// Generated by ModelEd // GRUNT / ARMY #define FRAME_stand1 0 #define FRAME_stand2 1 #define FRAME_stand3 2 #define FRAME_stand4 3 #define FRAME_stand5 4 #define FRAME_stand6 5 #define FRAME_stand7 6 #define FRAME_stand8 7 #define FRAME_death1 8 #define FRAME_death2 9 #define FRAME_death3 10 #define FRAME_death4 11 #define FRAME_death5 12 #define FRAME_death6 13 #define FRAME_death7 14 #define FRAME_death8 15 #define FRAME_death9 16 #define FRAME_death10 17 #define FRAME_deathc1 18 #define FRAME_deathc2 19 #define FRAME_deathc3 20 #define FRAME_deathc4 21 #define FRAME_deathc5 22 #define FRAME_deathc6 23 #define FRAME_deathc7 24 #define FRAME_deathc8 25 #define FRAME_deathc9 26 #define FRAME_deathc10 27 #define FRAME_deathc11 28 #define FRAME_load1 29 #define FRAME_load2 30 #define FRAME_load3 31 #define FRAME_load4 32 #define FRAME_load5 33 #define FRAME_load6 34 #define FRAME_load7 35 #define FRAME_load8 36 #define FRAME_load9 37 #define FRAME_load10 38 #define FRAME_load11 39 #define FRAME_pain1 40 #define FRAME_pain2 41 #define FRAME_pain3 42 #define FRAME_pain4 43 #define FRAME_pain5 44 #define FRAME_pain6 45 #define FRAME_painb1 46 #define FRAME_painb2 47 #define FRAME_painb3 48 #define FRAME_painb4 49 #define FRAME_painb5 50 #define FRAME_painb6 51 #define FRAME_painb7 52 #define FRAME_painb8 53 #define FRAME_painb9 54 #define FRAME_painb10 55 #define FRAME_painb11 56 #define FRAME_painb12 57 #define FRAME_painb13 58 #define FRAME_painb14 59 #define FRAME_painc1 60 #define FRAME_painc2 61 #define FRAME_painc3 62 #define FRAME_painc4 63 #define FRAME_painc5 64 #define FRAME_painc6 65 #define FRAME_painc7 66 #define FRAME_painc8 67 #define FRAME_painc9 68 #define FRAME_painc10 69 #define FRAME_painc11 70 #define FRAME_painc12 71 #define FRAME_painc13 72 #define FRAME_run1 73 #define FRAME_run2 74 #define FRAME_run3 75 #define FRAME_run4 76 #define FRAME_run5 77 #define FRAME_run6 78 #define FRAME_run7 79 #define FRAME_run8 80 #define FRAME_shoot1 81 #define FRAME_shoot2 82 #define FRAME_shoot3 83 #define FRAME_shoot4 84 #define FRAME_shoot5 85 #define FRAME_shoot6 86 #define FRAME_shoot7 87 #define FRAME_shoot8 88 #define FRAME_shoot9 89 #define FRAME_prowl_1 90 #define FRAME_prowl_2 91 #define FRAME_prowl_3 92 #define FRAME_prowl_4 93 #define FRAME_prowl_5 94 #define FRAME_prowl_6 95 #define FRAME_prowl_7 96 #define FRAME_prowl_8 97 #define FRAME_prowl_9 98 #define FRAME_prowl_10 99 #define FRAME_prowl_11 100 #define FRAME_prowl_12 101 #define FRAME_prowl_13 102 #define FRAME_prowl_14 103 #define FRAME_prowl_15 104 #define FRAME_prowl_16 105 #define FRAME_prowl_17 106 #define FRAME_prowl_18 107 #define FRAME_prowl_19 108 #define FRAME_prowl_20 109 #define FRAME_prowl_21 110 #define FRAME_prowl_22 111 #define FRAME_prowl_23 112 #define FRAME_prowl_24 113 #define MODEL_SCALE 1.000000