thirtyflightsofloving/awaken2
Knightmare66 3672ea6be8 Added cvars ui_new_textfield and ui_new_textbox to toggle drawing text fields and text boxes with new images and font-based tiles.
Improved Tactician Gunner prox mine detection in missionpack DLL.
Implemented Zaero modifications (can be pushed off ledge) to exploding barrels in missionpack DLL.
Changed incomplete vector parsing check in ED_ParseField() to a warning instead of an error in all game DLLs.
2021-08-21 14:27:04 -04:00
..
action list.txt Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
awakening2_2008.sln Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
awakening2_2008.vcproj Change error level to 3 for release builds of 3ZB2 and Awakening2 game DLLs. 2021-02-02 00:30:24 -05:00
g_bot.c Refactoring and rearrangment of menu code. 2021-08-12 15:30:51 -04:00
g_bot.h Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
g_camera.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
g_chase.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
g_chase.h Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
g_cmds.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
g_combat.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
g_func.c Added target_effect entity from Lazarus to Awakening2 game DLL. 2021-03-11 04:07:29 -05:00
g_items.c Clamped vid_fullscreen to 0, 1, or 2 before copying to dispType_t var. 2021-07-20 22:14:01 -04:00
g_local.h Added target_effect entity from Lazarus to Awakening2 game DLL. 2021-03-11 04:07:29 -05:00
g_main.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
g_menus.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
g_misc.c Added missing sounds and added support for sounds and area portals to func_door_secret2 in 3ZB2 and Awakening2 game DLLs. 2021-02-01 22:18:47 -05:00
g_model.c Added missing skinnum field to model_spawn in 3ZB2 and Awakening2 game DLLs. 2021-03-11 02:33:38 -05:00
g_monster.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
g_mtrain.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
g_newfnc.c Added missing skinnum field to model_spawn in 3ZB2 and Awakening2 game DLLs. 2021-03-11 02:33:38 -05:00
g_phys.c Changed protocol version to 57. 2021-08-04 02:15:24 -04:00
g_save.c Added target_effect entity from Lazarus to Awakening2 game DLL. 2021-03-11 04:07:29 -05:00
g_spawn.c Added cvars ui_new_textfield and ui_new_textbox to toggle drawing text fields and text boxes with new images and font-based tiles. 2021-08-21 14:27:04 -04:00
g_svcmds.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
g_target.c Added target_effect entity from Lazarus to Awakening2 game DLL. 2021-03-11 04:07:29 -05:00
g_team.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
g_team.h Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
g_trigger.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
g_turret.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
g_utils.c Refactoring and rearrangment of menu code. 2021-08-12 15:30:51 -04:00
g_weapon.c Clamped vid_fullscreen to 0, 1, or 2 before copying to dispType_t var. 2021-07-20 22:14:01 -04:00
game.def Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
game.h Exported FS_Seek() and FS_Tell() to game API's game_import_t struct. 2021-03-25 02:25:48 -04:00
m_player.h Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
p_client.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
p_hud.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
p_menu.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
p_menu.h Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
p_view.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
p_weapon.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
q_shared.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
q_shared.h Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
readme.txt Added target_effect entity from Lazarus to Awakening2 game DLL. 2021-03-11 04:07:29 -05:00
Readme_source.txt Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00

This is the source code to the Awakening II support DLL for KMQuake2.
It supports the model_train, model_spawn, target_effect, and rotating func_train entities from the Lazarus mod,
and also the func_plat2, func_door_secret2, and func_force_wall entities from the Ground Zero mission pack.

Note this source code is under the original "Limited Program Source Code License" from id Software,
NOT the GPL.  It should not be mixed with GPLed code.