thirtyflightsofloving/3zb2/g_svcmds.c
Knightmare66 eb97af1598 Added sources for Zaero mission pack and 3ZB2 bot DLLs.
Added GetFileList() to game function imports in misison pack DLL game.h.
2020-02-23 16:15:28 -05:00

456 lines
8.4 KiB
C
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#include "g_local.h"
#include "bot.h"
/*
==============================================================================
PACKET FILTERING
You can add or remove addresses from the filter list with:
addip <ip>
removeip <ip>
The ip address is specified in dot format, and any unspecified digits will match any value, so you can specify an entire class C network with "addip 192.246.40".
Removeip will only remove an address specified exactly the same way. You cannot addip a subnet, then removeip a single host.
listip
Prints the current list of filters.
writeip
Dumps "addip <ip>" commands to listip.cfg so it can be execed at a later date. The filter lists are not saved and restored by default, because I beleive it would cause too much confusion.
filterban <0 or 1>
If 1 (the default), then ip addresses matching the current list will be prohibited from entering the game. This is the default setting.
If 0, then only addresses matching the list will be allowed. This lets you easily set up a private game, or a game that only allows players from your local network.
==============================================================================
*/
typedef struct
{
unsigned mask;
unsigned compare;
} ipfilter_t;
#define MAX_IPFILTERS 1024
ipfilter_t ipfilters[MAX_IPFILTERS];
int numipfilters;
/*
=================
StringToFilter
=================
*/
static qboolean StringToFilter (char *s, ipfilter_t *f)
{
char num[128];
int i, j;
byte b[4];
byte m[4];
for (i=0 ; i<4 ; i++)
{
b[i] = 0;
m[i] = 0;
}
for (i=0 ; i<4 ; i++)
{
if (*s < '0' || *s > '9')
{
gi.cprintf(NULL, PRINT_HIGH, "Bad filter address: %s\n", s);
return false;
}
j = 0;
while (*s >= '0' && *s <= '9')
{
num[j++] = *s++;
}
num[j] = 0;
b[i] = atoi(num);
if (b[i] != 0)
m[i] = 255;
if (!*s)
break;
s++;
}
f->mask = *(unsigned *)m;
f->compare = *(unsigned *)b;
return true;
}
/*
=================
SV_FilterPacket
=================
*/
qboolean SV_FilterPacket (char *from)
{
int i;
unsigned in;
byte m[4];
char *p;
i = 0;
p = from;
while (*p && i < 4) {
m[i] = 0;
while (*p >= '0' && *p <= '9') {
m[i] = m[i]*10 + (*p - '0');
p++;
}
if (!*p || *p == ':')
break;
i++, p++;
}
in = *(unsigned *)m;
for (i=0 ; i<numipfilters ; i++)
if ( (in & ipfilters[i].mask) == ipfilters[i].compare)
return (int)filterban->value;
return (int)!filterban->value;
}
/*
=================
SV_AddIP_f
=================
*/
void SVCmd_AddIP_f (void)
{
int i;
if (gi.argc() < 3) {
gi.cprintf(NULL, PRINT_HIGH, "Usage: addip <ip-mask>\n");
return;
}
for (i=0 ; i<numipfilters ; i++)
if (ipfilters[i].compare == 0xffffffff)
break; // free spot
if (i == numipfilters)
{
if (numipfilters == MAX_IPFILTERS)
{
gi.cprintf (NULL, PRINT_HIGH, "IP filter list is full\n");
return;
}
numipfilters++;
}
if (!StringToFilter (gi.argv(2), &ipfilters[i]))
ipfilters[i].compare = 0xffffffff;
}
/*
=================
SV_RemoveIP_f
=================
*/
void SVCmd_RemoveIP_f (void)
{
ipfilter_t f;
int i, j;
if (gi.argc() < 3) {
gi.cprintf(NULL, PRINT_HIGH, "Usage: sv removeip <ip-mask>\n");
return;
}
if (!StringToFilter (gi.argv(2), &f))
return;
for (i=0 ; i<numipfilters ; i++)
if (ipfilters[i].mask == f.mask
&& ipfilters[i].compare == f.compare)
{
for (j=i+1 ; j<numipfilters ; j++)
ipfilters[j-1] = ipfilters[j];
numipfilters--;
gi.cprintf (NULL, PRINT_HIGH, "Removed.\n");
return;
}
gi.cprintf (NULL, PRINT_HIGH, "Didn't find %s.\n", gi.argv(2));
}
/*
=================
SV_ListIP_f
=================
*/
void SVCmd_ListIP_f (void)
{
int i;
byte b[4];
gi.cprintf (NULL, PRINT_HIGH, "Filter list:\n");
for (i=0 ; i<numipfilters ; i++)
{
*(unsigned *)b = ipfilters[i].compare;
gi.cprintf (NULL, PRINT_HIGH, "%3i.%3i.%3i.%3i\n", b[0], b[1], b[2], b[3]);
}
}
/*
=================
SV_WriteIP_f
=================
*/
void SVCmd_WriteIP_f (void)
{
FILE *f;
char name[MAX_OSPATH];
byte b[4];
int i;
cvar_t *game;
game = gi.cvar("game", "", 0);
if (!*game->string)
sprintf (name, "%s/listip.cfg", GAMEVERSION);
else
sprintf (name, "%s/listip.cfg", game->string);
gi.cprintf (NULL, PRINT_HIGH, "Writing %s.\n", name);
f = fopen (name, "wb");
if (!f)
{
gi.cprintf (NULL, PRINT_HIGH, "Couldn't open %s\n", name);
return;
}
fprintf(f, "set filterban %d\n", (int)filterban->value);
for (i=0 ; i<numipfilters ; i++)
{
*(unsigned *)b = ipfilters[i].compare;
fprintf (f, "sv addip %i.%i.%i.%i\n", b[0], b[1], b[2], b[3]);
}
fclose (f);
}
//<2F><><EFBFBD>[<5B>g<EFBFBD>C<EFBFBD><43>
//<2F>m<EFBFBD>[<5B>}<7D><><EFBFBD>|<7C>b<EFBFBD>h<EFBFBD>͑S<CD91>Đ؂<C490><D882>̂<EFBFBD>
void Move_LastRouteIndex()
{
int i;
for(i = CurrentIndex - 1 ; i >= 0;i--)
{
if(Route[i].state) break;
else if(!Route[i].index) break;
}
if(!CurrentIndex || !Route[i].index) CurrentIndex = i;
else CurrentIndex = i + 1;
if(CurrentIndex < MAXNODES)
{
memset(&Route[CurrentIndex],0,sizeof(route_t));
if(CurrentIndex > 0) Route[CurrentIndex].index = Route[CurrentIndex - 1].index + 1;
}
}
//<2F><><EFBFBD><EFBFBD><EFBFBD>t<EFBFBD><74><EFBFBD>ɕϊ<C995><CF8A><EFBFBD><EFBFBD><EFBFBD>
void RouteTreepointSet()
{
int i;
for(i = 0;i < CurrentIndex;i++)
{
if(Route[i].state == GRS_NORMAL)
{
}
}
}
void Svcmd_Test_f (void)
{
gi.cprintf (NULL, PRINT_HIGH, "Svcmd_Test_f()\n");
}
//chain<69>t<EFBFBD>@<40>C<EFBFBD><43><EFBFBD>̃Z<CC83>[<5B>u
void SaveChain()
{
char name[256];
FILE *fpout;
unsigned int size;
if(!chedit->value)
{
gi.cprintf (NULL, PRINT_HIGH, "Not a chaining mode.\n");
return;
}
//<2F>Ƃ肠<C682><E882A0><EFBFBD><EFBFBD>CTF<54><46><EFBFBD><EFBFBD>
if(ctf->value) sprintf(name,".\\%s\\chctf\\%s.chf",gamepath->string,level.mapname);
else sprintf(name,".\\%s\\chdtm\\%s.chn",gamepath->string,level.mapname);
fpout = fopen(name,"wb");
if(fpout == NULL) gi.cprintf(NULL,PRINT_HIGH,"Can't open %s\n",name);
else
{
if(!ctf->value) fwrite("3ZBRGDTM",sizeof(char),8,fpout);
else fwrite("3ZBRGCTF",sizeof(char),8,fpout);
fwrite(&CurrentIndex,sizeof(int),1,fpout);
size = (unsigned int)CurrentIndex * sizeof(route_t);
fwrite(Route,size,1,fpout);
gi.cprintf (NULL, PRINT_HIGH,"%s Saving done.\n",name);
fclose(fpout);
}
}
//Spawn Command
void SpawnCommand(int i)
{
int j;
if(chedit->value){ gi.cprintf(NULL,PRINT_HIGH,"Can't spawn.");return;}
if(i <= 0) {gi.cprintf(NULL,PRINT_HIGH,"Specify num of bots.");return;}
for(j = 0;j < i;j++)
{
SpawnBotReserving();
}
}
//Random Spawn Command
void RandomSpawnCommand(int i)
{
int j,k,red = 0,blue = 0;
edict_t *e;
if(chedit->value){ gi.cprintf(NULL,PRINT_HIGH,"Can't spawn.");return;}
if(i <= 0) {gi.cprintf(NULL,PRINT_HIGH,"Specify num of bots.");return;}
//count current teams
for ( k = 1 ; k <= maxclients->value ; k++)
{
e = &g_edicts[k];
if(e->inuse && e->client)
{
if(e->client->resp.ctf_team == CTF_TEAM1) red++;
else if(e->client->resp.ctf_team == CTF_TEAM2) blue++;
}
}
for(j = 0;j < i;j++)
{
SpawnBotReserving2(&red,&blue);
//gi.cprintf(NULL,PRINT_HIGH,"R B %i %i\n",red,blue);
}
}
//Remove Command
void RemoveCommand(int i)
{
int j;
if(i <= 0) i = 1;//gi.cprintf(NULL,PRINT_HIGH,"Specify num of bots.");
for(j = 0;j < i;j++)
{
RemoveBot();
}
}
//Debug Spawn Command
void DebugSpawnCommand(int i)
{
if(!chedit->value) {gi.cprintf(NULL,PRINT_HIGH,"Can't debug.");return;}
if(targetindex) {gi.cprintf(NULL,PRINT_HIGH,"Now debugging.");return;}
if(i < 1) i = 1;
targetindex = i;
SpawnBotReserving();
}
/*
=================
ServerCommand
ServerCommand will be called when an "sv" command is issued.
The game can issue gi.argc() / gi.argv() commands to get the rest
of the parameters
=================
*/
void ServerCommand (void)
{
char *cmd;
cmd = gi.argv(1);
if (Q_stricmp (cmd, "test") == 0)
Svcmd_Test_f ();
else if (Q_stricmp (cmd, "savechain") == 0)
SaveChain ();
else if (Q_stricmp (cmd, "spb") == 0)
{
if(gi.argc() <= 1) SpawnCommand(1);
else SpawnCommand (atoi(gi.argv(2)));
}
else if (Q_stricmp (cmd, "rspb") == 0)
{
if(gi.argc() <= 1) RandomSpawnCommand(1);
else RandomSpawnCommand (atoi(gi.argv(2)));
}
else if (Q_stricmp (cmd, "rmb") == 0)
{
if(gi.argc() <= 1) RemoveCommand(1);
else RemoveCommand (atoi(gi.argv(2)));
}
else if (Q_stricmp (cmd, "dsp") == 0)
{
if(gi.argc() <= 1) DebugSpawnCommand(1);
else DebugSpawnCommand (atoi(gi.argv(2)));
}
else if (Q_stricmp (cmd, "addip") == 0)
SVCmd_AddIP_f ();
else if (Q_stricmp (cmd, "removeip") == 0)
SVCmd_RemoveIP_f ();
else if (Q_stricmp (cmd, "listip") == 0)
SVCmd_ListIP_f ();
else if (Q_stricmp (cmd, "writeip") == 0)
SVCmd_WriteIP_f ();
else
gi.cprintf (NULL, PRINT_HIGH, "Unknown server command \"%s\"\n", cmd);
}