{"sentien_move_death2", &sentien_move_death2}, {"sentien_move_death1", &sentien_move_death1}, {"sentien_move_pain3", &sentien_move_pain3}, {"sentien_move_pain2", &sentien_move_pain2}, {"sentien_move_pain1", &sentien_move_pain1}, {"sentien_move_fend", &sentien_move_fend}, {"sentien_move_post_laser_attack", &sentien_move_post_laser_attack}, {"sentien_move_laser_attack", &sentien_move_laser_attack}, {"sentien_move_pre_laser_attack", &sentien_move_pre_laser_attack}, {"sentien_move_post_blast_attack", &sentien_move_post_blast_attack}, {"sentien_move_blast_attack", &sentien_move_blast_attack}, {"sentien_move_pre_blast_attack", &sentien_move_pre_blast_attack}, {"sentien_move_run_end", &sentien_move_run_end}, {"sentien_move_run", &sentien_move_run}, {"sentien_move_run_start", &sentien_move_run_start}, {"sentien_move_walk_end", &sentien_move_walk_end}, {"sentien_move_walk", &sentien_move_walk}, {"sentien_move_walk_start", &sentien_move_walk_start}, {"sentien_move_stand3", &sentien_move_stand3}, {"sentien_move_stand2", &sentien_move_stand2}, {"sentien_move_stand1", &sentien_move_stand1}, {"hound_move_death", &hound_move_death}, {"hound_move_jump", &hound_move_jump}, {"hound_move_handlerjump", &hound_move_handlerjump}, {"hound_move_attack2", &hound_move_attack2}, {"hound_move_attack1", &hound_move_attack1}, {"hound_move_pain2", &hound_move_pain2}, {"hound_move_pain1", &hound_move_pain1}, {"hound_move_walk", &hound_move_walk}, {"hound_move_run", &hound_move_run}, {"hound_stand2", &hound_stand2}, {"hound_stand1", &hound_stand1}, {"handler_move_attack1", &handler_move_attack1}, {"handler_stand5", &handler_stand5}, {"handler_stand4", &handler_stand4}, {"handler_stand3", &handler_stand3}, {"handler_stand2", &handler_stand2}, {"handler_stand1", &handler_stand1}, {"zboss_move_death2", &zboss_move_death2}, {"zboss_move_death1", &zboss_move_death1}, {"zboss_move_c2h", &zboss_move_c2h}, {"zboss_move_h2c", &zboss_move_h2c}, {"zboss_move_postcannon", &zboss_move_postcannon}, {"zboss_move_precannon", &zboss_move_precannon}, {"zboss_move_attack3", &zboss_move_attack3}, {"zboss_move_prehook", &zboss_move_prehook}, {"zboss_move_posthook", &zboss_move_posthook}, {"zboss_move_attack2a", &zboss_move_attack2a}, {"zboss_move_attack2b", &zboss_move_attack2b}, {"zboss_move_attack1a", &zboss_move_attack1a}, {"zboss_move_attack1b", &zboss_move_attack1b}, {"zboss_move_premelee", &zboss_move_premelee}, {"zboss_move_attack2c", &zboss_move_attack2c}, {"zboss_move_pain3", &zboss_move_pain3}, {"zboss_move_pain2", &zboss_move_pain2}, {"zboss_move_pain1", &zboss_move_pain1}, {"zboss_move_run", &zboss_move_run}, {"zboss_move_prerun", &zboss_move_prerun}, {"zboss_move_walk", &zboss_move_walk}, {"zboss_move_prewalk", &zboss_move_prewalk}, {"zboss_move_postwalk", &zboss_move_postwalk}, {"zboss_stand2", &zboss_stand2}, {"zboss_stand1", &zboss_stand1}, {"widow2_move_really_dead", &widow2_move_really_dead}, {"widow2_move_dead", &widow2_move_dead}, {"widow2_move_death", &widow2_move_death}, {"widow2_move_pain", &widow2_move_pain}, {"widow2_move_tongs", &widow2_move_tongs}, {"widow2_move_spawn", &widow2_move_spawn}, {"widow2_move_attack_disrupt", &widow2_move_attack_disrupt}, {"widow2_move_attack_post_beam", &widow2_move_attack_post_beam}, {"widow2_move_attack_beam", &widow2_move_attack_beam}, {"widow2_move_attack_pre_beam", &widow2_move_attack_pre_beam}, {"widow2_move_run", &widow2_move_run}, {"widow2_move_walk", &widow2_move_walk}, {"widow2_move_stand", &widow2_move_stand}, {"widow_move_attack_kick", &widow_move_attack_kick}, {"widow_move_death", &widow_move_death}, {"widow_move_pain_light", &widow_move_pain_light}, {"widow_move_pain_heavy", &widow_move_pain_heavy}, {"widow_move_spawn", &widow_move_spawn}, {"widow_move_attack_pre_rail", &widow_move_attack_pre_rail}, {"widow_move_attack_rail_r", &widow_move_attack_rail_r}, {"widow_move_attack_rail_l", &widow_move_attack_rail_l}, {"widow_move_attack_rail", &widow_move_attack_rail}, {"widow_move_attack_pre_blaster", &widow_move_attack_pre_blaster}, {"widow_move_run_attack", &widow_move_run_attack}, {"widow_move_run", &widow_move_run}, {"widow_move_walk", &widow_move_walk}, {"widow_move_stand", &widow_move_stand}, {"widow_move_attack_blaster", &widow_move_attack_blaster}, {"widow_move_attack_post_blaster_l", &widow_move_attack_post_blaster_l}, {"widow_move_attack_post_blaster_r", &widow_move_attack_post_blaster_r}, {"widow_move_attack_post_blaster", &widow_move_attack_post_blaster}, {"vulture_move_soardeath", &vulture_move_soardeath}, {"vulture_move_death", &vulture_move_death}, {"vulture_move_soarpain", &vulture_move_soarpain}, {"vulture_move_pain", &vulture_move_pain}, {"vulture_move_melee", &vulture_move_melee}, {"vulture_move_takeoff", &vulture_move_takeoff}, {"vulture_move_fly", &vulture_move_fly}, {"vulture_move_soar", &vulture_move_soar}, {"vulture_move_walk", &vulture_move_walk}, {"vulture_move_perch", &vulture_move_perch}, {"turret_move_run", &turret_move_run}, {"turret_move_seek", &turret_move_seek}, {"turret_move_ready_gun", &turret_move_ready_gun}, {"turret_move_stand", &turret_move_stand}, {"turret_move_fire_blind", &turret_move_fire_blind}, {"turret_move_fire", &turret_move_fire}, {"tank_move_death", &tank_move_death}, {"tank_move_attack_chain", &tank_move_attack_chain}, {"tank_move_attack_post_rocket", &tank_move_attack_post_rocket}, {"tank_move_attack_fire_rocket", &tank_move_attack_fire_rocket}, {"tank_move_attack_pre_rocket", &tank_move_attack_pre_rocket}, {"tank_move_attack_strike", &tank_move_attack_strike}, {"tank_move_attack_post_blast", &tank_move_attack_post_blast}, {"tank_move_reattack_blast", &tank_move_reattack_blast}, {"tank_move_attack_blast", &tank_move_attack_blast}, {"tank_move_pain3", &tank_move_pain3}, {"tank_move_pain2", &tank_move_pain2}, {"tank_move_pain1", &tank_move_pain1}, {"tank_move_stop_run", &tank_move_stop_run}, {"tank_move_run", &tank_move_run}, {"tank_move_start_run", &tank_move_start_run}, {"tank_move_stop_walk", &tank_move_stop_walk}, {"tank_move_walk", &tank_move_walk}, {"tank_move_start_walk", &tank_move_start_walk}, {"tank_move_stand", &tank_move_stand}, {"supertank_move_end_attack1", &supertank_move_end_attack1}, {"supertank_move_attack1", &supertank_move_attack1}, {"supertank_move_attack2", &supertank_move_attack2}, {"supertank_move_attack3", &supertank_move_attack3}, {"supertank_move_attack4", &supertank_move_attack4}, {"supertank_move_backward", &supertank_move_backward}, {"supertank_move_death", &supertank_move_death}, {"supertank_move_pain1", &supertank_move_pain1}, {"supertank_move_pain2", &supertank_move_pain2}, {"supertank_move_pain3", &supertank_move_pain3}, {"supertank_move_turn_left", &supertank_move_turn_left}, {"supertank_move_turn_right", &supertank_move_turn_right}, {"supertank_move_forward", &supertank_move_forward}, {"supertank_move_run", &supertank_move_run}, {"supertank_move_stand", &supertank_move_stand}, {"stalker_move_death", &stalker_move_death}, {"stalker_move_jump_down", &stalker_move_jump_down}, {"stalker_move_jump_up", &stalker_move_jump_up}, {"stalker_move_dodge_run", &stalker_move_dodge_run}, {"stalker_move_jump_straightup", &stalker_move_jump_straightup}, {"stalker_move_swing_r", &stalker_move_swing_r}, {"stalker_move_swing_l", &stalker_move_swing_l}, {"stalker_move_shoot", &stalker_move_shoot}, {"stalker_move_pain", &stalker_move_pain}, {"stalker_move_false_death_start", &stalker_move_false_death_start}, {"stalker_move_false_death", &stalker_move_false_death}, {"stalker_move_false_death_end", &stalker_move_false_death_end}, {"stalker_move_walk", &stalker_move_walk}, {"stalker_move_run", &stalker_move_run}, {"stalker_move_stand", &stalker_move_stand}, {"stalker_move_idle2", &stalker_move_idle2}, {"stalker_move_idle", &stalker_move_idle}, {"soldierh_move_death6", &soldierh_move_death6}, {"soldierh_move_death5", &soldierh_move_death5}, {"soldierh_move_death4", &soldierh_move_death4}, {"soldierh_move_death3", &soldierh_move_death3}, {"soldierh_move_death2", &soldierh_move_death2}, {"soldierh_move_death1", &soldierh_move_death1}, {"soldierh_move_duck", &soldierh_move_duck}, {"soldierh_move_attack6", &soldierh_move_attack6}, {"soldierh_move_attack4", &soldierh_move_attack4}, {"soldierh_move_attack3", &soldierh_move_attack3}, {"soldierh_move_attack2", &soldierh_move_attack2}, {"soldierh_move_attack1", &soldierh_move_attack1}, {"soldierh_move_pain4", &soldierh_move_pain4}, {"soldierh_move_pain3", &soldierh_move_pain3}, {"soldierh_move_pain2", &soldierh_move_pain2}, {"soldierh_move_pain1", &soldierh_move_pain1}, {"soldierh_move_jump", &soldierh_move_jump}, {"soldierh_move_run", &soldierh_move_run}, {"soldierh_move_start_run", &soldierh_move_start_run}, {"soldierh_move_walk2", &soldierh_move_walk2}, {"soldierh_move_walk1", &soldierh_move_walk1}, {"soldierh_move_stand3", &soldierh_move_stand3}, {"soldierh_move_stand1", &soldierh_move_stand1}, {"soldier_move_blind", &soldier_move_blind}, {"soldier_move_death6", &soldier_move_death6}, {"soldier_move_death5", &soldier_move_death5}, {"soldier_move_death4", &soldier_move_death4}, {"soldier_move_death3", &soldier_move_death3}, {"soldier_move_death2", &soldier_move_death2}, {"soldier_move_death1", &soldier_move_death1}, {"soldier_move_duck", &soldier_move_duck}, {"soldier_move_attack6", &soldier_move_attack6}, {"soldier_move_attack4", &soldier_move_attack4}, {"soldier_move_attack3", &soldier_move_attack3}, {"soldier_move_attack2", &soldier_move_attack2}, {"soldier_move_attack1", &soldier_move_attack1}, {"soldier_move_pain4", &soldier_move_pain4}, {"soldier_move_pain3", &soldier_move_pain3}, {"soldier_move_pain2", &soldier_move_pain2}, {"soldier_move_pain1", &soldier_move_pain1}, {"soldier_move_jump", &soldier_move_jump}, {"soldier_move_run", &soldier_move_run}, {"soldier_move_start_run", &soldier_move_start_run}, {"soldier_move_walk2", &soldier_move_walk2}, {"soldier_move_walk1", &soldier_move_walk1}, {"soldier_move_stand3", &soldier_move_stand3}, {"soldier_move_stand1", &soldier_move_stand1}, {"q1zombie_move_pain4", &q1zombie_move_pain4}, {"q1zombie_move_pain3", &q1zombie_move_pain3}, {"q1zombie_move_pain2", &q1zombie_move_pain2}, {"q1zombie_move_pain1", &q1zombie_move_pain1}, {"q1zombie_move_attack3", &q1zombie_move_attack3}, {"q1zombie_move_attack2", &q1zombie_move_attack2}, {"q1zombie_move_attack1", &q1zombie_move_attack1}, {"q1zombie_move_run", &q1zombie_move_run}, {"q1zombie_move_walk", &q1zombie_move_walk}, {"q1zombie_crucified", &q1zombie_crucified}, {"q1zombie_move_stand", &q1zombie_move_stand}, {"q1zombie_move_pain5", &q1zombie_move_pain5}, {"tarbaby_move_explode", &tarbaby_move_explode}, {"tarbaby_move_jump", &tarbaby_move_jump}, {"tarbaby_move_fly", &tarbaby_move_fly}, {"tarbaby_move_run", &tarbaby_move_run}, {"tarbaby_move_walk", &tarbaby_move_walk}, {"tarbaby_move_stand", &tarbaby_move_stand}, {"shambler_move_magic_attack", &shambler_move_magic_attack}, {"shambler_move_smash_attack", &shambler_move_smash_attack}, {"shambler_move_swingR_attack", &shambler_move_swingR_attack}, {"shambler_move_swingL_attack", &shambler_move_swingL_attack}, {"shambler_move_death", &shambler_move_death}, {"shambler_move_pain", &shambler_move_pain}, {"shambler_move_run", &shambler_move_run}, {"shambler_move_walk", &shambler_move_walk}, {"shambler_move_stand", &shambler_move_stand}, {"q1shalrath_move_death", &q1shalrath_move_death}, {"q1shalrath_move_attack", &q1shalrath_move_attack}, {"q1shalrath_move_pain1", &q1shalrath_move_pain1}, {"q1shalrath_move_run", &q1shalrath_move_run}, {"q1shalrath_move_walk", &q1shalrath_move_walk}, {"q1shalrath_move_stand", &q1shalrath_move_stand}, {"scrag_move_attack", &scrag_move_attack}, {"scrag_move_die", &scrag_move_die}, {"scrag_move_pain", &scrag_move_pain}, {"scrag_move_run", &scrag_move_run}, {"scrag_move_walk", &scrag_move_walk}, {"scrag_move_stand", &scrag_move_stand}, {"q1rotfish_move_death", &q1rotfish_move_death}, {"q1rotfish_move_attack", &q1rotfish_move_attack}, {"q1rotfish_move_pain1", &q1rotfish_move_pain1}, {"q1rotfish_move_walk_loop", &q1rotfish_move_walk_loop}, {"q1rotfish_move_run_loop", &q1rotfish_move_run_loop}, {"q1rotfish_move_stand", &q1rotfish_move_stand}, {"ogre_move_attack_grenade", &ogre_move_attack_grenade}, {"ogre_move_smash_attack", &ogre_move_smash_attack}, {"ogre_move_swing_attack", &ogre_move_swing_attack}, {"ogre_move_death2", &ogre_move_death2}, {"ogre_move_death1", &ogre_move_death1}, {"ogre_move_pain5", &ogre_move_pain5}, {"ogre_move_pain4", &ogre_move_pain4}, {"ogre_move_pain3", &ogre_move_pain3}, {"ogre_move_pain2", &ogre_move_pain2}, {"ogre_move_pain1", &ogre_move_pain1}, {"ogre_move_run", &ogre_move_run}, {"ogre_move_walk", &ogre_move_walk}, {"ogre_move_stand", &ogre_move_stand}, {"knight_move_death2", &knight_move_death2}, {"knight_move_death1", &knight_move_death1}, {"knight_move_pain2", &knight_move_pain2}, {"knight_move_pain1", &knight_move_pain1}, {"knight_move_attack", &knight_move_attack}, {"knight_move_attack_run", &knight_move_attack_run}, {"knight_move_run", &knight_move_run}, {"knight_move_walk", &knight_move_walk}, {"knight_move_stand", &knight_move_stand}, {"knight_move_standing", &knight_move_standing}, {"knight_move_kneel", &knight_move_kneel}, {"hknight_magic_attack", &hknight_magic_attack}, {"knight_charge1_attack", &knight_charge1_attack}, {"hknight_move_death2", &hknight_move_death2}, {"hknight_move_death1", &hknight_move_death1}, {"hknight_move_pain1", &hknight_move_pain1}, {"hknight_slice_attack", &hknight_slice_attack}, {"hknight_watk_attack", &hknight_watk_attack}, {"hknight_smash_attack", &hknight_smash_attack}, {"hknight_move_run", &hknight_move_run}, {"hknight_move_walk", &hknight_move_walk}, {"hknight_move_stand", &hknight_move_stand}, {"q1grunt_move_death2", &q1grunt_move_death2}, {"q1grunt_move_death1", &q1grunt_move_death1}, {"q1grunt_move_attack", &q1grunt_move_attack}, {"q1grunt_move_pain3", &q1grunt_move_pain3}, {"q1grunt_move_pain2", &q1grunt_move_pain2}, {"q1grunt_move_pain1", &q1grunt_move_pain1}, {"q1grunt_move_run", &q1grunt_move_run}, {"q1grunt_move_walk", &q1grunt_move_walk}, {"q1grunt_move_stand", &q1grunt_move_stand}, {"freddie_move_death", &freddie_move_death}, {"freddie_move_fswinge", &freddie_move_fswinge}, {"freddie_move_bswing", &freddie_move_bswing}, {"freddie_move_fswing", &freddie_move_fswing}, {"freddie_move_sfire_stop", &freddie_move_sfire_stop}, {"freddie_move_sfire", &freddie_move_sfire}, {"freddie_move_sfire_start", &freddie_move_sfire_start}, {"freddie_move_pain2", &freddie_move_pain2}, {"freddie_move_pain1", &freddie_move_pain1}, {"freddie_move_run", &freddie_move_run}, {"freddie_move_walk", &freddie_move_walk}, {"freddie_move_stand", &freddie_move_stand}, {"fiend_move_death", &fiend_move_death}, {"fiend_move_pain", &fiend_move_pain}, {"fiend_move_jump", &fiend_move_jump}, {"fiend_move_attack", &fiend_move_attack}, {"fiend_move_run", &fiend_move_run}, {"fiend_move_walk", &fiend_move_walk}, {"fiend_move_stand", &fiend_move_stand}, {"q1enforcer_move_start_fire", &q1enforcer_move_start_fire}, {"q1enforcer_move_death2", &q1enforcer_move_death2}, {"q1enforcer_move_death1", &q1enforcer_move_death1}, {"q1enforcer_move_pain1", &q1enforcer_move_pain1}, {"q1enforcer_move_pain2", &q1enforcer_move_pain2}, {"q1enforcer_move_pain3", &q1enforcer_move_pain3}, {"q1enforcer_move_run", &q1enforcer_move_run}, {"q1enforcer_move_walk", &q1enforcer_move_walk}, {"q1enforcer_move_stand", &q1enforcer_move_stand}, {"q1dog_move_death2", &q1dog_move_death2}, {"q1dog_move_death1", &q1dog_move_death1}, {"q1dog_move_leap", &q1dog_move_leap}, {"q1dog_move_attack", &q1dog_move_attack}, {"q1dog_move_pain2", &q1dog_move_pain2}, {"q1dog_move_pain1", &q1dog_move_pain1}, {"q1dog_move_run", &q1dog_move_run}, {"q1dog_move_walk", &q1dog_move_walk}, {"q1dog_move_stand", &q1dog_move_stand}, {"parasite_move_death", ¶site_move_death}, {"parasite_move_jump_down", ¶site_move_jump_down}, {"parasite_move_jump_up", ¶site_move_jump_up}, {"parasite_move_break", ¶site_move_break}, {"parasite_move_drain", ¶site_move_drain}, {"parasite_move_pain1", ¶site_move_pain1}, {"parasite_move_stop_walk", ¶site_move_stop_walk}, {"parasite_move_start_walk", ¶site_move_start_walk}, {"parasite_move_walk", ¶site_move_walk}, {"parasite_move_stop_run", ¶site_move_stop_run}, {"parasite_move_start_run", ¶site_move_start_run}, {"parasite_move_run", ¶site_move_run}, {"parasite_move_stand", ¶site_move_stand}, {"parasite_move_end_fidget", ¶site_move_end_fidget}, {"parasite_move_fidget", ¶site_move_fidget}, {"parasite_move_start_fidget", ¶site_move_start_fidget}, {"mutant_move_jump_down", &mutant_move_jump_down}, {"mutant_move_jump_up", &mutant_move_jump_up}, {"mutant_move_death2", &mutant_move_death2}, {"mutant_move_death1", &mutant_move_death1}, {"mutant_move_pain3", &mutant_move_pain3}, {"mutant_move_pain2", &mutant_move_pain2}, {"mutant_move_pain1", &mutant_move_pain1}, {"mutant_move_fake_jump", &mutant_move_fake_jump}, {"mutant_move_jump", &mutant_move_jump}, {"mutant_move_attack", &mutant_move_attack}, {"mutant_move_run", &mutant_move_run}, {"mutant_move_start_walk", &mutant_move_start_walk}, {"mutant_move_walk", &mutant_move_walk}, {"mutant_move_idle", &mutant_move_idle}, {"mutant_move_stand", &mutant_move_stand}, {"medic_move_callReinforcements", &medic_move_callReinforcements}, {"medic_move_attackCable", &medic_move_attackCable}, {"medic_move_attackBlaster", &medic_move_attackBlaster}, {"medic_move_attackHyperBlaster", &medic_move_attackHyperBlaster}, {"medic_move_duck", &medic_move_duck}, {"medic_move_death", &medic_move_death}, {"medic_move_pain2", &medic_move_pain2}, {"medic_move_pain1", &medic_move_pain1}, {"medic_move_run", &medic_move_run}, {"medic_move_walk", &medic_move_walk}, {"medic_move_stand", &medic_move_stand}, {"insane_move_struggle_cross", &insane_move_struggle_cross}, {"insane_move_cross", &insane_move_cross}, {"insane_move_crawl_death", &insane_move_crawl_death}, {"insane_move_crawl_pain", &insane_move_crawl_pain}, {"insane_move_runcrawl", &insane_move_runcrawl}, {"insane_move_crawl", &insane_move_crawl}, {"insane_move_stand_death", &insane_move_stand_death}, {"insane_move_stand_pain", &insane_move_stand_pain}, {"insane_move_run_insane", &insane_move_run_insane}, {"insane_move_walk_insane", &insane_move_walk_insane}, {"insane_move_run_normal", &insane_move_run_normal}, {"insane_move_walk_normal", &insane_move_walk_normal}, {"insane_move_down", &insane_move_down}, {"insane_move_jumpdown", &insane_move_jumpdown}, {"insane_move_downtoup", &insane_move_downtoup}, {"insane_move_uptodown", &insane_move_uptodown}, {"insane_move_stand_insane", &insane_move_stand_insane}, {"insane_move_stand_normal", &insane_move_stand_normal}, {"infantry_move_jump2", &infantry_move_jump2}, {"infantry_move_jump", &infantry_move_jump}, {"infantry_move_attack2", &infantry_move_attack2}, {"infantry_move_attack1", &infantry_move_attack1}, {"infantry_move_duck", &infantry_move_duck}, {"infantry_move_death3", &infantry_move_death3}, {"infantry_move_death2", &infantry_move_death2}, {"infantry_move_death1", &infantry_move_death1}, {"infantry_move_pain2", &infantry_move_pain2}, {"infantry_move_pain1", &infantry_move_pain1}, {"infantry_move_run", &infantry_move_run}, {"infantry_move_walk", &infantry_move_walk}, {"infantry_move_fidget", &infantry_move_fidget}, {"infantry_move_stand", &infantry_move_stand}, {"hover_move_end_attack2", &hover_move_end_attack2}, {"hover_move_attack2", &hover_move_attack2}, {"hover_move_start_attack2", &hover_move_start_attack2}, {"hover_move_end_attack", &hover_move_end_attack}, {"hover_move_attack1", &hover_move_attack1}, {"hover_move_start_attack", &hover_move_start_attack}, {"hover_move_death1", &hover_move_death1}, {"hover_move_run", &hover_move_run}, {"hover_move_walk", &hover_move_walk}, {"hover_move_pain1", &hover_move_pain1}, {"hover_move_pain2", &hover_move_pain2}, {"hover_move_pain3", &hover_move_pain3}, {"hover_move_stand", &hover_move_stand}, {"gunner_move_jump2", &gunner_move_jump2}, {"gunner_move_jump", &gunner_move_jump}, {"gunner_move_attack_grenade", &gunner_move_attack_grenade}, {"gunner_move_endfire_chain", &gunner_move_endfire_chain}, {"gunner_move_fire_chain", &gunner_move_fire_chain}, {"gunner_move_attack_chain", &gunner_move_attack_chain}, {"gunner_move_duck", &gunner_move_duck}, {"gunner_move_death", &gunner_move_death}, {"gunner_move_pain1", &gunner_move_pain1}, {"gunner_move_pain2", &gunner_move_pain2}, {"gunner_move_pain3", &gunner_move_pain3}, {"gunner_move_runandshoot", &gunner_move_runandshoot}, {"gunner_move_run", &gunner_move_run}, {"gunner_move_walk", &gunner_move_walk}, {"gunner_move_stand", &gunner_move_stand}, {"gunner_move_fidget", &gunner_move_fidget}, {"gladiator_move_death", &gladiator_move_death}, {"gladiator_move_pain_air", &gladiator_move_pain_air}, {"gladiator_move_pain", &gladiator_move_pain}, {"gladiator_move_attack_gun", &gladiator_move_attack_gun}, {"gladiator_move_attack_melee", &gladiator_move_attack_melee}, {"gladiator_move_run", &gladiator_move_run}, {"gladiator_move_walk", &gladiator_move_walk}, {"gladiator_move_stand", &gladiator_move_stand}, {"gladb_move_death", &gladb_move_death}, {"gladb_move_pain_air", &gladb_move_pain_air}, {"gladb_move_pain", &gladb_move_pain}, {"gladb_move_attack_gun", &gladb_move_attack_gun}, {"gladb_move_attack_melee", &gladb_move_attack_melee}, {"gladb_move_run", &gladb_move_run}, {"gladb_move_walk", &gladb_move_walk}, {"gladb_move_stand", &gladb_move_stand}, {"gekk_move_rduck", &gekk_move_rduck}, {"gekk_move_lduck", &gekk_move_lduck}, {"gekk_move_wdeath", &gekk_move_wdeath}, {"gekk_move_death4", &gekk_move_death4}, {"gekk_move_death3", &gekk_move_death3}, {"gekk_move_death1", &gekk_move_death1}, {"gekk_move_pain2", &gekk_move_pain2}, {"gekk_move_pain1", &gekk_move_pain1}, {"gekk_move_pain", &gekk_move_pain}, {"gekk_move_attack", &gekk_move_attack}, {"gekk_move_leapatk2", &gekk_move_leapatk2}, {"gekk_move_leapatk", &gekk_move_leapatk}, {"gekk_move_attack2", &gekk_move_attack2}, {"gekk_move_attack1", &gekk_move_attack1}, {"gekk_move_spit", &gekk_move_spit}, {"gekk_move_run_start", &gekk_move_run_start}, {"gekk_move_run", &gekk_move_run}, {"gekk_move_walk", &gekk_move_walk}, {"gekk_move_chant", &gekk_move_chant}, {"gekk_move_idle2", &gekk_move_idle2}, {"gekk_move_idle", &gekk_move_idle}, {"gekk_move_swim_start", &gekk_move_swim_start}, {"gekk_move_swim_loop", &gekk_move_swim_loop}, {"gekk_move_standunderwater", &gekk_move_standunderwater}, {"gekk_move_stand", &gekk_move_stand}, {"flyer_move_loop_melee", &flyer_move_loop_melee}, {"flyer_move_end_melee", &flyer_move_end_melee}, {"flyer_move_start_melee", &flyer_move_start_melee}, {"flyer_move_attack3", &flyer_move_attack3}, {"flyer_move_attack2", &flyer_move_attack2}, {"flyer_move_bankleft", &flyer_move_bankleft}, {"flyer_move_bankright", &flyer_move_bankright}, {"flyer_move_defense", &flyer_move_defense}, {"flyer_move_pain1", &flyer_move_pain1}, {"flyer_move_pain2", &flyer_move_pain2}, {"flyer_move_pain3", &flyer_move_pain3}, {"flyer_move_rollleft", &flyer_move_rollleft}, {"flyer_move_rollright", &flyer_move_rollright}, {"flyer_move_stop", &flyer_move_stop}, {"flyer_move_start", &flyer_move_start}, {"flyer_move_kamikaze", &flyer_move_kamikaze}, {"flyer_move_run", &flyer_move_run}, {"flyer_move_walk", &flyer_move_walk}, {"flyer_move_stand", &flyer_move_stand}, {"floater_move_run", &floater_move_run}, {"floater_move_walk", &floater_move_walk}, {"floater_move_pain3", &floater_move_pain3}, {"floater_move_pain2", &floater_move_pain2}, {"floater_move_pain1", &floater_move_pain1}, {"floater_move_death", &floater_move_death}, {"floater_move_attack3", &floater_move_attack3}, {"floater_move_attack2", &floater_move_attack2}, {"floater_move_attack1a", &floater_move_attack1a}, {"floater_move_attack1", &floater_move_attack1}, {"floater_move_activate", &floater_move_activate}, {"floater_move_stand2", &floater_move_stand2}, {"floater_move_stand1", &floater_move_stand1}, {"flipper_move_death", &flipper_move_death}, {"flipper_move_attack", &flipper_move_attack}, {"flipper_move_pain1", &flipper_move_pain1}, {"flipper_move_pain2", &flipper_move_pain2}, {"flipper_move_start_run", &flipper_move_start_run}, {"flipper_move_walk", &flipper_move_walk}, {"flipper_move_run_start", &flipper_move_run_start}, {"flipper_move_run_loop", &flipper_move_run_loop}, {"flipper_move_stand", &flipper_move_stand}, {"fixbot_move_weld_end", &fixbot_move_weld_end}, {"fixbot_move_weld", &fixbot_move_weld}, {"fixbot_move_weld_start", &fixbot_move_weld_start}, {"fixbot_move_attack2", &fixbot_move_attack2}, {"fixbot_move_laserattack", &fixbot_move_laserattack}, {"fixbot_move_attack1", &fixbot_move_attack1}, {"fixbot_move_start_attack", &fixbot_move_start_attack}, {"fixbot_move_backward", &fixbot_move_backward}, {"fixbot_move_death1", &fixbot_move_death1}, {"fixbot_move_run", &fixbot_move_run}, {"fixbot_move_walk", &fixbot_move_walk}, {"fixbot_move_forward", &fixbot_move_forward}, {"fixbot_move_land", &fixbot_move_land}, {"fixbot_move_pain3", &fixbot_move_pain3}, {"fixbot_move_painb", &fixbot_move_painb}, {"fixbot_move_paina", &fixbot_move_paina}, {"fixbot_move_takeoff", &fixbot_move_takeoff}, {"fixbot_move_turn", &fixbot_move_turn}, {"fixbot_move_roamgoal", &fixbot_move_roamgoal}, {"fixbot_move_pickup", &fixbot_move_pickup}, {"fixbot_move_stand2", &fixbot_move_stand2}, {"fixbot_move_stand", &fixbot_move_stand}, {"fixbot_move_landing", &fixbot_move_landing}, {"dog_move_death2", &dog_move_death2}, {"dog_move_death1", &dog_move_death1}, {"dog_move_leap", &dog_move_leap}, {"dog_move_attack", &dog_move_attack}, {"dog_move_pain2", &dog_move_pain2}, {"dog_move_pain1", &dog_move_pain1}, {"dog_move_run", &dog_move_run}, {"dog_move_walk", &dog_move_walk}, {"dog_move_stand", &dog_move_stand}, {"chick_move_start_slash", &chick_move_start_slash}, {"chick_move_end_slash", &chick_move_end_slash}, {"chick_move_slash", &chick_move_slash}, {"chick_move_end_attack1", &chick_move_end_attack1}, {"chick_move_attack1", &chick_move_attack1}, {"chick_move_start_attack1", &chick_move_start_attack1}, {"chick_move_duck", &chick_move_duck}, {"chick_move_death1", &chick_move_death1}, {"chick_move_death2", &chick_move_death2}, {"chick_move_pain3", &chick_move_pain3}, {"chick_move_pain2", &chick_move_pain2}, {"chick_move_pain1", &chick_move_pain1}, {"chick_move_walk", &chick_move_walk}, {"chick_move_run", &chick_move_run}, {"chick_move_start_run", &chick_move_start_run}, {"chick_move_stand", &chick_move_stand}, {"chick_move_fidget", &chick_move_fidget}, {"carrier_move_death", &carrier_move_death}, {"carrier_move_pain_light", &carrier_move_pain_light}, {"carrier_move_pain_heavy", &carrier_move_pain_heavy}, {"carrier_move_spawn", &carrier_move_spawn}, {"carrier_move_attack_rail", &carrier_move_attack_rail}, {"carrier_move_attack_rocket", &carrier_move_attack_rocket}, {"carrier_move_attack_post_gren", &carrier_move_attack_post_gren}, {"carrier_move_attack_gren", &carrier_move_attack_gren}, {"carrier_move_attack_pre_gren", &carrier_move_attack_pre_gren}, {"carrier_move_attack_post_mg", &carrier_move_attack_post_mg}, {"carrier_move_attack_mg", &carrier_move_attack_mg}, {"carrier_move_attack_pre_mg", &carrier_move_attack_pre_mg}, {"carrier_move_run", &carrier_move_run}, {"carrier_move_walk", &carrier_move_walk}, {"carrier_move_stand", &carrier_move_stand}, {"brainbeta_move_run", &brainbeta_move_run}, {"brainbeta_move_attack4", &brainbeta_move_attack4}, {"brainbeta_move_attack3", &brainbeta_move_attack3}, {"brainbeta_move_attack2", &brainbeta_move_attack2}, {"brainbeta_move_attack1", &brainbeta_move_attack1}, {"brainbeta_move_death1", &brainbeta_move_death1}, {"brainbeta_move_death2", &brainbeta_move_death2}, {"brainbeta_move_duck", &brainbeta_move_duck}, {"brainbeta_move_pain1", &brainbeta_move_pain1}, {"brainbeta_move_pain2", &brainbeta_move_pain2}, {"brainbeta_move_pain3", &brainbeta_move_pain3}, {"brainbeta_move_defense", &brainbeta_move_defense}, {"brainbeta_move_walk1", &brainbeta_move_walk1}, {"brainbeta_move_idle", &brainbeta_move_idle}, {"brainbeta_move_stand", &brainbeta_move_stand}, {"brain_move_run", &brain_move_run}, {"brain_move_attack2", &brain_move_attack2}, {"brain_move_attack1", &brain_move_attack1}, {"brain_move_death1", &brain_move_death1}, {"brain_move_death2", &brain_move_death2}, {"brain_move_duck", &brain_move_duck}, {"brain_move_pain1", &brain_move_pain1}, {"brain_move_pain2", &brain_move_pain2}, {"brain_move_pain3", &brain_move_pain3}, {"brain_move_defense", &brain_move_defense}, {"brain_move_walk1", &brain_move_walk1}, {"brain_move_idle", &brain_move_idle}, {"brain_move_stand", &brain_move_stand}, {"boss5_move_end_attack1", &boss5_move_end_attack1}, {"boss5_move_attack1", &boss5_move_attack1}, {"boss5_move_attack2", &boss5_move_attack2}, {"boss5_move_attack3", &boss5_move_attack3}, {"boss5_move_attack4", &boss5_move_attack4}, {"boss5_move_backward", &boss5_move_backward}, {"boss5_move_death", &boss5_move_death}, {"boss5_move_pain1", &boss5_move_pain1}, {"boss5_move_pain2", &boss5_move_pain2}, {"boss5_move_pain3", &boss5_move_pain3}, {"boss5_move_turn_left", &boss5_move_turn_left}, {"boss5_move_turn_right", &boss5_move_turn_right}, {"boss5_move_forward", &boss5_move_forward}, {"boss5_move_run", &boss5_move_run}, {"boss5_move_stand", &boss5_move_stand}, {"makron_move_attack5", &makron_move_attack5}, {"makron_move_attack4", &makron_move_attack4}, {"makron_move_attack3", &makron_move_attack3}, {"makron_move_sight", &makron_move_sight}, {"makron_move_death3", &makron_move_death3}, {"makron_move_death2", &makron_move_death2}, {"makron_move_pain4", &makron_move_pain4}, {"makron_move_pain5", &makron_move_pain5}, {"makron_move_pain6", &makron_move_pain6}, {"makron_move_walk", &makron_move_walk}, {"makron_move_run", &makron_move_run}, {"makron_move_stand", &makron_move_stand}, {"jorg_move_end_attack1", &jorg_move_end_attack1}, {"jorg_move_attack1", &jorg_move_attack1}, {"jorg_move_start_attack1", &jorg_move_start_attack1}, {"jorg_move_attack2", &jorg_move_attack2}, {"jorg_move_death", &jorg_move_death}, {"jorg_move_pain1", &jorg_move_pain1}, {"jorg_move_pain2", &jorg_move_pain2}, {"jorg_move_pain3", &jorg_move_pain3}, {"jorg_move_end_walk", &jorg_move_end_walk}, {"jorg_move_walk", &jorg_move_walk}, {"jorg_move_start_walk", &jorg_move_start_walk}, {"jorg_move_run", &jorg_move_run}, {"jorg_move_stand", &jorg_move_stand}, {"boss2_move_death", &boss2_move_death}, {"boss2_move_pain_light", &boss2_move_pain_light}, {"boss2_move_pain_heavy", &boss2_move_pain_heavy}, {"boss2_move_attack_rocket", &boss2_move_attack_rocket}, {"boss2_move_attack_post_mg", &boss2_move_attack_post_mg}, {"boss2_move_attack_mg", &boss2_move_attack_mg}, {"boss2_move_attack_pre_mg", &boss2_move_attack_pre_mg}, {"boss2_move_run", &boss2_move_run}, {"boss2_move_walk", &boss2_move_walk}, {"boss2_move_fidget", &boss2_move_fidget}, {"boss2_move_stand", &boss2_move_stand}, {"berserk_move_jump2", &berserk_move_jump2}, {"berserk_move_jump", &berserk_move_jump}, {"berserk_move_death2", &berserk_move_death2}, {"berserk_move_death1", &berserk_move_death1}, {"berserk_move_pain2", &berserk_move_pain2}, {"berserk_move_pain1", &berserk_move_pain1}, {"berserk_move_attack_strike", &berserk_move_attack_strike}, {"berserk_move_attack_club", &berserk_move_attack_club}, {"berserk_move_attack_spike", &berserk_move_attack_spike}, {"berserk_move_run1", &berserk_move_run1}, {"berserk_move_walk", &berserk_move_walk}, {"berserk_move_stand_fidget", &berserk_move_stand_fidget}, {"berserk_move_stand", &berserk_move_stand}, {"actor_move_salute", &actor_move_salute}, {"actor_move_jump", &actor_move_jump}, {"actor_move_crattack", &actor_move_crattack}, {"actor_move_attack", &actor_move_attack}, {"actor_move_death2", &actor_move_death2}, {"actor_move_death1", &actor_move_death1}, {"actor_move_switch", &actor_move_switch}, {"actor_move_taunt", &actor_move_taunt}, {"actor_move_flipoff", &actor_move_flipoff}, {"actor_move_pain3", &actor_move_pain3}, {"actor_move_pain2", &actor_move_pain2}, {"actor_move_pain1", &actor_move_pain1}, {"mmove_reloc", &mmove_reloc}, {"actor_move_walk_back", &actor_move_walk_back}, {"actor_move_walk", &actor_move_walk}, {"actor_move_stand", &actor_move_stand}, {"actor_move_run_bad", &actor_move_run_bad}, {"actor_move_run_back", &actor_move_run_back}, {"actor_move_run", &actor_move_run}, {"actor_move_crouchwalk_back", &actor_move_crouchwalk_back}, {"actor_move_crouchwalk", &actor_move_crouchwalk}, {"actor_move_crouch", &actor_move_crouch}, {0, 0}