/* =========================================================================== Copyright (C) 1997-2001 Id Software, Inc. This file is part of Quake 2 source code. Quake 2 source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Quake 2 source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Quake 2 source code; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ // ui_options_controls.c -- the controls options menu #include #ifdef _WIN32 #include #endif #include "../client/client.h" #include "ui_local.h" /* ======================================================================= CONTROLS MENU ======================================================================= */ static menuframework_s s_options_controls_menu; static menuseparator_s s_options_controls_header; static menuslider_s s_options_controls_sensitivity_slider; static menulist_s s_options_controls_alwaysrun_box; static menulist_s s_options_controls_thirdperson_box; static menuslider_s s_options_controls_thirdperson_distance_slider; static menuslider_s s_options_controls_thirdperson_offset_slider; static menuslider_s s_options_controls_thirdperson_angle_slider; static menulist_s s_options_controls_invertmouse_box; static menulist_s s_options_controls_autosensitivity_box; static menulist_s s_options_controls_lookspring_box; static menulist_s s_options_controls_lookstrafe_box; static menulist_s s_options_controls_freelook_box; static menulist_s s_options_controls_joystick_box; static menuaction_s s_options_controls_customize_keys_action; static menuaction_s s_options_controls_defaults_action; static menuaction_s s_options_controls_back_action; static void MouseSpeedFunc( void *unused ) { Cvar_SetValue( "sensitivity", s_options_controls_sensitivity_slider.curvalue / 2.0F ); } static void AlwaysRunFunc( void *unused ) { Cvar_SetValue( "cl_run", s_options_controls_alwaysrun_box.curvalue ); } // Psychospaz's chaseam static void ThirdPersonFunc( void *unused ) { Cvar_SetValue( "cg_thirdperson", s_options_controls_thirdperson_box.curvalue ); } static void ThirdPersonDistFunc( void *unused ) { Cvar_SetValue( "cg_thirdperson_dist", (int)(s_options_controls_thirdperson_distance_slider.curvalue * 25) ); } static void ThirdPersonOffsetFunc( void *unused ) { Cvar_SetValue( "cg_thirdperson_offset", (int)(s_options_controls_thirdperson_offset_slider.curvalue * 4) ); } static void ThirdPersonAngleFunc( void *unused ) { Cvar_SetValue( "cg_thirdperson_angle", (int)(s_options_controls_thirdperson_angle_slider.curvalue * 10) ); } static void FreeLookFunc( void *unused ) { Cvar_SetValue( "freelook", s_options_controls_freelook_box.curvalue ); } static void InvertMouseFunc( void *unused ) { Cvar_SetValue( "m_pitch", -m_pitch->value ); } static void AutosensitivityFunc( void *unused ) { Cvar_SetValue( "autosensitivity", s_options_controls_autosensitivity_box.curvalue ); } static void LookspringFunc( void *unused ) { Cvar_SetValue( "lookspring", !lookspring->value ); } static void LookstrafeFunc( void *unused ) { Cvar_SetValue( "lookstrafe", !lookstrafe->value ); } static void JoystickFunc( void *unused ) { Cvar_SetValue( "in_joystick", s_options_controls_joystick_box.curvalue ); } static void CustomizeControlsFunc( void *unused ) { M_Menu_Keys_f(); } static void ControlsSetMenuItemValues( void ) { s_options_controls_sensitivity_slider.curvalue = ( Cvar_VariableValue("sensitivity") ) * 2; s_options_controls_invertmouse_box.curvalue = Cvar_VariableValue("m_pitch") < 0; Cvar_SetValue( "autosensitivity", ClampCvar( 0, 1, Cvar_VariableValue("autosensitivity") ) ); s_options_controls_autosensitivity_box.curvalue = Cvar_VariableValue("autosensitivity"); Cvar_SetValue( "cg_thirdperson", ClampCvar( 0, 1, Cvar_VariableValue("cg_thirdperson") ) ); s_options_controls_thirdperson_box.curvalue = Cvar_VariableValue("cg_thirdperson"); s_options_controls_thirdperson_distance_slider.curvalue = Cvar_VariableValue("cg_thirdperson_dist") / 25; s_options_controls_thirdperson_offset_slider.curvalue = Cvar_VariableValue("cg_thirdperson_offset") / 4; s_options_controls_thirdperson_angle_slider.curvalue = Cvar_VariableValue("cg_thirdperson_angle") / 10; Cvar_SetValue( "cl_run", ClampCvar( 0, 1, Cvar_VariableValue("cl_run") ) ); s_options_controls_alwaysrun_box.curvalue = Cvar_VariableValue("cl_run"); Cvar_SetValue( "lookspring", ClampCvar( 0, 1, Cvar_VariableValue("lookspring") ) ); s_options_controls_lookspring_box.curvalue = Cvar_VariableValue("lookspring"); Cvar_SetValue( "lookstrafe", ClampCvar( 0, 1, Cvar_VariableValue("lookstrafe") ) ); s_options_controls_lookstrafe_box.curvalue = Cvar_VariableValue("lookstrafe"); Cvar_SetValue( "freelook", ClampCvar( 0, 1, Cvar_VariableValue("freelook") ) ); s_options_controls_freelook_box.curvalue = Cvar_VariableValue("freelook"); Cvar_SetValue( "in_joystick", ClampCvar( 0, 1, Cvar_VariableValue("in_joystick") ) ); s_options_controls_joystick_box.curvalue = Cvar_VariableValue("in_joystick"); } static void ControlsResetDefaultsFunc ( void *unused ) { //Cvar_SetToDefault ("sensitivity"); //Cvar_SetToDefault ("m_pitch"); Cvar_SetToDefault ("autosensitivity"); Cvar_SetToDefault ("cg_thirdperson"); Cvar_SetToDefault ("cg_thirdperson_dist"); Cvar_SetToDefault ("cg_thirdperson_offset"); Cvar_SetToDefault ("cg_thirdperson_angle"); //Cvar_SetToDefault ("cl_run"); //Cvar_SetToDefault ("lookspring"); //Cvar_SetToDefault ("lookstrafe"); //Cvar_SetToDefault ("freelook"); Cvar_SetToDefault ("in_joystick"); Cbuf_AddText ("exec defaultbinds.cfg\n"); // reset default binds Cbuf_Execute(); ControlsSetMenuItemValues(); } void Options_Controls_MenuInit ( void ) { static const char *yesno_names[] = { "no", "yes", 0 }; int y = 3*MENU_LINE_SIZE; s_options_controls_menu.x = SCREEN_WIDTH*0.5; s_options_controls_menu.y = SCREEN_HEIGHT*0.5 - 58; s_options_controls_menu.nitems = 0; s_options_controls_header.generic.type = MTYPE_SEPARATOR; s_options_controls_header.generic.textSize = MENU_HEADER_FONT_SIZE; s_options_controls_header.generic.name = "Controls"; s_options_controls_header.generic.x = MENU_HEADER_FONT_SIZE/2 * (int)strlen(s_options_controls_header.generic.name); s_options_controls_header.generic.y = -2*MENU_LINE_SIZE; // 0 s_options_controls_sensitivity_slider.generic.type = MTYPE_SLIDER; s_options_controls_sensitivity_slider.generic.textSize = MENU_FONT_SIZE; s_options_controls_sensitivity_slider.generic.x = 0; s_options_controls_sensitivity_slider.generic.y = y; s_options_controls_sensitivity_slider.generic.name = "mouse speed"; s_options_controls_sensitivity_slider.generic.callback = MouseSpeedFunc; s_options_controls_sensitivity_slider.minvalue = 2; s_options_controls_sensitivity_slider.maxvalue = 22; s_options_controls_sensitivity_slider.generic.statusbar = "changes sensitivity of mouse for head movement"; s_options_controls_invertmouse_box.generic.type = MTYPE_SPINCONTROL; s_options_controls_invertmouse_box.generic.textSize = MENU_FONT_SIZE; s_options_controls_invertmouse_box.generic.x = 0; s_options_controls_invertmouse_box.generic.y = y+=MENU_LINE_SIZE; s_options_controls_invertmouse_box.generic.name = "invert mouse"; s_options_controls_invertmouse_box.generic.callback = InvertMouseFunc; s_options_controls_invertmouse_box.itemnames = yesno_names; s_options_controls_invertmouse_box.generic.statusbar = "inverts mouse y-axis movement"; s_options_controls_autosensitivity_box.generic.type = MTYPE_SPINCONTROL; s_options_controls_autosensitivity_box.generic.textSize = MENU_FONT_SIZE; s_options_controls_autosensitivity_box.generic.x = 0; s_options_controls_autosensitivity_box.generic.y = y+=MENU_LINE_SIZE; s_options_controls_autosensitivity_box.generic.name = "scale mouse to FOV"; s_options_controls_autosensitivity_box.generic.callback = AutosensitivityFunc; s_options_controls_autosensitivity_box.itemnames = yesno_names; s_options_controls_autosensitivity_box.generic.statusbar = "adjusts mouse sensitivity to zoomed FOV"; s_options_controls_thirdperson_box.generic.type = MTYPE_SPINCONTROL; s_options_controls_thirdperson_box.generic.textSize = MENU_FONT_SIZE; s_options_controls_thirdperson_box.generic.x = 0; s_options_controls_thirdperson_box.generic.y = y+=2*MENU_LINE_SIZE; s_options_controls_thirdperson_box.generic.name = "third person"; s_options_controls_thirdperson_box.generic.callback = ThirdPersonFunc; s_options_controls_thirdperson_box.itemnames = yesno_names; s_options_controls_thirdperson_box.generic.statusbar = "enables third-person mode"; s_options_controls_thirdperson_distance_slider.generic.type = MTYPE_SLIDER; s_options_controls_thirdperson_distance_slider.generic.textSize = MENU_FONT_SIZE; s_options_controls_thirdperson_distance_slider.generic.x = 0; s_options_controls_thirdperson_distance_slider.generic.y = y+=MENU_LINE_SIZE; s_options_controls_thirdperson_distance_slider.generic.name = "camera distance"; s_options_controls_thirdperson_distance_slider.generic.callback = ThirdPersonDistFunc; s_options_controls_thirdperson_distance_slider.minvalue = 1; s_options_controls_thirdperson_distance_slider.maxvalue = 5; s_options_controls_thirdperson_distance_slider.generic.statusbar = "changes camera distance in third-person mode"; s_options_controls_thirdperson_offset_slider.generic.type = MTYPE_SLIDER; s_options_controls_thirdperson_offset_slider.generic.textSize = MENU_FONT_SIZE; s_options_controls_thirdperson_offset_slider.generic.x = 0; s_options_controls_thirdperson_offset_slider.generic.y = y+=MENU_LINE_SIZE; s_options_controls_thirdperson_offset_slider.generic.name = "camera offset"; s_options_controls_thirdperson_offset_slider.generic.callback = ThirdPersonOffsetFunc; s_options_controls_thirdperson_offset_slider.minvalue = 0; s_options_controls_thirdperson_offset_slider.maxvalue = 8; s_options_controls_thirdperson_offset_slider.generic.statusbar = "changes horizontal camera offset in third-person mode"; s_options_controls_thirdperson_angle_slider.generic.type = MTYPE_SLIDER; s_options_controls_thirdperson_angle_slider.generic.textSize = MENU_FONT_SIZE; s_options_controls_thirdperson_angle_slider.generic.x = 0; s_options_controls_thirdperson_angle_slider.generic.y = y+=MENU_LINE_SIZE; s_options_controls_thirdperson_angle_slider.generic.name = "camera angle"; s_options_controls_thirdperson_angle_slider.generic.callback = ThirdPersonAngleFunc; s_options_controls_thirdperson_angle_slider.minvalue = 0; s_options_controls_thirdperson_angle_slider.maxvalue = 4; s_options_controls_thirdperson_angle_slider.generic.statusbar = "changes camera angle in third-person mode"; s_options_controls_alwaysrun_box.generic.type = MTYPE_SPINCONTROL; s_options_controls_alwaysrun_box.generic.textSize = MENU_FONT_SIZE; s_options_controls_alwaysrun_box.generic.x = 0; s_options_controls_alwaysrun_box.generic.y = y+=2*MENU_LINE_SIZE; s_options_controls_alwaysrun_box.generic.name = "always run"; s_options_controls_alwaysrun_box.generic.callback = AlwaysRunFunc; s_options_controls_alwaysrun_box.itemnames = yesno_names; s_options_controls_alwaysrun_box.generic.statusbar = "enables running as default movement"; s_options_controls_lookspring_box.generic.type = MTYPE_SPINCONTROL; s_options_controls_lookspring_box.generic.textSize = MENU_FONT_SIZE; s_options_controls_lookspring_box.generic.x = 0; s_options_controls_lookspring_box.generic.y = y+=MENU_LINE_SIZE; s_options_controls_lookspring_box.generic.name = "lookspring"; s_options_controls_lookspring_box.generic.callback = LookspringFunc; s_options_controls_lookspring_box.itemnames = yesno_names; s_options_controls_lookstrafe_box.generic.type = MTYPE_SPINCONTROL; s_options_controls_lookstrafe_box.generic.textSize = MENU_FONT_SIZE; s_options_controls_lookstrafe_box.generic.x = 0; s_options_controls_lookstrafe_box.generic.y = y+=MENU_LINE_SIZE; s_options_controls_lookstrafe_box.generic.name = "lookstrafe"; s_options_controls_lookstrafe_box.generic.callback = LookstrafeFunc; s_options_controls_lookstrafe_box.itemnames = yesno_names; s_options_controls_freelook_box.generic.type = MTYPE_SPINCONTROL; s_options_controls_freelook_box.generic.textSize = MENU_FONT_SIZE; s_options_controls_freelook_box.generic.x = 0; s_options_controls_freelook_box.generic.y = y+=MENU_LINE_SIZE; s_options_controls_freelook_box.generic.name = "free look"; s_options_controls_freelook_box.generic.callback = FreeLookFunc; s_options_controls_freelook_box.itemnames = yesno_names; s_options_controls_freelook_box.generic.statusbar = "enables free head movement with mouse"; s_options_controls_joystick_box.generic.type = MTYPE_SPINCONTROL; s_options_controls_joystick_box.generic.textSize = MENU_FONT_SIZE; s_options_controls_joystick_box.generic.x = 0; s_options_controls_joystick_box.generic.y = y+=MENU_LINE_SIZE; s_options_controls_joystick_box.generic.name = "use joystick"; s_options_controls_joystick_box.generic.callback = JoystickFunc; s_options_controls_joystick_box.itemnames = yesno_names; s_options_controls_joystick_box.generic.statusbar = "enables use of joystick"; s_options_controls_customize_keys_action.generic.type = MTYPE_ACTION; s_options_controls_customize_keys_action.generic.textSize = MENU_FONT_SIZE; s_options_controls_customize_keys_action.generic.x = MENU_FONT_SIZE; s_options_controls_customize_keys_action.generic.y = y+=2*MENU_LINE_SIZE; s_options_controls_customize_keys_action.generic.name = "customize controls"; s_options_controls_customize_keys_action.generic.callback = CustomizeControlsFunc; s_options_controls_defaults_action.generic.type = MTYPE_ACTION; s_options_controls_defaults_action.generic.textSize = MENU_FONT_SIZE; s_options_controls_defaults_action.generic.x = MENU_FONT_SIZE; s_options_controls_defaults_action.generic.y = 20*MENU_LINE_SIZE; s_options_controls_defaults_action.generic.name = "reset defaults"; s_options_controls_defaults_action.generic.callback = ControlsResetDefaultsFunc; s_options_controls_defaults_action.generic.statusbar = "resets all control settings to internal defaults"; s_options_controls_back_action.generic.type = MTYPE_ACTION; s_options_controls_back_action.generic.textSize = MENU_FONT_SIZE; s_options_controls_back_action.generic.x = MENU_FONT_SIZE; s_options_controls_back_action.generic.y = 22*MENU_LINE_SIZE; s_options_controls_back_action.generic.name = "back to options"; s_options_controls_back_action.generic.callback = UI_BackMenu; Menu_AddItem( &s_options_controls_menu, ( void * ) &s_options_controls_header ); Menu_AddItem( &s_options_controls_menu, ( void * ) &s_options_controls_sensitivity_slider ); Menu_AddItem( &s_options_controls_menu, ( void * ) &s_options_controls_invertmouse_box ); Menu_AddItem( &s_options_controls_menu, ( void * ) &s_options_controls_autosensitivity_box ); Menu_AddItem( &s_options_controls_menu, ( void * ) &s_options_controls_thirdperson_box ); Menu_AddItem( &s_options_controls_menu, ( void * ) &s_options_controls_thirdperson_distance_slider ); Menu_AddItem( &s_options_controls_menu, ( void * ) &s_options_controls_thirdperson_offset_slider ); Menu_AddItem( &s_options_controls_menu, ( void * ) &s_options_controls_thirdperson_angle_slider ); Menu_AddItem( &s_options_controls_menu, ( void * ) &s_options_controls_alwaysrun_box ); Menu_AddItem( &s_options_controls_menu, ( void * ) &s_options_controls_lookspring_box ); Menu_AddItem( &s_options_controls_menu, ( void * ) &s_options_controls_lookstrafe_box ); Menu_AddItem( &s_options_controls_menu, ( void * ) &s_options_controls_freelook_box ); Menu_AddItem( &s_options_controls_menu, ( void * ) &s_options_controls_joystick_box ); Menu_AddItem( &s_options_controls_menu, ( void * ) &s_options_controls_customize_keys_action ); Menu_AddItem( &s_options_controls_menu, ( void * ) &s_options_controls_defaults_action ); Menu_AddItem( &s_options_controls_menu, ( void * ) &s_options_controls_back_action ); ControlsSetMenuItemValues(); } void Options_Controls_MenuDraw (void) { Menu_DrawBanner( "m_banner_options" ); Menu_AdjustCursor( &s_options_controls_menu, 1 ); Menu_Draw( &s_options_controls_menu ); } const char *Options_Controls_MenuKey( int key ) { return Default_MenuKey( &s_options_controls_menu, key ); } void M_Menu_Options_Controls_f (void) { Options_Controls_MenuInit(); UI_PushMenu ( Options_Controls_MenuDraw, Options_Controls_MenuKey ); }