/* =========================================================================== Copyright (C) 1997-2001 Id Software, Inc. This file is part of Quake 2 source code. Quake 2 source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Quake 2 source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Quake 2 source code; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ // Main windowed and fullscreen graphics interface module. This module // is used for both the software and OpenGL rendering versions of the // Quake refresh engine. #include #include #include "..\client\client.h" #include "winquake.h" //#include "zmouse.h" #ifndef WM_MOUSEWHEEL #define WM_MOUSEWHEEL (WM_MOUSELAST+1) // message that will be supported by the OS #endif static UINT MSH_MOUSEWHEEL; //PGM int vidref_val; //PGM // Backslash's Mouse buttons 4 & 5 support /* These are #ifdefed out for non-Win2K in the February 2001 version of MS's platform SDK, but we need them for compilation. . . */ #ifndef WM_XBUTTONDOWN #define WM_XBUTTONDOWN 0x020B #define WM_XBUTTONUP 0x020C #endif #ifndef MK_XBUTTON1 #define MK_XBUTTON1 0x0020 #define MK_XBUTTON2 0x0040 #endif // end Mouse buttons 4 & 5 support // Logitech mouse support //#define WM_MWHOOK (WM_USER + 1) //int MW_Hook_Message (long buttons); // end Logitech mouse support // Console variables that we need to access from this module cvar_t *scanforcd; // Knightmare- just here to enable command line option without error cvar_t *win_noalttab; cvar_t *win_alttab_restore_desktop; // Knightmare- whether to restore desktop resolution on alt-tab cvar_t *vid_gamma; cvar_t *vid_ref; // Name of Refresh DLL loaded cvar_t *vid_xpos; // X coordinate of window position cvar_t *vid_ypos; // Y coordinate of window position cvar_t *vid_fullscreen; cvar_t *r_customwidth; cvar_t *r_customheight; // Global variables used internally by this module viddef_t viddef; // global video state; used by other modules qboolean kmgl_active = 0; HWND cl_hwnd; // Main window handle for life of program #define VID_NUM_MODES ( sizeof( vid_modes ) / sizeof( vid_modes[0] ) ) LONG WINAPI MainWndProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam ); static qboolean s_alttab_disabled; extern unsigned sys_msg_time; /* ** WIN32 helper functions */ extern qboolean s_win95; static void WIN_DisableAltTab( void ) { if ( s_alttab_disabled ) return; if ( s_win95 ) { BOOL old; SystemParametersInfo( SPI_SCREENSAVERRUNNING, 1, &old, 0 ); } else { RegisterHotKey( 0, 0, MOD_ALT, VK_TAB ); RegisterHotKey( 0, 1, MOD_ALT, VK_RETURN ); } s_alttab_disabled = true; } static void WIN_EnableAltTab( void ) { if ( s_alttab_disabled ) { if ( s_win95 ) { BOOL old; SystemParametersInfo( SPI_SCREENSAVERRUNNING, 0, &old, 0 ); } else { UnregisterHotKey( 0, 0 ); UnregisterHotKey( 0, 1 ); } s_alttab_disabled = false; } } /* ========================================================================== DLL GLUE ========================================================================== */ #define MAXPRINTMSG 8192 // was 4096 void VID_Printf (int print_level, char *fmt, ...) { va_list argptr; char msg[MAXPRINTMSG]; static qboolean inupdate; va_start (argptr, fmt); // vsprintf (msg, fmt, argptr); Q_vsnprintf (msg, sizeof(msg), fmt, argptr); va_end (argptr); if (print_level == PRINT_ALL) { Com_Printf ("%s", msg); } else if ( print_level == PRINT_DEVELOPER ) { Com_DPrintf ("%s", msg); } else if ( print_level == PRINT_ALERT ) { MessageBox( 0, msg, "PRINT_ALERT", MB_ICONWARNING ); OutputDebugString( msg ); } } void VID_Error (int err_level, char *fmt, ...) { va_list argptr; char msg[MAXPRINTMSG]; static qboolean inupdate; va_start (argptr, fmt); // vsprintf (msg, fmt,argptr); Q_vsnprintf (msg, sizeof(msg), fmt, argptr); va_end (argptr); Com_Error (err_level,"%s", msg); } //========================================================================== byte scantokey[128] = { // 0 1 2 3 4 5 6 7 // 8 9 A B C D E F 0, 27, '1', '2', '3', '4', '5', '6', '7', '8', '9', '0', '-', '=', K_BACKSPACE,9, // 0 'q', 'w', 'e', 'r', 't', 'y', 'u', 'i', 'o', 'p', '[', ']', 13 , K_CTRL, 'a', 's', // 1 'd', 'f', 'g', 'h', 'j', 'k', 'l', ';', '\'', '`', K_SHIFT, '\\', 'z', 'x', 'c', 'v', // 2 'b', 'n', 'm', ',', '.', '/', K_SHIFT, K_KP_MULT, // KP_MULT was '*' K_ALT, ' ', K_CAPSLOCK, K_F1, K_F2, K_F3, K_F4, K_F5, // 3 K_F6, K_F7, K_F8, K_F9, K_F10, K_PAUSE, K_SCROLLOCK,K_HOME, K_UPARROW, K_PGUP, K_KP_MINUS, K_LEFTARROW,K_KP_5, K_RIGHTARROW, K_KP_PLUS, K_END, // 4 K_DOWNARROW,K_PGDN, K_INS, K_DEL, 0, 0, 0, K_F11, K_F12, 0, 0, 0, 0, 0, 0, 0, // 5 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 6 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 // 7 }; /* ======= MapKey Map from windows to quake keynums ======= */ int MapKey (int key) { int result; int modified = ( key >> 16 ) & 255; qboolean is_extended = false; if ( modified > 127) return 0; if ( key & ( 1 << 24 ) ) is_extended = true; result = scantokey[modified]; if ( !is_extended ) { switch ( result ) { case K_HOME: return K_KP_HOME; case K_UPARROW: return K_KP_UPARROW; case K_PGUP: return K_KP_PGUP; case K_LEFTARROW: return K_KP_LEFTARROW; case K_RIGHTARROW: return K_KP_RIGHTARROW; case K_END: return K_KP_END; case K_DOWNARROW: return K_KP_DOWNARROW; case K_PGDN: return K_KP_PGDN; case K_INS: return K_KP_INS; case K_DEL: return K_KP_DEL; default: return result; } } else { switch ( result ) { case 0x0D: return K_KP_ENTER; case 0x2F: return K_KP_SLASH; case 0xAF: return K_KP_PLUS; case K_PAUSE: return K_NUMLOCK; } return result; } } void AppActivate(BOOL fActive, BOOL minimize) { Minimized = minimize; Key_ClearStates(); // we don't want to act like we're active if we're minimized if (fActive && !Minimized) ActiveApp = true; else ActiveApp = false; // minimize/restore mouse-capture on demand if (!ActiveApp) { IN_Activate (false); CDAudio_Activate (false); S_Activate (false); if ( win_noalttab->value ) { WIN_EnableAltTab(); } } else { IN_Activate (true); CDAudio_Activate (true); S_Activate (true); if ( win_noalttab->value ) { WIN_DisableAltTab(); } } } /* ==================== MainWndProc main window procedure ==================== */ LONG WINAPI MainWndProc ( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { LONG lRet = 0; if ( uMsg == MSH_MOUSEWHEEL ) { if ( ( ( int ) wParam ) > 0 ) { Key_Event( K_MWHEELUP, true, sys_msg_time ); Key_Event( K_MWHEELUP, false, sys_msg_time ); } else { Key_Event( K_MWHEELDOWN, true, sys_msg_time ); Key_Event( K_MWHEELDOWN, false, sys_msg_time ); } return DefWindowProc (hWnd, uMsg, wParam, lParam); } switch (uMsg) { case WM_MOUSEWHEEL: // // this chunk of code theoretically only works under NT4 and Win98 // since this message doesn't exist under Win95 // if ( ( short ) HIWORD( wParam ) > 0 ) { Key_Event( K_MWHEELUP, true, sys_msg_time ); Key_Event( K_MWHEELUP, false, sys_msg_time ); } else { Key_Event( K_MWHEELDOWN, true, sys_msg_time ); Key_Event( K_MWHEELDOWN, false, sys_msg_time ); } break; case WM_HOTKEY: return 0; case WM_CREATE: cl_hwnd = hWnd; MSH_MOUSEWHEEL = RegisterWindowMessage("MSWHEEL_ROLLMSG"); return DefWindowProc (hWnd, uMsg, wParam, lParam); case WM_PAINT: return DefWindowProc (hWnd, uMsg, wParam, lParam); case WM_DESTROY: // let sound and input know about this? cl_hwnd = NULL; return DefWindowProc (hWnd, uMsg, wParam, lParam); case WM_ACTIVATE: { int fActive, fMinimized; // KJB: Watch this for problems in fullscreen modes with Alt-tabbing. fActive = LOWORD(wParam); fMinimized = (BOOL) HIWORD(wParam); AppActivate( fActive != WA_INACTIVE, fMinimized); if ( kmgl_active ) GLimp_AppActivate ( !( fActive == WA_INACTIVE ) ); } return DefWindowProc (hWnd, uMsg, wParam, lParam); case WM_MOVE: { int xPos, yPos; RECT r; int style; if (!vid_fullscreen->value) { xPos = (short) LOWORD(lParam); // horizontal position yPos = (short) HIWORD(lParam); // vertical position r.left = 0; r.top = 0; r.right = 1; r.bottom = 1; style = GetWindowLongPtr( hWnd, GWL_STYLE ); AdjustWindowRect( &r, style, FALSE ); Cvar_SetValue( "vid_xpos", xPos + r.left); Cvar_SetValue( "vid_ypos", yPos + r.top); vid_xpos->modified = false; vid_ypos->modified = false; if (ActiveApp) IN_Activate (true); } } return DefWindowProc (hWnd, uMsg, wParam, lParam); // this is complicated because Win32 seems to pack multiple mouse events into // one update sometimes, so we always check all states and look for events case WM_LBUTTONDOWN: case WM_LBUTTONUP: case WM_RBUTTONDOWN: case WM_RBUTTONUP: case WM_MBUTTONDOWN: case WM_MBUTTONUP: case WM_XBUTTONDOWN:// Backslash's imouse explorer buttons case WM_XBUTTONUP: // Backslash's imouse explorer buttons case WM_MOUSEMOVE: // Logitech mouse support //case WM_MWHOOK: { int temp; temp = 0; if (wParam & MK_LBUTTON) temp |= 1; if (wParam & MK_RBUTTON) temp |= 2; if (wParam & MK_MBUTTON) temp |= 4; // Mouse buttons 4 & 5 support if (wParam & MK_XBUTTON1) temp |= 8; if (wParam & MK_XBUTTON2) temp |= 16; // end Mouse buttons 4 & 5 support // Logitech mouse support //if (uMsg == WM_MWHOOK) // temp |= MW_Hook_Message (lParam); IN_MouseEvent (temp); } break; /*case WM_SYSCOMMAND: if ( wParam == SC_SCREENSAVE ) return 0; return DefWindowProc (hWnd, uMsg, wParam, lParam);*/ // Idle's fix case WM_SYSCOMMAND: switch (wParam & 0xfffffff0) // bitshifter's fix for screensaver bug { case SC_SCREENSAVE: case SC_MONITORPOWER: return 0; case SC_CLOSE: CL_Quit_f (); //case SC_MAXIMIZE: // Cvar_SetValue ("vid_fullscreen", 1); // return 0; } return DefWindowProc (hWnd, uMsg, wParam, lParam); case WM_SYSKEYDOWN: if ( wParam == 13 ) { if ( vid_fullscreen ) { Cvar_SetValue( "vid_fullscreen", !vid_fullscreen->value ); } return 0; } // fall through case WM_KEYDOWN: Key_Event( MapKey( lParam ), true, sys_msg_time); break; case WM_SYSKEYUP: case WM_KEYUP: Key_Event( MapKey( lParam ), false, sys_msg_time); break; case MM_MCINOTIFY: { LONG CDAudio_MessageHandler(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam); lRet = CDAudio_MessageHandler (hWnd, uMsg, wParam, lParam); } break; default: // pass all unhandled messages to DefWindowProc return DefWindowProc (hWnd, uMsg, wParam, lParam); } /* return 0 if handled message, 1 if not */ return DefWindowProc( hWnd, uMsg, wParam, lParam ); } /* ============ VID_Restart_f Console command to re-start the video mode and refresh DLL. We do this simply by setting the modified flag for the vid_ref variable, which will cause the entire video mode and refresh DLL to be reset on the next frame. ============ */ void VID_Restart_f (void) { vid_ref->modified = true; } void VID_Front_f( void ) { SetWindowLongPtr( cl_hwnd, GWL_EXSTYLE, WS_EX_TOPMOST ); SetForegroundWindow( cl_hwnd ); } /* ** VID_GetModeInfo */ typedef struct vidmode_s { const char *description; int width, height; int mode; } vidmode_t; // Knightmare- added 1280x1024, 1400x1050, 856x480, 1024x480 modes vidmode_t vid_modes[] = { #include "../qcommon/vid_modes.h" }; qboolean VID_GetModeInfo (int *width, int *height, int mode) { if (mode == -1) // custom mode { *width = r_customwidth->value; *height = r_customheight->value; return true; } if ( mode < 0 || mode >= VID_NUM_MODES ) return false; *width = vid_modes[mode].width; *height = vid_modes[mode].height; return true; } /* ============== VID_UpdateWindowPosAndSize ============== */ void VID_UpdateWindowPosAndSize ( int x, int y ) { RECT r; int style; int w, h; r.left = 0; r.top = 0; r.right = viddef.width; r.bottom = viddef.height; style = GetWindowLongPtr( cl_hwnd, GWL_STYLE ); AdjustWindowRect( &r, style, FALSE ); w = r.right - r.left; h = r.bottom - r.top; MoveWindow( cl_hwnd, vid_xpos->value, vid_ypos->value, w, h, TRUE ); } /* ============== VID_NewWindow ============== */ void VID_NewWindow ( int width, int height) { viddef.width = width; viddef.height = height; cl.force_refdef = true; // can't use a paused refdef } void VID_FreeReflib (void) { kmgl_active = false; } extern decalpolys_t *active_decals; static qboolean reclip_decals = false; qboolean vid_reloading; // Knightmare- flag to not unnecessarily drop console /* ============== UpdateVideoRef ============== */ void UpdateVideoRef (void) { char reason[128]; if ( vid_ref->modified ) { cl.force_refdef = true; // can't use a paused refdef S_StopAllSounds(); // unclip decals if (active_decals) { CL_UnclipDecals(); reclip_decals = true; } } vid_reloading = false; while (vid_ref->modified) { // refresh has changed vid_ref->modified = false; vid_fullscreen->modified = true; cl.refresh_prepped = false; if (cl.cinematictime > 0) // Knightmare added cls.disable_screen = false; else cls.disable_screen = true; vid_reloading = true; // end Knightmare //========================== // compacted code from VID_LoadRefresh //========================== if ( kmgl_active ) { R_Shutdown(); VID_FreeReflib (); } Com_Printf( "\n------ Renderer Initialization ------\n"); if ( !R_Init( global_hInstance, MainWndProc, reason ) ) { R_Shutdown(); VID_FreeReflib (); Com_Error (ERR_FATAL, "Couldn't initialize OpenGL renderer!\n%s", reason); } Com_Printf( "------------------------------------\n"); #ifdef CLIENT_SPLIT_NETFRAME // auto-set r_maxfps based on r_displayrefresh CL_SetFramerateCap (); #endif // CLIENT_SPLIT_NETFRAME kmgl_active = true; //========================== } // added to close loading screen if (cl.refresh_prepped && vid_reloading) cls.disable_screen = false; // re-clip decals if (cl.refresh_prepped && reclip_decals) { CL_ReclipDecals(); reclip_decals = false; } vid_reloading = false; } /* ============ VID_CheckChanges This function gets called once just before drawing each frame, and it's sole purpose in life is to check to see if any of the video mode parameters have changed, and if they have to update the rendering DLL and/or video mode to match. ============ */ void VID_CheckChanges (void) { if ( win_noalttab->modified ) { if ( win_noalttab->value ) WIN_DisableAltTab(); else WIN_EnableAltTab(); win_noalttab->modified = false; } //update changed vid_ref UpdateVideoRef (); // update our window position if ( vid_xpos->modified || vid_ypos->modified ) { if (!vid_fullscreen->value) VID_UpdateWindowPosAndSize( vid_xpos->value, vid_ypos->value ); vid_xpos->modified = false; vid_ypos->modified = false; } } /* ============ VID_Init ============ */ void VID_Init (void) { /* Create the video variables so we know how to start the graphics drivers */ vid_ref = Cvar_Get ("vid_ref", "gl", CVAR_ARCHIVE); Cvar_SetDescription ("vid_ref", "Video renderer module in use. This is always set to \"gl\" in KMQuake2."); vid_xpos = Cvar_Get ("vid_xpos", "3", CVAR_ARCHIVE); Cvar_SetDescription ("vid_xpos", "Sets horizontal desktop position of window in windowed mode."); vid_ypos = Cvar_Get ("vid_ypos", "22", CVAR_ARCHIVE); Cvar_SetDescription ("vid_ypos", "Sets vertical desktop position of window in windowed mode."); vid_fullscreen = Cvar_Get ("vid_fullscreen", "1", CVAR_ARCHIVE); Cvar_SetDescription ("vid_fullscreen", "Enables fullscreen video mode."); vid_gamma = Cvar_Get( "vid_gamma", "0.8", CVAR_ARCHIVE ); // was 1.0 Cvar_SetDescription ("vid_gamma", "Screen brightness value. Uses inverse scale."); win_noalttab = Cvar_Get( "win_noalttab", "0", CVAR_ARCHIVE ); Cvar_SetDescription ("win_noalttab", "Disables alt-tab out of game when set to 1."); win_alttab_restore_desktop = Cvar_Get( "win_alttab_restore_desktop", "1", CVAR_ARCHIVE ); // Knightmare- whether to restore desktop resolution on alt-tab Cvar_SetDescription ("win_alttab_restore_desktop", "Enables restoration of desktop resolution when alt-tabbing."); r_customwidth = Cvar_Get( "r_customwidth", "1600", CVAR_ARCHIVE ); Cvar_SetDescription ("r_customwidth", "Sets resolution width when using custom video mode (-1)."); r_customheight = Cvar_Get( "r_customheight", "1024", CVAR_ARCHIVE ); Cvar_SetDescription ("r_customheight", "Sets resolution height when using custom video mode (-1)."); // Knightmare- just here to enable command line option without error scanforcd = Cvar_Get( "scanforcd", "0", 0 ); // force vid_ref to gl // older versions of Lazarus code check only vid_ref=gl for fadein effects Cvar_Set( "vid_ref", "gl" ); vidref_val = VIDREF_GL; // this is always in GL mode /* Add some console commands that we want to handle */ Cmd_AddCommand ("vid_restart", VID_Restart_f); Cmd_AddCommand ("vid_front", VID_Front_f); /* Disable the 3Dfx splash screen */ //putenv("FX_GLIDE_NO_SPLASH=0"); /* Start the graphics mode and load refresh DLL */ VID_CheckChanges(); } /* ============ VID_Shutdown ============ */ void VID_Shutdown (void) { if ( kmgl_active ) { R_Shutdown (); VID_FreeReflib (); } }