thirtyflightsofloving/ui/menu_options_sound.c
Knightmare66 d0d781761d Added keybind menu control type.
Refactored key binding menu with new control type.
Minor cleanup of menu implementations.
2021-09-05 00:05:38 -04:00

289 lines
12 KiB
C

/*
===========================================================================
Copyright (C) 1997-2001 Id Software, Inc.
This file is part of Quake 2 source code.
Quake 2 source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake 2 source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Quake 2 source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
// menu_options_sound.c -- the sound options menu
#include <ctype.h>
#ifdef _WIN32
#include <io.h>
#endif
#include "../client/client.h"
#include "ui_local.h"
/*
=======================================================================
SOUND MENU
=======================================================================
*/
static menuframework_s s_options_sound_menu;
static menuseparator_s s_options_sound_header;
static menuslider_s s_options_sound_sfxvolume_slider;
static menuslider_s s_options_sound_musicvolume_slider;
static menulist_s s_options_sound_oggmusic_box;
static menulist_s s_options_sound_cdvolume_box;
static menulist_s s_options_sound_quality_list;
static menulist_s s_options_sound_compatibility_list;
static menuaction_s s_options_sound_defaults_action;
static menuaction_s s_options_sound_back_action;
//=======================================================================
static void VolumeFunc (void *unused)
{
UI_MenuSlider_SaveValue (&s_options_sound_sfxvolume_slider, "s_volume");
}
static void MusicVolumeFunc (void *unused)
{
UI_MenuSlider_SaveValue (&s_options_sound_musicvolume_slider, "s_musicvolume");
}
static void OggMusicFunc (void *unused)
{
UI_MenuSpinControl_SaveValue (&s_options_sound_oggmusic_box, "cl_ogg_music");
}
static void CDVolumeFunc (void *unused)
{
UI_MenuSpinControl_SaveValue (&s_options_sound_cdvolume_box, "cd_nocd");
}
//=======================================================================
static void M_UpdateSoundQualityFunc (void *unused)
{
UI_MenuSpinControl_SaveValue (&s_options_sound_quality_list, "s_khz");
Cvar_SetInteger ("s_loadas8bit", (s_options_sound_quality_list.curValue == 0));
UI_MenuSpinControl_SaveValue (&s_options_sound_compatibility_list, "s_primary");
UI_DrawTextBox (168, 192, 36, 3);
UI_DrawString (188, 192+MENU_FONT_SIZE, MENU_FONT_SIZE, S_COLOR_ALT"Restarting the sound system. This", 255);
UI_DrawString (188, 192+MENU_FONT_SIZE*2, MENU_FONT_SIZE, S_COLOR_ALT"could take up to a minute, so", 255);
UI_DrawString (188, 192+MENU_FONT_SIZE*3, MENU_FONT_SIZE, S_COLOR_ALT"please be patient.", 255);
// the text box won't show up unless we do a buffer swap
GLimp_EndFrame();
CL_Snd_Restart_f();
}
static void M_SoundSetMenuItemValues (void)
{
UI_MenuSlider_SetValue (&s_options_sound_sfxvolume_slider, "s_volume", 0.0f, 1.0f, true);
UI_MenuSlider_SetValue (&s_options_sound_musicvolume_slider, "s_musicvolume", 0.0f, 1.0f, true);
UI_MenuSpinControl_SetValue (&s_options_sound_oggmusic_box, "cl_ogg_music", 0, 1, true);
UI_MenuSpinControl_SetValue (&s_options_sound_cdvolume_box, "cd_nocd", 0, 0, false);
UI_MenuSpinControl_SetValue (&s_options_sound_quality_list, "s_khz", 0, 0, false);
UI_MenuSpinControl_SetValue (&s_options_sound_compatibility_list, "s_primary", 0, 1, true);
}
static void M_SoundResetDefaultsFunc (void *unused)
{
Cvar_SetToDefault ("s_volume");
Cvar_SetToDefault ("cd_nocd");
Cvar_SetToDefault ("cd_loopcount");
Cvar_SetToDefault ("s_khz");
Cvar_SetToDefault ("s_loadas8bit");
Cvar_SetToDefault ("s_primary");
UI_DrawTextBox (168, 192, 36, 3);
UI_DrawString (188, 192+MENU_FONT_SIZE, MENU_FONT_SIZE, S_COLOR_ALT"Restarting the sound system. This", 255);
UI_DrawString (188, 192+MENU_FONT_SIZE*2, MENU_FONT_SIZE, S_COLOR_ALT"could take up to a minute, so", 255);
UI_DrawString (188, 192+MENU_FONT_SIZE*3, MENU_FONT_SIZE, S_COLOR_ALT"please be patient.", 255);
// the text box won't show up unless we do a buffer swap
GLimp_EndFrame();
CL_Snd_Restart_f();
M_SoundSetMenuItemValues();
}
//=======================================================================
void Menu_Options_Sound_Init (void)
{
static const char *cd_music_items[] =
{
"disabled",
"enabled",
0
};
static const char *cd_music_values[] =
{
"1",
"0",
0
};
static const char *quality_items[] =
{
"low (11KHz/8-bit)", //** DMP - changed text
"normal (22KHz/16-bit)", //** DMP - changed text
"high (44KHz/16-bit)", //** DMP - added 44 Khz menu item
"highest (48KHz/16-bit)", //** DMP - added 48 Khz menu item
0
};
static const char *quality_values[] =
{
"11",
"22",
"44",
"48",
0
};
static const char *compatibility_items[] =
{
"max compatibility",
"max performance",
0
};
int y = 3*MENU_LINE_SIZE;
s_options_sound_menu.x = SCREEN_WIDTH*0.5;
s_options_sound_menu.y = SCREEN_HEIGHT*0.5 - 58;
s_options_sound_menu.nitems = 0;
s_options_sound_header.generic.type = MTYPE_SEPARATOR;
s_options_sound_header.generic.textSize = MENU_HEADER_FONT_SIZE;
s_options_sound_header.generic.name = "Sound";
s_options_sound_header.generic.x = MENU_HEADER_FONT_SIZE/2 * (int)strlen(s_options_sound_header.generic.name);
s_options_sound_header.generic.y = -2*MENU_LINE_SIZE; // 0
s_options_sound_sfxvolume_slider.generic.type = MTYPE_SLIDER;
s_options_sound_sfxvolume_slider.generic.textSize = MENU_FONT_SIZE;
s_options_sound_sfxvolume_slider.generic.x = 0;
s_options_sound_sfxvolume_slider.generic.y = y;
s_options_sound_sfxvolume_slider.generic.name = "effects volume";
s_options_sound_sfxvolume_slider.generic.callback = VolumeFunc;
s_options_sound_sfxvolume_slider.maxPos = 20;
s_options_sound_sfxvolume_slider.baseValue = 0.0f;
s_options_sound_sfxvolume_slider.increment = 0.05f;
s_options_sound_sfxvolume_slider.displayAsPercent = true;
s_options_sound_sfxvolume_slider.generic.statusbar = "volume of sound effects";
UI_MenuSlider_SetValue (&s_options_sound_sfxvolume_slider, "s_volume", 0.0f, 1.0f, true);
s_options_sound_musicvolume_slider.generic.type = MTYPE_SLIDER;
s_options_sound_musicvolume_slider.generic.textSize = MENU_FONT_SIZE;
s_options_sound_musicvolume_slider.generic.x = 0;
s_options_sound_musicvolume_slider.generic.y = y+=MENU_LINE_SIZE;
s_options_sound_musicvolume_slider.generic.name = "music volume";
s_options_sound_musicvolume_slider.generic.callback = MusicVolumeFunc;
s_options_sound_musicvolume_slider.maxPos = 20;
s_options_sound_musicvolume_slider.baseValue = 0.0f;
s_options_sound_musicvolume_slider.increment = 0.05f;
s_options_sound_musicvolume_slider.displayAsPercent = true;
s_options_sound_musicvolume_slider.generic.statusbar = "volume of ogg vorbis music";
UI_MenuSlider_SetValue (&s_options_sound_musicvolume_slider, "s_musicvolume", 0.0f, 1.0f, true);
s_options_sound_oggmusic_box.generic.type = MTYPE_SPINCONTROL;
s_options_sound_oggmusic_box.generic.textSize = MENU_FONT_SIZE;
s_options_sound_oggmusic_box.generic.x = 0;
s_options_sound_oggmusic_box.generic.y = y+=MENU_LINE_SIZE;
s_options_sound_oggmusic_box.generic.name = "ogg vorbis music";
s_options_sound_oggmusic_box.generic.callback = OggMusicFunc;
s_options_sound_oggmusic_box.itemNames = cd_music_items;
s_options_sound_oggmusic_box.generic.statusbar = "override of CD music with ogg vorbis tracks";
UI_MenuSpinControl_SetValue (&s_options_sound_oggmusic_box,"cl_ogg_music", 0, 1, true);
s_options_sound_cdvolume_box.generic.type = MTYPE_SPINCONTROL;
s_options_sound_cdvolume_box.generic.textSize = MENU_FONT_SIZE;
s_options_sound_cdvolume_box.generic.x = 0;
s_options_sound_cdvolume_box.generic.y = y+=MENU_LINE_SIZE;
s_options_sound_cdvolume_box.generic.name = "CD music";
s_options_sound_cdvolume_box.generic.callback = CDVolumeFunc;
s_options_sound_cdvolume_box.itemNames = cd_music_items;
s_options_sound_cdvolume_box.itemValues = cd_music_values;
s_options_sound_cdvolume_box.generic.statusbar = "enables or disables CD music";
UI_MenuSpinControl_SetValue (&s_options_sound_cdvolume_box, "cd_nocd", 0, 0, false);
s_options_sound_quality_list.generic.type = MTYPE_SPINCONTROL;
s_options_sound_quality_list.generic.textSize = MENU_FONT_SIZE;
s_options_sound_quality_list.generic.x = 0;
s_options_sound_quality_list.generic.y = y+=MENU_LINE_SIZE;
s_options_sound_quality_list.generic.name = "sound quality";
s_options_sound_quality_list.generic.callback = M_UpdateSoundQualityFunc;
s_options_sound_quality_list.itemNames = quality_items;
s_options_sound_quality_list.itemValues = quality_values;
s_options_sound_quality_list.generic.statusbar = "changes quality of sound";
UI_MenuSpinControl_SetValue (&s_options_sound_quality_list, "s_khz", 0, 0, false);
s_options_sound_compatibility_list.generic.type = MTYPE_SPINCONTROL;
s_options_sound_compatibility_list.generic.textSize = MENU_FONT_SIZE;
s_options_sound_compatibility_list.generic.x = 0;
s_options_sound_compatibility_list.generic.y = y+=MENU_LINE_SIZE;
s_options_sound_compatibility_list.generic.name = "sound compatibility";
s_options_sound_compatibility_list.generic.callback = M_UpdateSoundQualityFunc;
s_options_sound_compatibility_list.itemNames = compatibility_items;
s_options_sound_compatibility_list.generic.statusbar = "changes buffering mode of sound system";
UI_MenuSpinControl_SetValue (&s_options_sound_compatibility_list, "s_primary", 0, 1, true);
s_options_sound_defaults_action.generic.type = MTYPE_ACTION;
s_options_sound_defaults_action.generic.textSize = MENU_FONT_SIZE;
s_options_sound_defaults_action.generic.x = MENU_FONT_SIZE;
s_options_sound_defaults_action.generic.y = 18*MENU_LINE_SIZE;
s_options_sound_defaults_action.generic.name = "Reset to Defaults";
s_options_sound_defaults_action.generic.callback = M_SoundResetDefaultsFunc;
s_options_sound_defaults_action.generic.statusbar = "resets all sound settings to internal defaults";
s_options_sound_back_action.generic.type = MTYPE_ACTION;
s_options_sound_back_action.generic.textSize = MENU_FONT_SIZE;
s_options_sound_back_action.generic.x = MENU_FONT_SIZE;
s_options_sound_back_action.generic.y = 20*MENU_LINE_SIZE;
s_options_sound_back_action.generic.name = "Back to Options";
s_options_sound_back_action.generic.callback = UI_BackMenu;
UI_AddMenuItem (&s_options_sound_menu, (void *) &s_options_sound_header);
UI_AddMenuItem (&s_options_sound_menu, (void *) &s_options_sound_sfxvolume_slider);
UI_AddMenuItem (&s_options_sound_menu, (void *) &s_options_sound_musicvolume_slider);
UI_AddMenuItem (&s_options_sound_menu, (void *) &s_options_sound_oggmusic_box);
UI_AddMenuItem (&s_options_sound_menu, (void *) &s_options_sound_cdvolume_box);
UI_AddMenuItem (&s_options_sound_menu, (void *) &s_options_sound_quality_list);
UI_AddMenuItem (&s_options_sound_menu, (void *) &s_options_sound_compatibility_list);
UI_AddMenuItem (&s_options_sound_menu, (void *) &s_options_sound_defaults_action);
UI_AddMenuItem (&s_options_sound_menu, (void *) &s_options_sound_back_action);
M_SoundSetMenuItemValues ();
}
void Menu_Options_Sound_Draw (void)
{
UI_DrawBanner ("m_banner_options");
UI_AdjustMenuCursor (&s_options_sound_menu, 1);
UI_DrawMenu (&s_options_sound_menu);
}
const char *Menu_Options_Sound_Key (int key)
{
return UI_DefaultMenuKey (&s_options_sound_menu, key);
}
void Menu_Options_Sound_f (void)
{
Menu_Options_Sound_Init ();
UI_PushMenu (Menu_Options_Sound_Draw, Menu_Options_Sound_Key);
}