/* =========================================================================== Copyright (C) 1997-2001 Id Software, Inc. This file is part of Quake 2 source code. Quake 2 source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Quake 2 source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Quake 2 source code; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ #include "client.h" #ifdef _WIN32 #include "../win32/winquake.h" #endif /* key up events are sent even if in console mode */ char key_lines[32][MAXCMDLINE]; int key_linepos; int shift_down=false; int anykeydown; int edit_line=0; int history_line=0; int key_waiting; char *keybindings[256]; qboolean consolekeys[256]; // if true, can't be rebound while in console qboolean menubound[256]; // if true, can't be rebound while in menu int keyshift[256]; // key to map to if shift held down in console int key_repeats[256]; // if > 1, it is autorepeating qboolean keydown[256]; typedef struct { char *name; int keynum; } keyname_t; keyname_t keynames[] = { {"TAB", K_TAB}, {"ENTER", K_ENTER}, {"ESCAPE", K_ESCAPE}, {"SPACE", K_SPACE}, {"BACKSPACE", K_BACKSPACE}, {"UPARROW", K_UPARROW}, {"DOWNARROW", K_DOWNARROW}, {"LEFTARROW", K_LEFTARROW}, {"RIGHTARROW", K_RIGHTARROW}, {"ALT", K_ALT}, {"CTRL", K_CTRL}, {"SHIFT", K_SHIFT}, {"F1", K_F1}, {"F2", K_F2}, {"F3", K_F3}, {"F4", K_F4}, {"F5", K_F5}, {"F6", K_F6}, {"F7", K_F7}, {"F8", K_F8}, {"F9", K_F9}, {"F10", K_F10}, {"F11", K_F11}, {"F12", K_F12}, {"INS", K_INS}, {"DEL", K_DEL}, {"PGDN", K_PGDN}, {"PGUP", K_PGUP}, {"HOME", K_HOME}, {"END", K_END}, {"NUMLOCK", K_NUMLOCK}, {"CAPSLOCK", K_CAPSLOCK}, {"SCROLLOCK", K_SCROLLOCK}, {"MOUSE1", K_MOUSE1}, {"MOUSE2", K_MOUSE2}, {"MOUSE3", K_MOUSE3}, //Knightmare 12/22/2001 {"MOUSE4", K_MOUSE4}, {"MOUSE5", K_MOUSE5}, //end Knightmare {"JOY1", K_JOY1}, {"JOY2", K_JOY2}, {"JOY3", K_JOY3}, {"JOY4", K_JOY4}, {"AUX1", K_AUX1}, {"AUX2", K_AUX2}, {"AUX3", K_AUX3}, {"AUX4", K_AUX4}, {"AUX5", K_AUX5}, {"AUX6", K_AUX6}, {"AUX7", K_AUX7}, {"AUX8", K_AUX8}, {"AUX9", K_AUX9}, {"AUX10", K_AUX10}, {"AUX11", K_AUX11}, {"AUX12", K_AUX12}, {"AUX13", K_AUX13}, {"AUX14", K_AUX14}, {"AUX15", K_AUX15}, {"AUX16", K_AUX16}, {"AUX17", K_AUX17}, {"AUX18", K_AUX18}, {"AUX19", K_AUX19}, {"AUX20", K_AUX20}, {"AUX21", K_AUX21}, {"AUX22", K_AUX22}, {"AUX23", K_AUX23}, {"AUX24", K_AUX24}, {"AUX25", K_AUX25}, {"AUX26", K_AUX26}, {"AUX27", K_AUX27}, {"AUX28", K_AUX28}, {"AUX29", K_AUX29}, {"AUX30", K_AUX30}, {"AUX31", K_AUX31}, {"AUX32", K_AUX32}, {"KP_HOME", K_KP_HOME }, {"KP_UPARROW", K_KP_UPARROW }, {"KP_PGUP", K_KP_PGUP }, {"KP_LEFTARROW", K_KP_LEFTARROW }, {"KP_5", K_KP_5 }, {"KP_RIGHTARROW", K_KP_RIGHTARROW }, {"KP_END", K_KP_END }, {"KP_DOWNARROW", K_KP_DOWNARROW }, {"KP_PGDN", K_KP_PGDN }, {"KP_ENTER", K_KP_ENTER }, {"KP_INS", K_KP_INS }, {"KP_DEL", K_KP_DEL }, {"KP_SLASH", K_KP_SLASH }, {"KP_MINUS", K_KP_MINUS }, {"KP_PLUS", K_KP_PLUS }, {"KP_MULT", K_KP_MULT }, {"MWHEELUP", K_MWHEELUP }, {"MWHEELDOWN", K_MWHEELDOWN }, {"PAUSE", K_PAUSE}, {"SEMICOLON", ';'}, // because a raw semicolon seperates commands {NULL,0} }; /* ============================================================================== LINE TYPING INTO THE CONSOLE ============================================================================== */ qboolean Cmd_IsComplete (char *cmd); void CompleteCommand (void) { char *cmd, *s; s = key_lines[edit_line]+1; if (*s == '\\' || *s == '/') s++; cmd = Cmd_CompleteCommand (s); // Knightmare - added command auto-complete if (cmd) { key_lines[edit_line][1] = '/'; // strncpy (key_lines[edit_line]+2, cmd); Q_strncpyz (key_lines[edit_line]+2, sizeof(key_lines[edit_line])-2, cmd); key_linepos = (int)strlen(cmd)+2; if (Cmd_IsComplete(cmd)) { key_lines[edit_line][key_linepos] = ' '; key_linepos++; key_lines[edit_line][key_linepos] = 0; } else { key_lines[edit_line][key_linepos] = 0; } return; } } /* ==================== Key_Console Interactive line editing and console scrollback ==================== */ void Key_Console (int key) { int i; switch ( key ) { case K_KP_SLASH: key = '/'; break; case K_KP_MULT: key = '*'; break; case K_KP_MINUS: key = '-'; break; case K_KP_PLUS: key = '+'; break; case K_KP_HOME: key = '7'; break; case K_KP_UPARROW: key = '8'; break; case K_KP_PGUP: key = '9'; break; case K_KP_LEFTARROW: key = '4'; break; case K_KP_5: key = '5'; break; case K_KP_RIGHTARROW: key = '6'; break; case K_KP_END: key = '1'; break; case K_KP_DOWNARROW: key = '2'; break; case K_KP_PGDN: key = '3'; break; case K_KP_INS: key = '0'; break; case K_KP_DEL: key = '.'; break; } if ( ( toupper( key ) == 'V' && keydown[K_CTRL] ) || ( ( ( key == K_INS ) || ( key == K_KP_INS ) ) && keydown[K_SHIFT] ) ) { char *cbd; if ( ( cbd = Sys_GetClipboardData() ) != 0 ) { int i; strtok( cbd, "\n\r\b" ); i = (int)strlen( cbd ); if ( i + key_linepos >= MAXCMDLINE) i= MAXCMDLINE - key_linepos; if ( i > 0 ) { cbd[i]=0; // strncat(key_lines[edit_line], cbd); Q_strncatz (key_lines[edit_line], sizeof(key_lines[edit_line]), cbd); key_linepos += i; } free( cbd ); } con.backedit = 0; return; } if ( key == 'l' && keydown[K_CTRL] ) { Cbuf_AddText ("clear\n"); con.backedit = 0; return; } if ( key == K_ENTER || key == K_KP_ENTER ) { // backslash text are commands, else chat if (key_lines[edit_line][1] == '\\' || key_lines[edit_line][1] == '/') Cbuf_AddText (key_lines[edit_line]+2); // skip the > else Cbuf_AddText (key_lines[edit_line]+1); // valid command Cbuf_AddText ("\n"); Com_Printf ("%s\n",key_lines[edit_line]); // majik's fix for buffer overflow /*if (edit_line == 31) { // strncpy(key_lines[1], key_lines[31]); Q_strncpyz (key_lines[1], sizeof(key_lines[1]), key_lines[31]); for (edit_line = 2; edit_line < 32; edit_line++) memset(key_lines[edit_line], 0, sizeof(key_lines[edit_line])); edit_line = 0; }*/ edit_line = (edit_line + 1) & 31; history_line = edit_line; key_lines[edit_line][0] = ']'; key_linepos = 1; con.backedit = 0; if (cls.state == ca_disconnected) SCR_UpdateScreen (); // force an update, because the command // may take some time return; } if (key == K_TAB) { // command completion CompleteCommand (); con.backedit = 0; // Knightmare added return; } if (key == K_BACKSPACE)// || ( key == K_LEFTARROW ) || ( key == K_KP_LEFTARROW ) || ( ( key == 'h' ) && ( keydown[K_CTRL] ) ) ) { if (key_linepos > 1) { if (con.backedit && con.backedit 1) key_linepos--; } else { key_linepos--; } } return; } if (key == K_DEL) { if (key_linepos>1 && con.backedit) { for (i=key_linepos-con.backedit; i1) { con.backedit++; if (con.backedit>key_linepos-1) con.backedit = key_linepos-1; } return; } if (key == K_RIGHTARROW) { if (key_linepos>1) { con.backedit--; if (con.backedit<0) con.backedit = 0; } return; } // end Q2max if ( ( key == K_UPARROW ) || ( key == K_KP_UPARROW ) || ( ( key == 'p' ) && keydown[K_CTRL] ) ) { do { history_line = (history_line - 1) & 31; } while (history_line != edit_line && !key_lines[history_line][1]); if (history_line == edit_line) history_line = (edit_line+1)&31; // strncpy(key_lines[edit_line], key_lines[history_line]); Q_strncpyz (key_lines[edit_line], sizeof(key_lines[edit_line]), key_lines[history_line]); key_linepos = (int)strlen(key_lines[edit_line]); return; } if ( ( key == K_DOWNARROW ) || ( key == K_KP_DOWNARROW ) || ( ( key == 'n' ) && keydown[K_CTRL] ) ) { if (history_line == edit_line) return; do { history_line = (history_line + 1) & 31; } while (history_line != edit_line && !key_lines[history_line][1]); if (history_line == edit_line) { key_lines[edit_line][0] = ']'; key_linepos = 1; } else { // strncpy(key_lines[edit_line], key_lines[history_line]); Q_strncpyz (key_lines[edit_line], sizeof(key_lines[edit_line]), key_lines[history_line]); key_linepos = (int)strlen(key_lines[edit_line]); } return; } if (key == K_PGUP || key == K_KP_PGUP||key == K_MWHEELUP) { con.display -= 2; return; } if (key == K_PGDN || key == K_KP_PGDN||key == K_MWHEELDOWN) // Quake2max change { con.display += 2; if (con.display > con.current) con.display = con.current; return; } if (key == K_HOME || key == K_KP_HOME) { con.display = con.current - con.totallines + 10; return; } if (key == K_END || key == K_KP_END ) { con.display = con.current; return; } if (key < 32 || key > 127) return; // non printable if (key_linepos < MAXCMDLINE-1) { // Knightmare- added from Quake2Max if (con.backedit) //insert character... { for (i=key_linepos; i>key_linepos-con.backedit; i--) key_lines[edit_line][i] = key_lines[edit_line][i-1]; key_lines[edit_line][i] = key; key_linepos++; key_lines[edit_line][key_linepos] = 0; } else { key_lines[edit_line][key_linepos++] = key; key_lines[edit_line][key_linepos] = 0; } //key_lines[edit_line][key_linepos] = key; //key_linepos++; //key_lines[edit_line][key_linepos] = 0; } } //============================================================================ qboolean chat_team; char chat_buffer[MAXCMDLINE]; int chat_bufferlen = 0; int chat_backedit = 0; void Key_Message (int key) { int i; if ( key == K_ENTER || key == K_KP_ENTER ) { if (chat_team) Cbuf_AddText ("say_team \""); else Cbuf_AddText ("say \""); Cbuf_AddText(chat_buffer); Cbuf_AddText("\"\n"); cls.key_dest = key_game; chat_bufferlen = 0; chat_buffer[0] = 0; chat_backedit = 0; return; } if (key == K_ESCAPE) { cls.key_dest = key_game; chat_bufferlen = 0; chat_buffer[0] = 0; chat_backedit = 0; return; } if (key == K_BACKSPACE) { if (chat_bufferlen) { if (chat_backedit) { if (chat_bufferlen-chat_backedit==0) return; for (i=chat_bufferlen-chat_backedit-1; ichat_bufferlen) chat_backedit = chat_bufferlen; if (chat_backedit<0) chat_backedit = 0; } return; } if (key == K_RIGHTARROW) { if (chat_bufferlen) { chat_backedit--; if (chat_backedit>chat_bufferlen) chat_backedit = chat_bufferlen; if (chat_backedit<0) chat_backedit = 0; } return; } if (key < 32 || key > 127) return; // non printable /*if (key == K_BACKSPACE) { if (chat_bufferlen) { chat_bufferlen--; chat_buffer[chat_bufferlen] = 0; } return; }*/ if (chat_bufferlen == sizeof(chat_buffer)-1) return; // all full if (chat_backedit) //insert character... { for (i=chat_bufferlen; i>chat_bufferlen-chat_backedit; i--) chat_buffer[i] = chat_buffer[i-1]; chat_buffer[chat_bufferlen-chat_backedit] = key; chat_bufferlen++; chat_buffer[chat_bufferlen] = 0; } else { chat_buffer[chat_bufferlen++] = key; chat_buffer[chat_bufferlen] = 0; } } //============================================================================ /* =================== Key_StringToKeynum Returns a key number to be used to index keybindings[] by looking at the given string. Single ascii characters return themselves, while the K_* names are matched up. =================== */ int Key_StringToKeynum (char *str) { keyname_t *kn; if (!str || !str[0]) return -1; if (!str[1]) return str[0]; for (kn=keynames ; kn->name ; kn++) { if (!Q_strcasecmp(str,kn->name)) return kn->keynum; } return -1; } /* =================== Key_KeynumToString Returns a string (either a single ascii char, or a K_* name) for the given keynum. FIXME: handle quote special (general escape sequence?) =================== */ char *Key_KeynumToString (int keynum) { keyname_t *kn; static char tinystr[2]; if (keynum == -1) return ""; if (keynum > 32 && keynum < 127) { // printable ascii tinystr[0] = keynum; tinystr[1] = 0; return tinystr; } for (kn=keynames ; kn->name ; kn++) if (keynum == kn->keynum) return kn->name; return ""; } /* =================== Key_SetBinding =================== */ void Key_SetBinding (int keynum, char *binding) { char *new; int l; if (keynum == -1) return; // free old bindings if (keybindings[keynum]) { Z_Free (keybindings[keynum]); keybindings[keynum] = NULL; } // allocate memory for new binding l = (int)strlen (binding); new = Z_Malloc (l+1); // strncpy (new, binding); Q_strncpyz (new, l+1, binding); new[l] = 0; keybindings[keynum] = new; } /* =================== Key_Unbind_f =================== */ void Key_Unbind_f (void) { int b; if (Cmd_Argc() != 2) { Com_Printf ("unbind : remove commands from a key\n"); return; } b = Key_StringToKeynum (Cmd_Argv(1)); if (b==-1) { Com_Printf ("\"%s\" isn't a valid key\n", Cmd_Argv(1)); return; } Key_SetBinding (b, ""); } void Key_Unbindall_f (void) { int i; for (i=0 ; i<256 ; i++) if (keybindings[i]) Key_SetBinding (i, ""); } /* =================== Key_Bind_f =================== */ void Key_Bind_f (void) { int i, c, b; char cmd[1024]; c = Cmd_Argc(); if (c < 2) { Com_Printf ("bind [command] : attach a command to a key\n"); return; } b = Key_StringToKeynum (Cmd_Argv(1)); if (b==-1) { Com_Printf ("\"%s\" isn't a valid key\n", Cmd_Argv(1)); return; } if (c == 2) { if (keybindings[b]) Com_Printf ("\"%s\" = \"%s\"\n", Cmd_Argv(1), keybindings[b] ); else Com_Printf ("\"%s\" is not bound\n", Cmd_Argv(1) ); return; } // copy the rest of the command line cmd[0] = 0; // start out with a null string for (i=2 ; i< c ; i++) { // strncat (cmd, Cmd_Argv(i)); Q_strncatz (cmd, sizeof(cmd), Cmd_Argv(i)); if (i != (c-1)) // strncat (cmd, " "); Q_strncatz (cmd, sizeof(cmd), " "); } Key_SetBinding (b, cmd); } /* ============ Key_WriteBindings Writes lines containing "bind key value" ============ */ void Key_WriteBindings (FILE *f) { int i; for (i=0 ; i<256 ; i++) if (keybindings[i] && keybindings[i][0]) fprintf (f, "bind %s \"%s\"\n", Key_KeynumToString(i), keybindings[i]); } /* ============ Key_Bindlist_f ============ */ void Key_Bindlist_f (void) { int i; for (i=0 ; i<256 ; i++) if (keybindings[i] && keybindings[i][0]) Com_Printf ("%s \"%s\"\n", Key_KeynumToString(i), keybindings[i]); } /* =================== Key_Init =================== */ void Key_Init (void) { int i; for (i=0 ; i<32 ; i++) { key_lines[i][0] = ']'; key_lines[i][1] = 0; } key_linepos = 1; // // init ascii characters in console mode // for (i=32 ; i<128 ; i++) consolekeys[i] = true; consolekeys[K_ENTER] = true; consolekeys[K_KP_ENTER] = true; consolekeys[K_TAB] = true; consolekeys[K_LEFTARROW] = true; consolekeys[K_KP_LEFTARROW] = true; consolekeys[K_RIGHTARROW] = true; consolekeys[K_KP_RIGHTARROW] = true; consolekeys[K_UPARROW] = true; consolekeys[K_KP_UPARROW] = true; consolekeys[K_DOWNARROW] = true; consolekeys[K_KP_DOWNARROW] = true; consolekeys[K_BACKSPACE] = true; consolekeys[K_HOME] = true; consolekeys[K_KP_HOME] = true; consolekeys[K_END] = true; consolekeys[K_KP_END] = true; consolekeys[K_PGUP] = true; consolekeys[K_KP_PGUP] = true; consolekeys[K_PGDN] = true; consolekeys[K_KP_PGDN] = true; consolekeys[K_KP_MULT] = true; consolekeys[K_SHIFT] = true; consolekeys[K_INS] = true; consolekeys[K_KP_INS] = true; consolekeys[K_KP_DEL] = true; consolekeys[K_KP_SLASH] = true; consolekeys[K_KP_PLUS] = true; consolekeys[K_KP_MINUS] = true; consolekeys[K_KP_5] = true; consolekeys[K_MWHEELUP] = true; consolekeys[K_MWHEELDOWN] = true; consolekeys['`'] = false; consolekeys['~'] = false; for (i=0 ; i<256 ; i++) keyshift[i] = i; for (i='a' ; i<='z' ; i++) keyshift[i] = i - 'a' + 'A'; keyshift['1'] = '!'; keyshift['2'] = '@'; keyshift['3'] = '#'; keyshift['4'] = '$'; keyshift['5'] = '%'; keyshift['6'] = '^'; keyshift['7'] = '&'; keyshift['8'] = '*'; keyshift['9'] = '('; keyshift['0'] = ')'; keyshift['-'] = '_'; keyshift['='] = '+'; keyshift[','] = '<'; keyshift['.'] = '>'; keyshift['/'] = '?'; keyshift[';'] = ':'; keyshift['\''] = '"'; keyshift['['] = '{'; keyshift[']'] = '}'; keyshift['`'] = '~'; keyshift['\\'] = '|'; menubound[K_ESCAPE] = true; for (i=0 ; i<12 ; i++) menubound[K_F1+i] = true; // // register our functions // Cmd_AddCommand ("bind", Key_Bind_f); Cmd_AddCommand ("unbind", Key_Unbind_f); Cmd_AddCommand ("unbindall", Key_Unbindall_f); Cmd_AddCommand ("bindlist", Key_Bindlist_f); } /* =================== Key_Event Called by the system between frames for both key up and key down events Should NOT be called during an interrupt! =================== */ extern int scr_draw_loading; void Key_Event (int key, qboolean down, unsigned time) { char *kb; char cmd[1024]; // hack for modal presses if (key_waiting == -1) { if (down) key_waiting = key; return; } // update auto-repeat status if (down) { key_repeats[key]++; if (key != K_BACKSPACE && key != K_UPARROW // added from Quake2max && key != K_DOWNARROW && key != K_LEFTARROW && key != K_RIGHTARROW && key != K_PAUSE && key != K_PGUP && key != K_KP_PGUP && key != K_PGDN && key != K_KP_PGDN && key != K_DEL && !(key>='a' && key<='z') && key_repeats[key] > 1) return; // ignore most autorepeats // if (key >= 200 && !keybindings[key]) if ( (key >= 200) && !keybindings[key] && (key != K_MWHEELDOWN) && (key != K_MWHEELUP)) // bitshifter's fix Com_Printf ("%s is unbound, hit F4 to set.\n", Key_KeynumToString (key) ); } else { key_repeats[key] = 0; } if (key == K_SHIFT) shift_down = down; // console key is hardcoded, so the user can never unbind it if (key == '`' || key == '~') { if (!down) return; Con_ToggleConsole_f (); return; } // Knightmare changed if ( (!cls.consoleActive && cl.attractloop) && (cls.key_dest != key_menu) && !(key >= K_F1 && key <= K_F12) && (cl.cinematictime > 0) && (cls.realtime - cl.cinematictime > 1000) ) key = K_ESCAPE; // any key during the attract mode will bring up the menu /*if (cl.attractloop && cls.key_dest != key_menu && !(key >= K_F1 && key <= K_F12)) key = K_ESCAPE;*/ // menu key is hardcoded, so the user can never unbind it if (key == K_ESCAPE) { if (!down) return; // Knightmare- allow disconnected menu if (cls.state == ca_disconnected && cls.key_dest != key_menu) // added from Quake2Max { SCR_EndLoadingPlaque (); // get rid of loading plaque Cbuf_AddText ("d1\n"); cls.consoleActive = false; UI_RootMenu (); return; } // Knightmare- skip cinematic if (cl.cinematictime > 0 && !cl.attractloop && cls.realtime - cl.cinematictime > 1000) { // skip the rest of the cinematic SCR_FinishCinematic (); } if (cl.frame.playerstate.stats[STAT_LAYOUTS] && cls.key_dest == key_game) { // put away help computer / inventory Cbuf_AddText ("cmd putaway\n"); return; } switch (cls.key_dest) { case key_message: Key_Message (key); break; case key_menu: UI_Keydown (key); break; case key_game: case key_console: UI_RootMenu (); break; default: Com_Error (ERR_FATAL, "Bad cls.key_dest"); } return; } // track if any key is down for BUTTON_ANY keydown[key] = down; if (down) { if (key_repeats[key] == 1) anykeydown++; } else { anykeydown--; if (anykeydown < 0) anykeydown = 0; } // // key up events only generate commands if the game key binding is // a button command (leading + sign). These will occur even in console mode, // to keep the character from continuing an action started before a console // switch. Button commands include the kenum as a parameter, so multiple // downs can be matched with ups // if (!down) { kb = keybindings[key]; if (kb && kb[0] == '+') { Com_sprintf (cmd, sizeof(cmd), "-%s %i %i\n", kb+1, key, time); Cbuf_AddText (cmd); } if (keyshift[key] != key) { kb = keybindings[keyshift[key]]; if (kb && kb[0] == '+') { Com_sprintf (cmd, sizeof(cmd), "-%s %i %i\n", kb+1, key, time); Cbuf_AddText (cmd); } } return; } // // if not a consolekey, send to the interpreter no matter what mode is // // Knightmare changed if ( (cls.key_dest == key_menu && menubound[key]) || (cls.consoleActive && !consolekeys[key]) || (cls.key_dest == key_game && ( cls.state == ca_active || !consolekeys[key] ) && !cls.consoleActive) ) //|| (cls.key_dest == key_console && !consolekeys[key]) //|| (cls.key_dest == key_game && ( cls.state == ca_active || !consolekeys[key] ) ) ) { kb = keybindings[key]; if (kb) { if (kb[0] == '+') { // button commands add keynum and time as a parm Com_sprintf (cmd, sizeof(cmd), "%s %i %i\n", kb, key, time); Cbuf_AddText (cmd); } else { Cbuf_AddText (kb); Cbuf_AddText ("\n"); } } return; } if (!down) return; // other systems only care about key down events if (shift_down) key = keyshift[key]; if (cls.consoleActive) // Knightmare added Key_Console (key); else if (!scr_draw_loading) // added check from Quake2Max { switch (cls.key_dest) { case key_message: Key_Message (key); break; case key_menu: UI_Keydown (key); break; case key_game: case key_console: Key_Console (key); break; default: Com_Error (ERR_FATAL, "Bad cls.key_dest"); } } // end Knightmare } /* =================== Key_ClearStates =================== */ void Key_ClearStates (void) { int i; anykeydown = false; for (i=0 ; i<256 ; i++) { if ( keydown[i] || key_repeats[i] ) Key_Event( i, false, 0 ); keydown[i] = 0; key_repeats[i] = 0; } } /* =================== Key_GetKey =================== */ int Key_GetKey (void) { key_waiting = -1; while (key_waiting == -1) Sys_SendKeyEvents (); return key_waiting; }