRCR, 13, 5, NULL, 1011, 0, 0 }, // state #1010
|
|
{SPR_SRCR, 14, 4, NULL, 1012, 0, 0 }, // state #1011
|
|
{SPR_SRCR, 11, 20, A_SorZap, 1013, 0, 0 }, // state #1012
|
|
{SPR_SRCR, 12, 5, NULL, 1014, 0, 0 }, // state #1013
|
|
{SPR_SRCR, 13, 5, NULL, 1015, 0, 0 }, // state #1014
|
|
{SPR_SRCR, 14, 4, NULL, 1016, 0, 0 }, // state #1015
|
|
{SPR_SRCR, 11, 12, NULL, 1017, 0, 0 }, // state #1016
|
|
{SPR_SRCR, 15, -1, A_SorcererRise, 0, 0, 0 }, // state #1017
|
|
{SPR_FX14, 32768, 6, NULL, 1019, 0, 0 }, // state #1018
|
|
{SPR_FX14, 32769, 6, NULL, 1020, 0, 0 }, // state #1019
|
|
{SPR_FX14, 32770, 6, NULL, 1018, 0, 0 }, // state #1020
|
|
{SPR_FX14, 32771, 5, NULL, 1022, 0, 0 }, // state #1021
|
|
{SPR_FX14, 32772, 5, NULL, 1023, 0, 0 }, // state #1022
|
|
{SPR_FX14, 32773, 5, NULL, 1024, 0, 0 }, // state #1023
|
|
{SPR_FX14, 32774, 5, NULL, 1025, 0, 0 }, // state #1024
|
|
{SPR_FX14, 32775, 5, NULL, 0, 0, 0 }, // state #1025
|
|
{SPR_SOR2, 0, 4, NULL, 1027, 0, 0 }, // state #1026
|
|
{SPR_SOR2, 1, 4, NULL, 1028, 0, 0 }, // state #1027
|
|
{SPR_SOR2, 2, 4, A_SorRise, 1029, 0, 0 }, // state #1028
|
|
{SPR_SOR2, 3, 4, NULL, 1030, 0, 0 }, // state #1029
|
|
{SPR_SOR2, 4, 4, NULL, 1031, 0, 0 }, // state #1030
|
|
{SPR_SOR2, 5, 4, NULL, 1032, 0, 0 }, // state #1031
|
|
{SPR_SOR2, 6, 12, A_SorSightSnd, 1035, 0, 0 }, // state #1032
|
|
{SPR_SOR2, 12, 10, A_Look, 1034, 0, 0 }, // state #1033
|
|
{SPR_SOR2, 13, 10, A_Look, 1033, 0, 0 }, // state #1034
|
|
{SPR_SOR2, 12, 4, A_Chase, 1036, 0, 0 }, // state #1035
|
|
{SPR_SOR2, 13, 4, A_Chase, 1037, 0, 0 }, // state #1036
|
|
{SPR_SOR2, 14, 4, A_Chase, 1038, 0, 0 }, // state #1037
|
|
{SPR_SOR2, 15, 4, A_Chase, 1035, 0, 0 }, // state #1038
|
|
{SPR_SOR2, 16, 3, NULL, 1040, 0, 0 }, // state #1039
|
|
{SPR_SOR2, 16, 6, A_Pain, 1035, 0, 0 }, // state #1040
|
|
{SPR_SOR2, 17, 9, A_Srcr2Decide, 1042, 0, 0 }, // state #1041
|
|
{SPR_SOR2, 18, 9, A_FaceTarget, 1043, 0, 0 }, // state #1042
|
|
{SPR_SOR2, 19, 20, A_Srcr2Attack, 1035, 0, 0 }, // state #1043
|
|
{SPR_SOR2, 11, 6, NULL, 1045, 0, 0 }, // state #1044
|
|
{SPR_SOR2, 10, 6, NULL, 1046, 0, 0 }, // state #1045
|
|
{SPR_SOR2, 9, 6, NULL, 1047, 0, 0 }, // state #1046
|
|
{SPR_SOR2, 8, 6, NULL, 1048, 0, 0 }, // state #1047
|
|
{SPR_SOR2, 7, 6, NULL, 1049, 0, 0 }, // state #1048
|
|
{SPR_SOR2, 6, 6, NULL, 1035, 0, 0 }, // state #1049
|
|
{SPR_SDTH, 0, 8, A_Sor2DthInit, 1051, 0, 0 }, // state #1050
|
|
{SPR_SDTH, 1, 8, NULL, 1052, 0, 0 }, // state #1051
|
|
{SPR_SDTH, 2, 8, A_SorDSph, 1053, 0, 0 }, // state #1052
|
|
{SPR_SDTH, 3, 7, NULL, 1054, 0, 0 }, // state #1053
|
|
{SPR_SDTH, 4, 7, NULL, 1055, 0, 0 }, // state #1054
|
|
{SPR_SDTH, 5, 7, A_Sor2DthLoop, 1056, 0, 0 }, // state #1055
|
|
{SPR_SDTH, 6, 6, A_SorDExp, 1057, 0, 0 }, // state #1056
|
|
{SPR_SDTH, 7, 6, NULL, 1058, 0, 0 }, // state #1057
|
|
{SPR_SDTH, 8, 18, NULL, 1059, 0, 0 }, // state #1058
|
|
{SPR_SDTH, 9, 6, A_NoBlocking, 1060, 0, 0 }, // state #1059
|
|
{SPR_SDTH, 10, 6, A_SorDBon, 1061, 0, 0 }, // state #1060
|
|
{SPR_SDTH, 11, 6, NULL, 1062, 0, 0 }, // state #1061
|
|
{SPR_SDTH, 12, 6, NULL, 1063, 0, 0 }, // state #1062
|
|
{SPR_SDTH, 13, 6, NULL, 1064, 0, 0 }, // state #1063
|
|
{SPR_SDTH, 14, -1, A_BossDeath, 0, 0, 0 }, // state #1064
|
|
{SPR_FX16, 32768, 3, A_BlueSpark, 1066, 0, 0 }, // state #1065
|
|
{SPR_FX16, 32769, 3, A_BlueSpark, 1067, 0, 0 }, // state #1066
|
|
{SPR_FX16, 32770, 3, A_BlueSpark, 1065, 0, 0 }, // state #1067
|
|
{SPR_FX16, 32774, 5, A_Explode, 1069, 0, 0 }, // state #1068
|
|
{SPR_FX16, 32775, 5, NULL, 1070, 0, 0 }, // state #1069
|
|
{SPR_FX16, 32776, 5, NULL, 1071, 0, 0 }, // state #1070
|
|
{SPR_FX16, 32777, 5, NULL, 1072, 0, 0 }, // state #1071
|
|
{SPR_FX16, 32778, 5, NULL, 1073, 0, 0 }, // state #1072
|
|
{SPR_FX16, 32779, 5, NULL, 0, 0, 0 }, // state #1073
|
|
{SPR_FX16, 32771, 12, NULL, 1075, 0, 0 }, // state #1074
|
|
{SPR_FX16, 32772, 12, NULL, 1076, 0, 0 }, // state #1075
|
|
{SPR_FX16, 32773, 12, NULL, 0, 0, 0 }, // state #1076
|
|
{SPR_FX11, 32768, 35, NULL, 1078, 0, 0 }, // state #1077
|
|
{SPR_FX11, 32768, 5, A_GenWizard, 1079, 0, 0 }, // state #1078
|
|
{SPR_FX11, 32769, 5, NULL, 1078, 0, 0 }, // state #1079
|
|
{SPR_FX11, 32770, 5, NULL, 1081, 0, 0 }, // state #1080
|
|
{SPR_FX11, 32771, 5, NULL, 1082, 0, 0 }, // state #1081
|
|
{SPR_FX11, 32772, 5, NULL, 1083, 0, 0 }, // state #1082
|
|
{SPR_FX11, 32773, 5, NULL, 1084, 0, 0 }, // state #1083
|
|
{SPR_FX11, 32774, 5, NULL, 0, 0, 0 }, // state #1084
|
|
{SPR_SOR2, 6, 8, NULL, 1086, 0, 0 }, // state #1085
|
|
{SPR_SOR2, 7, 6, NULL, 1087, 0, 0 }, // state #1086
|
|
{SPR_SOR2, 8, 6, NULL, 1088, 0, 0 }, // state #1087
|
|
{SPR_SOR2, 9, 6, NULL, 1089, 0, 0 }, // state #1088
|
|
{SPR_SOR2, 10, 6, NULL, 1090, 0, 0 }, // state #1089
|
|
{SPR_SOR2, 11, 6, NULL, 0, 0, 0 }, // state #1090
|
|
{SPR_MNTR, 0, 10, A_Look, 1092, 0, 0 }, // state #1091
|
|
{SPR_MNTR, 1, 10, A_Look, 1091, 0, 0 }, // state #1092
|
|
{SPR_MNTR, 0, 5, A_Chase, 1094, 0, 0 }, // state #1093
|
|
{SPR_MNTR, 1, 5, A_Chase, 1095, 0, 0 }, // state #1094
|
|
{SPR_MNTR, 2, 5, A_Chase, 1096, 0, 0 }, // state #1095
|
|
{SPR_MNTR, 3, 5, A_Chase, 1093, 0, 0 }, // state #1096
|
|
{SPR_MNTR, 21, 10, A_FaceTarget, 1098, 0, 0 }, // state #1097
|
|
{SPR_MNTR, 22, 7, A_FaceTarget, 1099, 0, 0 }, // state #1098
|
|
{SPR_MNTR, 23, 12, A_MinotaurAtk1, 1093, 0, 0 }, // state #1099
|
|
{SPR_MNTR, 21, 10, A_MinotaurDecide, 1101, 0, 0 }, // state #1100
|
|
{SPR_MNTR, 24, 4, A_FaceTarget, 1102, 0, 0 }, // state #1101
|
|
{SPR_MNTR, 25, 9, A_MinotaurAtk2, 1093, 0, 0 }, // state #1102
|
|
{SPR_MNTR, 21, 10, A_FaceTarget, 1104, 0, 0 }, // state #1103
|
|
{SPR_MNTR, 22, 7, A_FaceTarget, 1105, 0, 0 }, // state #1104
|
|
{SPR_MNTR, 23, 12, A_MinotaurAtk3, 1093, 0, 0 }, // state #1105
|
|
{SPR_MNTR, 23, 12, NULL, 1103, 0, 0 }, // state #1106
|
|
{SPR_MNTR, 20, 2, A_MinotaurCharge, 1107, 0, 0 }, // state #1107
|
|
{SPR_MNTR, 4, 3, NULL, 1109, 0, 0 }, // state #1108
|
|
{SPR_MNTR, 4, 6, A_Pain, 1093, 0, 0 }, // state #1109
|
|
{SPR_MNTR, 5, 6, NULL, 1111, 0, 0 }, // state #1110
|
|
{SPR_MNTR, 6, 5, NULL, 1112, 0, 0 }, // state #1111
|
|
{SPR_MNTR, 7, 6, A_Scream, 1113, 0, 0 }, // state #1112
|
|
{SPR_MNTR, 8, 5, NULL, 1114, 0, 0 }, // state #1113
|
|
{SPR_MNTR, 9, 6, NULL, 1115, 0, 0 }, // state #1114
|
|
{SPR_MNTR, 10, 5, NULL, 1116, 0, 0 }, // state #1115
|
|
{SPR_MNTR, 11, 6, NULL, 1117, 0, 0 }, // state #1116
|
|
{SPR_MNTR, 12, 5, A_NoBlocking, 1118, 0, 0 }, // state #1117
|
|
{SPR_MNTR, 13, 6, NULL, 1119, 0, 0 }, // state #1118
|
|
{SPR_MNTR, 14, 5, NULL, 1120, 0, 0 }, // state #1119
|
|
{SPR_MNTR, 15, 6, NULL, 1121, 0, 0 }, // state #1120
|
|
{SPR_MNTR, 16, 5, NULL, 1122, 0, 0 }, // state #1121
|
|
{SPR_MNTR, 17, 6, NULL, 1123, 0, 0 }, // state #1122
|
|
{SPR_MNTR, 18, 5, NULL, 1124, 0, 0 }, // state #1123
|
|
{SPR_MNTR, 19, -1, A_BossDeath, 0, 0, 0 }, // state #1124
|
|
{SPR_FX12, 32768, 6, NULL, 1126, 0, 0 }, // state #1125
|
|
{SPR_FX12, 32769, 6, NULL, 1125, 0, 0 }, // state #1126
|
|
{SPR_FX12, 32770, 5, NULL, 1128, 0, 0 }, // state #1127
|
|
{SPR_FX12, 32771, 5, NULL, 1129, 0, 0 }, // state #1128
|
|
{SPR_FX12, 32772, 5, NULL, 1130, 0, 0 }, // state #1129
|
|
{SPR_FX12, 32773, 5, NULL, 1131, 0, 0 }, // state #1130
|
|
{SPR_FX12, 32774, 5, NULL, 1132, 0, 0 }, // state #1131
|
|
{SPR_FX12, 32775, 5, NULL, 0, 0, 0 }, // state #1132
|
|
{SPR_FX13, 0, 2, A_MntrFloorFire, 1133, 0, 0 }, // state #1133
|
|
{SPR_FX13, 32776, 4, A_Explode, 1135, 0, 0 }, // state #1134
|
|
{SPR_FX13, 32777, 4, NULL, 1136, 0, 0 }, // state #1135
|
|
{SPR_FX13, 32778, 4, NULL, 1137, 0, 0 }, // state #1136
|
|
{SPR_FX13, 32779, 4, NULL, 1138, 0, 0 }, // state #1137
|
|
{SPR_FX13, 32780, 4, NULL, 0, 0, 0 }, // state #1138
|
|
{SPR_FX13, 32771, 4, NULL, 1140, 0, 0 }, // state #1139
|
|
{SPR_FX13, 32770, 4, NULL, 1141, 0, 0 }, // state #1140
|
|
{SPR_FX13, 32769, 5, NULL, 1142, 0, 0 }, // state #1141
|
|
{SPR_FX13, 32770, 5, NULL, 1143, 0, 0 }, // state #1142
|
|
{SPR_FX13, 32771, 5, NULL, 1144, 0, 0 }, // state #1143
|
|
{SPR_FX13, 32772, 5, NULL, 1145, 0, 0 }, // state #1144
|
|
{SPR_FX13, 32773, 4, NULL, 1146, 0, 0 }, // state #1145
|
|
{SPR_FX13, 32774, 4, NULL, 1147, 0, 0 }, // state #1146
|
|
{SPR_FX13, 32775, 4, NULL, 0, 0, 0 }, // state #1147
|
|
{SPR_AKYY, 32768, 3, NULL, 1149, 0, 0 }, // state #1148
|
|
{SPR_AKYY, 32769, 3, NULL, 1150, 0, 0 }, // state #1149
|
|
{SPR_AKYY, 32770, 3, NULL, 1151, 0, 0 }, // state #1150
|
|
{SPR_AKYY, 32771, 3, NULL, 1152, 0, 0 }, // state #1151
|
|
{SPR_AKYY, 32772, 3, NULL, 1153, 0, 0 }, // state #1152
|
|
{SPR_AKYY, 32773, 3, NULL, 1154, 0, 0 }, // state #1153
|
|
{SPR_AKYY, 32774, 3, NULL, 1155, 0, 0 }, // state #1154
|
|
{SPR_AKYY, 32775, 3, NULL, 1156, 0, 0 }, // state #1155
|
|
{SPR_AKYY, 32776, 3, NULL, 1157, 0, 0 }, // state #1156
|
|
{SPR_AKYY, 32777, 3, NULL, 1148, 0, 0 }, // state #1157
|
|
{SPR_BKYY, 32768, 3, NULL, 1159, 0, 0 }, // state #1158
|
|
{SPR_BKYY, 32769, 3, NULL, 1160, 0, 0 }, // state #1159
|
|
{SPR_BKYY, 32770, 3, NULL, 1161, 0, 0 }, // state #1160
|
|
{SPR_BKYY, 32771, 3, NULL, 1162, 0, 0 }, // state #1161
|
|
{SPR_BKYY, 32772, 3, NULL, 1163, 0, 0 }, // state #1162
|
|
{SPR_BKYY, 32773, 3, NULL, 1164, 0, 0 }, // state #1163
|
|
{SPR_BKYY, 32774, 3, NULL, 1165, 0, 0 }, // state #1164
|
|
{SPR_BKYY, 32775, 3, NULL, 1166, 0, 0 }, // state #1165
|
|
{SPR_BKYY, 32776, 3, NULL, 1167, 0, 0 }, // state #1166
|
|
{SPR_BKYY, 32777, 3, NULL, 1158, 0, 0 }, // state #1167
|
|
{SPR_CKYY, 32768, 3, NULL, 1169, 0, 0 }, // state #1168
|
|
{SPR_CKYY, 32769, 3, NULL, 1170, 0, 0 }, // state #1169
|
|
{SPR_CKYY, 32770, 3, NULL, 1171, 0, 0 }, // state #1170
|
|
{SPR_CKYY, 32771, 3, NULL, 1172, 0, 0 }, // state #1171
|
|
{SPR_CKYY, 32772, 3, NULL, 1173, 0, 0 }, // state #1172
|
|
{SPR_CKYY, 32773, 3, NULL, 1174, 0, 0 }, // state #1173
|
|
{SPR_CKYY, 32774, 3, NULL, 1175, 0, 0 }, // state #1174
|
|
{SPR_CKYY, 32775, 3, NULL, 1176, 0, 0 }, // state #1175
|
|
{SPR_CKYY, 32776, 3, NULL, 1168, 0, 0 }, // state #1176
|
|
{SPR_AMG1, 0, -1, NULL, 0, 0, 0 }, // state #1177
|
|
{SPR_AMG2, 0, 4, NULL, 1179, 0, 0 }, // state #1178
|
|
{SPR_AMG2, 1, 4, NULL, 1180, 0, 0 }, // state #1179
|
|
{SPR_AMG2, 2, 4, NULL, 1178, 0, 0 }, // state #1180
|
|
{SPR_AMM1, 0, -1, NULL, 0, 0, 0 }, // state #1181
|
|
{SPR_AMM2, 0, -1, NULL, 0, 0, 0 }, // state #1182
|
|
{SPR_AMC1, 0, -1, NULL, 0, 0, 0 }, // state #1183
|
|
{SPR_AMC2, 0, 5, NULL, 1185, 0, 0 }, // state #1184
|
|
{SPR_AMC2, 1, 5, NULL, 1186, 0, 0 }, // state #1185
|
|
{SPR_AMC2, 2, 5, NULL, 1184, 0, 0 }, // state #1186
|
|
{SPR_AMS1, 0, 5, NULL, 1188, 0, 0 }, // state #1187
|
|
{SPR_AMS1, 1, 5, NULL, 1187, 0, 0 }, // state #1188
|
|
{SPR_AMS2, 0, 5, NULL, 1190, 0, 0 }, // state #1189
|
|
{SPR_AMS2, 1, 5, NULL, 1189, 0, 0 }, // state #1190
|
|
{SPR_AMP1, 0, 4, NULL, 1192, 0, 0 }, // state #1191
|
|
{SPR_AMP1, 1, 4, NULL, 1193, 0, 0 }, // state #1192
|
|
{SPR_AMP1, 2, 4, NULL, 1191, 0, 0 }, // state #1193
|
|
{SPR_AMP2, 0, 4, NULL, 1195, 0, 0 }, // state #1194
|
|
{SPR_AMP2, 1, 4, NULL, 1196, 0, 0 }, // state #1195
|
|
{SPR_AMP2, 2, 4, NULL, 1194, 0, 0 }, // state #1196
|
|
{SPR_AMB1, 0, 4, NULL, 1198, 0, 0 }, // state #1197
|
|
{SPR_AMB1, 1, 4, NULL, 1199, 0, 0 }, // state #1198
|
|
{SPR_AMB1, 2, 4, NULL, 1197, 0, 0 }, // state #1199
|
|
{SPR_AMB2, 0, 4, NULL, 1201, 0, 0 }, // state #1200
|
|
{SPR_AMB2, 1, 4, NULL, 1202, 0, 0 }, // state #1201
|
|
{SPR_AMB2, 2, 4, NULL, 1200, 0, 0 }, // state #1202
|
|
{SPR_AMG1, 0, 100, A_ESound, 1203, 0, 0 }, // state #1203
|
|
{SPR_AMG1, 0, 85, A_ESound, 1204, 0, 0 }, // state #1204
|
|
{SPR_WBOW, 2, 1000, NULL, 0, 8, 0 }, // state #1205
|
|
};
|