thirtyflightsofloving/client
Knightmare66 e8680f266e Added automatic re-initialization of UI data and execution of config files (via CL_ChangeGameRefresh() and FS_ExecConfigs()) when changing "game" cvar and gamedir.
Added CL_ChangeGameRefresh() in cl_main.c.
Added UI_RefreshData() in ui_main.c.
Added FS_ExecConfigs() in filesystem.c to handle execution of default.cfg and kmq2config.cfg.
Fixed crash due to uncleared pointers when reinitializing mapshotvalid state arrays.
2021-09-27 21:47:12 -04:00
..
adivtab.h Updated GPL headers based on Q2 Tools GPL source release. 2020-06-04 17:01:28 -04:00
anorms.h Updated GPL headers based on Q2 Tools GPL source release. 2020-06-04 17:01:28 -04:00
asm_i386.h inital commit of full repository 2019-03-13 15:20:07 -04:00
block8.h inital commit of full repository 2019-03-13 15:20:07 -04:00
block16.h inital commit of full repository 2019-03-13 15:20:07 -04:00
cdaudio.h Updated GPL headers based on Q2 Tools GPL source release. 2020-06-04 17:01:28 -04:00
cinematic.h inital commit of full repository 2019-03-13 15:20:07 -04:00
cl_cin.c Updated GPL headers based on Q2 Tools GPL source release. 2020-06-04 17:01:28 -04:00
cl_cinematic.c Zero-initialize drawStruct_t in cinematic, console background, HUD field, and subimage string drawing. 2021-08-22 22:12:39 -04:00
cl_console.c Zero-initialize drawStruct_t in cinematic, console background, HUD field, and subimage string drawing. 2021-08-22 22:12:39 -04:00
cl_download.c Added flag to reload player models in menu when new player models/skins have been downloaded. 2021-09-21 03:02:44 -04:00
cl_effects.c Refactoring and rearrangment of menu code. 2021-08-12 15:30:51 -04:00
cl_ents.c Refactored spincontrol menu control with value lists, simplifying menu implementations. 2021-09-04 02:18:06 -04:00
cl_event.c Fixed Zaero visor HUD scaling hack triggering on Lazarus text popups containing "\"Tracking ". 2021-07-14 22:21:01 -04:00
cl_http.c Refactored spincontrol menu control with value lists, simplifying menu implementations. 2021-09-04 02:18:06 -04:00
cl_hud.c Zero-initialize drawStruct_t in cinematic, console background, HUD field, and subimage string drawing. 2021-08-22 22:12:39 -04:00
cl_input.c Added screenshot gamma correction. 2020-07-04 01:31:44 -04:00
cl_keys.c Added automatic re-initialization of UI data and execution of config files (via CL_ChangeGameRefresh() and FS_ExecConfigs()) when changing "game" cvar and gamedir. 2021-09-27 21:47:12 -04:00
cl_lights.c Renamed cl_screen.c->SCR_AdjustFrom640() to SCR_ScaleCoords(). 2021-07-09 19:54:05 -04:00
cl_loc.c Changed parameter order for Q_strncpyz() and Q_strncatz() to match Com_strcpy() and Com_strcat() from missionpack DLL. 2021-01-25 02:47:07 -05:00
cl_main.c Added automatic re-initialization of UI data and execution of config files (via CL_ChangeGameRefresh() and FS_ExecConfigs()) when changing "game" cvar and gamedir. 2021-09-27 21:47:12 -04:00
cl_parse.c Reworked 2D pic drawing using a new, merged R_DrawPic() function. Moved old pic drawing functions to r_draw_removed.c. 2021-08-07 00:43:46 -04:00
cl_particle.c Renamed internally generated textures. 2021-09-27 12:59:00 -04:00
cl_pred.c Updated GPL headers based on Q2 Tools GPL source release. 2020-06-04 17:01:28 -04:00
cl_screen.c Refactored spincontrol menu control with value lists, simplifying menu implementations. 2021-09-04 02:18:06 -04:00
cl_string.c Zero-initialize drawStruct_t in cinematic, console background, HUD field, and subimage string drawing. 2021-08-22 22:12:39 -04:00
cl_tempent.c Added automatic re-initialization of UI data and execution of config files (via CL_ChangeGameRefresh() and FS_ExecConfigs()) when changing "game" cvar and gamedir. 2021-09-27 21:47:12 -04:00
cl_utils.c Changed protocol version to 57. 2021-08-04 02:15:24 -04:00
cl_view.c Added keybind menu control type. 2021-09-05 00:05:38 -04:00
client.h Added flag to reload player models in menu when new player models/skins have been downloaded. 2021-09-21 03:02:44 -04:00
console.h Refactored menu utility funcs for fonts, crosshairs, savegames, serverlist, start server maplist, and player models and moved them to ui_utils.c. 2021-02-17 04:11:49 -05:00
input.h Updated GPL headers based on Q2 Tools GPL source release. 2020-06-04 17:01:28 -04:00
keys.h Updated GPL headers based on Q2 Tools GPL source release. 2020-06-04 17:01:28 -04:00
particles.h Updated GPL headers based on Q2 Tools GPL source release. 2020-06-04 17:01:28 -04:00
q2palette.h Updated GPL headers based on Q2 Tools GPL source release. 2020-06-04 17:01:28 -04:00
ref.h Refactoring and rearrangment of menu code. 2021-08-12 15:30:51 -04:00
screen.h Reworked 2D pic drawing using a new, merged R_DrawPic() function. Moved old pic drawing functions to r_draw_removed.c. 2021-08-07 00:43:46 -04:00
snd_dma.c Reworked 2D pic drawing using a new, merged R_DrawPic() function. Moved old pic drawing functions to r_draw_removed.c. 2021-08-07 00:43:46 -04:00
snd_loc.h Added default generated tone for missing sounds when cvar s_defaultsound is enabled. 2021-04-19 19:30:26 -04:00
snd_mem.c Added default generated tone for missing sounds when cvar s_defaultsound is enabled. 2021-04-19 19:30:26 -04:00
snd_mix.c More 64-bit portability fixes. 2020-08-01 22:54:35 -04:00
snd_ogg.h Updated GPL headers based on Q2 Tools GPL source release. 2020-06-04 17:01:28 -04:00
snd_stream.c Changed parameter order for Q_strncpyz() and Q_strncatz() to match Com_strcpy() and Com_strcat() from missionpack DLL. 2021-01-25 02:47:07 -05:00
sound.h Updated GPL headers based on Q2 Tools GPL source release. 2020-06-04 17:01:28 -04:00
vid.h Added video menu resolution list generation from vid_modes table via VID_GetModeInfo(). 2021-08-29 22:52:34 -04:00
x86.c Updated GPL headers based on Q2 Tools GPL source release. 2020-06-04 17:01:28 -04:00