thirtyflightsofloving/awaken2
Knightmare66 acbc341e53 Change error level to 3 for release builds of 3ZB2 and Awakening2 game DLLs.
Comment out unused vars in SP_func_door_secret2() in 3ZB2 and Awakening2 game DLLs.
Add ent->attenuation default in SP_func_door_secret2() in 3ZB2 and Awakening2 game DLLs.
Add prototype for door_use_areaportals() to g_local.h in 3ZB2 and Awakening2 game DLLs.
2021-02-02 00:30:24 -05:00
..
action list.txt Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
awakening2_2008.sln Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
awakening2_2008.vcproj Change error level to 3 for release builds of 3ZB2 and Awakening2 game DLLs. 2021-02-02 00:30:24 -05:00
g_bot.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
g_bot.h Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
g_camera.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
g_chase.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
g_chase.h Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
g_cmds.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
g_combat.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
g_func.c Added missing sounds and added support for sounds and area portals to func_door_secret2 in 3ZB2 and Awakening2 game DLLs. 2021-02-01 22:18:47 -05:00
g_items.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
g_local.h Change error level to 3 for release builds of 3ZB2 and Awakening2 game DLLs. 2021-02-02 00:30:24 -05:00
g_main.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
g_menus.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
g_misc.c Added missing sounds and added support for sounds and area portals to func_door_secret2 in 3ZB2 and Awakening2 game DLLs. 2021-02-01 22:18:47 -05:00
g_model.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
g_monster.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
g_mtrain.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
g_newfnc.c Change error level to 3 for release builds of 3ZB2 and Awakening2 game DLLs. 2021-02-02 00:30:24 -05:00
g_phys.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
g_save.c Added missing sounds and added support for sounds and area portals to func_door_secret2 in 3ZB2 and Awakening2 game DLLs. 2021-02-01 22:18:47 -05:00
g_spawn.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
g_svcmds.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
g_target.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
g_team.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
g_team.h Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
g_trigger.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
g_turret.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
g_utils.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
g_weapon.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
game.def Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
game.h Change error level to 3 for release builds of 3ZB2 and Awakening2 game DLLs. 2021-02-02 00:30:24 -05:00
m_player.h Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
p_client.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
p_hud.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
p_menu.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
p_menu.h Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
p_view.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
p_weapon.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
q_shared.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
q_shared.h Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
readme.txt Added missing sounds and added support for sounds and area portals to func_door_secret2 in 3ZB2 and Awakening2 game DLLs. 2021-02-01 22:18:47 -05:00
Readme_source.txt Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00

This is the source code to the Awakening II support DLL for KMQuake2.
It supports the model_train, model_spawn, and rotating func_train entities from the Lazarus mod,
and also the func_plat2, func_door_secret2, and func_force_wall entities from the Ground Zero mission pack.

Note this source code is under the original "Limited Program Source Code License" from id Software,
NOT the GPL.  It should not be mixed with GPLed code.