mirror of
https://github.com/blendogames/thirtyflightsofloving.git
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182 lines
3 KiB
C
182 lines
3 KiB
C
/*
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===========================================================================
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Copyright (C) 1997-2001 Id Software, Inc.
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This file is part of Quake 2 source code.
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Quake 2 source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake 2 source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Quake 2 source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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// sys_null.h -- null system driver to aid porting efforts
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#include "../qcommon/qcommon.h"
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#include "errno.h"
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int curtime;
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unsigned sys_frame_time;
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// Knightmare- added exe / pref dirs
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static char exe_dir[MAX_OSPATH];
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static char pref_dir[MAX_OSPATH];
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static char download_dir[MAX_OSPATH];
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void Sys_mkdir (char *path)
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{
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}
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void Sys_Error (char *error, ...)
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{
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va_list argptr;
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printf ("Sys_Error: ");
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va_start (argptr,error);
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vprintf (error,argptr);
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va_end (argptr);
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printf ("\n");
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exit (1);
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}
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void Sys_Quit (void)
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{
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exit (0);
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}
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void Sys_UnloadGame (void)
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{
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}
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void *Sys_GetGameAPI (void *parms)
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{
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return NULL;
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}
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char *Sys_ConsoleInput (void)
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{
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return NULL;
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}
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void Sys_ConsoleOutput (char *string)
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{
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}
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void Sys_SendKeyEvents (void)
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{
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}
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void Sys_AppActivate (void)
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{
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}
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void Sys_CopyProtect (void)
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{
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}
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char *Sys_GetClipboardData( void )
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{
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return NULL;
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}
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void *Hunk_Begin (size_t maxsize)
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{
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return NULL;
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}
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void *Hunk_Alloc (size_t size)
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{
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return NULL;
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}
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void Hunk_Free (void *buf)
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{
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}
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size_t Hunk_End (void)
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{
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return 0;
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}
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int Sys_Milliseconds (void)
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{
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return 0;
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}
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void Sys_Mkdir (char *path)
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{
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}
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char *Sys_FindFirst (char *path, unsigned musthave, unsigned canthave)
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{
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return NULL;
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}
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char *Sys_FindNext (unsigned musthave, unsigned canthave)
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{
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return NULL;
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}
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void Sys_FindClose (void)
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{
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}
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void Sys_Init (void)
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{
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}
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//=============================================================================
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// Knightmare- adapted from DK 1.3 Linux port
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const char* Sys_ExeDir(void)
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{
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return exe_dir;
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}
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const char* Sys_PrefDir(void)
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{
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return pref_dir;
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}
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const char* Sys_DownloadDir(void)
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{
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return download_dir;
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}
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static void Init_ExeDir (const char* argv0)
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{
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memset(exe_dir, 0, sizeof(exe_dir));
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Q_snprintfz(exe_dir, sizeof(exe_dir), ".");
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}
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static void Sys_InitPrefDir (void)
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{
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// TODO: get system-specific user path/homedir here
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}
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// end Knightmare
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//=============================================================================
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void main (int argc, char **argv)
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{
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Qcommon_Init (argc, argv);
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while (1)
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{
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Qcommon_Frame (0.1);
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}
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}
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