Source code of Thirty Flights of Loving (2012)
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Ethan Lee 2ee7db1902 Disable brightness slider on Linux/macOS.
SDL has SDL_SetWindowGammaRamp which maps to what the win32 sys does, but it's
a really bad experience and it doesn't even work on Wayland (and oftentimes X?)
anyway. This is something that a faux-backbuffer would have to cover instead.
2021-12-03 01:15:16 -05:00
3zb2 Added custom animations array and enabled target_animation entity in missionpack DLL. 2021-11-11 21:32:00 -05:00
awaken2 Added custom animations array and enabled target_animation entity in missionpack DLL. 2021-11-11 21:32:00 -05:00
client Apply changes from Thirty Flights of Loving (2021 Edition) 2021-12-02 18:09:12 -05:00
extractfuncs Added "This file is generated by Extractfuncs, do not modify" comment to header ouput for extractfuncs. 2021-11-02 19:19:17 -04:00
game Apply changes from Thirty Flights of Loving (2021 Edition) 2021-12-02 18:09:12 -05:00
include Updated libcurl to 7.80.0. 2021-11-18 20:36:27 -05:00
linux Merged Ethan Lee's finishing Linux and MacOS X porting changes. 2021-11-17 18:58:12 -05:00
missionpack Added custom animations array and enabled target_animation entity in missionpack DLL. 2021-11-11 21:32:00 -05:00
null Merged Ethan Lee's finishing Linux and MacOS X porting changes. 2021-11-17 18:58:12 -05:00
projects Added Ethan Lee's fix for vsync on Unix builds. 2021-12-02 15:17:38 -05:00
qcommon Apply changes from Thirty Flights of Loving (2021 Edition) 2021-12-02 18:09:12 -05:00
renderer Apply changes from Thirty Flights of Loving (2021 Edition) 2021-12-02 18:09:12 -05:00
server Apply changes from Thirty Flights of Loving (2021 Edition) 2021-12-02 18:09:12 -05:00
tfol Apply changes from Thirty Flights of Loving (2021 Edition) 2021-12-02 18:09:12 -05:00
tools_bin Added "This file is generated by Extractfuncs, do not modify" comment to header ouput for extractfuncs. 2021-11-02 19:19:17 -04:00
ui Disable brightness slider on Linux/macOS. 2021-12-03 01:15:16 -05:00
unix Apply changes from Thirty Flights of Loving (2021 Edition) 2021-12-02 18:09:12 -05:00
win32 Apply changes from Thirty Flights of Loving (2021 Edition) 2021-12-02 18:09:12 -05:00
zaero Added custom animations array and enabled target_animation entity in missionpack DLL. 2021-11-11 21:32:00 -05:00
.gitignore Apply changes from Thirty Flights of Loving (2021 Edition) 2021-12-02 18:09:12 -05:00
3.21_Changes.txt inital commit of full repository 2019-03-13 15:20:07 -04:00
buglist.txt Added support for making model_spawn start off by setting delay to 1 along with toggle flag for both default Lazarus and missionpack DLLs. 2020-12-14 00:09:31 -05:00
fixupMac.sh Apply changes from Thirty Flights of Loving (2021 Edition) 2021-12-02 18:09:12 -05:00
gnu.txt inital commit of full repository 2019-03-13 15:20:07 -04:00
kmq2_md3_scripting.txt inital commit of full repository 2019-03-13 15:20:07 -04:00
kmquake2.txt Added Ethan Lee's Linux porting changes. 2021-10-11 15:38:20 -04:00
kmquake2_changelog.txt Update changelog for last commit. 2021-08-25 04:57:05 -04:00
kmquake2_lazarus.txt Fixed enleess looped HTTP download attempts of missing player model files. 2020-05-04 21:24:51 -04:00
Makefile Apply changes from Thirty Flights of Loving (2021 Edition) 2021-12-02 18:09:12 -05:00
README.md Apply changes from Thirty Flights of Loving (2021 Edition) 2021-12-02 18:09:12 -05:00
readme.txt inital commit of full repository 2019-03-13 15:20:07 -04:00
todo.txt Added ifeq, ifneq, ifgt, ifge, iflt, ifle, ifbit and ifnbit layout script commands. 2020-07-19 22:33:17 -04:00

Thirty Flights of Loving

About

This is the source code to Thirty Flights of Loving (2012).

Thirty Flights of Loving uses idTech2, otherwise known as the Quake 2 engine.

License

This source code is licensed under the GNU General Public License.

Please note this license only applies to Thirty Flights of Loving's source code. Thirty Flights of Loving's game assets (art, models, textures, audio, etc.) are not open-source.

Credits