..
adivtab.h
Updated GPL headers based on Q2 Tools GPL source release.
2020-06-04 17:01:28 -04:00
anorms.h
Updated GPL headers based on Q2 Tools GPL source release.
2020-06-04 17:01:28 -04:00
asm_i386.h
inital commit of full repository
2019-03-13 15:20:07 -04:00
block8.h
inital commit of full repository
2019-03-13 15:20:07 -04:00
block16.h
inital commit of full repository
2019-03-13 15:20:07 -04:00
cdaudio.h
Updated GPL headers based on Q2 Tools GPL source release.
2020-06-04 17:01:28 -04:00
cinematic.h
inital commit of full repository
2019-03-13 15:20:07 -04:00
cl_cin.c
Updated GPL headers based on Q2 Tools GPL source release.
2020-06-04 17:01:28 -04:00
cl_cinematic.c
Zero-initialize drawStruct_t in cinematic, console background, HUD field, and subimage string drawing.
2021-08-22 22:12:39 -04:00
cl_console.c
Zero-initialize drawStruct_t in cinematic, console background, HUD field, and subimage string drawing.
2021-08-22 22:12:39 -04:00
cl_download.c
Added flag to reload player models in menu when new player models/skins have been downloaded.
2021-09-21 03:02:44 -04:00
cl_effects.c
Refactoring and rearrangment of menu code.
2021-08-12 15:30:51 -04:00
cl_ents.c
Refactored spincontrol menu control with value lists, simplifying menu implementations.
2021-09-04 02:18:06 -04:00
cl_event.c
Fixed Zaero visor HUD scaling hack triggering on Lazarus text popups containing "\"Tracking ".
2021-07-14 22:21:01 -04:00
cl_http.c
Refactored spincontrol menu control with value lists, simplifying menu implementations.
2021-09-04 02:18:06 -04:00
cl_hud.c
Zero-initialize drawStruct_t in cinematic, console background, HUD field, and subimage string drawing.
2021-08-22 22:12:39 -04:00
cl_input.c
Added screenshot gamma correction.
2020-07-04 01:31:44 -04:00
cl_keys.c
Added automatic re-initialization of UI data and execution of config files (via CL_ChangeGameRefresh() and FS_ExecConfigs()) when changing "game" cvar and gamedir.
2021-09-27 21:47:12 -04:00
cl_lights.c
Renamed cl_screen.c->SCR_AdjustFrom640() to SCR_ScaleCoords().
2021-07-09 19:54:05 -04:00
cl_loc.c
Changed parameter order for Q_strncpyz() and Q_strncatz() to match Com_strcpy() and Com_strcat() from missionpack DLL.
2021-01-25 02:47:07 -05:00
cl_main.c
Added automatic re-initialization of UI data and execution of config files (via CL_ChangeGameRefresh() and FS_ExecConfigs()) when changing "game" cvar and gamedir.
2021-09-27 21:47:12 -04:00
cl_parse.c
Reworked 2D pic drawing using a new, merged R_DrawPic() function. Moved old pic drawing functions to r_draw_removed.c.
2021-08-07 00:43:46 -04:00
cl_particle.c
Renamed internally generated textures.
2021-09-27 12:59:00 -04:00
cl_pred.c
Updated GPL headers based on Q2 Tools GPL source release.
2020-06-04 17:01:28 -04:00
cl_screen.c
Refactored spincontrol menu control with value lists, simplifying menu implementations.
2021-09-04 02:18:06 -04:00
cl_string.c
Zero-initialize drawStruct_t in cinematic, console background, HUD field, and subimage string drawing.
2021-08-22 22:12:39 -04:00
cl_tempent.c
Added automatic re-initialization of UI data and execution of config files (via CL_ChangeGameRefresh() and FS_ExecConfigs()) when changing "game" cvar and gamedir.
2021-09-27 21:47:12 -04:00
cl_utils.c
Changed protocol version to 57.
2021-08-04 02:15:24 -04:00
cl_view.c
Added keybind menu control type.
2021-09-05 00:05:38 -04:00
client.h
Added flag to reload player models in menu when new player models/skins have been downloaded.
2021-09-21 03:02:44 -04:00
console.h
Refactored menu utility funcs for fonts, crosshairs, savegames, serverlist, start server maplist, and player models and moved them to ui_utils.c.
2021-02-17 04:11:49 -05:00
input.h
Updated GPL headers based on Q2 Tools GPL source release.
2020-06-04 17:01:28 -04:00
keys.h
Updated GPL headers based on Q2 Tools GPL source release.
2020-06-04 17:01:28 -04:00
particles.h
Updated GPL headers based on Q2 Tools GPL source release.
2020-06-04 17:01:28 -04:00
q2palette.h
Updated GPL headers based on Q2 Tools GPL source release.
2020-06-04 17:01:28 -04:00
ref.h
Refactoring and rearrangment of menu code.
2021-08-12 15:30:51 -04:00
screen.h
Reworked 2D pic drawing using a new, merged R_DrawPic() function. Moved old pic drawing functions to r_draw_removed.c.
2021-08-07 00:43:46 -04:00
snd_dma.c
Reworked 2D pic drawing using a new, merged R_DrawPic() function. Moved old pic drawing functions to r_draw_removed.c.
2021-08-07 00:43:46 -04:00
snd_loc.h
Added default generated tone for missing sounds when cvar s_defaultsound is enabled.
2021-04-19 19:30:26 -04:00
snd_mem.c
Added default generated tone for missing sounds when cvar s_defaultsound is enabled.
2021-04-19 19:30:26 -04:00
snd_mix.c
More 64-bit portability fixes.
2020-08-01 22:54:35 -04:00
snd_ogg.h
Updated GPL headers based on Q2 Tools GPL source release.
2020-06-04 17:01:28 -04:00
snd_stream.c
Changed parameter order for Q_strncpyz() and Q_strncatz() to match Com_strcpy() and Com_strcat() from missionpack DLL.
2021-01-25 02:47:07 -05:00
sound.h
Updated GPL headers based on Q2 Tools GPL source release.
2020-06-04 17:01:28 -04:00
vid.h
Added video menu resolution list generation from vid_modes table via VID_GetModeInfo().
2021-08-29 22:52:34 -04:00
x86.c
Updated GPL headers based on Q2 Tools GPL source release.
2020-06-04 17:01:28 -04:00