thirtyflightsofloving/ui
Knightmare66 15d8479c9b Refactored menu utility funcs for fonts, crosshairs, savegames, serverlist, start server maplist, and player models and moved them to ui_utils.c.
Renamed "cursor" cursor_t struct to "ui_menucursor".
Renamed "currentweaponmodel" char pointer to "ui_currentweaponmodel".
Added shutdown functions for console, screen, and UI.
2021-02-17 04:11:49 -05:00
..
ui_backend.c Refactored menu utility funcs for fonts, crosshairs, savegames, serverlist, start server maplist, and player models and moved them to ui_utils.c. 2021-02-17 04:11:49 -05:00
ui_game.c Refactored menu utility funcs for fonts, crosshairs, savegames, serverlist, start server maplist, and player models and moved them to ui_utils.c. 2021-02-17 04:11:49 -05:00
ui_game_credits.c Miscellaneous 64-bit porting fixes. 2020-07-29 06:05:09 -04:00
ui_game_saveload.c Refactored menu utility funcs for fonts, crosshairs, savegames, serverlist, start server maplist, and player models and moved them to ui_utils.c. 2021-02-17 04:11:49 -05:00
ui_local.h Refactored menu utility funcs for fonts, crosshairs, savegames, serverlist, start server maplist, and player models and moved them to ui_utils.c. 2021-02-17 04:11:49 -05:00
ui_main.c Refactored menu utility funcs for fonts, crosshairs, savegames, serverlist, start server maplist, and player models and moved them to ui_utils.c. 2021-02-17 04:11:49 -05:00
ui_mp_addressbook.c Changed parameter order for Q_strncpyz() and Q_strncatz() to match Com_strcpy() and Com_strcat() from missionpack DLL. 2021-01-25 02:47:07 -05:00
ui_mp_dmoptions.c Updated GPL headers based on Q2 Tools GPL source release. 2020-06-04 17:01:28 -04:00
ui_mp_download.c Miscellaneous 64-bit porting fixes. 2020-07-29 06:05:09 -04:00
ui_mp_joinserver.c Refactored menu utility funcs for fonts, crosshairs, savegames, serverlist, start server maplist, and player models and moved them to ui_utils.c. 2021-02-17 04:11:49 -05:00
ui_mp_playersetup.c Refactored menu utility funcs for fonts, crosshairs, savegames, serverlist, start server maplist, and player models and moved them to ui_utils.c. 2021-02-17 04:11:49 -05:00
ui_mp_startserver.c Refactored menu utility funcs for fonts, crosshairs, savegames, serverlist, start server maplist, and player models and moved them to ui_utils.c. 2021-02-17 04:11:49 -05:00
ui_multiplayer.c Updated GPL headers based on Q2 Tools GPL source release. 2020-06-04 17:01:28 -04:00
ui_options.c Updated GPL headers based on Q2 Tools GPL source release. 2020-06-04 17:01:28 -04:00
ui_options_controls.c Fixed func_door_secret spawn function setting wrong die function if it has a health value in 3ZB2 and Awakening DLLs. 2021-02-16 13:22:45 -05:00
ui_options_effects.c Fixed func_door_secret spawn function setting wrong die function if it has a health value in 3ZB2 and Awakening DLLs. 2021-02-16 13:22:45 -05:00
ui_options_interface.c Refactored menu utility funcs for fonts, crosshairs, savegames, serverlist, start server maplist, and player models and moved them to ui_utils.c. 2021-02-17 04:11:49 -05:00
ui_options_keys.c Refactored menu utility funcs for fonts, crosshairs, savegames, serverlist, start server maplist, and player models and moved them to ui_utils.c. 2021-02-17 04:11:49 -05:00
ui_options_screen.c Refactored menu utility funcs for fonts, crosshairs, savegames, serverlist, start server maplist, and player models and moved them to ui_utils.c. 2021-02-17 04:11:49 -05:00
ui_options_sound.c Fixed func_door_secret spawn function setting wrong die function if it has a health value in 3ZB2 and Awakening DLLs. 2021-02-16 13:22:45 -05:00
ui_quit.c Miscellaneous 64-bit porting fixes. 2020-07-29 06:05:09 -04:00
ui_subsystem.c Refactored menu utility funcs for fonts, crosshairs, savegames, serverlist, start server maplist, and player models and moved them to ui_utils.c. 2021-02-17 04:11:49 -05:00
ui_utils.c Refactored menu utility funcs for fonts, crosshairs, savegames, serverlist, start server maplist, and player models and moved them to ui_utils.c. 2021-02-17 04:11:49 -05:00
ui_video.c Fixed func_door_secret spawn function setting wrong die function if it has a health value in 3ZB2 and Awakening DLLs. 2021-02-16 13:22:45 -05:00
ui_video_advanced.c Fixed func_door_secret spawn function setting wrong die function if it has a health value in 3ZB2 and Awakening DLLs. 2021-02-16 13:22:45 -05:00