mirror of
https://github.com/chocolate-doom/buildscripts.git
synced 2024-11-21 11:30:57 +00:00
468 lines
11 KiB
Bash
468 lines
11 KiB
Bash
#!/bin/sh
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#
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# Build script to automatically build Chocolate Doom. This will work
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# on OSX and Linux, and hopefully Cygwin as well (havent tried)
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#
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# To build on OSX:
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# 1. Install Xcode (available on your OSX DVDs or from the Apple
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# website)
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# 2. Type:
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# curl http://www.chocolate-doom.org/build-chocolate-doom | sh
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#
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# To build on Linux:
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# 1. Make sure gcc is installed (depends on your distribution).
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# 2. Type:
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# wget -O - http://www.chocolate-doom.org/build-chocolate-doom | sh
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#
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CHOCOLATE_DOOM_DIR=~/chocolate-doom-sdl2
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PACKAGES_DIR=$CHOCOLATE_DOOM_DIR/packages
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BUILD_DIR=$CHOCOLATE_DOOM_DIR/build
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# Check if the specified string matches the glob pattern.
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pattern_match() {
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pattern="$1"
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case "$2" in
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$pattern)
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true
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;;
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*)
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false
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;;
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esac
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}
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# Determine if a given program is in the PATH.
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have_tool() {
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tool=$1
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result=1
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SAVE_IFS=$IFS
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IFS=:
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for dir in $PATH; do
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if [ -e $dir/$tool ]; then
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# echo $dir/$tool
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result=0
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break
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fi
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done
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IFS=$SAVE_IFS
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return $result
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}
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# Download a given URL to stdout.
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get_url() {
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url=$1
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if have_tool curl; then
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curl $url
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return
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fi
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if have_tool wget; then
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wget $url -O -
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return
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fi
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# Desperate?
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for l in lynx links elinks; do
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if have_tool $l; then
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echo "Using $l to download $url..." >&2
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$l -source $url
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return
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fi
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done
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echo "No tool available to retrieve URLs. Please install curl or wget." >&2
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exit -1
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}
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# Extract a tar.gz file.
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extract_targz() {
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file=$1
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gunzip < $1 | tar -x
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}
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# Download a file to the packages directory.
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download_file() {
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url=$1
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file=$2
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if get_url $url$file > $PACKAGES_DIR/$file.part; then
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mv $PACKAGES_DIR/$file.part $PACKAGES_DIR/$file
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return 0
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else
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echo "File $file failed to download! Please try again."
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return 1
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fi
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}
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# fetch_from_git(git_url, checkout_dir_name)
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# Check module out from Git.
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fetch_from_git() {
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git_url=$1
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checkout_dir_name=$2
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checkout_path="$BUILD_DIR/$checkout_dir_name"
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if [ ! -e "$checkout_path" ]; then
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if ! git clone "$git_url" "$checkout_path"; then
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echo "Failed to check out $checkout_dir_name from Git"
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exit
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fi
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# We want to build the SDL2 branch rather than master.
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pushd "$checkout_path"
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git checkout sdl2-branch
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popd
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else
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pushd "$checkout_path"
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git pull
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popd
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fi
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}
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# fetch_module(base_url, module_name, version)
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# Download the specified module.
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fetch_module() {
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url=$1
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module=$2
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version=$3
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echo =======================================================
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echo Building $module version $version
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echo =======================================================
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echo
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if [ ! -e $PACKAGES_DIR/$module-$version.tar.gz ]; then
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echo Downloading tar file...
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download_file $url $module-$version.tar.gz
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fi
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echo Extracting...
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cd $BUILD_DIR
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if ! extract_targz $PACKAGES_DIR/$module-$version.tar.gz; then
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rm -f $PACKAGES_DIR/$module-$version.tar.gz
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echo Archive failed to extract and is possibly corrupted.
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echo Please run this script again.
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exit
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fi
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}
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# build_module(module_dir, args)
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# Build the specified module.
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build_module() {
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module=$1
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args=$2
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echo Building module...
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cd "$BUILD_DIR/$module"
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(./configure --with-sdl-prefix=$SDL_PREFIX --prefix=$INSTALL_DIR $args) || exit
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make || exit
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# Install the package
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echo $INSTALL_MESSAGE
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$INSTALL_COMMAND make install || exit
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# Remove any libtool .la files that were installed by the build - they
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# aren't needed and can cause build problems with dependency ordering
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# when cross-compiling to MingW.
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rm -f $INSTALL_DIR/lib/*.la
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echo Build complete.
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echo
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}
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# fetch_and_build_module(base_url, module_name, version, args)
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# Build a module, downloading from http:
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fetch_and_build_module() {
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url=$1
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module=$2
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version=$3
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args=$4
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fetch_module "$url" "$module" "$version"
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build_module "$module-$version" "$args"
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}
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autogen_module() {
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module=$1
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cd "$BUILD_DIR/$module"
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# This is what is normally found in the autogen.sh script. The
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# commands are run here directly as some slight tweaks are needed.
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mkdir autotools
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aclocal -I "$SDL_PREFIX/share/aclocal" || exit
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autoheader || exit
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automake -a -c || exit
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autoconf || exit
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automake || exit
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}
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# Check if a given header file is in the standard include directory or
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# SDL include directory.
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have_header() {
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headerfile=$1
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echo "#include <$headerfile>" | cpp $SDL_CFLAGS $CPPFLAGS > /dev/null
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result=$?
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if [ $result = 0 ]; then
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echo "Have $headerfile"
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else
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echo "Don't have $headerfile"
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fi
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return $result
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}
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usage() {
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echo
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echo "Usage:"
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echo "$0 : Install into home directory"
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echo "$0 -su : Install globally onto system using 'su'"
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echo "$0 -sudo : Install globally onto system using 'sudo'"
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echo
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echo "Extra options:"
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echo "-git : Build latest version from Git HEAD."
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echo "-extra-libs : Build extra optional libraries that can make"
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echo " Chocolate Doom even more awesome."
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echo "-host=<spec> : Cross-compile for the specified target."
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echo
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exit 0
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}
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if pattern_match "* *" "$HOME"; then
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echo
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echo "The path to your home directory contains a space:"
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echo
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echo " HOME=$HOME"
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echo
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echo "This script will probably fail to build - reset HOME to point"
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echo "somewhere else. For example, type:"
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echo
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echo " mkdir /home/user"
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echo " HOME=/home/user"
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echo
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exit -1
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fi
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if ! have_tool gcc; then
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echo "No compiler found. Please install gcc!" >&2
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exit -1
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fi
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# Parse command line arguments:
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#git_build=false
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git_build=true
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force_build_sdl=false
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build_libsamplerate=false
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build_libflac=false
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build_libvorbis=false
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build_libpng=false
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INSTALL_DIR=$CHOCOLATE_DOOM_DIR/install
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INSTALL_COMMAND=
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INSTALL_MESSAGE="Installing..."
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GIT_CO_NAME=chocolate-doom-git
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HOST_ARG=
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for arg in "$@"; do
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case "$arg" in
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"-su")
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INSTALL_DIR=/usr/local
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INSTALL_COMMAND=su -c
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INSTALL_MESSAGE="Type the root password:"
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;;
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"-sudo")
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INSTALL_DIR=/usr/local
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INSTALL_COMMAND=sudo
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INSTALL_MESSAGE="Type your password:"
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;;
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-host=*)
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HOST_ARG="-$arg"
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# Build libraries from scratch when cross compiling:
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force_build_sdl=true
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;;
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"-extra-libs")
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build_libsamplerate=true
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build_libpng=true
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build_libflac=true
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build_libvorbis=true
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;;
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"-git")
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git_build=true
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;;
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*)
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usage
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;;
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esac
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done
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# Make all our build directories etc
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mkdir $CHOCOLATE_DOOM_DIR
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mkdir $PACKAGES_DIR
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mkdir $BUILD_DIR
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MACOSX_DEPLOYMENT_TARGET=10.5
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PATH="$INSTALL_DIR/bin:$PATH"
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CPPFLAGS="-I$INSTALL_DIR/include -I$INSTALL_DIR/include/SDL"
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LDFLAGS="-L$INSTALL_DIR/lib $LDFLAGS"
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export MACOSX_DEPLOYMENT_TARGET
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export CPPFLAGS
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export LDFLAGS
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SDL_BUILD_OPTIONS=""
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if [ `uname` = "Darwin" ]; then
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SDL_BUILD_OPTIONS="--disable-video-x11 $SDL_BUILD_OPTIONS"
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CC="gcc -m32"
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export CC
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CXX="g++ -m32"
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export CXX
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LDFLAGS="-lobjc $LDFLAGS"
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else
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LDFLAGS="-Wl,-rpath -Wl,$INSTALL_DIR/lib $LDFLAGS"
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fi
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# Windows build?
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if [ `uname` = "Cygwin" ] || pattern_match "*mingw*" "$HOST_ARG"; then
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echo
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echo "Windows build: installing supplementary DirectX headers."
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echo
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if [ ! -e $PACKAGES_DIR/directx-devel.tar.gz ]; then
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download_file http://www.libsdl.org/extras/win32/common/ \
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directx-devel.tar.gz
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fi
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mkdir -p $INSTALL_DIR
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cd $INSTALL_DIR
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extract_targz $PACKAGES_DIR/directx-devel.tar.gz
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fi
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SDL_CFLAGS=
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SDL_PREFIX=`sdl-config --prefix`
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if [ $? = 0 ] && ! $force_build_sdl; then
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# SDL is installed on the system
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SDL_CFLAGS=`sdl-config --cflags`
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else
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# SDL not installed; we must build it
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SDL_PREFIX=$INSTALL_DIR
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fetch_and_build_module http://www.libsdl.org/release/ SDL2 2.0.3 \
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"$SDL_BUILD_OPTIONS $HOST_ARG"
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fi
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# Optional libraries first:
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if $build_libsamplerate; then
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if $force_build_sdl || ! have_header samplerate.h; then
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fetch_and_build_module http://www.chocolate-doom.org/depends/ \
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libsamplerate 0.1.8 "$HOST_ARG"
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fi
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fi
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if $build_libpng; then
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if $force_build_sdl || ! have_header png.h; then
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fetch_and_build_module http://www.chocolate-doom.org/depends/ \
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libpng 1.6.10 "$HOST_ARG"
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fi
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fi
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if $build_libvorbis; then
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if $force_build_sdl || ! have_header vorbis/vorbisfile.h; then
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fetch_and_build_module http://www.chocolate-doom.org/depends/ \
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libogg 1.3.1 "$HOST_ARG"
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fetch_and_build_module http://www.chocolate-doom.org/depends/ \
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libvorbis 1.3.4 "$HOST_ARG"
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fi
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fi
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if $build_libflac; then
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if $force_build_sdl || ! have_header FLAC/stream_decoder.h; then
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flac_opts="--disable-asm-optimizations" # Causes problems
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fetch_and_build_module http://www.chocolate-doom.org/depends/ \
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flac 1.2.1 "$HOST_ARG $flac_opts"
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fi
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fi
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if $force_build_sdl || ! have_header SDL_net.h; then
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# SDL_net not installed; we must build it
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fetch_and_build_module http://www.libsdl.org/projects/SDL_net/release/ \
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SDL2_net 2.0.0 "$HOST_ARG"
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fi
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if $force_build_sdl || ! have_header SDL_mixer.h; then
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# SDL_mixer not installed; we must build it
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# Disable dependencies on external libraries for sound file formats:
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mixer_opts="--disable-music-mod --disable-music-mp3 \
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--disable-music-flac-shared --disable-music-ogg-shared"
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# ...except ones we're building.
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if ! $build_libflac; then
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mixer_opts="$mixer_opts --disable-music-flac"
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fi
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if ! $build_libvorbis; then
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mixer_opts="$mixer_opts --disable-music-ogg"
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fi
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fetch_and_build_module http://www.libsdl.org/projects/SDL_mixer/release/ \
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SDL2_mixer 2.0.0 "$HOST_ARG $mixer_opts"
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fi
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# Build Chocolate Doom. We can build the stable version or check out
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# the latest code from Git.
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if $git_build; then
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GIT_URL=https://github.com/fragglet/chocolate-doom.git
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fetch_from_git "$GIT_URL" "$GIT_CO_NAME"
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autogen_module "$GIT_CO_NAME"
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build_module "$GIT_CO_NAME" "$HOST_ARG"
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else
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# Download and build latest release.
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fetch_and_build_module \
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http://www.chocolate-doom.org/downloads/2.1.0/ \
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chocolate-doom 2.1.0 "$HOST_ARG"
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fi
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