/* Copyright (C) 1997-2001 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #ifdef __linux__ #include #endif #include #include "../qcommon/qcommon.h" cvar_t *nostdout; unsigned sys_frame_time; uid_t saved_euid; qboolean stdin_active = true; int ActiveApp; // ======================================================================= // General routines // ======================================================================= void Sys_ConsoleOutput (char *string) { if (nostdout && nostdout->value) return; fputs(string, stdout); } void Sys_Sleep (int msec) { if (msec < 0) return; usleep ((unsigned int)msec * 1000); } unsigned Sys_TickCount (void) { return clock(); } void Sys_Printf (char *fmt, ...) { va_list argptr; char text[1024]; unsigned char *p; va_start (argptr, fmt); // vsprintf (text, fmt, argptr); Q_vsnprintf (text, sizeof(text), fmt, argptr); va_end (argptr); if (strlen(text) > sizeof(text)) Sys_Error("memory overwrite in Sys_Printf"); if (nostdout && nostdout->value) return; for (p = (unsigned char *)text; *p; p++) { *p &= 0x7f; if ((*p > 128 || *p < 32) && *p != 10 && *p != 13 && *p != 9) printf("[%02x]", *p); else putc(*p, stdout); } } void Sys_Quit (void) { CL_Shutdown (); Qcommon_Shutdown (); fcntl (0, F_SETFL, fcntl (0, F_GETFL, 0) & ~FNDELAY); _exit(0); } void Sys_Init(void) { #if id386 // Sys_SetFPCW(); #endif } void Sys_Error (char *error, ...) { va_list argptr; char string[1024]; // change stdin to non blocking fcntl (0, F_SETFL, fcntl (0, F_GETFL, 0) & ~FNDELAY); CL_Shutdown (); Qcommon_Shutdown (); va_start (argptr, error); // vsprintf (string, error, argptr); Q_vsnprintf (string, sizeof(string), error, argptr); va_end (argptr); fprintf(stderr, "Error: %s\n", string); _exit (1); } void Sys_Warn (char *warning, ...) { va_list argptr; char string[1024]; va_start (argptr, warning); // vsprintf (string, warning, argptr); Q_vsnprintf (string, sizeof(string), warning, argptr); va_end (argptr); fprintf(stderr, "Warning: %s", string); } /* ============ Sys_FileTime returns -1 if not present ============ */ int Sys_FileTime (char *path) { struct stat buf; if (stat (path,&buf) == -1) return -1; return buf.st_mtime; } void floating_point_exception_handler(int whatever) { // Sys_Warn("floating point exception\n"); signal(SIGFPE, floating_point_exception_handler); } char *Sys_ConsoleInput(void) { static char text[256]; int len; fd_set fdset; struct timeval timeout; if (!dedicated || !dedicated->value) return NULL; if (!stdin_active) return NULL; FD_ZERO(&fdset); FD_SET(0, &fdset); // stdin timeout.tv_sec = 0; timeout.tv_usec = 0; if (select (1, &fdset, NULL, NULL, &timeout) == -1 || !FD_ISSET(0, &fdset)) return NULL; len = read (0, text, sizeof(text)); if (len == 0) { // eof! stdin_active = false; return NULL; } if (len < 1) return NULL; text[len-1] = 0; // rip off the /n and terminate return text; } /*****************************************************************************/ static void *game_library; /* ================= Sys_UnloadGame ================= */ void Sys_UnloadGame (void) { if (game_library) dlclose (game_library); game_library = NULL; } /* ================= Sys_GetGameAPI Loads the game dll ================= */ void *Sys_GetGameAPI (void *parms) { void *(*GetGameAPI) (void *); char name[MAX_OSPATH]; char curpath[MAX_OSPATH]; char *path; // Knightmare- changed game library name for better cohabitation #ifdef __i386__ const char *gamename = "kmq2gamei386.so"; #elif defined __alpha__ const char *gamename = "kmq2gameaxp.so"; #elif defined __x86_64__ const char *gamename = "kmq2gamex86_64.so"; #elif defined __powerpc__ const char *gamename = "kmq2gameppc.so"; #elif defined __sparc__ const char *gamename = "kmq2gamesparc.so"; #else #error Unknown arch #endif setreuid(getuid(), getuid()); setegid(getgid()); if (game_library) Com_Error (ERR_FATAL, "Sys_GetGameAPI without Sys_UnloadingGame"); getcwd(curpath, sizeof(curpath)); Com_Printf("------- Loading %s -------\n", gamename); // now run through the search paths path = NULL; while (1) { path = FS_NextPath (path); if (!path) return NULL; // couldn't find one anywhere sprintf (name, "%s/%s/%s", curpath, path, gamename); game_library = dlopen (name, RTLD_LAZY ); if (game_library) { Com_Printf ("LoadLibrary (%s)\n",name); break; } } GetGameAPI = (void *)dlsym (game_library, "GetGameAPI"); if (!GetGameAPI) { Sys_UnloadGame (); return NULL; } return GetGameAPI (parms); } /*****************************************************************************/ void Sys_AppActivate (void) { } void HandleEvents(void); void Sys_SendKeyEvents (void) { #ifndef DEDICATED_ONLY HandleEvents(); #endif // grab frame time sys_frame_time = Sys_Milliseconds(); } /*****************************************************************************/ int main (int argc, char **argv) { int time, oldtime, newtime; // go back to real user for config loads saved_euid = geteuid(); seteuid(getuid()); printf ("\n"); printf ("========= Initialization =================\n"); printf ("KMQuake2 -- Version 0.20\n"); printf ("Linux Port by QuDos\n"); printf ("http://qudos.quakedev.com/\n"); printf ("Compiled: "__DATE__" -- "__TIME__"\n"); printf ("==========================================\n\n"); Qcommon_Init(argc, argv); fcntl(0, F_SETFL, fcntl (0, F_GETFL, 0) | FNDELAY); nostdout = Cvar_Get("nostdout", "0", 0); if (!nostdout->value) { fcntl(0, F_SETFL, fcntl (0, F_GETFL, 0) | FNDELAY); // printf ("Linux Quake II -- Version %0.3f\n", KMQUAKE2_VERSION); } oldtime = Sys_Milliseconds (); while (1) { // find time spent rendering last frame do { newtime = Sys_Milliseconds (); time = newtime - oldtime; } while (time < 1); Qcommon_Frame (time); oldtime = newtime; } }