/* =========================================================================== Copyright (C) 1997-2001 Id Software, Inc. This file is part of Quake 2 source code. Quake 2 source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Quake 2 source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Quake 2 source code; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ typedef void (*Key_Event_fp_t)(int key, qboolean down); extern void (*KBD_Update_fp)(void); extern void (*KBD_Init_fp)(Key_Event_fp_t fp); extern void (*KBD_Close_fp)(void); typedef struct in_state { // Pointers to functions back in client, set by vid_so void (*IN_CenterView_fp)(void); Key_Event_fp_t Key_Event_fp; vec_t *viewangles; int *in_strafe_state; } in_state_t;