..
acebot.h
Refactoring and rearrangment of menu code.
2021-08-12 15:30:51 -04:00
acebot_ai.c
Updated GPL headers based on Q2 Tools GPL source release.
2020-06-04 17:01:28 -04:00
acebot_cmds.c
Added re-implementation of func_plat2 and func_door2 from rogue to default Lazarus DLL.
2020-10-27 02:00:05 -04:00
acebot_compress.c
Updated GPL headers based on Q2 Tools GPL source release.
2020-06-04 17:01:28 -04:00
acebot_items.c
Updated GPL headers based on Q2 Tools GPL source release.
2020-06-04 17:01:28 -04:00
acebot_movement.c
Updated GPL headers based on Q2 Tools GPL source release.
2020-06-04 17:01:28 -04:00
acebot_nodes.c
Changed parameter order for Q_strncpyz() and Q_strncatz() to match Com_strcpy() and Com_strcat() from missionpack DLL.
2021-01-25 02:47:07 -05:00
acebot_spawn.c
Changed parameter order for Q_strncpyz() and Q_strncatz() to match Com_strcpy() and Com_strcat() from missionpack DLL.
2021-01-25 02:47:07 -05:00
g_ai.c
Reworked 2D pic drawing using a new, merged R_DrawPic() function. Moved old pic drawing functions to r_draw_removed.c.
2021-08-07 00:43:46 -04:00
g_camera.c
Added re-implementation of func_plat2 and func_door2 from rogue to default Lazarus DLL.
2020-10-27 02:00:05 -04:00
g_chase.c
Updated GPL headers based on Q2 Tools GPL source release.
2020-06-04 17:01:28 -04:00
g_cmds.c
Added changeable blaster weapon skin based on sk_blaster_color cvar in default Lazarus, missionpack, and Zaero DLLs.
2021-09-30 20:09:36 -04:00
g_combat.c
Reworked 2D pic drawing using a new, merged R_DrawPic() function. Moved old pic drawing functions to r_draw_removed.c.
2021-08-07 00:43:46 -04:00
g_crane.c
Added re-implementation of func_plat2 and func_door2 from rogue to default Lazarus DLL.
2020-10-27 02:00:05 -04:00
g_ctf.c
Tweaked alignment of team icons in 3Team CTF HUD layout.
2021-02-24 03:47:08 -05:00
g_ctf.h
Added re-implementation of func_plat2 and func_door2 from rogue to default Lazarus DLL.
2020-10-27 02:00:05 -04:00
g_fog.c
Changed parameter order for Q_strncpyz() and Q_strncatz() to match Com_strcpy() and Com_strcat() from missionpack DLL.
2021-01-25 02:47:07 -05:00
g_func.c
Added support for custom axis rotation for func_door_rotating, func_door_rot_dh, func_door_swinging, func_rotating, and func_rotatating_dh in default Lazarus and missionpack DLLs.
2021-10-06 19:04:43 -04:00
g_func_decs.h
Added custom animations array and re-enabled target_animation entity in default Lazarus DLL.
2021-10-28 21:39:19 -04:00
g_func_list.h
Added custom animations array and re-enabled target_animation entity in default Lazarus DLL.
2021-10-28 21:39:19 -04:00
g_items.c
Added changable railgun weapon skin based on sk_railgun_skin cvar to change railgun skin to default Lazarus, missionpack, and Zaero DLLs.
2021-10-16 23:19:27 -04:00
g_jetpack.c
Added changeable blaster weapon skin based on sk_blaster_color cvar in default Lazarus, missionpack, and Zaero DLLs.
2021-09-30 20:09:36 -04:00
g_lights.c
Reworked 2D pic drawing using a new, merged R_DrawPic() function. Moved old pic drawing functions to r_draw_removed.c.
2021-08-07 00:43:46 -04:00
g_local.h
Added custom animations array and re-enabled target_animation entity in default Lazarus DLL.
2021-10-28 21:39:19 -04:00
g_lock.c
Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs.
2021-01-26 00:08:08 -05:00
g_main.c
Added Ethan Lee's Linux porting changes.
2021-10-11 15:38:20 -04:00
g_misc.c
Added frame and skinnum parms to ThrowGib(), ThrowHead(), and ThrowDebris() in default Lazarus DLL.
2021-02-02 00:55:10 -05:00
g_mmove_decs.h
Added custom animations array and re-enabled target_animation entity in default Lazarus DLL.
2021-10-28 21:39:19 -04:00
g_mmove_list.h
Added custom animations array and re-enabled target_animation entity in default Lazarus DLL.
2021-10-28 21:39:19 -04:00
g_model.c
Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs.
2021-01-26 00:08:08 -05:00
g_monster.c
Added changable railgun weapon skin based on sk_railgun_skin cvar to change railgun skin to default Lazarus, missionpack, and Zaero DLLs.
2021-10-16 23:19:27 -04:00
g_moreai.c
Refactoring and rearrangment of menu code.
2021-08-12 15:30:51 -04:00
g_mtrain.c
Added support for making model_spawn start off by setting delay to 1 along with toggle flag for both default Lazarus and missionpack DLLs.
2020-12-14 00:09:31 -05:00
g_patchplayermodels.c
Updated GPL headers based on Q2 Tools GPL source release.
2020-06-04 17:01:28 -04:00
g_pendulum.c
Added frame and skinnum parms to ThrowGib(), ThrowHead(), and ThrowDebris() in default Lazarus DLL.
2021-02-02 00:55:10 -05:00
g_phys.c
Reworked 2D pic drawing using a new, merged R_DrawPic() function. Moved old pic drawing functions to r_draw_removed.c.
2021-08-07 00:43:46 -04:00
g_reflect.c
Added changable railgun weapon skin based on sk_railgun_skin cvar to change railgun skin to default Lazarus, missionpack, and Zaero DLLs.
2021-10-16 23:19:27 -04:00
g_save.c
Added custom animations array and re-enabled target_animation entity in default Lazarus DLL.
2021-10-28 21:39:19 -04:00
g_spawn.c
Added custom animations array and re-enabled target_animation entity in default Lazarus DLL.
2021-10-28 21:39:19 -04:00
g_svcmds.c
Added re-implementation of func_plat2 and func_door2 from rogue to default Lazarus DLL.
2020-10-27 02:00:05 -04:00
g_target.c
Added custom animations array and re-enabled target_animation entity in default Lazarus DLL.
2021-10-28 21:39:19 -04:00
g_thing.c
Improved Tactician Gunner's prox mine aiming in missionpack DLL.
2021-07-31 02:07:06 -04:00
g_tracktrain.c
Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs.
2021-01-26 00:08:08 -05:00
g_trigger.c
Fixed firing player weapon while using spycam/remote turret in default Lazarus and missionpack DLLs.
2021-08-10 16:37:04 -04:00
g_turret.c
Added changable railgun weapon skin based on sk_railgun_skin cvar to change railgun skin to default Lazarus, missionpack, and Zaero DLLs.
2021-10-16 23:19:27 -04:00
g_utils.c
Added custom animations array and re-enabled target_animation entity in default Lazarus DLL.
2021-10-28 21:39:19 -04:00
g_vehicle.c
Added frame and skinnum parms to ThrowGib(), ThrowHead(), and ThrowDebris() in default Lazarus DLL.
2021-02-02 00:55:10 -05:00
g_weapon.c
Added custom animations array and re-enabled target_animation entity in default Lazarus DLL.
2021-10-28 21:39:19 -04:00
game.h
Exported FS_Seek() and FS_Tell() to game API's game_import_t struct.
2021-03-25 02:25:48 -04:00
km_cvar.c
Added custom animations array and re-enabled target_animation entity in default Lazarus DLL.
2021-10-28 21:39:19 -04:00
km_cvar.h
Added custom animations array and re-enabled target_animation entity in default Lazarus DLL.
2021-10-28 21:39:19 -04:00
laz_misc.h
Added re-implementation of func_plat2 and func_door2 from rogue to default Lazarus DLL.
2020-10-27 02:00:05 -04:00
lazarus.def
inital commit of full repository
2019-03-13 15:20:07 -04:00
m_actor.c
Refactoring and rearrangment of menu code.
2021-08-12 15:30:51 -04:00
m_actor.h
Updated GPL headers based on Q2 Tools GPL source release.
2020-06-04 17:01:28 -04:00
m_actor_weap.c
Added changable railgun weapon skin based on sk_railgun_skin cvar to change railgun skin to default Lazarus, missionpack, and Zaero DLLs.
2021-10-16 23:19:27 -04:00
m_berserk.c
Improved Tactician Gunner's prox mine aiming in missionpack DLL.
2021-07-31 02:07:06 -04:00
m_berserk.h
Updated GPL headers based on Q2 Tools GPL source release.
2020-06-04 17:01:28 -04:00
m_boss2.c
Improved Tactician Gunner's prox mine aiming in missionpack DLL.
2021-07-31 02:07:06 -04:00
m_boss2.h
Updated GPL headers based on Q2 Tools GPL source release.
2020-06-04 17:01:28 -04:00
m_boss3.c
Added re-implementation of func_plat2 and func_door2 from rogue to default Lazarus DLL.
2020-10-27 02:00:05 -04:00
m_boss31.c
Improved Tactician Gunner's prox mine aiming in missionpack DLL.
2021-07-31 02:07:06 -04:00
m_boss31.h
Updated GPL headers based on Q2 Tools GPL source release.
2020-06-04 17:01:28 -04:00
m_boss32.c
Refactored spincontrol menu control with value lists, simplifying menu implementations.
2021-09-04 02:18:06 -04:00
m_boss32.h
Updated GPL headers based on Q2 Tools GPL source release.
2020-06-04 17:01:28 -04:00
m_brain.c
Improved Tactician Gunner's prox mine aiming in missionpack DLL.
2021-07-31 02:07:06 -04:00
m_brain.h
Updated GPL headers based on Q2 Tools GPL source release.
2020-06-04 17:01:28 -04:00
m_chick.c
Improved Tactician Gunner's prox mine aiming in missionpack DLL.
2021-07-31 02:07:06 -04:00
m_chick.h
Updated GPL headers based on Q2 Tools GPL source release.
2020-06-04 17:01:28 -04:00
m_flash.c
Renamed cl_screen.c->SCR_AdjustFrom640() to SCR_ScaleCoords().
2021-07-09 19:54:05 -04:00
m_flipper.c
Improved Tactician Gunner's prox mine aiming in missionpack DLL.
2021-07-31 02:07:06 -04:00
m_flipper.h
Updated GPL headers based on Q2 Tools GPL source release.
2020-06-04 17:01:28 -04:00
m_float.c
Improved Tactician Gunner's prox mine aiming in missionpack DLL.
2021-07-31 02:07:06 -04:00
m_float.h
Updated GPL headers based on Q2 Tools GPL source release.
2020-06-04 17:01:28 -04:00
m_flyer.c
Improved Tactician Gunner's prox mine aiming in missionpack DLL.
2021-07-31 02:07:06 -04:00
m_flyer.h
Updated GPL headers based on Q2 Tools GPL source release.
2020-06-04 17:01:28 -04:00
m_gladiator.c
Improved Tactician Gunner's prox mine aiming in missionpack DLL.
2021-07-31 02:07:06 -04:00
m_gladiator.h
Updated GPL headers based on Q2 Tools GPL source release.
2020-06-04 17:01:28 -04:00
m_gunner.c
Added custom animations array and re-enabled target_animation entity in default Lazarus DLL.
2021-10-28 21:39:19 -04:00
m_gunner.h
Updated GPL headers based on Q2 Tools GPL source release.
2020-06-04 17:01:28 -04:00
m_hover.c
Improved Tactician Gunner's prox mine aiming in missionpack DLL.
2021-07-31 02:07:06 -04:00
m_hover.h
Updated GPL headers based on Q2 Tools GPL source release.
2020-06-04 17:01:28 -04:00
m_infantry.c
Improved Tactician Gunner's prox mine aiming in missionpack DLL.
2021-07-31 02:07:06 -04:00
m_infantry.h
Updated GPL headers based on Q2 Tools GPL source release.
2020-06-04 17:01:28 -04:00
m_insane.c
Reworked 2D pic drawing using a new, merged R_DrawPic() function. Moved old pic drawing functions to r_draw_removed.c.
2021-08-07 00:43:46 -04:00
m_insane.h
Updated GPL headers based on Q2 Tools GPL source release.
2020-06-04 17:01:28 -04:00
m_medic.c
Improved Tactician Gunner's prox mine aiming in missionpack DLL.
2021-07-31 02:07:06 -04:00
m_medic.h
Updated GPL headers based on Q2 Tools GPL source release.
2020-06-04 17:01:28 -04:00
m_move.c
Updated GPL headers based on Q2 Tools GPL source release.
2020-06-04 17:01:28 -04:00
m_mutant.c
Improved Tactician Gunner's prox mine aiming in missionpack DLL.
2021-07-31 02:07:06 -04:00
m_mutant.h
Updated GPL headers based on Q2 Tools GPL source release.
2020-06-04 17:01:28 -04:00
m_parasite.c
Improved Tactician Gunner's prox mine aiming in missionpack DLL.
2021-07-31 02:07:06 -04:00
m_parasite.h
Updated GPL headers based on Q2 Tools GPL source release.
2020-06-04 17:01:28 -04:00
m_player.h
Updated GPL headers based on Q2 Tools GPL source release.
2020-06-04 17:01:28 -04:00
m_rider.h
Updated GPL headers based on Q2 Tools GPL source release.
2020-06-04 17:01:28 -04:00
m_soldier.c
Fixed pain sounds for soldiers with custom skins in default Lazarus DLL.
2021-08-26 02:18:59 -04:00
m_soldier.h
Updated GPL headers based on Q2 Tools GPL source release.
2020-06-04 17:01:28 -04:00
m_supertank.c
Improved Tactician Gunner's prox mine aiming in missionpack DLL.
2021-07-31 02:07:06 -04:00
m_supertank.h
Updated GPL headers based on Q2 Tools GPL source release.
2020-06-04 17:01:28 -04:00
m_tank.c
Refactored spincontrol menu control with value lists, simplifying menu implementations.
2021-09-04 02:18:06 -04:00
m_tank.h
Updated GPL headers based on Q2 Tools GPL source release.
2020-06-04 17:01:28 -04:00
p_chase.c
Refactored spincontrol menu control with value lists, simplifying menu implementations.
2021-09-04 02:18:06 -04:00
p_client.c
Added custom animations array and re-enabled target_animation entity in default Lazarus DLL.
2021-10-28 21:39:19 -04:00
p_hud.c
Fixed firing player weapon while using spycam/remote turret in default Lazarus and missionpack DLLs.
2021-08-10 16:37:04 -04:00
p_menu.c
Changed parameter order for Q_strncpyz() and Q_strncatz() to match Com_strcpy() and Com_strcat() from missionpack DLL.
2021-01-25 02:47:07 -05:00
p_menu.h
Updated GPL headers based on Q2 Tools GPL source release.
2020-06-04 17:01:28 -04:00
p_text.c
Added handling for sscanf() exceptions.
2021-07-14 05:27:46 -04:00
p_text.h
Updated GPL headers based on Q2 Tools GPL source release.
2020-06-04 17:01:28 -04:00
p_trail.c
Added re-implementation of func_plat2 and func_door2 from rogue to default Lazarus DLL.
2020-10-27 02:00:05 -04:00
p_view.c
Reworked 2D pic drawing using a new, merged R_DrawPic() function. Moved old pic drawing functions to r_draw_removed.c.
2021-08-07 00:43:46 -04:00
p_weapon.c
Added custom animations array and re-enabled target_animation entity in default Lazarus DLL.
2021-10-28 21:39:19 -04:00
pak.h
Updated GPL headers based on Q2 Tools GPL source release.
2020-06-04 17:01:28 -04:00
q_shared.c
Added color1 userinfo cvar for player railgun effect color to client.
2021-10-21 02:03:19 -04:00
q_shared.h
Added custom animations array and re-enabled target_animation entity in default Lazarus DLL.
2021-10-28 21:39:19 -04:00
readme.txt
inital commit of full repository
2019-03-13 15:20:07 -04:00
resource.h
inital commit of full repository
2019-03-13 15:20:07 -04:00