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https://github.com/chocolate-doom/launcher.git
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Save and restore configuration using NSUserDefaults interface.
Subversion-branch: /launcher Subversion-revision: 1761
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8 changed files with 226 additions and 40 deletions
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@ -20,15 +20,20 @@
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//
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//-----------------------------------------------------------------------------
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#ifndef LAUNCHER_IWADCONTROLLER_H
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#define LAUNCHER_IWADCONTROLLER_H
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#include <AppKit/AppKit.h>
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#include <AppKit/NSNibLoading.h>
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@interface IWADController : NSObject
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{
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id iwadSelector;
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id configWindow;
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id chex;
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id doom1;
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id doom2;
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id iwadSelector;
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id configWindow;
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id plutonia;
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id tnt;
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}
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@ -36,6 +41,12 @@
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- (void) closeConfigWindow: (id)sender;
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- (void) openConfigWindow: (id)sender;
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- (NSString *) getIWADLocation;
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- (void) awakeFromNib;
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- (BOOL) setDropdownList;
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- (void) setDropdownSelection;
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- (void) saveConfig;
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@end
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#endif /* #ifndef LAUNCHER_IWADCONTROLLER_H */
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180
IWADController.m
180
IWADController.m
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@ -43,6 +43,16 @@ static NSString *IWADLabels[NUM_IWAD_TYPES] =
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@"Chex Quest"
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};
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static NSString *IWADFilenames[NUM_IWAD_TYPES + 1] =
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{
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@"doom.wad",
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@"doom2.wad",
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@"tnt.wad",
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@"plutonia.wad",
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@"chex.wad",
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@"undefined"
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};
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@implementation IWADController
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- (void) getIWADList: (IWADLocation **) iwadList
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@ -54,39 +64,6 @@ static NSString *IWADLabels[NUM_IWAD_TYPES] =
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iwadList[IWAD_CHEX] = self->chex;
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}
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// Set the dropdown list to include an entry for each IWAD that has
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// been configured. Returns true if at least one IWAD is configured.
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- (BOOL) setDropdownList
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{
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IWADLocation *iwadList[NUM_IWAD_TYPES];
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BOOL have_wads;
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id location;
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unsigned int i;
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unsigned int enabled_wads;
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[self getIWADList: iwadList];
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[self->iwadSelector removeAllItems];
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enabled_wads = 0;
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for (i=0; i<NUM_IWAD_TYPES; ++i)
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{
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location = [iwadList[i] getLocation];
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if (location != nil && [location length] > 0)
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{
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[self->iwadSelector addItemWithTitle: IWADLabels[i]];
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++enabled_wads;
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}
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}
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have_wads = enabled_wads > 0;
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[self->iwadSelector setEnabled: have_wads];
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return have_wads;
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}
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- (IWAD) getSelectedIWAD
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{
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unsigned int i;
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@ -123,6 +100,132 @@ static NSString *IWADLabels[NUM_IWAD_TYPES] =
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}
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}
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- (void) setIWADConfig
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{
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IWADLocation *iwadList[NUM_IWAD_TYPES];
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NSUserDefaults *defaults;
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NSString *key;
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NSString *value;
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unsigned int i;
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[self getIWADList: iwadList];
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// Load IWAD filename paths
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defaults = [NSUserDefaults standardUserDefaults];
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for (i=0; i<NUM_IWAD_TYPES; ++i)
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{
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key = IWADFilenames[i];
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value = [defaults stringForKey:key];
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if (value != nil)
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{
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[iwadList[i] setLocation:value];
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}
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}
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}
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// On startup, set the selected item in the IWAD dropdown
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- (void) setDropdownSelection
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{
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NSUserDefaults *defaults;
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NSString *selected;
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unsigned int i;
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defaults = [NSUserDefaults standardUserDefaults];
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selected = [defaults stringForKey: @"selected_iwad"];
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if (selected == nil)
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{
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return;
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}
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// Find this IWAD in the filenames list, and select it.
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for (i=0; i<NUM_IWAD_TYPES; ++i)
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{
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if ([selected isEqualToString:IWADFilenames[i]])
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{
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[self->iwadSelector selectItemWithTitle:IWADLabels[i]];
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break;
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}
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}
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}
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// Set the dropdown list to include an entry for each IWAD that has
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// been configured. Returns true if at least one IWAD is configured.
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- (BOOL) setDropdownList
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{
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IWADLocation *iwadList[NUM_IWAD_TYPES];
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BOOL have_wads;
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id location;
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unsigned int i;
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unsigned int enabled_wads;
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// Build the new list.
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[self getIWADList: iwadList];
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[self->iwadSelector removeAllItems];
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enabled_wads = 0;
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for (i=0; i<NUM_IWAD_TYPES; ++i)
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{
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location = [iwadList[i] getLocation];
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if (location != nil && [location length] > 0)
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{
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[self->iwadSelector addItemWithTitle: IWADLabels[i]];
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++enabled_wads;
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}
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}
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// Enable/disable the dropdown depending on whether there
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// were any configured IWADs.
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have_wads = enabled_wads > 0;
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[self->iwadSelector setEnabled: have_wads];
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// Restore the old selection.
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[self setDropdownSelection];
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return have_wads;
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}
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- (void) saveConfig
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{
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IWADLocation *iwadList[NUM_IWAD_TYPES];
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IWAD selectedIWAD;
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NSUserDefaults *defaults;
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NSString *key;
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NSString *value;
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unsigned int i;
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[self getIWADList: iwadList];
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// Store all IWAD locations to user defaults.
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defaults = [NSUserDefaults standardUserDefaults];
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for (i=0; i<NUM_IWAD_TYPES; ++i)
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{
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key = IWADFilenames[i];
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value = [iwadList[i] getLocation];
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[defaults setObject:value forKey:key];
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}
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// Save currently selected IWAD.
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selectedIWAD = [self getSelectedIWAD];
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[defaults setObject:IWADFilenames[selectedIWAD]
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forKey:@"selected_iwad"];
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}
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// Callback method invoked when the configuration button in the main
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// window is clicked.
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- (void) closeConfigWindow: (id)sender
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{
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[self->configWindow orderOut: sender];
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[self saveConfig];
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[self setDropdownList];
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}
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- (void) awakeFromNib
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{
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// Set configuration for all IWADs from configuration file.
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[self setIWADConfig];
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// Populate the dropdown IWAD list, and open the configuration
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// dialog if not yet configured.
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if (![self setDropdownList])
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if ([self setDropdownList])
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{
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[self setDropdownSelection];
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}
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else
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{
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[self openConfigWindow: nil];
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}
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@ -20,10 +20,17 @@
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//
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//-----------------------------------------------------------------------------
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#ifndef LAUNCHER_IWADLOCATION_H
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#define LAUNCHER_IWADLOCATION_H
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#include <AppKit/AppKit.h>
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#include "IWADController.h"
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@interface IWADLocation : NSObject
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{
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IWADController *iwadController;
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id locationConfigBox;
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}
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@end
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#endif /* #ifndef LAUNCHER_IWADLOCATION_H */
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@ -54,6 +54,9 @@ static id WAD_TYPES[] =
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{
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filenames = [openPanel filenames];
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[self setLocation: [filenames lastObject]];
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[self->iwadController saveConfig];
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[self->iwadController setDropdownList];
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}
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}
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@ -20,19 +20,28 @@
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//
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//-----------------------------------------------------------------------------
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#ifndef LAUNCHER_LAUNCHERMANAGER_H
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#define LAUNCHER_LAUNCHERMANAGER_H
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#include <AppKit/AppKit.h>
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#include <AppKit/NSNibLoading.h>
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#include "IWADController.h"
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@interface LauncherManager : NSObject
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{
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IWADController *iwadController;
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id launcherWindow;
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id commandLineArguments;
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id packageLabel;
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id launcherWindow;
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IWADController *iwadController;
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}
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- (void) launch: (id)sender;
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- (void) runSetup: (id)sender;
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- (void) awakeFromNib;
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@end
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#endif /* #ifndef LAUNCHER_LAUNCHERMANAGER_H */
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@implementation LauncherManager
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// Save configuration. Invoked when we launch the game or quit.
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- (void) saveConfig
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{
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NSUserDefaults *defaults;
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// Save IWAD configuration and selected IWAD.
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[self->iwadController saveConfig];
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// Save command line arguments.
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defaults = [NSUserDefaults standardUserDefaults];
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[defaults setObject:[self->commandLineArguments stringValue]
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forKey:@"command_line_args"];
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}
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// Load configuration, invoked on startup.
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- (void) setConfig
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{
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NSUserDefaults *defaults;
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NSString *args;
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defaults = [NSUserDefaults standardUserDefaults];
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args = [defaults stringForKey:@"command_line_args"];
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if (args != nil)
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{
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[self->commandLineArguments setStringValue:args];
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}
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}
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- (void) launch: (id)sender
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{
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NSString *iwad;
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NSString *args;
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[self saveConfig];
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iwad = [self->iwadController getIWADLocation];
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args = [self->commandLineArguments stringValue];
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printf("Command line: %s %s\n", [iwad UTF8String], [args UTF8String]);
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if (iwad != nil)
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{
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printf("Command line: %s %s\n", [iwad UTF8String], [args UTF8String]);
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}
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}
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- (void) runSetup: (id)sender
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{
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[self saveConfig];
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}
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- (void) awakeFromNib
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{
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[self->packageLabel setStringValue: @PACKAGE_STRING];
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[self->launcherWindow setTitle: @PACKAGE_NAME " Launcher"];
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[self setConfig];
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}
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@end
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@ -43,7 +43,8 @@
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"setButtonClicked:"
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);
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Outlets = (
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locationConfigBox
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locationConfigBox,
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iwadController
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);
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Super = NSObject;
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};
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