thirtyflightsofloving/client
Knightmare66 0a54aa8423 Added new monster muzzleflashes in client and missionpack DLL: MZ2_SOLDIER_HYPERBLASTER_x, MZ2_GLADBETA_PHALANX_1, MZ2_TURRET_RAILGUN_1, MZ2_GUNNER_ETF_RIFLE_x.
Removed unused muzzleflash MZ2_SUPERTANK_GRENADE_x in q_shared.h for both default Lazarus DLL and missionpack DLL.
Added check for filename length before swapping extension to .ent in qcommon/cmodel.c->CMod_LoadEntityString().
Added check for filename length before swapping extension to .pcx in renderer/r_image.c->R_LoadPic().
Added check for filename length before swapping extension to .md3 in renderer/r_model.c->R_RegisterModel().
2021-04-22 21:41:49 -04:00
..
adivtab.h Updated GPL headers based on Q2 Tools GPL source release. 2020-06-04 17:01:28 -04:00
anorms.h Updated GPL headers based on Q2 Tools GPL source release. 2020-06-04 17:01:28 -04:00
asm_i386.h inital commit of full repository 2019-03-13 15:20:07 -04:00
block8.h inital commit of full repository 2019-03-13 15:20:07 -04:00
block16.h inital commit of full repository 2019-03-13 15:20:07 -04:00
cdaudio.h Updated GPL headers based on Q2 Tools GPL source release. 2020-06-04 17:01:28 -04:00
cinematic.h inital commit of full repository 2019-03-13 15:20:07 -04:00
cl_cin.c Updated GPL headers based on Q2 Tools GPL source release. 2020-06-04 17:01:28 -04:00
cl_cinematic.c Changed parameter order for Q_strncpyz() and Q_strncatz() to match Com_strcpy() and Com_strcat() from missionpack DLL. 2021-01-25 02:47:07 -05:00
cl_console.c Renamed qcommon/files.c to qcommon/filesystem.c. 2021-04-11 21:07:08 -04:00
cl_download.c Added default generated tone for missing sounds when cvar s_defaultsound is enabled. 2021-04-19 19:30:26 -04:00
cl_effects.c Added implementation of TE_RAILTRAIL_COLORED. 2020-10-08 17:32:37 -04:00
cl_ents.c Refactored menu utility funcs for fonts, crosshairs, savegames, serverlist, start server maplist, and player models and moved them to ui_utils.c. 2021-02-17 04:11:49 -05:00
cl_event.c Updated GPL headers based on Q2 Tools GPL source release. 2020-06-04 17:01:28 -04:00
cl_http.c Changed parameter order for Q_strncpyz() and Q_strncatz() to match Com_strcpy() and Com_strcat() from missionpack DLL. 2021-01-25 02:47:07 -05:00
cl_hud.c Added V_Shutdown() function. 2021-03-01 21:49:38 -05:00
cl_input.c Added screenshot gamma correction. 2020-07-04 01:31:44 -04:00
cl_keys.c Changed parameter order for Q_strncpyz() and Q_strncatz() to match Com_strcpy() and Com_strcat() from missionpack DLL. 2021-01-25 02:47:07 -05:00
cl_lights.c Added new monster muzzleflashes in client and missionpack DLL: MZ2_SOLDIER_HYPERBLASTER_x, MZ2_GLADBETA_PHALANX_1, MZ2_TURRET_RAILGUN_1, MZ2_GUNNER_ETF_RIFLE_x. 2021-04-22 21:41:49 -04:00
cl_loc.c Changed parameter order for Q_strncpyz() and Q_strncatz() to match Com_strcpy() and Com_strcat() from missionpack DLL. 2021-01-25 02:47:07 -05:00
cl_main.c Added new monster muzzleflashes in client and missionpack DLL: MZ2_SOLDIER_HYPERBLASTER_x, MZ2_GLADBETA_PHALANX_1, MZ2_TURRET_RAILGUN_1, MZ2_GUNNER_ETF_RIFLE_x. 2021-04-22 21:41:49 -04:00
cl_parse.c Changed parameter order for Q_strncpyz() and Q_strncatz() to match Com_strcpy() and Com_strcat() from missionpack DLL. 2021-01-25 02:47:07 -05:00
cl_particle.c Updated GPL headers based on Q2 Tools GPL source release. 2020-06-04 17:01:28 -04:00
cl_pred.c Updated GPL headers based on Q2 Tools GPL source release. 2020-06-04 17:01:28 -04:00
cl_screen.c Refactored server, qcommon, and Win32 code to use cvar integer field where applicable. 2021-03-05 16:46:22 -05:00
cl_string.c Added ui_font and scr_font cvars to separately change menu and HUD font. 2021-01-11 01:17:13 -05:00
cl_tempent.c Added new monster muzzleflashes in client and missionpack DLL: MZ2_SOLDIER_HYPERBLASTER_x, MZ2_GLADBETA_PHALANX_1, MZ2_TURRET_RAILGUN_1, MZ2_GUNNER_ETF_RIFLE_x. 2021-04-22 21:41:49 -04:00
cl_utils.c Changed parameter order for Q_strncpyz() and Q_strncatz() to match Com_strcpy() and Com_strcat() from missionpack DLL. 2021-01-25 02:47:07 -05:00
cl_view.c Added V_Shutdown() function. 2021-03-01 21:49:38 -05:00
client.h Added default generated tone for missing sounds when cvar s_defaultsound is enabled. 2021-04-19 19:30:26 -04:00
console.h Refactored menu utility funcs for fonts, crosshairs, savegames, serverlist, start server maplist, and player models and moved them to ui_utils.c. 2021-02-17 04:11:49 -05:00
input.h Updated GPL headers based on Q2 Tools GPL source release. 2020-06-04 17:01:28 -04:00
keys.h Updated GPL headers based on Q2 Tools GPL source release. 2020-06-04 17:01:28 -04:00
particles.h Updated GPL headers based on Q2 Tools GPL source release. 2020-06-04 17:01:28 -04:00
q2palette.h Updated GPL headers based on Q2 Tools GPL source release. 2020-06-04 17:01:28 -04:00
ref.h Added ui_font and scr_font cvars to separately change menu and HUD font. 2021-01-11 01:17:13 -05:00
screen.h Refactored menu utility funcs for fonts, crosshairs, savegames, serverlist, start server maplist, and player models and moved them to ui_utils.c. 2021-02-17 04:11:49 -05:00
snd_dma.c Added default generated tone for missing sounds when cvar s_defaultsound is enabled. 2021-04-19 19:30:26 -04:00
snd_loc.h Added default generated tone for missing sounds when cvar s_defaultsound is enabled. 2021-04-19 19:30:26 -04:00
snd_mem.c Added default generated tone for missing sounds when cvar s_defaultsound is enabled. 2021-04-19 19:30:26 -04:00
snd_mix.c More 64-bit portability fixes. 2020-08-01 22:54:35 -04:00
snd_ogg.h Updated GPL headers based on Q2 Tools GPL source release. 2020-06-04 17:01:28 -04:00
snd_stream.c Changed parameter order for Q_strncpyz() and Q_strncatz() to match Com_strcpy() and Com_strcat() from missionpack DLL. 2021-01-25 02:47:07 -05:00
sound.h Updated GPL headers based on Q2 Tools GPL source release. 2020-06-04 17:01:28 -04:00
vid.h Updated GPL headers based on Q2 Tools GPL source release. 2020-06-04 17:01:28 -04:00
x86.c Updated GPL headers based on Q2 Tools GPL source release. 2020-06-04 17:01:28 -04:00