thirtyflightsofloving/client/cl_string.c
Knightmare66 add4c7cc46 Reworked 2D pic drawing using a new, merged R_DrawPic() function. Moved old pic drawing functions to r_draw_removed.c.
Added new SCR_DrawPic() variants in cl_screen.c.
Added new graphics for text fields and sliders in menus.
Improved mouse interaction for menu sliders.
Added resettargets developer command to default Lazarus and  missionpack DLLs.
Added hint_test developer command to missionpack DLL.
Fixed freeze developer command in default Lazarus and missionpack DLLs so it can be used more than once.
More tweaks to Tactician Gunner prox mine safety checks in misssionpack DLL.
2021-08-07 00:43:46 -04:00

323 lines
7.6 KiB
C

/*
===========================================================================
Copyright (C) 1997-2001 Id Software, Inc.
This file is part of Quake 2 source code.
Quake 2 source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake 2 source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Quake 2 source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
// cl_string.c
// string drawing and formatting functions
#include "client.h"
/*
================
CL_StringSetParams
================
*/
qboolean CL_StringSetParams (char modifier, int *red, int *green, int *blue, int *bold, int *shadow, int *italic, int *reset)
{
// sanity check
if (!red || !green || !blue || !bold || !shadow || !italic || !reset)
return false;
if (!alt_text_color)
alt_text_color = Cvar_Get ("alt_text_color", "2", CVAR_ARCHIVE);
switch (modifier)
{
case 'R':
case 'r':
*reset = true;
return true;
case 'B':
case 'b':
if (*bold)
*bold = false;
else
*bold = true;
return true;
case 'S':
case 's':
if (*shadow)
*shadow = false;
else
*shadow = true;
return true;
case 'I':
case 'i':
if (*italic)
*italic = false;
else
*italic = true;
return true;
case COLOR_RED:
case COLOR_GREEN:
case COLOR_YELLOW:
case COLOR_BLUE:
case COLOR_CYAN:
case COLOR_MAGENTA:
case COLOR_WHITE:
case COLOR_BLACK:
case COLOR_ORANGE:
case COLOR_GRAY:
CL_TextColor (atoi(&modifier), red, green, blue);
return true;
case 'A': // alt text color
case 'a':
// CL_TextColor ((int)alt_text_color->value, red, green, blue);
CL_TextColor (alt_text_color->integer, red, green, blue);
return true;
}
return false;
}
/*
================
CL_DrawStringGeneric
================
*/
void CL_DrawStringGeneric (int x, int y, const char *string, fontslot_t font, int alpha, int fontSize, textscaletype_t scaleType, qboolean altBit)
{
unsigned i, j;
int len, red, green, blue, italic, shadow, bold, reset;
float textSize, textScale;
byte modifier, character;
qboolean modified=false, flushChar;
// defaults
red = 255;
green = 255;
blue = 255;
italic = false;
shadow = false;
bold = false;
len = (int)strlen( string );
for ( i = 0, j = 0; i < len; i++ )
{
modifier = (byte)string[i];
if (modifier & 128) modifier &= ~128;
if (modifier == '^' && i < len)
{
i++;
reset = false;
modifier = (byte)string[i];
if (modifier & 128) modifier &= ~128;
if (modifier != '^')
{
modified = CL_StringSetParams (modifier, &red, &green, &blue, &bold, &shadow, &italic, &reset);
if ( (modifier != 'r') && (modifier != 'R') ) // fix false reset flag
reset = false;
if (reset)
{
red = 255;
green = 255;
blue = 255;
italic = false;
shadow = false;
bold = false;
}
if (modified)
continue;
else
i--;
}
}
j++;
character = (byte)string[i];
// if (bold && character < 128)
// character += 128;
// else if (bold && character > 128)
// character -= 128;
if ( (bold) || (!modified && altBit) ) {
character ^= 128;
}
// hack for alternate text color
if (!modified)
{
if (character & 128) {
// CL_TextColor ((int)alt_text_color->value, &red, &green, &blue);
CL_TextColor (alt_text_color->integer, &red, &green, &blue);
if ( (red != 255) || (green != 255) || (blue != 255) )
character &= ~128;
}
else
red = green = blue = 255;
}
switch (scaleType)
{
case SCALETYPE_MENU:
textSize = SCR_ScaledScreen(fontSize); // MENU_FONT_SIZE
textScale = SCR_GetScreenScale()*((float)fontSize/(float)MENU_FONT_SIZE);
break;
case SCALETYPE_HUD:
textSize = SCR_ScaledHud(fontSize); // HUD_FONT_SIZE
textScale = SCR_GetHudScale()*((float)fontSize/(float)HUD_FONT_SIZE);
break;
case SCALETYPE_CONSOLE:
default:
textSize = fontSize; // FONT_SIZE;
textScale = (float)fontSize/8.0f; // FONT_SIZE/8.0f
break;
}
flushChar = (i==(len-1));
if (shadow)
R_DrawChar( ( x + (j-1)*textSize+textSize/4 ), y+(textSize/8),
character, font, textScale, 0, 0, 0, alpha, italic, false );
R_DrawChar( ( x + (j-1)*textSize ), y,
character, font, textScale, red, green, blue, alpha, italic, flushChar );
}
}
/*
================
CL_DrawStringFromCharsPic
================
*/
void CL_DrawStringFromCharsPic (float x, float y, float w, float h, vec2_t offset, float width, char *string, color_t color, char *pic, int flags)
{
vec4_t modulate, shadowModulate, texCorners;
char line[1024], *l;
int len, ch;
float xx, yy, ofsX, ofsY, col, row;
char modifier;
int red, green, blue, italic, shadow, bold, reset;
qboolean modified;
drawStruct_t ds;
memset (&ds, 0, sizeof(drawStruct_t));
Vector4Set (modulate, (float)color[0] * DIV255, (float)color[1] * DIV255, (float)color[2] * DIV255, (float)color[3] * DIV255);
Vector4Set (shadowModulate, 0, 0, 0, modulate[3]);
ofsX = w * 0.125;
ofsY = h * 0.125;
yy = y;
while (*string)
{
// Get a line of text
len = 0;
while (*string)
{
if (*string == '\n') {
string++;
break;
}
line[len++] = *string++;
if (len == sizeof(line)-1)
break;
}
line[len] = 0;
// Align the text as appropriate
if (flags & DSF_LEFT)
xx = x;
else if (flags & DSF_CENTER)
xx = x + ((width - (stringLen(line) * w)) / 2);
else if (flags & DSF_RIGHT)
xx = x + (width - (stringLen(line) * w));
else // default
xx = x;
// Convert to lower/upper case if needed
if (flags & DSF_LOWERCASE)
Q_strlwr(line);
if (flags & DSF_UPPERCASE)
Q_strupr(line);
// Draw it
l = line;
while (*l)
{
/* if (Q_IsColorString(l))
{
if (!(flags & DSF_FORCECOLOR)) {
// *(unsigned *)modulate = *(unsigned *)colorTable[Q_ColorIndex(*(l+1))];
modulate[3] = (float)color[3] * DIV255;
}
l += 2;
continue;
}*/
modifier = l[0];
if (modifier & 128) modifier &= ~128;
if (modifier == '^' && *(l+1) != 0)
{
reset = 0;
modifier = l[1];
if (modifier & 128) modifier &= ~128;
if (modifier != '^')
{
modified = CL_StringSetParams(modifier, &red, &green, &blue, &bold, &shadow, &italic, &reset);
if (reset)
red = green = blue = 255;
if (modified) {
Vector4Set (modulate, (float)red*DIV255, (float)green*DIV255, (float)blue*DIV255, modulate[3]);
l += 2;
continue;
}
}
}
ch = *l++;
ch &= 255;
ch &= ~128;
if (ch != ' ')
{
col = (ch & 15) * 0.0625;
row = (ch >> 4) * 0.0625;
Vector4Set (texCorners, col, row, col + 0.0625, row + 0.0625);
ds.pic = pic;
ds.w = w; ds.h = h;
ds.flags |= DSFLAG_USESTCOORDS;
Vector2Copy (offset, ds.offset);
Vector4Copy (texCorners, ds.stCoords);
if (flags & DSF_DROPSHADOW || shadow)
{
ds.x = xx + ofsX; ds.y = yy + ofsY;
Vector4Copy (shadowModulate, ds.color);
R_DrawPic (ds);
// R_DrawPic (xx + ofsX, yy + ofsY, w, h, offset, texCorners, shadowModulate, pic);
}
ds.x = xx; ds.y = yy;
Vector4Copy (modulate, ds.color);
R_DrawPic (ds);
// R_DrawPic (xx, yy, w, h, offset, texCorners, modulate, pic);
}
xx += w;
}
yy += h;
}
}